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Post by Paruga on Aug 11, 2011 19:15:10 GMT -8
Pre-Battle Phase:
Taking all attacks- No damage.
Battle Phase:
Sonic Scream S-range Dark Element Amethyst opens her mouth, letting loose a piercing scream 65 damage, auto-attacks, undodgeable
Bat Ram C-range Dark Element Amethyst turns into a bat, ramming headlong into her opponent 120 damage, undodgeable, cuts auras
Wing Batter C-range Dark Element Amethyst transforms into a bat, then batters her opponent 130 damage, undodgeable
Teeth Sinker C-range Dark Element Amethyst rushes up, then sinks her teeth into her foe's neck 110 damage, beserks, breaks shields
Summary Phase: DS [0/3] DS has ended :'( CD's: Nope Total damage coming: 425 again XD
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Aug 11, 2011 20:11:52 GMT -8
DEFENSE:
Faith's Protection Passive Knight and his shield each regenerate 35 HP/turn. Twice per battle, Knight may activate this skill to heal an additional 35HP to either himself or his shield that turn. This action costs one attack slot.
**Shield Heals 35 Hp, +100 for successful attacks last turn **Knight Heals 100 Hp from total Regen
Shield HP: 150 Knight HP: 1190
All taken for 425 Dmg
425 Dmg taken by Knight 0 Dmg taken by Shield
Knight HP: 765 Shield HP: 150
75 Hp restored for three successful attacks
Knight HP: 840 Shield HP: 150
OFFENSE: (2 Attack Slots) (+1 'Battle Axe')
HeavyGun S-Attack Normal Knight takes out his heavy gun to fire it once at his foe, the replaces it to his shield 110 Damage UnDodgeable, Cuts Auras If Hits, Knight's Shied gains +20 Hp If this was the first attack of the turn, the shield gains +20 more Hp when the attack hits.
Binding Daggeer C-Attack Normal Knight removes his roped-daggar from his shield to sling it at his foe and debilitate them 160 Damage UnDodgeable, Cuts Auras If Hits, Knight's Shield gains +20 HP If Hits, Victim has -1 Attack Slot for 2 Turns 2 Turn Cooldown
Crossbow Shield S-Attack Normal Knight holds his shield horizontally to fire arrows at his enemy, like a crossbow 110 Damage UnDodgeable, Cuts Auras If Hits, Knight's Shied gains +20 Hp If this was the last attack of the turn, the shield gains +20 more Hp when the attack hits.
SUMMARY: Incoming Damage: 380 HP: 840 Shield: 150 Status: Normal Cooldowns: Nat. Dodge (1/5) BattleAxe (1/2) Binding Daggar (0/2)
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Post by Paruga on Aug 11, 2011 20:59:35 GMT -8
Pre-Battle Phase:
DS Gone. Revived w/ 1 Hp. Regen 65 HP
Now have 67 HP.
Take all attacks.
Skaboom. Amethyst defeated.
Nice job man! That was a good fight! Your navi is awesome!
Rewards: Amethyst- 10/100 Knight- 80/800 And!
SE: Mass Of Shadows C-range Dark Element Amethyst generates a black mass of dark energy that flies a short distance into her foe 195 damage, undodgeable, 1 turn Charge
Nothing special, but take this here SE for your awesome fight! SE stands for Special Emulation. If you've played the games, then you'll know what these are. They're navi chips! They take 1 Attack Slot to use, and once per battle (per Emulation. i.e, no using this SE 2 time per battle! But If you have this and one from Aluminum, you can use both in one battle). Good luck in future fights, and hope we can duke it out again sometime!
*Note: you don't need to Charge on Mass of Shadows.
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