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Post by "Bill" on Jun 17, 2011 20:50:57 GMT -8
This battle is Embera vs Xyzillentz, Thorn, K-414, Kajira, Energeist, Myne, Fayt, and Blademan.
Pre-battle phase: Embera Arcade Embera's power scale is almost akin to an arcade fighter, in fact, her attacks leave behind tokens!
For every attack Embera uses, she gains 3 tokens. Tokens can be cashed in at the beginning of each turn.
The Paytable is as follows:
15 tokens allows Embera to lower the CD of 1 attack
40 tokens allows Embera to auto charge 1 attack (Maximum of 3 attacks/turn)
50 tokens allows her to raise one attack by 50 damage (Caps at +200 damage)
100 tokens allows her to use one attack without taking up an attack slot (Max 1 per cash-in)
200 tokens allows Embera to gain +1 use to a skill. (No more than +2 uses to any given skill via this method)
All Paytable effects cashed in have a 2 turn CD between cash-ins.
All tokens unused by the end of the battle are converted into +1% EXP/Zenny gain to a max of +200%
Duration: Passive.
scruffy and Cloaks summoned
Helper C Passive program When the virus holding this program is summoned, its owner is allowed to add one use to a single skill of choice. Effect can only be activated once regardless of how many viruses that have this program are summoned. used on Ability Amplification.
Attack Phase: Offensive Skill Blazing fury. Damage modification skill Embera's damage is so immense, noone can wipe it out completely. Embera's damage this turn cannot be reduced below 40% 3 uses 1 used
Sun Piece Object creation Embera summons the beacon of the Sun, the Sun Piece, to radiate heat to all corners. Creates a 300 HP object, that cannot take attacks for Embera This object deals 10 unavoidable damage to everything save itself and Embera every time she uses an auto-attack to a max of 150/turn 2 uses, only 1 object can be active at a time, minimum 3 turns between uses (Whichever is longer, if object is destroyed on turn 1, Embera cannot summon another until turn 4. if the object lasts until turn 5 and is destroyed, Embera can summon another the following turn)
All attacks at Fayt unless otherwise stated.
Searing touch fire C-attack 601 damage Embera runs ignites her hands and grabs the enemy singe-ing them Auto-attack, undodgable, cuts auras
Fire Spike Fire C-attack 244 damage Embera's hands are tipped with spikes that, when drawing near, impale the foe effortlessly Auto-attacks after every odd attack (Does not count Heated claws) 4x/turn
Glorious ignition Solar S-attack Embera generates the first wave of heat from herself to accentuate the power of following abilities. 369 damage, If this is the first attack in an attack set, not counting auto-attacks, +1 AS next turn CD:3
Nine-tailed whip of fury Fire/Solar C-attack 1293 damage Embera creates a whip with many heads to hit many foes. Undodgable, hits all 5 CD
Heated claws Fire C-attack 244 damage Embera's claws allow her, after coming close, to rip apart any foe. Auto-attacks after every even attack (Does not count Fire-Spike) 4x/turn
SuperNova Solar C-attack. Embera builds up with the power of a supernova before moving in and releasing all of her power, everything just fuelling her energy. 336x4 damage, undodgeable, breaks shields. hits all. avoid separately. This attack hits objects first, then clones, then the opponent. cannot be intercepted. For every object or clone destroyed, +50 damage to a max of +1000 final total
Fire Spike Fire C-attack 244 damage Embera's hands are tipped with spikes that, when drawing near, impale the foe effortlessly Auto-attacks after every odd attack (Does not count Heated claws) 4x/turn
Burning Wrath Solar C-Attack 558 damage Embera's pure rage is fueled into this attack, forcing all to quake before her. If this is the fourth attack in an attack set, not counting auto-attacks, +1 AS next turn CD:3
Heated claws Fire C-attack 244 damage Embera's claws allow her, after coming close, to rip apart any foe. Auto-attacks after every even attack (Does not count Fire-Spike) 4x/turn
Fire tower Fire S-attack 964 damage Embera launches a tower of fire at the enemy heating the air Undodgeable, breaks Shields If this is the last attack in an attack set, not counting auto-attacks, +1 AS next turn CD:3
Spark!!! @ Xyzillentz Solar S-attack 75 damage Embera creates a spark of energy just from her onslaught of attacks. Auto-attacks after every attack Embera uses past her base AS (9, 10 on even turns) (Does not fire after Auto-attacks) 4x/turn
Fire Spike Fire C-attack 244 damage Embera's hands are tipped with spikes that, when drawing near, impale the foe effortlessly Auto-attacks after every odd attack (Does not count Heated claws) 4x/turn
charges Fire spire, Fire spout, Fire Fury, and Scorching build.
Scruffy @ Fayt
Fire-bolt S-Attack Fire Element *Scruffy's fires are constantly bolting out at the enemy* 85 damage, undodgable, cuts auras, auto attacks
Flame-Tackle S-Attack Fire Element *Scruffy encases himself in fire and strikes the enemy.*
170 270 damage breaks shields, cuts auras Gains 20 damage for every attack used before it this turn, (Caps at +100)
charges Eruption
Cloaks: @ Fayt
Meteor Shower S-attack Fire element *Cloaks vanished leaving nothing but a cloak and staff behind, and then meteors descend from the sky all over the area.* 60x5 damage, breaks shields, cuts auras, ignores armor. [1 0 turn cooldown <twice per turn>]
End of turn Embera: 4200/4200
Tokens: 36
Scruffy: 1400/1400 Cloaks: 1300/1300
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Post by Snakeskin on Jun 17, 2011 21:04:27 GMT -8
XYZILLENTZDefense Phase:Xyz takes everything, because why the hell not? 0 HP remaining. Setup Phase:Dark Soul activates, 1 HP. Attack Phase:All attacks at Embera. Efflux Ejection (Auto Attack) Range: S-Attack Element: Toxic Description: A small amount of toxic stench is released from the vents on Xyzillentz' suit. Damage/Effects: 40 70 Damage, Undodgeable, Breaks Shields, Poisons Stench SpurtRange: S-Attack Element: Toxic Description: A burst of toxic, unbelievably awful-smelling, thick and foglike spray from the vents on Xyzillentz's suit. Damage/Effects: 130 160 Damage, Undodgeable, Cuts Auras, Blinds, 2-turn CD Final FunkRange: S-Attack Element: Toxic Description: The remaining stench contained within Xyz' suit is released at the opponent. Damage/Effects: 55 85 Damage, Undodgeable, if used after Efflux Ejection and Stench Spurt in that order, does not take up an attack slot Chains of the Archfiend (Special Emulation) Range: C-attack Element: Fire TS (Xyzillentz) Throws a chain at the enemy, which ensnares the foe. He pulls in the foe close to him, and he slashes. 275 305 DMG; Undodgable, Cuts auras, Deals +50 Damage if the opponent's last attack was an S-attack CD 1 DarkDrill (Dark Chip) C-Attack Break/Dark Elements Karma Loss: -5 Lethal drill of darkness! 100 Damage, 2 hits, Breaks Unbreakable Shields, Ignores Armor, Can't be countered. Gets +1 hit for each attack the opponent avoided last turn (up to +3 hits this way). Glitch: -50 HP and -1 attack slot for 1 turn each time you use an avoid. Wild WhipsRange: C-Attack Element: Dark Description: The dark green stripes on the back of Xyz' suit glow and seem to "peel off" the suit, forming energy whips that Xyz uses to lash out at his enemy. Damage/Effects: 45 75 Damage, Undodgeable, auto attacks after fifth attack in a turn 110 unavoidable damage due to Toxic element. Summary:HP: 1 / 1,700 Potential Damage: 1,005 (w/armor), Poisons, Blinds Status: Dark Soul (2), Glitched Stage: Normal _____________________________________ THORNDefense Phase:Gets whipped good like DEVO would. Thorn.exe deleted, nobody surprised.
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Post by Zane on Jun 17, 2011 21:36:44 GMT -8
[._. Well this fight opened up with a lot of crazy. Two HAs in one turn? A guy dying before DS can activate? I know the skill would penetrate it, but DS activates after you're done being blown to dust for starters. So you never die mid-turn/before it activates unless some Boss or other has something to do so. So Xyz should be alive here. The other thing is the two HAs. Sort of a cooldown between use of those.]
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Post by Twon on Jun 19, 2011 14:03:31 GMT -8
("All attacks at Fayt unless otherwise stated." Well doesn't he feel special. >_>)
Fayt's Turn:
<Takes all attacks, Hits Undershirt, Activates Delta>
Fayt- 1/4455 <Regenerates 1129 HP> <Heals 1470 HP> Touch of the Lovers Activated Healing Uses the Lovers card to summon a healing light. Heals 490 HP
2 3 uses [0 left]
Attack Set
Magician's Summon S-Attack Normal Element Uses the Magician card to summon a familiar that fires bursts of energy at the opponent. 100 DMG, Auto attack, Cuts Auras, Breaks Shields
Throwing Cards S-Attack Normal Element Throws razor sharp cards. 55(x4) DMG, Avoid Separately, Cuts Auras 2 Turn CD
Storm of Judgment S-Attack Normal Element Uses the Judgment card to summon many bursts of energy down from the sky. 230 DMG, Undodgable, Breaks Shields, Hits all 3 Turn CD
Light of the Pentacle S-Attack Normal Element Uses a Pentacle card that fires a beam of energy. 190 DMG, Undodgable, Cuts Auras, Blinds 1 Turn CD
Fayt-2599/4455
Blademan's Turn:
<Takes all attacks>
Blademan Defeated!
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Post by Kman on Jun 21, 2011 10:46:13 GMT -8
((Going from low to high verisons))
Myne
Pre-Battle Phase: None
Defensive Phase:
Name: Rock Shield Type: Shield Description: Myne’s body seems to attract stone and rock with but a glance, bringing a full slab of stone to deflect oncoming attacks. Effects: Blocks 2 Attacks. Uses: 2/2 (1 used)
Nine-tailed whip of fury: Blocked
SuperNova: 1344 Damage Taken 70 Unavoidable damage taken from Sun Piece
HP: 586
Attack Phase:
Name: Boulderdash @ Embera Range: Combat Element: Stone Description: Deceptively quick, Myne darts forward before slamming his foe with a large boulder Effects: 70 Damage, Undodgable, Breaks Shields
Name: Driller @ Embera Range: Combat Element: Stone Description: Myne pulls out his powered drill in order to burn through his opponent. Effects: 170 Damage, Undodgable, Breaks Shields Cooldown: 5
Conclusion Phase:
240 Stone Damage @ Embera
HP: 586 Panels: Normal Status: Fine Cooldowns: Driller - 5
Energeist
Pre-Battle Phase: None
Defensive Phase:
Name: Plasma Field Description: A thick layer of Plasma surrounds Energeist, protecting him from attacks, as well as feeding his power. Effects: Creates a 200-HP Barrier. While active, Energeist may auto-charge 1 attack per round. Uses: 1 (1 used)
Nine-tailed whip of fury: Taken by Plasma Field
SuperNova: 1344 Damage Taken 70 Unavoidable damage taken
Support Phase:
HP: 86 Regen: 75 HP: 161
Attack Phase:
Name: Plasma Reaction @ Embera Type: Shot Element: Fire Description: The energy within Energeist’s body is volatile, often exploding on any who get too close. Effects: 190 Damage, Undodgable, Breaks Shields, Auto-Attack. If hits, Energeist’s attacks have +30 Damage next round. Cooldown: 1x turn
Charging - Riot Buster(Enhanced)
Name: Raw Plasma Description: Energeist’s Plasma is more volatile than most’s, allowing him to charge and release attacks far more quickly than most. Effects: When an attack is charged, Energeist may use it on the current round rather than the next. Passive.
Name: Riot Buster (Enhanced) @ Embera Type: Shot Element: Fire Description: Gathering a scintillating sphere of energy, Energeist blasts the sphere forward, releasing a wave of energy at his target. Effects: 761 Damage, Undodgable, Breaks Shields Charge: 1 turn (Reduced from 2 from Plasma Effect)
Name: Destructive Wave Type: Shot Element: Fire Description: Energeist releases a wave a of plasma from around him, eradicating all that is nearby. Effects: 110 Damage, Unavoidable, Hits All Cooldown: 1 turn
Conclusion Phase:
951 Fire Damage @ Embera 110 Unavoidable Damage @ All
HP: 161 Status: Fine Panels: Normal Cooldowns: Destructive Wave - 1
Kajira
Pre-Battle Phase: None
Defensive Phase:
Nine-tailed whip of fury: Taken for 767 Damage
50 Counter Damage
SuperNova: Taken for 537 Damage
50 Counter Damage
Support Phase:
HP: 1396 Regen: 100 HP: 1496
Name: Returned Offense Description: The wind that surrounds Kajira is just as capable of offense as it is defense, and can turn the force of her opponents’ attacks against them. Effect: Add half the damage prevented by Kajira’s armor to her Wind-elemental attacks this round, divided evenly by the number of attacks. This skill may only be used once per turn, and total damage added may not exceed Kajira's Current HP. (i.e. Her armor blocks 300 damage, and she uses 3 Wind-elemental attacks this round => she adds 50 damage to each attack this round) Uses: 2 ( 1 used)
880 Bonus damage
Combat Phase:
Name: Whirlwind Type: Shot Element: Wind Description: From around her, Kajira releases a burst of wind in all directions, slicing through all in her path. Effects: 70 950 damage, hits all, undodgable. Cooldown: 1 turn
Conclusion Phase:
100 Counter Damage @ Embera 950 Wind Damage @ All
HP: 1496 Status: Fine Panels: Normal Cooldowns: Whirlwind - 1
K-414
Pre-Battle Phase:
EXP 1.5x for this battle due to fighting Resource Type
Defensive Phase:
Nine-tailed whip of fury: Taken for 1616 Damage
Tier 4 Active
SuperNova: Taken for 1160 Damage
Countered for 30 Damage
Tier 6 Active
140 Unavoidable Damage Taken
Tier 7 Active
HP: 1119 Regen: 987 HP: 2106
Attack Phase: (( 5AS[Base] + 1AS[Rage] = 6AS)) +133 Damage to All attacks
Name: Siege Claw Range: Combat Element: Normal Description: K-414 simply slams his palm into the ground, the resulting force of a shockwave ripping outward, damaging all opponents. Effects: 135 268 Damage, Hits All, Undodgeable, Ignores Armor Cooldown: 2 Turns
Name: Eye Gouge @ Embera Range: Combat Element: Normal Description: Not above fighting dirty, K-414 knows that these small things mean survival. Thus he slashes with his claws aimed at his foe's face, aiming to render their visual senses null. Effects: 155 288 Damage, Undodgeable, Breaks Shields, Blinds Cooldown: 1 Turn
Name: Water Claw @ Embera Range: Combat Element: Aqua Description: Emulating the power of water, K-414's claws become covered with water and he slashes a foe, drowning them in the stuff. Effects: 145 278 Damage, Undodgeable, Breaks Shields, Soak
Name: Proximity Bite @ Embera Range: Combat Element: Normal Description: Being close and personal with his opponent, K-414 latches on with his jaws. Effects: 165 348 Damage, Breaks Shields. Deals +50 Damage if Opponent's last attack was a C-Attack last turn.
Cooldown: 1x per turn Actual Cooldown: 2x per turn
Name: Grab ‘n Toss @ Embera Range: Combat Element: Normal Description: Rushing forward through his opponent’s guard, K-414 grabs ahold of his opponent with his powerful jaws and throws them through the air, forcing them to try to recover before they can attack. Effects: 190 323 damage - If hits: opponent gets –1 attack slot on the following turn. Gains Breaks Shields if directly following a Proximity Bite, and if Opponent's last attack was a C-Attack. Cooldown: 2 turns Actual Cooldown: 1 turn
Name: Insider Claw @ Embera Range: Combat Element: Normal Description: K-414 lunges forward quickly, getting inside of his opponent's guard, which causes him to be able to take another quick swipe at his target. Effects: 150 288 Damage, Breaks Shields, if attack hits, K-414 gains an additional attack slot next turn. Cooldown: 1 turn Actual Cooldown: 1x per turn
Name: Claw Sharpening @ Embera Range: Combat Element: Normal Description: K-414 uses his opponent’s body as a whetstone, sharpening his claws for the coming assault. Effects: 65 131 Damage, Auto-attacks at the end of the turn, Undodgable, Breaks Shields, If hits: K-414’s damage next turn is increased by 25
Cooldown: 1 turn Actual Cooldown: 1x Per Turn
Conclusion Phase:
30 Counter Damage @ Embera
268 Normal Damage @ All 767 Normal Damage @ Embera 278 Aqua Damage @ Embera 278 Aqua Damage @ Scruffy 278 Aqua Damage @ Cloaks
HP: 2106 Status: Fine Panels: Normal Cooldown: Siege Claw - 2 Eye Gouge - 1
Final Wrap-up
Status:
Myne: HP: 586, Fine Energeist: HP: 161, Fine Kajira: HP: 1496, Fine K-414: HP: 2106, Fine
Damage:
110 Unavoidable Damage @ All 950 Wind Damage @ All 268 Normal Damage @ All
130 Counter Damage @ Embera 951 Fire Damage @ Embera 1378 Normal damage @ Embera 278 Aqua Damage @ Embera 240 Stone Damage @ Embera
(( So assuming you've got nothing fancy up your sleeve, Cloaks and Scruffy got pwn't by all the Hits All damages. Silly viruses. :l And Embera'll take an additional 30 from everyone's attacks...except Xyz, cuz he already factored it in. But we should be straight))
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Post by "Bill" on Jun 22, 2011 9:41:21 GMT -8
Yeah, the viruses are toast.
Defensive phase:
Solar Purification Auto-heal skill Embera's armor is light and, while not necessarily durable, prevents attacks from lingering on her body. Embera automatically heals all status effects and damages immediately upon infliction for 2 turns. 2 uses 2 max/battle 1 used
Speed skill: Lava drop Dodge type Embera dissolves herself into a puddle of lava and moves out of the way of attacks Dodges 2 attacks, Embera gains 1 AS next turn, At the cost of the additional AS, Embera can dodge an additional attack, and make the dodges inconsecutive. 4 uses
2 used to dodge Throwing cards +2 AS and 2 used to dodge: Proximity bite, grab n' toss and insider claws. +2 AS
All effects/damages were healed immediately after infliction, Embera is alright.
Dropped to Undershirt.
Undershirt Lambda Activated Program User survives a fatal turn of damage with [1] HP, cannot be cut/ignored/shut off. Can't be used with other Undershirt programs. [1/1]
Reinstall Program-restore skill Embera builds enough energy to re-install a program of hers. Restores 1 use to an activated Program. 2 uses 4 max. 1 used on Undershirt Lambda
Attack Phase: 10AS+3 from last turns attacks+4 from dodge skill 17 AS
Offensive Skill Blazing fury. Damage modification skill Embera's damage is so immense, noone can wipe it out completely. Embera's damage this turn cannot be reduced below 40% 3 uses 1 used 1 use remaining
Attack-set: (All auto's, unless otherwise stated, are aimed at K-414
Searing touch @ Kajira fire C-attack 601 damage Embera runs ignites her hands and grabs the enemy singe-ing them Auto-attack, undodgable, cuts auras
Fire Spike @ K-414 Fire C-attack 244 damage Embera's hands are tipped with spikes that, when drawing near, impale the foe effortlessly Auto-attacks after every odd attack (Does not count Heated claws) 4x/turn
Lava lance: @ Xyzillentz Fire C-attack 1,163 damage Embera creates a lance of hardened lava and strikes at the enemy. Cuts auras, breaks Shields, Burns, Solar Burn
Heated claws Fire C-attack 244 damage Embera's claws allow her, after coming close, to rip apart any foe. Auto-attacks after every even attack (Does not count Fire-Spike) 4x/turn
Lava lance: @ Xyzillentz Fire C-attack 1,163 damage Embera creates a lance of hardened lava and strikes at the enemy. Cuts auras, breaks Shields, Burns, Solar Burn
Fire Spike Fire C-attack 244 damage Embera's hands are tipped with spikes that, when drawing near, impale the foe effortlessly Auto-attacks after every odd attack (Does not count Heated claws) 4x/turn
Fire-Spire @ K-414 Fire S-attack 814 damage Embera builds off heat from the area to generate free-firing mountains of flames If used after 5 C-attacks, can be used without taking up an attack slot. 1 turn charge
Heated claws Fire C-attack 244 damage Embera's claws allow her, after coming close, to rip apart any foe. Auto-attacks after every even attack (Does not count Fire-Spike) 4x/turn
Fiery Spear: @ Myne fire C-attack 1,163 damage Embera dashes at her opponent and stabs them with a spear of solid fire. Undodgeable, breaks Shields, burns, Solar Burn
Fire Spike Fire C-attack 244 damage Embera's hands are tipped with spikes that, when drawing near, impale the foe effortlessly Auto-attacks after every odd attack (Does not count Heated claws) 4x/turn
Fire-spout @ K-414 Fire S-attack 814 damage Embera recycles the heat into many geysers of fire If used after 10 attacks, can be used without taking up an attack slot. 1 turn charge
Spark!!! Solar S-attack 75 damage Embera creates a spark of energy just from her onslaught of attacks. Auto-attacks after every attack Embera uses past her base AS (9, 10 on even turns) (Does not fire after Auto-attacks) 4x/turn
Heated claws Fire C-attack 244 damage Embera's claws allow her, after coming close, to rip apart any foe. Auto-attacks after every even attack (Does not count Fire-Spike) 4x/turn
Fiery Spear: @ K-414 fire C-attack 1,163 damage Embera dashes at her opponent and stabs them with a spear of solid fire. Undodgeable, breaks Shields, burns, Solar Burn
Spark!!! Solar S-attack 75 damage Embera creates a spark of energy just from her onslaught of attacks. Auto-attacks after every attack Embera uses past her base AS (9, 10 on even turns) (Does not fire after Auto-attacks) 4x/turn
Fire Spike Fire C-attack 244 damage Embera's hands are tipped with spikes that, when drawing near, impale the foe effortlessly Auto-attacks after every odd attack (Does not count Heated claws) 4x/turn
Armor charring @ Kajira Fire C-attack Embera destroys her opponent's armor, utterly scorching them to bits 1,193 undodgable, breaks shields, ignores armor. CD: 1
Spark!!! Solar S-attack 75 damage Embera creates a spark of energy just from her onslaught of attacks. Auto-attacks after every attack Embera uses past her base AS (9, 10 on even turns) (Does not fire after Auto-attacks) 4x/turn
Heated claws Fire C-attack 244 damage Embera's claws allow her, after coming close, to rip apart any foe. Auto-attacks after every even attack (Does not count Fire-Spike) 4x/turn
Fire-fury @ K-414 Fire S-attack 814 damage Embera's fire is reused, allowing more power to be flushed out into the foe. If used after 15 attacks, can be used without taking up an attack slot. 1 turn required charge
Spark!!! Solar S-attack 75 damage Embera creates a spark of energy just from her onslaught of attacks. Auto-attacks after every attack Embera uses past her base AS (9, 10 on even turns) (Does not fire after Auto-attacks) 4x/turn
Fiery Spear x2: @ Geist fire C-attack 1,163 damage Embera dashes at her opponent and stabs them with a spear of solid fire. Undodgeable, breaks Shields, burns, Solar Burn
scorching build @ Fayt Fire S-attack 814 damage Embera's heat is forced upon her foes, constantly and unwavering. if used after 20 attacks, can be used without taking up an attack slot. 1 turn required charge
Fiery Spear x10: (2 @ Xyzillentz, 2 @ Fayt, 1 @ Myne, 1 @ Kaj, 1 @ Geist, 2 @ K-414) fire C-attack 1,163 damage Embera dashes at her opponent and stabs them with a spear of solid fire. Undodgeable, breaks Shields, burns, Solar Burn
End Phase: Embera:1/4200 Status: Fine
Tokens: +102=138
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Post by Snakeskin on Jun 22, 2011 11:35:15 GMT -8
Xyzillentz takes all, baleeted.
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Post by Twon on Jun 22, 2011 19:32:48 GMT -8
Fayt Defeated!
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Post by Kman on Jun 23, 2011 21:30:10 GMT -8
Myne
Pre-Battle Phase: None
Defensive Phase:
Name: Stony Field Type: Stage Description: With a single strike of his pick, Myne turns the land around him to uneven, dangerous stone. Effects: Turns the Stage to Stony Field for 2 turns. Uses: 1/1
Name: Stony Field Element: Stone Effects: Reduces the damage of all non-Stone Attacks by 75 while active.
Fiery Spear: @ Myne fire C-attack 1,163 damage Embera dashes at her opponent and stabs them with a spear of solid fire. Undodgeable, breaks Shields, burns, Solar Burn
Baleeted
Energeist
Pre-Battle Phase: None
Defensive Phase:
Fiery Spear x3: @ Geist fire C-attack 1,163 damage Embera dashes at her opponent and stabs them with a spear of solid fire. Undodgeable, breaks Shields, burns, Solar Burn
Support Phase:
0 HP; Darksoul Active
HP: 1
Combat PHase:
Name: Riot Buster Type: Shot Element: Fire Description: Gathering a scintillating sphere of energy, Energeist blasts the sphere forward, releasing a wave of energy at his target. Effects: 435 Damage, Undodgable, Breaks Shields
Name: Riot Buster Type: Shot Element: Fire Description: Gathering a scintillating sphere of energy, Energeist blasts the sphere forward, releasing a wave of energy at his target. Effects: 435 Damage, Undodgable, Breaks Shields
DarkScythe C-Attack Blade/Dark Elements Karma Loss: -10 Single strike with a deadly scythe! ? Damage, Can't be countered. Damage is equal to 20% of the opponents current HP (as they take it) and cannot be increased or decreased. Once per turn, max. Glitch: +1 CD to all natural attacks.
Conclusion Phase:
870 Damage @ Embera
Kajira
Pre-Battle Phase: None
Defensive Phase:
Searing touch: 240 Damage
50 Counter Damage
Armor charring: 1073 Damage
50 Counter Damage
Fiery Spear: 650 Damage
50 Counter Damage
Kajira.exe baleeted
K-414
Pre-Battle Phase: 4 attacks hit, +300 HP HP: 2406
Gaia Card Activated: 75% damage from attacks
Defensive Phase:
Fire Spike: 97 Damage
Countered for 53 Damage
3013 Total Damage Taken
Heated claws: 97 Damage
Countered for 53 Damage
3110 Total Damage taken
Fire-Spire: 407 Damage
3517 Total Damage Taken Tier 8 Active
Heated claws: 97 Damage
Countered for 60 Damage
3614 Total Damage taken
Fire Spike: 97 Damage
Countered for 60 Damage
3711 Total Damage Taken Tier 9 Active
HP: 1611
Fire-spout: 356 Damage
Countered for 68 Damage
4067 Total Damage Taken Tier 10 Active
HP: 1255
Spark!!!: 30 Damage
Countered for 75 Damage
HP: 1225
Heated claws: 97 Damage
Countered for 75 Damage
HP: 1128
Fiery Spear: 516 Damage
Countered for 75 Damage
HP: 612
Wood Level 5 Active: Once per battle when you fall under 25% of your Max HP, you regain 20% of it.
+806 HP
HP: 1418
Spark!!!: 30 Damage
Countered for 75 Damage
HP: 1388
Fire Spike: 97 Damage
Countered for 75 Damage
HP: 1291
Spark!!!: 30 Damage
Countered for 75 Damage
HP: 1261
Heated claws: 97 Damage
Countered for 75 Damage
HP: 1164
Fire-fury: 332 Damage
Countered for 75 Damage
HP: 832
Spark!!!: 30 Damage
Countered for 75 Damage
HP: 802
Fiery Spear: 516 Damage
Countered for 75 Damage
HP: 286
Last Stand Passive Program The first time the user's HP falls below 15% in battle, they recover 20% of their Max HP.
+806 HP
HP: 1092
Fiery Spear: 516 Damage
Countered for 75 Damage
HP: 576
Support Phase:
Name: Wrathborne Description: The anger shown by K-414 is only the tip of the iceberg, and within him rages a whole new monstrosity. With his NetOP releasing the limiter, the wolf-navi lets loose a bellow of pure rage, and his raw power becomes unleashed. A reddish tinge covers K-414’s features, and all in his vicinity can feel a sense of intense bloodlust. The resulting power overloads K-414’s systems, and can often cause him serious damage if he isn’t careful.
Effects: [+]Bonuses of Unrelenting Rage are applied at 1.5x their effect. [+]All Status Damages/Reductions are removed upon entering this Hypermode [-]K-414 takes 75 damage per turn per Rage Level he has.
HP: 576 Regen: 1310 Degen: 750 HP: 1136
Lasts 3 turns
Attack Phase: 7AS
Name: Bloodletter Range: Combat Element: Normal Description: K-414 attacks with his claws, seeking to draw data from the opponent’s wounds. Effects: 150 460 Damage, Breaks Shields, Cuts Auras, if attack hits, K-414 regains HP equal to damage dealt. Cooldown: 1 turn Actual Cooldown: 1x per turn
Name: Hook Slash Range: Combat Element: Normal Description: Mimicking a boxer, K-414 brings his clawed hand around in a fierce hook, catching most opponents off-guard. Effects: 165 445 Damage, Undodgeable, Breaks Shields x6
Name: Claw Sharpening Range: Combat Element: Normal Description: K-414 uses his opponent’s body as a whetstone, sharpening his claws for the coming assault. Effects: 65 220 Damage, Auto-attacks at the end of the turn, Undodgable, Breaks Shields, If hits: K-414’s damage next turn is increased by 25 Cooldown: 1 turn Actual Cooldown: 1x Per Turn
Conclusion Phase:
1172 Counter Damage @ Embera 3350 Normal Damage @ Embera
HP: 1136 Status: Wrathborne Panels: Normal Cooldowns: None
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Post by "Bill" on Jun 23, 2011 21:52:30 GMT -8
Embera takes all attacks, undershirt activated.
Undershirt Lambda Activated Program User survives a fatal turn of damage with [1] HP, cannot be cut/ignored/shut off. Can't be used with other Undershirt programs. [1/1]
Offensive Skill Blazing fury. Damage modification skill Embera's damage is so immense, noone can wipe it out completely. Embera's damage this turn cannot be reduced below 40% 3 uses 1 used, 0 remaining
Reinstall Program-restore skill Embera builds enough energy to re-install a program of hers. Restores 1 use to an activated Program. 2 uses 4 max 1 used on Undershirt Lambda 0 remaining, 2 possible uses left in this battle
Attack phase: All @ K-414, all autos at Geist
total AS: 9
Searing touch fire C-attack 601 damage Embera runs ignites her hands and grabs the enemy singe-ing them Auto-attack, undodgable, cuts auras
Fire Spike Fire C-attack 244 damage Embera's hands are tipped with spikes that, when drawing near, impale the foe effortlessly Auto-attacks after every odd attack (Does not count Heated claws) 4x/turn
Fiery Spear: fire C-attack 1,163 damage Embera dashes at her opponent and stabs them with a spear of solid fire. Undodgeable, breaks Shields, burns, Solar Burn
Heated claws Fire C-attack 244 damage Embera's claws allow her, after coming close, to rip apart any foe. Auto-attacks after every even attack (Does not count Fire-Spike) 4x/turn
Fiery Spear: fire C-attack 1,163 damage Embera dashes at her opponent and stabs them with a spear of solid fire. Undodgeable, breaks Shields, burns, Solar Burn
Fire Spike Fire C-attack 244 damage Embera's hands are tipped with spikes that, when drawing near, impale the foe effortlessly Auto-attacks after every odd attack (Does not count Heated claws) 4x/turn
Fiery Spear: fire C-attack 1,163 damage Embera dashes at her opponent and stabs them with a spear of solid fire. Undodgeable, breaks Shields, burns, Solar Burn
Heated claws Fire C-attack 244 damage Embera's claws allow her, after coming close, to rip apart any foe. Auto-attacks after every even attack (Does not count Fire-Spike) 4x/turn
Fiery Spear: fire C-attack 1,163 damage Embera dashes at her opponent and stabs them with a spear of solid fire. Undodgeable, breaks Shields, burns, Solar Burn
Fire Spike Fire C-attack 244 damage Embera's hands are tipped with spikes that, when drawing near, impale the foe effortlessly Auto-attacks after every odd attack (Does not count Heated claws) 4x/turn
Fiery Spear: fire C-attack 1,163 damage Embera dashes at her opponent and stabs them with a spear of solid fire. Undodgeable, breaks Shields, burns, Solar Burn
Spark!!! Solar S-attack 75 damage Embera creates a spark of energy just from her onslaught of attacks. Auto-attacks after every attack Embera uses past her base AS (9, 10 on even turns) (Does not fire after Auto-attacks) 4x/turn
Heated claws Fire C-attack 244 damage Embera's claws allow her, after coming close, to rip apart any foe. Auto-attacks after every even attack (Does not count Fire-Spike) 4x/turn
Fiery Spear: fire C-attack 1,163 damage Embera dashes at her opponent and stabs them with a spear of solid fire. Undodgeable, breaks Shields, burns, Solar Burn
Spark!!! Solar S-attack 75 damage Embera creates a spark of energy just from her onslaught of attacks. Auto-attacks after every attack Embera uses past her base AS (9, 10 on even turns) (Does not fire after Auto-attacks) 4x/turn
Fire Spike Fire C-attack 244 damage Embera's hands are tipped with spikes that, when drawing near, impale the foe effortlessly Auto-attacks after every odd attack (Does not count Heated claws) 4x/turn
Fiery Spear: fire C-attack 1,163 damage Embera dashes at her opponent and stabs them with a spear of solid fire. Undodgeable, breaks Shields, burns, Solar Burn
Spark!!! Solar S-attack 75 damage Embera creates a spark of energy just from her onslaught of attacks. Auto-attacks after every attack Embera uses past her base AS (9, 10 on even turns) (Does not fire after Auto-attacks) 4x/turn
Heated claws Fire C-attack 244 damage Embera's claws allow her, after coming close, to rip apart any foe. Auto-attacks after every even attack (Does not count Fire-Spike) 4x/turn
Fiery Spear: fire C-attack 1,163 damage Embera dashes at her opponent and stabs them with a spear of solid fire. Undodgeable, breaks Shields, burns, Solar Burn
Spark!!! Solar S-attack 75 damage Embera creates a spark of energy just from her onslaught of attacks. Auto-attacks after every attack Embera uses past her base AS (9, 10 on even turns) (Does not fire after Auto-attacks) 4x/turn
Fiery Spear: fire C-attack 1,163 damage Embera dashes at her opponent and stabs them with a spear of solid fire. Undodgeable, breaks Shields, burns, Solar Burn
Spark!!! Solar S-attack 75 damage Embera creates a spark of energy just from her onslaught of attacks. Auto-attacks after every attack Embera uses past her base AS (9, 10 on even turns) (Does not fire after Auto-attacks) 4x/turn
Embera: 1/4200
Tokens: +66=204
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Post by "Bill" on Jun 30, 2011 16:16:01 GMT -8
Alright, I'm gonna call this in Kula's absence. This counts for Embera as a v16 vs v32 so the rewards are as follows
Everyone: 30/300
Embera:360/3600*2.6/1.5= 936/5400 +200% (1872/10800) =2,818/16,200
Scruffy:540*.5 (slow-growth)= 370 Cloaks:560*.5= 380 And now....Special Emulation time! ^_^ Just edit the description that best fits your navi, but make sure you note that this came from Embera!
For Thorn and BladeMan
Inferno Blitz Fire C-attack 1193 Damage Embera encases herself in fire and collides with the enemy Undodgeable, breaks Shields, burns, Solar Burn CD:2
For Energeist and Xyzillentz:
Nine-tailed whip of fury Fire/Solar C-attack 1293 damage Embera creates a whip with many heads to hit many foes. Undodgable, hits all 5 CD
For Fayt, Kajira, And K-414, respectively.
Ability-burn Fire S-Attack Embera's very fire torches the foes very speed, slowing their attacks completely 964 damage, cuts auras, undodgeable, if hits, foe cannot use attacks with "undodgeable" CD tied with Data bomb and heat exhaustion.
Heat exhaustion. Fire C-attack 1,163 damage Embera sends her heat to flicker about her enemy, exhausting their systems. Undodgable, cuts auras Regardless of success, enemies cannot use attacks with "cuts auras" for 2 turns 3 turn CD CD ties with Data Bomb and ability burn
Data-bomb Solar C-attack Embera's power surges through her flames, scorching the very abilities of the foe 964 damage undodgeable, cuts auras, if hits: foe cannot use attacks with "Breaks shields" CD tied with Ability-burn and Heat exhaustion
For Myne:
Glorious ignition Solar S-attack Embera generates the first wave of heat from herself to accentuate the power of following abilities. 369 damage, If this is the first attack in an attack set, not counting auto-attacks, +1 AS next turn
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