Ok, this is gonna be a cpcjanoxjwjd long. So bare with me.
Quickman
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Defense
Full turn nat dodge used to evade all attacks aimed at him. Takes 150 unavoidable dmg.
Set Up
Summon Ezra
Quickman has 8 atk slots first turn
Offense
Quick Boomerang @ Fayt
S-attack
Sonic element
Quickman uses his signature attack, throwing a spinning blade at his enemy!
136 DMG Cuts auras. Undodgable
Optional auto attack
If enemy ended their turn with a C-attack, this attack gains a second hit, avoided separately at half dmg
If enemy ended their turn with a S-attack, this attack can be used with the skill "Instinctive Parry" with out the cost of an attack slot on the skill. If used this way, it can not be used as an attack this turn
Row of Blades
S-attack
Sonic element
Quickman throws a spread of blades across the field to hit his foes
343 MG. Undodgable. Breaks shields. Hits all
Deals a second hit of 257 DMG same effects, avoided separately.
1 turn cd
Hits all focused on Senka's dudes. Or just Serix. Depending on if encore says all of a members navis of just all of one navis objects/clones etc.
Sonic Boom @ Megami
S-attack
Sonic element
Quickman throws a boomerang, that wizzes by his enemy, but causes a sonic boom in its wake
323 DMG. Undodgable. Breaks shields. Confuses. Berserks. Blinds.
2 turn cd
Feint Strike @ Senkas toxic guy (forgot name)
C-attack
Sonic element
Quickman moves in such a way as to fake out his enemy before striking
283 DMG Breaks shields. Cuts auras. Can not be countered
If avoided: Enemy loses two attack slots for two turns
2 turn CD
Deadly Cut@ Fayt
C-attack
Sonic element
Quickman dashes past his foe, cutting deep into their armor, a trail of sonic energy following the strike
343 DMG. Breaks shields. Undodgable
Regardless of success: Enemy healing is reduced to 0 for one turn
3 turn CD
Sonic Slash @ Alu
C-attack
Sonic element
Quickman slashes with a blade, a trail of sonic energy in its wake
343 DMG. Breaks shields. Cuts auras
If hits enemy degens 5 hp this turn
Sonic Slash @ Nu
C-attack
Sonic element
Quickman slashes with a blade, a trail of sonic energy in its wake
343 DMG. Breaks shields. Cuts auras
If hits enemy degens 5 hp this turn
Sonic Slash @ Serix
C-attack
Sonic element
Quickman slashes with a blade, a trail of sonic energy in its wake
343 DMG. Breaks shields. Cuts auras
If hits enemy degens 5 hp this turn
Sonic Slash @ Chaos
C-attack
Sonic element
Quickman slashes with a blade, a trail of sonic energy in its wake
343 DMG. Breaks shields. Cuts auras
If hits enemy degens 5 hp this turn
Sonic Slash@ Cinnamon
C-attack
Sonic element
Quickman slashes with a blade, a trail of sonic energy in its wake
343 DMG. Breaks shields. Cuts auras
If hits enemy degens 5 hp this turn
Standby
Quickman 350/500
Ezra 800/800
Status: fine
Cooldowns. Lazy this post.
Shadow
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Defense
Ice element effect: opponents have -2 attack slots (to min 1) for first 2 turns
150 unavoidable dmg
Set Up
2 atk slots. Limted to attacking once
Offense
Auto charge pulv cannon. 1/3
Charge grav shell 1/2
Phased Strike @ merrill
C-attack
Laser element
Shadow phases out of sight, only to reappear before his target, slashing them before they can react.
120 DMG. Unavoidable. Cannot be countered
1 turn cd
Standby
750/900
Status fine
Rielis
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Defense
150 unavoidable dmg
Set Up
Degen 40
3 atk slots
Offense
Opening Step: Strike @ Phoebe
C-attack
Metal element
Rielis begins with a simple stroke of his weapon, ment to be followed up easily
72 Damage Cuts auras
-Optional Auto attack
-Must be the first
'Step' Attack used in a turn
Flourishing Step: Arcing Strike@ Den
C-attack
Metal element
Rielis swings his weapon in a wide arc
125 Damage Undodgable. Cuts Auras.
-If used after an
'Opening Step': This attack if hits, lowers enemies Damage by 10 for a turn
-If used after a
'Power Step': This attack gains +30 Damage, but loses one Aimer
Power Step: Cleave @ Iria
C-attack
Metal element
Rielis cleaves downward with his weapon
110 Damage Breaks shields, Cuts Auras
-If used after an
'Opening Step': This attack gains +30 Damage
-If used after a
'Flourishing Step': if hits, this attack lowers enemies damage by 10 for a turn
Final Step: Pierce @ Den
C-attack
Metal element
Rielis finishes by driving his weapon into his enemy
125 Damage Undodgable. Breaks shields.
-Must be used as the Last
'Step' Attack
-If used after a
'Flourishing Step': If hits causes a 20 HP degen for a turn
-If used after a
'Power Step': If hits lowers Enemies Damage by 10 for a turn
Standby
1110/1300
Status fine
Rikaru
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Defense
Unavoidable 150 dmg
Eternal Grace: intercepted for Vance. No dmg due to armor
Antibody Attack Intercepted for Merrill.
Beligerence Intercepted for Iria. 60 dmg taken
Magician's Summon intercepted for Serix. 5 dmg taken
50 dmg counter to Phoebe, Fayt. chaos, And poison dude.
Set Up
Rikaru regens 200 HP.
Object regens 60 HP
Summons both virii. Buffs on himself
0 as first turn
Offense
N/a
Standby
2285/2300
287 object
200/200 claymore
400/400 kite
Leon
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Defense
150 unavoidable dmg
Set Up
Degen 60 HP
Field is set to Toxoc panels. All navis -1 atk slot and degen 100 HP
Card negaes negatives and instead regen 100
+30 dmg from sharing element of panels. Added in
2 atk slots
Offense
Feral Lunge
C-attack
Toxic element
Leon warps infront of a target, swiping with his claws laced with a viral agent, following up the attack or moving on to his next victim.
35 Damage Poisons. Cuts auras. Undodgable
Auto attacks once at each enemy target.
These can be split up over the course of the turn, but Leon cannot change targets of any attacks used between Feral Lunges. Hits all attacks being an exception to this.
Rending Claws
Passive Auto attacking Hyper Attack
C-Attack
Toxic Element
Each strike made is designed to cut and deal damage regardless of the enemies defenses!
30 Damage Unavoidable
Immediately Auto attacks after each attack. Damage only happens if the attack previous is successful. If not this is negated.
Takes up the attack types unavoidable attack
Reduces Leons Attack slots per turn by 1
The above combo targets Phoebe, Vance, Iria, and Chaos.
Standby
1090/1200
Status fine
Stage toxic 1/3