Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 4, 2011 16:38:44 GMT -8
Remnant's Defense *Remnant takes 'Reflexive Slash', but his Transmogrify/Incorporeal Status reduces it to 133 DmgHP: 263/400 Remnant's Offensive *1 Attack Slot*+30 Damage from 'Transmogrify' (2/2) ShockerActivated programEquipped virus may sacrifice up to 200 HP to add half that much damage to a single attack this turn (final total). Can't be used to reduce the virus to under 1 HP. [1/1] (0/1 Left) * Remnant sacrifices 200 HP for +100 Damage to 'Shadow Strike'Shadow Strike C-attack Blade element *Remnant's shadow transforms into a weapon and strikes* 110 140 240 damage, Undodgeable*Aimed at VegaEnd Turn HP: 63 Status: Normal Total Damage: 240@Vega
|
|
Ω
MMM Warrior
Benevolent Troll
There is ALWAYS a possibility
Posts: 357
|
Post by Ω on Oct 4, 2011 17:27:03 GMT -8
~Defense~
Takes all attacks (240)
~Offense~
Attack: Blinding kicks (@ Jinko) Range: Combat Element: Wind Description: A quick set of kicks that are meant to be hard and fast, all occurring in an instant. Damage: 5 hits of 26 (130 169). ELEMENTAL DAMAGE
Attack: Blinding kicks (@ Jinko) Range: Combat Element: Wind Description: A quick set of kicks that are meant to be hard and fast, all occurring in an instant. Damage: 5 hits of 26 (130 169). ELEMENTAL DAMAGE
~Summary~
HP: 1110/1350 Potential Damage: 260 338 @ Jinko Status: Normal Stage: Normal ND: 1/2 Turn: 3
|
|
JVega
MMM Member
Posts: 124
|
Post by JVega on Oct 5, 2011 7:57:43 GMT -8
[Vega Deleted]
|
|
|
Post by kyuubi25 on Oct 5, 2011 8:48:16 GMT -8
Defense
*Jinko uses Recon's full turn natural dodge ability.
Lucky Rabbit's Foot:Natural Dodge -2 for 2 turns. 2X
Attack
SE: Unbeatable punch (From Kosoku) @ Kosoku Range: Combat Element: Wind Description: Jinko puts all of his might into a devastating punch, sending a gust of wind that pushes enemies and objects back to prevent close combat for a turn. Damage: 100. Disables C-attacks for 1 turn REGARDLESS OF SUCCESS. BREAKS SHIELDS. Once per battle
Let it ride @ Remnant Combat Blade Finishing move, knocks opponent into air, split's sword into 8 peices, slashes from all directions (peicing sword back together as Jinko reaches each part, the final strike is from above, with the sword completed. 120 damage, breaks shields.
Summary
HP:1000/1000 Status: ND-2 Stage: Normal CD on Skills: None SE uses left: 0/1 Damage Out: 100 @ Kosoku, 120 @ Remnant
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 5, 2011 9:14:31 GMT -8
Remnant's Defense *Remnant Naturally Dodges 'Let it ride'*Remnant reactives 'Transmogrify' (0/2 Left) HP: 63/400 Remnant's Offensive *1 Attack Slot*+30 Damage from 'Transmogrify' (2/2) Shadow Strike C-attack Blade element *Remnant's shadow transforms into a weapon and strikes* 110 140 damage, Undodgeable*Aimed at JinkoEnd Turn HP: 63 Status: Normal Total Damage: 140@Vega
|
|
Ω
MMM Warrior
Benevolent Troll
There is ALWAYS a possibility
Posts: 357
|
Post by Ω on Oct 5, 2011 9:34:02 GMT -8
~Defense~
Takes all attacks (100)
That won't work on me! * C-Attack lock removed
~Offense~
Attack: Blinding kicks (@ Jinko) Range: Combat Element: Wind Description: A quick set of kicks that are meant to be hard and fast, all occurring in an instant. Damage: 5 hits of 26 (130 169). ELEMENTAL DAMAGE
Attack: Blinding kicks (@ Jinko) Range: Combat Element: Wind Description: A quick set of kicks that are meant to be hard and fast, all occurring in an instant. Damage: 5 hits of 26 (130 169). ELEMENTAL DAMAGE
Attack: Blinding kicks (@ Jinko) Range: Combat Element: Wind Description: A quick set of kicks that are meant to be hard and fast, all occurring in an instant. Damage: 5 hits of 26 (130 169). ELEMENTAL DAMAGE
Attack: Blinding kicks (@ Jinko) Range: Combat Element: Wind Description: A quick set of kicks that are meant to be hard and fast, all occurring in an instant. Damage: 5 hits of 26 (130 169). ELEMENTAL DAMAGE
~Summary~
HP: 1010/1350 Potential Damage: 520 676 @ Jinko Status: Normal Stage: Normal ND: 2/2 Turn: 4
|
|
|
Post by kyuubi25 on Oct 5, 2011 14:21:59 GMT -8
((OOC:um... how are you attacking 4 times? is that part of your element?))
|
|
Ω
MMM Warrior
Benevolent Troll
There is ALWAYS a possibility
Posts: 357
|
Post by Ω on Oct 5, 2011 14:43:14 GMT -8
OOC: Yeah. I get +1 attacks on even turns from my Wind Element, then an additional +1 attack of even turns thanks to a Kaizou card. You can check my profile if you're unsure about it.
|
|
|
Post by kyuubi25 on Oct 5, 2011 16:40:52 GMT -8
RP
"darn, this does't look good."
Defense
Strike counter @ Remnant Counters one combat attack per use by blocking with sword and countering with Colt 45 for 80 damage. To be used once every 5 turns from initial use. ?X (depends on how many turns in battle)
Jinko takes all of Kosoku's attacks
324/1000
Attack
Luck of the Draw Shot Break If ND lower than opponent's attack success, if higher, fail. -120 damage, Breaks Shields
Luck of the Draw Shot Break If ND lower than opponent's attack success, if higher, fail. -120 damage, Breaks Shields
Summary
HP:324/1000 Status:ND-2 (ends this turn) Stage: Normal Damage: 240 @ Kosoku, 80 @ Remnant CD: 5/5 Strike Counter SE: 0/1
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 5, 2011 18:16:38 GMT -8
Remnant's out -- all yours, Omega.
|
|
Ω
MMM Warrior
Benevolent Troll
There is ALWAYS a possibility
Posts: 357
|
Post by Ω on Oct 5, 2011 19:24:32 GMT -8
~Defense~
Dodges both Luck of the Draws with 2 uses of God's Illusion (2/4)
~Offense~
Attack: Blinding kicks (@ Jinko) Range: Combat Element: Wind Description: A quick set of kicks that are meant to be hard and fast, all occurring in an instant. Damage: 5 hits of 26 (130 169). ELEMENTAL DAMAGE
Attack: Unbeatable punch Range: Combat Element: Wind Description: Kosoku puts all of his might into a devastating punch, sending a gust of wind that pushes enemies and objects back to prevent close combat for a turn. Damage: 130 169. Disables C-attacks for 1 turn REGARDLESS OF SUCCESS. BREAKS SHIELDS. ELEMENTAL DAMAGE. 5 turn cooldown
~Summary~
HP: 1010/1350 Potential Damage: 260 338 @ Jinko Status: Normal Stage: Normal ND: Ready Turn: 5
|
|
|
Post by kyuubi25 on Oct 5, 2011 21:25:56 GMT -8
Jinko.EXE deleted.
Jinko gives SE to Kosoku
SE:Let it ride (from Jinko) Combat Blade Finishing move, knocks opponent into air, split's sword into 8 peices, slashes from all directions (peicing sword back together as Kosoku reaches each part, the final strike is from above, with the sword completed. 120 damage, breaks shields.
|
|
Ω
MMM Warrior
Benevolent Troll
There is ALWAYS a possibility
Posts: 357
|
Post by Ω on Oct 5, 2011 21:47:23 GMT -8
~Kosoku and Remnant Win~RewardsKosoku* 10 x 2 + 10 + 5 = 35 Exp * 100 x 2 + 200 + 100 + 100 = 600 Zenny Remnant* 10 x 2 + 5 = 25 Exp * 100 x 2 + 200 + 100 = 500 Zenny Jinko* 15 + 5 = 20 Exp * 300 + 100 = 400 zenny Vega* 15 Exp * 300 zenny All rewards based on Quick's post for team battles
|
|