Post by Shin Sato on Oct 2, 2012 13:25:03 GMT -8
Initiative a go go.
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N/A
Daito the Excal summoned.
Charging Dive into Discord...
.:Vance's Status:.
HP: 1200/1200
Armor: 0
Attack Slots: 8(-1, -2, +1, +3, +3)
Cooldowns:
-Light of the Abyss [0/1]
-Sundering the Psyche [0/3]
-To Rend Quintessence [0/2]
-Dance in Damnation [0/1]
-Seal of Fates [0/3]
-Investment of Potency[0/2]
-
Charges:
-Conviction Incarnate [0/1]
-His Blade, All's Bane[0/1]
-Dive into Discord [1/2]
Skill Uses:
-The Van-Guard [3/3]
-Accelerating Desire [3/3]
-Arcane Avoidance [3/3]
-Fortified Repel [5/5]
-Abysmal Assault [2/2]
N/A
N/A
.:Daito's Status:.
HP: 300/300
Armor: 0
Attack Slots: 1
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~Defensive Phase~
N/A
~Support Phase~
Daito the Excal summoned.
Iron Blade
Passive Family trait
*Daito's very presence empowers those around it*
---
One being of choice on the field has +1 attack slot/turn while Excal is on the field. This effect cannot stack with itself if multiple Excal are on the field.
Excal has -1 program slot and -200 HP.
Passive Family trait
*Daito's very presence empowers those around it*
---
One being of choice on the field has +1 attack slot/turn while Excal is on the field. This effect cannot stack with itself if multiple Excal are on the field.
Excal has -1 program slot and -200 HP.
1. Mode Name: Primordial Force
Description: The tips and ends of his hair paint themselves crimson as his irises follow suit. The gauntlets he wears collapse in a flash of silvery light, revealing the bear hands with which he continues to fight. His physical appearance destabilizes, beginning to radiate a soft, midnight blue light as his physical form fluctuates and shifts in place. He melds planes of existence and draws the two opposites of law and chaos closer together, within his grasp. The repelling force generated around him make his blows a fiercer force yet. Wrath itself is the essence of this form. Should he be struck, the striker is smitten. Should his assaults be played with, the dodger too shall me smitten. The drawback to this strength is extra sensitivity leading to more susceptibility to ailments.
Effects:
[-1]All attacks used gain 60(10*Version) damage
[-1]50 damage counter when an attack of the user's is avoided(max 4 times per turn)
[-1] One attack per turn gains an Omni-Aimer, said attack is usable once that given turn if it has no CD
[+1]Any statuses inflicted on the user last an extra turn, lasts 3 turns
Description: The tips and ends of his hair paint themselves crimson as his irises follow suit. The gauntlets he wears collapse in a flash of silvery light, revealing the bear hands with which he continues to fight. His physical appearance destabilizes, beginning to radiate a soft, midnight blue light as his physical form fluctuates and shifts in place. He melds planes of existence and draws the two opposites of law and chaos closer together, within his grasp. The repelling force generated around him make his blows a fiercer force yet. Wrath itself is the essence of this form. Should he be struck, the striker is smitten. Should his assaults be played with, the dodger too shall me smitten. The drawback to this strength is extra sensitivity leading to more susceptibility to ailments.
Effects:
[-1]All attacks used gain 60(10*Version) damage
[-1]50 damage counter when an attack of the user's is avoided(max 4 times per turn)
[-1] One attack per turn gains an Omni-Aimer, said attack is usable once that given turn if it has no CD
[+1]Any statuses inflicted on the user last an extra turn, lasts 3 turns
1. Skill Name: Accelerating Desire
Description: With strong will to win, Vance begins to chain attacks together with frightening speed in an attempt to overwhelm his foes with a massive influx of offensive strength.
Effects: Grants 3 additional attack slots for one turn.
Uses: 3 per battle (+1 for V5, +1 Type bonus)
Description: With strong will to win, Vance begins to chain attacks together with frightening speed in an attempt to overwhelm his foes with a massive influx of offensive strength.
Effects: Grants 3 additional attack slots for one turn.
Uses: 3 per battle (+1 for V5, +1 Type bonus)
1. Skill Name: Accelerating Desire
Description: With strong will to win, Vance begins to chain attacks together with frightening speed in an attempt to overwhelm his foes with a massive influx of offensive strength.
Effects: Grants 3 additional attack slots for one turn.
Uses: 3 per battle (+1 for V5, +1 Type bonus)
Description: With strong will to win, Vance begins to chain attacks together with frightening speed in an attempt to overwhelm his foes with a massive influx of offensive strength.
Effects: Grants 3 additional attack slots for one turn.
Uses: 3 per battle (+1 for V5, +1 Type bonus)
~Offensive Phase~
6. Attack Name: Sundering the Psyche
Range: Combat
Element: Plasma
Description: Vance's gauntlet radiates a cold blue aura, a sapphire crust encasing it as energy seems to be constantly corroding it's form. Using this weapon Vance's deals strikes that ring true within his opponents, weighing a burden down upon their own ego is a common side effect. Hit or miss, the very potent, corrupting and intimidating aura spread by the attack's use daunts any foe into a more passive state.
Damage/Effects: 4 hits of 23, Undodgable, Cuts Auras, Avoid Seperately, Hits All, Cannot be Countered, On hit: Reduces foe's attack slots by five and give them a weakness to Plasma for 2 turns, inflicts Blind; 3 turn CD
Range: Combat
Element: Plasma
Description: Vance's gauntlet radiates a cold blue aura, a sapphire crust encasing it as energy seems to be constantly corroding it's form. Using this weapon Vance's deals strikes that ring true within his opponents, weighing a burden down upon their own ego is a common side effect. Hit or miss, the very potent, corrupting and intimidating aura spread by the attack's use daunts any foe into a more passive state.
Damage/Effects: 4 hits of 23, Undodgable, Cuts Auras, Avoid Seperately, Hits All, Cannot be Countered, On hit: Reduces foe's attack slots by five and give them a weakness to Plasma for 2 turns, inflicts Blind; 3 turn CD
4. Attack Name: Chaotic Law
Range: Combat
Element: Plasma
Description: When in Vance's presence, all around him will be disciplined to abide by his creed by an overbearing aura that emanates from his body. To those foes that would resist, this aura manifests itself visibly as a faint crimson mist in Vance's vicinity, imbuing itself into his foes and striking inflicting pain direct to their core.
Damage/Effects: 227, Optional Auto Attack every turn, Cuts Auras, Undodgable
Range: Combat
Element: Plasma
Description: When in Vance's presence, all around him will be disciplined to abide by his creed by an overbearing aura that emanates from his body. To those foes that would resist, this aura manifests itself visibly as a faint crimson mist in Vance's vicinity, imbuing itself into his foes and striking inflicting pain direct to their core.
Damage/Effects: 227, Optional Auto Attack every turn, Cuts Auras, Undodgable
21. Attack Name: Investment of Potency
Range: Combat
Element: Plasma
Description: Vance bides his time and holds off on an excessive offense as he fights, instead amassing potential energy within for a release in the near future.
Damage/Effects: 60, Unomnidodgable, One attack next turn gets +435 damage; 1 turn CD, +1 CD via Kaizou
Range: Combat
Element: Plasma
Description: Vance bides his time and holds off on an excessive offense as he fights, instead amassing potential energy within for a release in the near future.
Damage/Effects: 60, Unomnidodgable, One attack next turn gets +435 damage; 1 turn CD, +1 CD via Kaizou
Charging Dive into Discord...
13. Attack Name: Spite Solidified of Spirit
Range: Combat
Element: Plasma
Description: Vance's hand glows a dim red, the ruby gem igniting into and influx of power that is promptly encased in a thin, crimson crystal shell in the form of a two meter blade. Energy fluctuates within the blade all the while Vance wields it. Empowered by his unstable form, a second blade of deep blue forms to allow for a dual wielding assault.
Damage/Effects: 495, Cuts Auras, Undodgable, Only usable while "Primordial Force" Hyper Mode is active
Range: Combat
Element: Plasma
Description: Vance's hand glows a dim red, the ruby gem igniting into and influx of power that is promptly encased in a thin, crimson crystal shell in the form of a two meter blade. Energy fluctuates within the blade all the while Vance wields it. Empowered by his unstable form, a second blade of deep blue forms to allow for a dual wielding assault.
Damage/Effects: 495, Cuts Auras, Undodgable, Only usable while "Primordial Force" Hyper Mode is active
13. Attack Name: Spite Solidified of Spirit
Range: Combat
Element: Plasma
Description: Vance's hand glows a dim red, the ruby gem igniting into and influx of power that is promptly encased in a thin, crimson crystal shell in the form of a two meter blade. Energy fluctuates within the blade all the while Vance wields it. Empowered by his unstable form, a second blade of deep blue forms to allow for a dual wielding assault.
Damage/Effects: 495, Cuts Auras, Undodgable, Only usable while "Primordial Force" Hyper Mode is active
Range: Combat
Element: Plasma
Description: Vance's hand glows a dim red, the ruby gem igniting into and influx of power that is promptly encased in a thin, crimson crystal shell in the form of a two meter blade. Energy fluctuates within the blade all the while Vance wields it. Empowered by his unstable form, a second blade of deep blue forms to allow for a dual wielding assault.
Damage/Effects: 495, Cuts Auras, Undodgable, Only usable while "Primordial Force" Hyper Mode is active
13. Attack Name: Spite Solidified of Spirit
Range: Combat
Element: Plasma
Description: Vance's hand glows a dim red, the ruby gem igniting into and influx of power that is promptly encased in a thin, crimson crystal shell in the form of a two meter blade. Energy fluctuates within the blade all the while Vance wields it. Empowered by his unstable form, a second blade of deep blue forms to allow for a dual wielding assault.
Damage/Effects: 495, Cuts Auras, Undodgable, Only usable while "Primordial Force" Hyper Mode is active
Range: Combat
Element: Plasma
Description: Vance's hand glows a dim red, the ruby gem igniting into and influx of power that is promptly encased in a thin, crimson crystal shell in the form of a two meter blade. Energy fluctuates within the blade all the while Vance wields it. Empowered by his unstable form, a second blade of deep blue forms to allow for a dual wielding assault.
Damage/Effects: 495, Cuts Auras, Undodgable, Only usable while "Primordial Force" Hyper Mode is active
13. Attack Name: Spite Solidified of Spirit
Range: Combat
Element: Plasma
Description: Vance's hand glows a dim red, the ruby gem igniting into and influx of power that is promptly encased in a thin, crimson crystal shell in the form of a two meter blade. Energy fluctuates within the blade all the while Vance wields it. Empowered by his unstable form, a second blade of deep blue forms to allow for a dual wielding assault.
Damage/Effects: 495, Cuts Auras, Undodgable, Only usable while "Primordial Force" Hyper Mode is active
Range: Combat
Element: Plasma
Description: Vance's hand glows a dim red, the ruby gem igniting into and influx of power that is promptly encased in a thin, crimson crystal shell in the form of a two meter blade. Energy fluctuates within the blade all the while Vance wields it. Empowered by his unstable form, a second blade of deep blue forms to allow for a dual wielding assault.
Damage/Effects: 495, Cuts Auras, Undodgable, Only usable while "Primordial Force" Hyper Mode is active
18. Attack Name: Primal Pyre
Range: Combat
Element: Fire/Plasma
Description: A large silhouette of blueish-teal flame, before this mass of plasma is quickly compacted in the palm of a gauntlet, and swiftly release in a brief but intense azure flare.
Damage/Effects: 475, Breaks Shields, Undodgable, Burns; Only usable while "Primordial Force" Hyper Mode is activated
Range: Combat
Element: Fire/Plasma
Description: A large silhouette of blueish-teal flame, before this mass of plasma is quickly compacted in the palm of a gauntlet, and swiftly release in a brief but intense azure flare.
Damage/Effects: 475, Breaks Shields, Undodgable, Burns; Only usable while "Primordial Force" Hyper Mode is activated
.:Vance's Status:.
HP: 1200/1200
Armor: 0
Attack Slots: 8(-1, -2, +1, +3, +3)
Cooldowns:
-Light of the Abyss [0/1]
-Sundering the Psyche [0/3]
-To Rend Quintessence [0/2]
-Dance in Damnation [0/1]
-Seal of Fates [0/3]
-Investment of Potency[0/2]
-
Charges:
-Conviction Incarnate [0/1]
-His Blade, All's Bane[0/1]
-Dive into Discord [1/2]
Skill Uses:
-The Van-Guard [3/3]
-Accelerating Desire [3/3]
-Arcane Avoidance [3/3]
-Fortified Repel [5/5]
-Abysmal Assault [2/2]
~Defensive Phase~
N/A
~Support Phase~
N/A
~Offensive Phase~
Claymore
S-attack
Normal element
*Daito causes a sword to fall from the sky onto its opponent!*
90 damage, breaks shields, cuts auras. If avoided, creates a 70 HP object that cannot be used for the sake of avoidance.
[1x use/turn]
S-attack
Normal element
*Daito causes a sword to fall from the sky onto its opponent!*
90 damage, breaks shields, cuts auras. If avoided, creates a 70 HP object that cannot be used for the sake of avoidance.
[1x use/turn]
.:Daito's Status:.
HP: 300/300
Armor: 0
Attack Slots: 1