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Post by Wackoguy on Aug 16, 2006 16:58:33 GMT -8
Glassman walks into the battlefield,with his Candevil right next to him.
"Okay,Fernalius. Let's make this one count.",he says to his Candevil,who nods in agreement. Then,he looks straight over at Sparkman and his virus. "Nice to meet you,Sparkman. I hope this will be a good battle."
"Wra wra!" <<Same here!>>
Glassman [50 MB]
+ Strength of the Shards - Glassman's max HP goes up 200 HP
+ Mach-Glass - Glassman gains an additional use of his Speed move
+ weaknesses? Oh blah - Glassman's weaknesses multiply an attack by 1.1 instead of 1.3
+ The stronger man within - Glassman's Crystal-element attacks gain +50 dmg
+ The Light/Darkness? What is that-?! - Light/Dark attacks deal dmg multiplied by 0.5,instead of 0.7
+ Way more than a papercut - Glassman's 'cuts auras' attacks can cut uncuttable auras
- Too fast. Sorry - Glassman takes 80 dmg after using his Warp move
- Lack of Speed for battle - Glassman's Speed-elemental attacks lose 25 damage from the base amount
- Dude,you've gotta pay for that - Glassman's attacks with an added effect (besides undodgeable,breaks shields,cuts auras,etc) lose 25 dmg
- Shackles of Force - Glassman can only use two Elemental Force attacks per turn,at max
- Emulations Have Setbacks for you,dude - Glassman suffers 20 dmg for every emulation he uses in battle,50 for a Giga SE
- Seconds-? Maybe an appetizer - All of Glassman's attacks with two hits,the second dmg amount is lessened by 50 dmg
A medium-sized moon takes its place in mid-air,sending a blast toward Sparkman. Glassman then speeds toward Sparkman,slashing with his pulsating right-hand. He jumps back and slams one hand down in-front of himself,causing a tower of laser-power to attack his main target. Glassman then makes a dash straight toward Sparkman,to tackle him.
Fernalius then sends a fireball straight toward Sparkman's virus.
Moveset:
Radiating Moon Laser An orange moon appears on the battlefield,showering one enemy with a burst of laser energy. 90 dmg,autofires every turn cuts [uncuttable] auras
LaserHand Laser C-attack Glassman's right hand pulsates with a red energy and he rushes up to the foe, slashing horizontally. Cuts [uncuttable,due to card] auras 210 dmg Effect: Adds 'cuts auras' to one of Glassman's laser attacks next turn,regardless of success.
Upped Laser S-attack Laser GlassMan slams down one fist and causes a tower of laser energy to engulf the target. -undodgeable -add 'breaks shields' to one of my laser attacks next turn 200 dmg
Rocket tackle C-attack Speed Glassman thrusts himself toward his opponent at high-speeds. Undodgeable,breaks shields 175 dmg
Fernalius' moveset:
Fireball S-Attack Fire element Throw flames at the enemy! 50 DMG, burns.
Glassman: 1640/1640
Fernalius: 900/900
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Post by stefjenova on Aug 16, 2006 17:09:15 GMT -8
Sparkman raises a shield to stop the first three attacks, then a barrier forms around him to push GlassMan back from his Tackle.
Spark Shield Defense Shield to protect! Shield type, can be used 2X per battle, takes in one full turn of attacks, if used to block an elec-element attack, all attacks deal +70 DMG that turn. Unbreakable if used to block an elec-element attack.
Electro-Barrier "Barrier"-Type Defense Barrier to protect. 400 HP Allows SparkMan to deal 70 extra DMG on one attack when broken. 1x per battle
Reacting quickly, SparkMan raises his rods and calls a torrent of lightning to blast both the opposition!!
SparkMan SP [image] - SparkMan can attack one extra time per turn - When used, all attacks automaticly become cooled down. - The attack: "Static Lightning" automaticly attacks every turn while in this mode. - All elec-element attacks deal an extra 50 DMG. - "Spark Shield" gains an extra use
Static Lightning (S-Type) (Elec) (Cuts Auras) (Undodgeable) Lightning strikes the ground! Effect: - Can be used to attack up to three enemies Damage: 170 220
Spark Wave (S-Type) (Elec) (Undodgeable) (Attacks All) (Breaks Shields) (Blinds) Spark snakes across the ground! Effect: - Attacks x2 (blocked/dodged sepratly) if enemy used a (C-Type) last turn Damage: 170 220 Recharge: 1, 2 if enemy used a (C-Type) attack last turn
Static-E (S-Type) (Elec) (Paralyze) (Blinds) (Undodgeable) (Breaks Shields) (Attacks All) Electric flash freezes time! Damage: 20 70 Recharge: 3
Static Lightning (S-Type) (Elec) (Cuts Auras) (Undodgeable) Lightning strikes the ground! Effect: - Can be used to attack up to three enemies Damage: 170 220
Static Lightning (S-Type) (Elec) (Cuts Auras) (Undodgeable) Lightning strikes the ground! Effect: - Can be used to attack up to three enemies Damage: 170 220
Status: HP: 1600/1600 (Barrier 225)[/i][/color]
Growling in fury, the little Billy virus calls a Thunderbolt to Fernalius!
Thunderbolt (S-Type) (Elec) Powerful lightning! Damage: 170
Status: HP: 500/600 (Burned)[/i][/color]
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Post by Wackoguy on Aug 17, 2006 10:19:15 GMT -8
Glassman flickers and he teleports away from all of the attacks aimed at him. Fernalius is hit by all of the attacks that managed to target him,but his special program activates..two do,in fact.
Glassman looks at his paralyzed virus,then returns his attention to both of opponents.
"Wow,that was fast...",Glassman muttered.
His orange moon performed its usual action,then Glassman drew forth an object with several sides. Throwing his right-hand forward,he sent the formation spinning toward Sparkman.Glassman proceeded to jump backwards,stopping in mid-air. He released a large burst of laser energy,which rained down toward Sparkman & his virus. Layers of fire rested on Glassman and he sent it flying in all directions.
Moveset:
Glassman -
Warp Speed maneuver dodge any and all attacks for 1 turn,even undodgeables may be used once [twice due to card] per battle
(takes 80 dmg)
1560/1640
Radiating Moon Laser An orange moon appears on the battlefield,showering one enemy with a burst of laser energy. 90 dmg,autofires every turn cuts [uncuttable] auras (at Billy)
Cross-Thrust S-attack Laser Glassman holds both hands together and sends a 5-sided shot at the enemy. 40 dmg,hits 5 times Undodgeable,[cuts (uncuttable) auras,due to Laserhand],[breaks shields,due to Upped Laser], 2 turn cooldown, must be dodged/blocked seperately. (at Sparkman)
Light Amped Shot: Excess Radiation S-atk Laser Breaks shields,hits all GlassMan jumps into the air and fires off a huge blast of laser-power. 215 dmg 2-turn cooldown
Inferno Blast 195 dmg, add 30 if lava panels in-play Fire Hits all S-type
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Fernalius' moveset:
HP: 1/900 (Undershirt.VIR activated) (paralyzed,blinded)
AutoRecover Virus recovers 100 HP per turn.
Candel Support move Healing candel! Heals 200 HP per turn, effects both Navi, and virus. (Effects end when Candevil is deleted)
Glassman's HP: 1640/1640 Fernalius' HP: 301/900 (paralyzed,blind)
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Post by stefjenova on Aug 19, 2006 20:02:32 GMT -8
Teleport "Dodge"-Type Speed Dodge enemy attack. 3x per battle. (2 left) (LAS:ER)
<<BARRIER DESTROYED>>
"Grah... That stings..."
Static Lightning (S-Type) (Elec) (Cuts Auras) (Undodgeable) Lightning strikes the ground! Effect: - Can be used to attack up to three enemies Damage: 170 220
Static Lightning (S-Type) (Elec) (Cuts Auras) (Undodgeable) Lightning strikes the ground! Effect: - Can be used to attack up to three enemies Damage: 170 220
Static Lightning (S-Type) (Elec) (Cuts Auras) (Undodgeable) Lightning strikes the ground! Effect: - Can be used to attack up to three enemies Damage: 170 220
Static Lightning (S-Type) (Elec) (Cuts Auras) (Undodgeable) Lightning strikes the ground! Effect: - Can be used to attack up to three enemies Damage: 170 220
Static Lightning (S-Type) (Elec) (Cuts Auras) (Undodgeable) Lightning strikes the ground! Effect: - Can be used to attack up to three enemies Damage: 170 220 +70 Barrier Destruction = 290
SparkMan.EXE: Status: HP: 1400/1600[/i][/color]
Voltage.VIR: Status: KO[/i][/color]
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Post by Wackoguy on Aug 20, 2006 15:12:10 GMT -8
Glassman takes all of the attacks,as does his virus,with the latter being crushed by all the attacks.
"I'm gonna feel that for a while....",Glassman spoke,as the projectile moved into position yet again.
Vines arose from in front of Glassman and they both lashed out at Sparkman,who from Glassman's perspective was charged up with many volts of power.Glassman then sent a rocket toward Sparkman,following that up by dropping a wall toward his electric opponent.
Glassman - Moveset:
HP: 870/1640
Radiating Moon Laser An orange moon appears on the battlefield,showering one enemy with a burst of laser energy. 90 dmg,autofires every turn cuts [uncuttable] auras
Vine Strike 82.5 dmg (then 32.5), 2 hits Wood Cuts auras,must be dodged/blocked separately -enemies' Elec attacks lose 10 attack-power next turn C-attack
Crystal-rocket S-attack Crystal GlassMan fires a seeking-missile from a vortex.
Effect: - if somehow dodged,it auto-fires next turn. 225 dmg Undodgeable
Jeweled Deathwall C-atk Crystal Unblockable A huge spiked wall falls down on the enemy,made entirely from crystals. 260 dmg
HP: 870/1640 ----------
Fernalius - Moveset:
HP: 0/900 ------------- Glassman's HP: 870/1640
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Post by stefjenova on Aug 20, 2006 15:25:40 GMT -8
Sparkman raises his arms as they project a sturdy shield in front of him, taking all attacks but the last which he dives away from, pushing himself to his feet.
Defensive Moveset:
Spark Shield Defense Shield to protect! Shield type, can be used 2X per battle, takes in one full turn of attacks, if used to block an elec-element attack, all attacks deal +70 DMG that turn. Unbreakable if used to block an elec-element attack. (1 left from HM effect) (All but Jeweled Deathwall)
Nat Dodge Jeweled Deathwall
Sparkman clashes his rods and sends a torrent of lightning after Glassman!
Static Lightning (S-Type) (Elec) (Cuts Auras) (Undodgeable) Lightning strikes the ground! Effect: - Can be used to attack up to three enemies Damage: 170 220
Thunder Orb (S-Type) (Elec) (Cuts Auras) (Breaks Shields) (Paralyzes) Thunder ball slowly moves in to paralyze! Effect: - If dodged one turn, automatacly trys to attack again next turn. Damage: 70 120
Hyper Bolt (S-Type) (Elec) (Cuts Auras) (Breaks Shields) Release energy one turn, and lightning strikes. Effect: - Used one turn, automatically attacks for the next three turns. Damage: 200 250
Shadow Reflect (C-Type) (Normal) (Attacks All) Flash of light creates a shadow of enemy to attatck! Effect: - Emulates one enemy (C-Type) attack, making it (Normal)-elemental Damage: ??? Recharge: 3
Attack Emulated: Jeweled Deathwall C-atk
Crystal (Normal) Unblockable A huge spiked wall falls down on the enemy,made entirely from crystals. 260 dmg
Status: HP: 1400/1600[/i][/color]
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Post by Wackoguy on Aug 20, 2006 15:55:57 GMT -8
Glassman stops the first with a shield,sending a shockwave back at Sparkman. He blasts away from Thunder Orb and shoots Sparkman with his buster,once. Glassman leaps to the side of Hyper Bolt,countering the last attack.
"Heh heh heh. Not bad,my opponent.Good style too."
Glassman is surrounded by a flurry of shards,absorbing them into his system,as well as allowing them to give him additional power.
The medium-sized moon fires down at Sparkman,then Glassman's buster fires by itself. He
Moveset:
metGuard Defense Block one attack and counter with a shockwave,dealing 1/4 of that blocked atk (55 counter dmg)
Trigger shot Counter defense omnidodge an entire attack,regardless of multi-hitting or undodgeable,and counter for 100 dmg 3 uses per battle (used once for Thunder Orb)
Nat. dodge - Hyper Bolt
Trigger shot Counter defense omnidodge an entire attack,regardless of multi-hitting or undodgeable,and counter for 100 dmg 3 uses per battle (used again for shadow Reflect / Jeweled Deathwall)
Turbo Shard Warrior
+35% HP Even If Past Max. +1 attack slot -ShardCannon autofires once for two select turns -absorb Crystal attacks,making them heal him -All Attacks gain +25 DMG
Lasts three turns
HP: 1444/1640
Radiating Moon Laser An orange moon appears on the battlefield,showering one enemy with a burst of laser energy.
90 115 dmg,autofires every turn cuts [uncuttable] auras
(auto) Shardcannon S-attack Crystal summons a white buster and blasts the enemy
260 285 dmg
Vine Strike
82.5 95 dmg (then 32.5 45 dmg), 2 hits Wood Cuts auras,must be dodged/blocked separately -enemies' Elec attacks lose 10 attack-power next turn C-attack
Vine Strike
82.5 95 dmg (then 32.5 45 dmg), 2 hits Wood Cuts auras,must be dodged/blocked separately -enemies' Elec attacks lose 10 attack-power next turn C-attack
Iris-shot S-attack Laser GlassMan summons a red-eye from thin-air,which fires off a laser. Blinds,unblockable
190 215 dmg
Crystalline fangs C-attack crystal Fangs made from crystals appear and snap on to the enemy's neck. Unblockable Effect: -enemy has -1 attack for their next 2 turns
185 210 dmg, 3 turn cooldown.
HP: 1444/1640
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Post by stefjenova on Aug 20, 2006 16:04:53 GMT -8
SparkMan takes the counters but raises his shield again to deflect the next six hits, teleporting rapidly away from the last two attacks.
Spark Shield Defense Shield to protect! Shield type, can be used 2X per battle, takes in one full turn of attacks, if used to block an elec-element attack, all attacks deal +70 DMG that turn. Unbreakable if used to block an elec-element attack. (LAST USE)
Teleport "Dodge"-Type Speed Dodge enemy attack. 3x per battle. (LAST USE)
Hyper Bolt (S-Type) (Elec) (Cuts Auras) (Breaks Shields) Release energy one turn, and lightning strikes. Effect: - Used one turn, automatically attacks for the next three turns. Damage: 200 250
Thunder Orb (S-Type) (Elec) (Cuts Auras) (Breaks Shields) (Paralyzes) Thunder ball slowly moves in to paralyze! Effect: - If dodged one turn, automatacly trys to attack again next turn. Damage: 70 120
Spark Wave (S-Type) (Elec) (Undodgeable) (Attacks All) (Breaks Shields) (Blinds) Spark snakes across the ground! Effect: - Attacks x2 (blocked/dodged sepratly) if enemy used a (C-Type) last turn Damage: 170 Recharge: 1, 2 if enemy used a (C-Type) attack last turn
Strike (S-Type) (Elec) (Breaks Shields) (Undodgeable) Lightning attacks in a line. Damage: 220 270
Strike (S-Type) (Elec) (Breaks Shields) (Undodgeable) Lightning attacks in a line. Damage: 220 270
Status: HP: 1145/1600 (Hyper 0 - COOLDOWN)[/i][/color]
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Post by Wackoguy on Aug 20, 2006 16:22:28 GMT -8
Glassman teleports away from all of the attacks,landing behind Sparkman.
"Okay then. This is it. My final chance...",Glassman says.
The same odd-colored moon blasts Sparkman,then Glassman fires his buster. Glassman next slashes with his blade,dashes at sparkman to jab him,fires a beam shaped like himself at Sparkman,then jumps high into the air,barreling down toward Sparkman.
Moveset:
Warp Speed maneuver dodge any and all attacks for 1 turn,even undodgeables may be used once [twice,due to card] per battle (used once)
(suffers 80 dmg)
Radiating Moon Laser An orange moon appears on the battlefield,showering one enemy with a burst of laser energy.
90 115 dmg,autofires every turn cuts [uncuttable] auras
(auto) Shardcannon S-attack Crystal summons a white buster and blasts the enemy
260 285 dmg
Sharded blade C-attack Crystal Effect: can damage enemies which normally are only hurt by the Blade element. Shards of glass attach onto GlassMan's arm in the form of a blade. He then slashes the enemy once.
260 285 dmg, cuts auras
Speeding jab C-atk Crystal Glassman dashes at the enemy,equips his blade,and jabs at the enemy.
260 285 dmg cuts auras -damages Blade-only vulnerable enemies as well
BodyBeam S-attack Laser Glassman flares up with Laser energy and he fires a beam straight toward his enemy,shaped like himself.
200 225 dmg undodgeable
(Hyper Attack) Crystal Comet C-attack Crystal (unblockable) GlassMan floats into the air and shoots down,with a crystallized comet around him, to smash into the enemy.
425 450 dmg -if dodged,a 275 300 dmg Shockwave attacks the target again next turn.
HP: 1364/1640
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Post by stefjenova on Aug 20, 2006 16:29:11 GMT -8
Hyper Bolt (S-Type) (Elec) (Cuts Auras) (Breaks Shields) Release energy one turn, and lightning strikes. Effect: - Used one turn, automatically attacks for the next three turns. Damage: 200
Thunder Orb (S-Type) (Elec) (Cuts Auras) (Breaks Shields) (Paralyzes) Thunder ball slowly moves in to paralyze! Effect: - If dodged one turn, automatacly trys to attack again next turn. Damage: 70
Shield Shock (S-Type) (Elec) (Breaks Shields) A bolt of lightning that electrocutes defenses! Effect: - If this connects, the enemy can not use "Shield" or "Unbreakable Shield" type Defenses this turn Damage: 220 Cooldown: 1
Overload (S-Type) (Elec) Lightning strikes the ground with explosive force! 420 DMG Recharge: 4
Static-E (S-Type) (Elec) (Paralyze) (Blinds) (Undodgeable) (Breaks Shields) (Attacks All) Electric flash freezes time! Damage: 20 Recharge: 3
Status: HP: 1/1600 (UNDERSHIRT ACTIVATED)[/i][/color]
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Post by Wackoguy on Aug 20, 2006 16:48:42 GMT -8
Glassman takes Hyper Bolt,counters Thunder Orb,takes Shield shock and Overload,then throws up his aura to stop Static-E.
"Okay...this is my final chance-!",Glassman says,preparing to finish this.
His orange moon fires a rain of lasers down toward Sparkman's location while Glassman rushes toward Sparkman to tackle him. Bouncing back,Glassman causes shards to encircle him,firing off two waves at Sparkman.After he lands,he summons a rocket,which speeds toward Sparkman.
Moveset:
Trigger shot Counter defense omnidodge an entire attack,regardless of multi-hitting or undodgeable,and counter for 100 dmg 3 uses per battle (used once more,final use, used for thunder Orb)
HP: 776/1640
Mirror Aura Defense move gain a 225 HP aura once per battle (used for last attack)
Radiating Moon Laser An orange moon appears on the battlefield,showering one enemy with a burst of laser energy.
90 115 dmg,autofires every turn cuts auras
Rocket tackle C-attack Speed Glassman thrusts himself toward his opponent at high-speeds. Undodgeable,breaks shields
175 200 dmg
Crystallic Mind Crystal S-atk Glassman uses his digital brain-waves to send an abundance of shards forth,attempting to pierce the enemy's very core.
225 250 dmg -if blocked,half of the attack power hits the enemy
Crystallic Mind Crystal S-atk Glassman uses his digital brain-waves to send an abundance of shards forth,attempting to pierce the enemy's very core.
225 250 dmg -if blocked,half of the attack power hits the enemy
Crystal-rocket S-attack Crystal GlassMan fires a seeking-missile from a vortex.
Effect: - if somehow dodged,it auto-fires next turn.
225 250 dmg Undodgeable
HP: 776/1640 (Aura 200)
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Post by stefjenova on Aug 20, 2006 17:03:22 GMT -8
Sparkman takes the attacks and falls to a knee, propping himself up by sticking a sparkrod in the ground.
"Grah... Next time..."
Status: KO[/i][/color]
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Post by Wackoguy on Aug 20, 2006 17:08:14 GMT -8
Glassman lands on the panels of the area and his Hyper Mode disperses into energy,retreating into Glassman's emblem.
"Yes,next time.I enjoyed this battle,by the way. But for now...take care.",Glassman answered,as he walked off,leaving the area.
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