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Post by Kairi Kamiya on Jun 6, 2012 14:45:28 GMT -8
Pyro the Metrid
HP: 600/600
Shooting Meteor (Raze) S-Attack Light element *Pyro disappears into his cloak, summoning a rain of meteors across the area.* --- 100 Damage. Breaks Shields, Cuts Auras. This attack gains 1 additional hit (at full damage) per turn charged. [2 turn optional charge] [Full turn use]
Phoebe:
HP: 1500/1200 --Regeneration: 120 HP per turn (10% regeneration) + 120 HP
Attack Slot: 1 on the first/3 on even/2 on odd
Auto Attack
Eternal Grace (Vermillion) Light-Based C/S Range The headset is clipped on and the music begins to play. Phoebe begins to sing, and as she does so, little stars of Light slowly appear as the song progresses, and brighten the room. As the little stars brighten, they explode like mini fireworks at the last possible note of the song. 35 damage, undodgeable, Cuts Auras, optional auto attack
Attack
Raging Tempests: (Raze) Wind-Based C/S Range With her twins fans out, Phoebe spins the fans ever faster to bring together a howling force of wind in her hands, with a touch Light detected in the wind. As the wind is gathered, she crosses the the two gusts of wind together vertically with her arms, and it is directed to the Barrier, where the Barrier is shattered. 70 damage, Breaks Shields, undodgeable.
Roaring Fury: (Vermillion) Wind-Based C/S Range With her twins fans out, Phoebe spins the fans ever faster to bring together a howling force of wind in her hands, with a touch Light detected in the wind. As the wind is gathered, she crosses the the two gusts of wind together horizontally with her arms, and it is directed to the Aura, where it cuts the Aura in half. 70 damage, Cuts Auras, undodgeable.
Refracting Current: (Vermillion) Wind-Based C/S Range With hands outstretched on either side of her, and with one fan in each hand, Phoebe begins to spin like a ballerina, faster and faster at each turn, to the point where she is lifted off the ground and a hurricane is formed. Once at the top, Phoebe leaps off the top of the hurricane, does a flip backwards, and taps the hurricane with her fans, allowing it to rip forward. 170 damage, Cuts Auras, Breaks Shields(+100 due to Everlasting Faith)
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MerchantGhost
New Recruit
"There will be no mercy, there will be only justice"[C01:E34234]
Posts: 42
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Post by MerchantGhost on Jun 6, 2012 15:09:11 GMT -8
Defense Phase:
20 Armor Takes Leo's Quick Jab, 40 Damage, -1 Attack Slot this turn
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Takes Phoebe's Eternal Grace, 15 Damage
Takes Phoebe's Roaring Fury, 50 Damage
Natural Dodges Phoebe's Refracting Current
105 Damage Total
Attack Phase:
Activates Red Burner (1 Use left) Red Burner: Speed Skill Vermilion's back and leg thrusters kick in to overdrive to propel him for a rushing attack +3 Attack Slots for one turn 2 uses, Active
4 Attack Slots Total this turn
Rock-Breaker Knee: @ Leo C-Attack Break Element A thruster-assisted strike from Vermilion's knee that can smash through rocks and Armor 110 Damage, Breaks Shields, Armor Reduction 15 for 1 turn, 2 CD
Mk.3 Machine Buster: @ Leo S-Attack Normal Element Ranged attacks aren't Vermilion's area of expertise, but he still has Buster guns for backup firepower. His left Buster has been modified, losing it's charging capabilities for rapid-fire functionality 20 Damage, 6 Hits
Rent Asunder*: @ Leo C-Attack Break Element Vermilion brings his heavy Data Breaker down, on to an enemy. A simple, but strong attack that's hard to defend against. 130 Damage, Breaks Shields, Cuts Auras
Charges Heaven Rend Heaven Rend*: C-Attack Break Element A horizontal swing so fierce, it can split the heavens in two and cuts through the very fabric of netspace. Anything in front of Vermilion is unsafe. 110 Damage, Undodgable, Cuts Auras, Hits All, Optional Charge 1, 1CD
Summary:
HP: 770/1100 Status: Normal
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jun 6, 2012 18:24:34 GMT -8
[bgcolor=232323] Defense [/u][/center] HP: 230/500 [Swift Kick] -- Evaded with Speed (2/3 Uses Left) [Speed -- Dodge/Attack Type] [Description] -- Dodges 1 Attack |OR| Adds +1 Attack Slot for the turn 3 Uses[Focused Punch] -- Absorbed with Support (1/2 Uses Left) [Support -- Barrier/Heal] [Description] -- Barrier-Avoids 1 Attack |OR| Restores +50 HP to any target 2 Uses[Axe Kick] -- Absorbed with Support (0/2 Uses Left) [Support -- Barrier/Heal] [Description] -- Barrier-Avoids 1 Attack |OR| Restores +50 HP to any target 2 Uses[Shooting Meteor] -- Evaded with Speed (1/3 Uses Left) [Speed -- Dodge/Attack Type] [Description] -- Dodges 1 Attack |OR| Adds +1 Attack Slot for the turn 3 Uses[Raging Tempests] -- Taken (70 Dmg) HP: 160/500 Support [/u][/center] Offense used 3 times to add +40 +80 +120 Damage to ' Attack 2' (0/3 Uses Left) [Offense -- Aiming/Damage Type] [Description] -- Aims 1 Attack with a 1 Augmenting Effect (Hits All, CBC, Ignores Armor) and 1 Omni Aimer |OR| Adds +40 Damage to 1 Attack 3 UsesOffense [/u] 3 Attack Slots[/center] Sniper Element Lv5: May add +150 damage (final total) to one attack per turn ('Attack 2' Chosen) [Attack 1 -- Sniper Element, S-Attack] @leo[Description] [110 Damage] Undodgeable, Cuts Auras [Attack 1 -- Sniper Element, S-Attack] @leo[Description] [110 Damage] Undodgeable, Cuts Auras [Attack 7 -- Sniper Element, S-Attack] @phoebe[Description] [0 Damage] -- Raze deals +130 Dmg to his next Attack -- Can Auto-Strike for 50% Dmg if another Auto-Strike attack is in Cooldown 1 Turn Cooldown [Attack 2 -- Sniper Element, S-Attack] @phoebe[Description] [ 100 750 Damage] Undodgeable, Cuts Auras -- Deals +20 Dmg per Damage-Buff affecting this Attack -- Can only be used once per turn - +150 Dmg from Sniper Element
- +130 Dmg from Attack 8 (Last Turn)
- +130 Dmg from Attack 7 (Previous Attack)
- +40 Dmg from 'Offense Skill' (First Use)
- +40 Dmg from 'Offense Skill' (Second Use)
- +40 Dmg from 'Offense Skill' (Third Use)
- +120 Dmg from This Attack's Effect (6*20)
End Turn [/u][/center] HP: [ 160] Status: [ Normal] Stage: [Normal] Total Damage: [220 @ Leo] | [750 @ Phoebe] COOLDOWNS[ Natural Dodge] (1/5) [ Attack 8] (1/1 -- READY) [ Attack 7] (0/1)
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Post by Team Active Star on Jun 6, 2012 19:24:59 GMT -8
720 dmg taken
Mk3 buster nat dodged.
35 HP remains (huzzah)
4 base atk slots
Quick Jab@ verm C-attack Normal element Leo throws a quick jab, lining up for a follow up strike! 60 Damage. Cuts auras Auto attacks once per turn
Erupting Fist C-attack Normal element Leo charges energy into a fist, then drives it into the ground, a shockwave striking all in the area 110 Damage. Hits all. Undodgable. 1 turn cooldown
Raging Strikes Activated Speed skill On use, cooldown one attack by 1 turn x2 use
Erupting Fist C-attack Normal element Leo charges energy into a fist, then drives it into the ground, a shockwave striking all in the area 110 Damage. Hits all. Undodgable. 1 turn cooldown
Bum Rush@ Raze C-attack Normal element Leo charges his opponent, unleashing a string of lightning fast strikes! 4 hits of 27 damage. Avoid sperately. Ignores armor. Cuts auras 2 turn cooldown
Sorry for lame layout. Rushing and just blah.
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Post by Kairi Kamiya on Jun 6, 2012 19:46:07 GMT -8
Pyro the Metrid
HP: 600/600
Shooting Meteor (Raze) S-Attack Light element *Pyro disappears into his cloak, summoning a rain of meteors across the area.* --- 100 Damage. Breaks Shields, Cuts Auras. This attack gains 1 additional hit (at full damage) per turn charged. [2 turn optional charge] [Full turn use]
Phoebe:
Damage Dealt - 750
Armor - 50 Regeneration - 240
Damage Left - 460
HP: 1040/1200 --Regeneration: 120 HP per turn (10% regeneration) + 120 HP
Support Skill: ~Recovery~ (Leo - all 3 uses) Healing Winds Restores 100 HP to a target Uses {0/3}
Attack Slot: 1 on the first/3 on even/2 on odd
Auto Attack
Eternal Grace (Vermillion) Light-Based C/S Range The headset is clipped on and the music begins to play. Phoebe begins to sing, and as she does so, little stars of Light slowly appear as the song progresses, and brighten the room. As the little stars brighten, they explode like mini fireworks at the last possible note of the song. 35 damage, undodgeable, Cuts Auras, optional auto attack
Attack
Roaring Fury: (Vermillion) Wind-Based C/S Range With her twins fans out, Phoebe spins the fans ever faster to bring together a howling force of wind in her hands, with a touch Light detected in the wind. As the wind is gathered, she crosses the the two gusts of wind together horizontally with her arms, and it is directed to the Aura, where it cuts the Aura in half. 70 damage, Cuts Auras, undodgeable.
-Hyper Attacks: Celestial Light (All) Phoebe has her hands clasped together in a desperate prayer and with intense focus bringing together specks of Light from the air. While she is doing this with wings outstretched, a gold summoning circle of intricate design appears beneath her feet, and the Light is released like a whirlwind on the edge of the circle. Phoebe is floating while performing this attack.
Determined Damage Dealt:150
--Effects: ~Deals the determined amount of damage and is undodgeable ~Cuts Auras ~This attack hits all (including allies), however, if this attack hits allies they gain half the determined amount as HP instead of damage ~Restores Phoebe’s HP by the determined damage amount
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MerchantGhost
New Recruit
"There will be no mercy, there will be only justice"[C01:E34234]
Posts: 42
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Post by MerchantGhost on Jun 6, 2012 20:19:07 GMT -8
Defense Phase:
20 Armor
Activates Sentinel's Spirit (0 Uses left) Sentinel's Spirit: Support Skill Vermilion's desire to protect manifests itself as a vibrant, red aura that hugs his body Creates a 120HP Aura, 1 Use, Active
Takes Leo's Quick Jab, 40 Damage, -1 Attack Slot this turn
Aura dissipates Leo's Erupting Fist, 0 Damage (x2)
Takes Phoebe's Eternal Grace, 15 Damage
Takes Phoebe's Roaring Fury, 50 Damage
Takes Phoebe's Celestial Light, 130 Damage
Total Damage: 235
Attack Phase:
Activates Red Burner (0 Uses left) Red Burner: Speed Skill Vermilion's back and leg thrusters kick in to overdrive to propel him for a rushing attack +3 Attack Slots for one turn 2 uses, Active
4 Attack Slots this turn
Unleashes Charge 1 Heaven Rend*: @ Leo, Phoebe, Pyro C-Attack Break Element A horizontal swing so fierce, it can split the heavens in two and cuts through the very fabric of netspace. Anyone in front of Vermilion is unsafe.
110 165 Damage, Undodgable, Cuts Auras, Hits All, Optional Charge 1, 1CD
Shield Rush: @ Leo C-Attack Break Element Vermilion activates his thrusters and charges violently with his shielded shoulder. He can boost his way right through obstacles. 120 Damage, Undodgable, Breaks Shields, Optional Charge 1 ~CHAIN~ Turnabout Slash*: @leo C-Attack Break Element A quick, full-turn slash on the unsuspecting. Vermilion's sword may be big, but he can still catch you by surprise 65 Damage, Cannot be Countered, Auto Attacks after Non-MDB C-Attack, 1 CD
Rush Blade*: @leo C-Attack Break Element A violent swing of his sword. An attack with no purpose beyond damage 150 Damage, No Effects
Rent Asunder*: @leo C-Attack Break Element Vermilion brings his heavy Data Breaker down, on to an enemy. A simple, but strong attack that's hard to defend against. 130 Damage, Breaks Shields, Cuts Auras
Summary:
HP: 535/1100 Status: Normal, Aura(120)
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jun 6, 2012 20:56:13 GMT -8
[bgcolor=232323]
Raze's out x.x
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Post by Team Active Star on Jun 7, 2012 13:38:31 GMT -8
Ok so mis calculation. I thought you used heaven rend not charged it. So I have +110 hp more then I had (145 total)
Defense:
Phoebe is a pal and heals thrice! +300 HP Hyper attack hits, recover 75 HP!
145+375= 520
Heaven rend 165+30 (325 hp remains)
Shied rush 120+30 (175 HP remains)
Turn about slash 65+30 (85 HP remains)
Keep on truckin! Activated support skill On use, recover 100 HP x3 use per battle Used thrice. +300 HP
Rush blade 150+30 (205 HP remains)
Rent asunder 130+30 (45 HP remains)
SUCCESS KID TIME. BARELY SURVIVED
set up
4 base slots
Offense:
Quick Jab C-attack Normal element Leo throws a quick jab, lining up for a follow up strike! 60 Damage. Cuts auras Auto attacks once per turn
Sweep Kick C-attack Normal element Leo lashes out with a sweeping kick to knock his enemy off balance 90 Damage. Cuts auras. Breaks shields. If avoided: enemy has -1 atk slot for a turn 2 turn cooldown
Swift Kick C-attack Normal element Leo throws a quick kick to their side 130 damage
Swift Kick C-attack Normal element Leo throws a quick kick to their side 130 damage
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Post by Kairi Kamiya on Jun 7, 2012 15:36:24 GMT -8
Pyro the Metrid
Damage taken: 165
HP: 435/600
Shooting Meteor (Vermillion) S-Attack Light element *Pyro disappears into his cloak, summoning a rain of meteors across the area.* --- 100 Damage. Breaks Shields, Cuts Auras. This attack gains 1 additional hit (at full damage) per turn charged.
Apprentice Bringer (N/A - Charger) *Pyro is massively adept at drawing meteors down in mass while protecting themselves from the ensuing cataclysm.* --- If 'Shooting Meteor' is charged for 1 turn, it gains 'hits all'. If 'Shooting Meteor' is charged for 2 turns, it gains 'must be blocked/dodged separately'. Pyro may know up to 2 attacks with Meteor, Star, or Celestial, in its name.
Cosmic Enablement (Vermillion) Activated support skill *Pyro calls on a cosmic force, empowering it for the coming storm* --- 200 Damage. Pyro may use 'Shooting Meteor' or any attack with Meteor, Star, or Celestial, in its name this turn regardless of charge, or cooldown. These attacks act as if they had been charged 1 turn. [0/1 Uses]
Phoebe:
Damage Dealt - 165
HP: 875/1200
Armor - 50 Regeneration - 240
HP: 1165/1200 --Regeneration: 120 HP per turn (10% regeneration) + 120 HP
Attack Slot: 1 on the first/3 on even/2 on odd
Auto Attack
Eternal Grace (Vermillion) Light-Based C/S Range The headset is clipped on and the music begins to play. Phoebe begins to sing, and as she does so, little stars of Light slowly appear as the song progresses, and brighten the room. As the little stars brighten, they explode like mini fireworks at the last possible note of the song. 35 damage, undodgeable, Cuts Auras, optional auto attack
Attacks
Roaring Fury: (Vermillion) Wind-Based C/S Range With her twins fans out, Phoebe spins the fans ever faster to bring together a howling force of wind in her hands, with a touch Light detected in the wind. As the wind is gathered, she crosses the the two gusts of wind together horizontally with her arms, and it is directed to the Aura, where it cuts the Aura in half. 70 damage, Cuts Auras, undodgeable.
Roaring Fury: (Vermillion) Wind-Based C/S Range With her twins fans out, Phoebe spins the fans ever faster to bring together a howling force of wind in her hands, with a touch Light detected in the wind. As the wind is gathered, she crosses the the two gusts of wind together horizontally with her arms, and it is directed to the Aura, where it cuts the Aura in half. 70 damage, Cuts Auras, undodgeable.
Refracting Current: (Vermillion) Wind-Based C/S Range With hands outstretched on either side of her, and with one fan in each hand, Phoebe begins to spin like a ballerina, faster and faster at each turn, to the point where she is lifted off the ground and a hurricane is formed. Once at the top, Phoebe leaps off the top of the hurricane, does a flip backwards, and taps the hurricane with her fans, allowing it to rip forward. 70 damage, Cuts Auras, Breaks Shields
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MerchantGhost
New Recruit
"There will be no mercy, there will be only justice"[C01:E34234]
Posts: 42
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Post by MerchantGhost on Jun 7, 2012 15:40:21 GMT -8
VERMILION DELETED
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jun 7, 2012 16:30:03 GMT -8
[bgcolor=232323] Rewards Leo:[/u] Exp: 30 (Base) + 10 (Two Opponents) + 10 (Survived) + 5 (Finishing Blow to Raze) = 55 ExpZenny: 300 (Base) + 100 (Two Opponents) + 100 (Survived) + 50 (Finishing Blow to Raze) = 550 ZennyPhoebe:[/u] Exp: 30 (Base) + 10 (Two Opponents) + 10 (Survived) + 5 (Finishing Blow to Verm) = 55 ExpZenny: 300 (Base) + 100 (Two Opponents) + 100 (Survived) + 50 (Finishing Blow to Verm) = 550 ZennyRaze:[/u] Exp: 10 (Base) + 10 (Two Opponents) = 20 Exp Zenny: 100 (Base) + 100 (Two Opponents) = 200 Zenny[/color] Vermilion:[/u] Exp: 10 (Base) + 10 (Two Opponents) = 20 Exp Zenny: 100 (Base) + 100 (Two Opponents) = 200 Zenny((Rewards Updated))
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