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Post by Jake on May 5, 2010 3:54:34 GMT -8
<Defensive Phase>
All Attacks Taken
165 Damage Taken
<Offensive Phase>
Hyper Mode Effect Activated: Searing Light, Power Rend, Power Rend, Power Rend used for Charging!
<Status>
HP: 709/1485 Armor: 5 Damage Reduction: 15%, 25% Attack Slots: 3 Natural Dodge: Ready
Cooldown: Crippling Blast (3/3)
Positive Effects: Reinforced Guard (Passive), Silver Guard (2/3), Paladin's Spirit (2/3) Negative Effects: None
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Post by Genesis on May 5, 2010 3:58:21 GMT -8
= Defensive Phase =
Nothing:
~~~~~~~~~~~~~~~~~~~~~~
= Preparation Phase =
Nothing:
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= Offensive Phase =
Riot Crush C-Combat Dark Element Xion begins to seemingly warp around the battlefield with his speed, before he begins to beat the enemy repeatedly inbetween his movement with his fists. Damage: 110 Effects of Attack: Inflicts +50 Damage while in Dark Soul. While in Dark Soul, can be used once per turn without the cost of an attack slot. This effect has a 1 Turn Cooldown.
x4 Used:
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Xion: HP: 1/990 DS: 2/3 Charge: 0/1, 0/1 Negative Effects: -60 Damage Duration: 2/2 Total Damage: 440[/b]
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Post by Jake on May 5, 2010 4:11:25 GMT -8
<Defensive Phase>
All Attacks Taken
180 Damage Taken
<Offensive Phase>
Searing Light Auto Attack S-Attack Light Element A blindingly bright blast of light. 45 Damage, Breaks Shields, Undodgable
Silver Beam Hyper Attack S-Attack Light Element A powerful beam that uses a charged up sphere of light to power it. 660 Damage, Cuts Uncuttable Auras, Unomnidodgable Ignores Armor Sphere's Strength (If charged by the effect of Radiant Crusader, can be used a second time in the same turn as the first goes off without needing Charged) *Activated! Second Silver Beam Usable!* 5 Turn Charge
Reactive Strike C-Attack Light Element An attack that reacts to the opponent's Karma.
70 120 Damage, Cuts Auras, Undodgable Karma's Karma (Attack does +50 damage to opponents of a Karma state other than neutral) *Active. Added*
Silver Beam (Second) Hyper Attack S-Attack Light Element A powerful beam that uses a charged up sphere of light to power it. 660 Damage, Cuts Uncuttable Auras, Unomnidodgable Ignores Armor Sphere's Strength (If charged by the effect of Radiant Crusader, can be used a second time in the same turn as the first goes off without needing Charged)
5 Turn Charge
<Status>
HP: 529/1485 Armor: 5 Damage Reduction: 15%, 25% Attack Slots: 3 Natural Dodge: Ready
Cooldown: None
Positive Effects: Reinforced Guard (Passive), Silver Guard (3/3), Paladin's Spirit (3/3) Negative Effects: None
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Post by Genesis on May 5, 2010 4:13:54 GMT -8
= Smoked =
Rewards:
Xion: 45/450
Vash: 50/400
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