Deleted
Deleted Member
Posts: 0
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Post by Deleted on Nov 10, 2006 21:56:19 GMT -8
Aero raises a single barrier, not enough to take on the full assault but enough to stop the energy blades. He manages to halfway stop BeastMan's first clawing and again tries to parry BeastMan's second clawing, only halfway succeeding again.
Fencer's Barrier Defense, Barrier Aero creates dark blue barrier. 300 HP barrier, 1x per battle (Used Once, 0x left)
Sword Guard Shield Type Defense Move Aero parries the attack against him. Blocks a single attack, can be used to halve the damage from 'breaks shields' and 'breaks unbreakable shields' attacks. 3 use per battle (Used Twice, 1x left)
HP: 600/1300
"You have speed... You have strength... But how much of that is your own power and how much is from an outside source? Bah... You are nothing more than a pawn for another's game... Ditch that pathetic power and fight with your own might!"
Aero straightens himself and quickly looks over the beastly navi. He was trying to find a weakness. Unable to, Aero decides to try to force the navi to show a weakpoint if possible. Aero jabs at several points in BeastMan's armor and quickly moves out of range.
Gale Jab Wind Element C-attack A quick jab, using the wind to cut through any aura used. 230 dmg, Cuts Auras
Gale Jab Wind Element C-attack A quick jab, using the wind to cut through any aura used. 230 dmg, Cuts Auras
Gale Jab Wind Element C-attack A quick jab, using the wind to cut through any aura used. 230 dmg, Cuts Auras
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Post by Vilicious on Nov 12, 2006 10:19:14 GMT -8
Toxin took the attacks full on, his body thrown back, lifeless. A moment later, however, it turned dark and rose. [glow=green,2,300]I warned... you...[/glow] His body glowed in a fiery black fire as the grass around the battle melted into various dark holes. [glow=green,2,300]This grass... is precious... but it needs to go.[/glow] He charged in and swung wildly at his foe, intending to cut him to ribbons.
Moveset: [glow=black,2,300]When HP drops to 0, your Navi returns FULLY invincible for 2 turns, and can attack one extra time while invincible.[/glow]
[glow=purple,2,300]Dark Stage Support move Dark element Karma loss: 10 All Dark/Shadow elements gain +50 DMG. All your C-Attacks turn dark. Enemy is poision for 100 DMG per turn. (Fully unavoidable) Glitch: User takes 30 DMG per attack used for the rest of the battle.[/glow]
[glow=green,2,300]Black-Venom Claws C-Attack
Toxic Dark Element Toxin's basic weapon, three claws on the back of each wrist that seeth with his namesake poison.
70 120 Damage, Does 30 damage to the opponent for the next 2 turns, Cuts Shield, Pierces auras/barriers[/glow]
[glow=green,2,300]Black-Venom Claws C-Attack
Toxic Dark Element Toxin's basic weapon, three claws on the back of each wrist that seeth with his namesake poison.
70 120 Damage, Does 30 damage to the opponent for the next 2 turns, Cuts Shield, Pierces auras/barriers[/glow]
Total Damage: 240 HP: 1/1000 HM: 1/2
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Guardian Latos
MMM Warrior
I Am The Hit That Never Comes But Is Always There
Posts: 383
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Post by Guardian Latos on Nov 12, 2006 19:43:02 GMT -8
Kotsu: ....is that all you've got?....
SE Thunder Crackle S - Attack Element: Elec Kotsu lays his left hand on the ground and sends a crackle of thunder along the ground to the enemy, holding it in place. Damage: 110 (Undodgeable) (Cuts Auras) (Paralyze)
Dark Bomb S - Attack Normal element Karma loss: - 12 450 DMG, undodgable, attacks all, breaks shields Glitch: User takes 50 unavoidable damage per turn for the rest of the battle.
Total damage: 560 Kotsu HP: 500/1400
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Post by Ecks on Nov 14, 2006 14:45:46 GMT -8
**The panels under X and his allies begin to flash and change to a bright white, bathing the group with holy light.**
Sanctuary
**X looks at the oncoming attacks and is surrounded by an aura of dark energy**
Dark Aura Defensive 375 HP, when broken aura charges forward dealing 400 DMG.
**As the attacks fail to damage X through his aura, a bolt of plasma flies out to strike Beast Man as X begins to make his move.**
Plasma Discharge Omega S-Attack Plasma Element 375 DMG Attacks automaticaly at the start of each turn. Undodgeable / Cuts Aura's
X-Buster MK17 Locked Shot Omega S-Attack Plasma Element 510 DMG Undodgeable
X-Buster MK17 Locked Shot Omega S-Attack Plasma Element 510 DMG Undodgeable
X: "Stop this Beast Man! I don't want to delete you!"
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Post by Vilicious on Nov 14, 2006 17:18:25 GMT -8
((OOC: Coupla things... 1. UBAR Cool combo from the original games just hit the stage, everybody!!! and 2. What happens to me on Holy panels? Do the benefits of Darkstage go away? ))
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Post by stefjenova on Nov 14, 2006 18:50:08 GMT -8
Sanctuary = the user takes half damage from all attacks. So the Dark Stage is in effect for your attack set only, then X's Sanctuary kicks in.
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Post by Suki on Nov 14, 2006 21:01:40 GMT -8
[glow=white,2,300]*As the battle rages on, Sonatia finally is done regathering her strength, and as an amazing darkness settles over her party memebers, an odd sparkling, purple glow begins to cover them all and they can feel their HP returning to them*
Dark Healing Support move Shadow Element Sonatia heals herself and everyone around her with shadow energy. Heal type, Recovers 300 HP to herself, and all allies on the field. X2 use per battle, can also take HP from self and heal an ally of users choise. (Does not count as a use)
Sonatia: Hope that helps you out, guys! ^__^
Dark Blade Curse Defense Blade Element Curse-type, blocks attack and counters for 125 DMG. 3x use per battle. (2 uses left)
*Without saying a word more, Sonatia begins her onslaught of the beast like navi, hoping to end this fight as soon as possible.*
Constant Shadow S-Attack Shadow element A single blast of shadow energy. 165 DMG, Cuts Auras, Undodgable, Auto-strikes at the start of every turn.
Shadow Blades S-Attack Blade element Five blades of shadow slash the enemy. 95 DMG, X5, Cuts Auras, Undodgable, Must be blocked/dodged seperately. 3 turn cooldown.
Torrent of Shadows S-Attack Shadow element A rain of shadow energy is thrown down on the enemy. 55 DMG, X20, cuts auras, breaks shields, blocked/dodged sepratly. 5 turn cooldown.
HP: 1900/1900 [/glow]
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Post by Raven8 on Nov 16, 2006 17:43:50 GMT -8
*BeastMan grins to himself as the attacks grow near.... however, something odd happens; he suddenly freezes, his eyes widened as if he'd been shot in the back. Unable to move, he simply flinches as EVERY assault explodes into his body, ripping his data apart....*
<BeastMan, DELETED>
Winnings:
All Navis: 200 EXP, 2000z.
Ricochet: Giga Attack All attacks +100 DMG, +1 attack per turn.
Zennith Defender Omega Allows Owner to Use one of their Defensive moves one extra time per battle
Sonatia: Last Stand When users HP fall below 15% Automaticaly Recover 20% of MAx HP
All others:
Undershirt Recover from a fatal hit with 1 HP
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Post by Vilicious on Nov 16, 2006 18:03:04 GMT -8
(( PWN'T! ^_^ ))
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