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Post by Prof. Thomas Light III on May 25, 2006 18:59:10 GMT -8
Impulse Issues a challenge for the toughest navis to face him in battle, his sights are set first on the one called X.
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Post by Ecks on May 26, 2006 10:10:51 GMT -8
Neutral Armor
By mixing and matching different armor parts, X is able to change his armor to suit his EVERY need.
Only one part from each group may be used (Some parts have multiple groups)
Each 5 points = -1 turn to hyper Max Turns = 7 +2 Attacks (10 Points)
Plasma Discharge S-Attack Plasma Element 180(320 after card) DMG Attacks automaticaly at the start of each turn. Undodgeable / Cuts Aura's
X Punch Omega C-Attack Light element 315 DMG Unblockable +60 to final ammount
X Double Punch Combo Omega C-Attack Light element 163 DMG X2 Separate Hits Cuts Aura's/Undodgable 2 turn Cool Down +60 to final ammount
X Triple Punch Combo Omega C-Attack Light Element 125 DMG X3 Separate Hits Cuts Aura's/Undodgable 3 turn cool down +60 to final ammount
X Punch Four Hit Combo Omega C-Attack Light Element 110 DMG X4 Separate Hits Cuts Aura's/Undodgable 5 Turn Cool down +60 to final ammount
X Punch Ultimate Combo Omega C-Attack Light Element 105 DMG X5 Separate Hits Cuts Aura's/Undodgable 6 Turn Cool down +60 to final ammount
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Post by Prof. Thomas Light III on May 26, 2006 13:41:36 GMT -8
Impulse is sent flying after the intense barrage of hits, only to stand and launch his reply. "I may not win, But I won't run either." Impulse springs forward launching a barrage of punches, each faster than the last.
Move set:
all hits land.
Undershirt activates
Mach 1 Elem: speed C-attk 150 Dmg Breaks shields
Mach 2 Elem: speed C-attk 150 Dmg Breaks shields (+ 50 dmg If mach 1 connects)
Mach 3 Elem: speed C-attk 150 Dmg Breaks shields (+ 50 dmg if mach 1 connects) (+100 If Mach 1&2 connect) 2 turn cooldown if mach 1&2 connect
Total Maximum Dmg 600 Total Minimum Dmg 300
Break down: 600 dmg (if Mach 1 ,2,&3 connect) 350 dmg (If mach 1&2 or 1&3 connect) 300 dmg (If only mach 2&3 connect)
Impulse HP 1/1100
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Post by Ecks on Aug 18, 2006 19:28:38 GMT -8
**X sits down and takes everything**
1600/2200
X: "You're gonna need to do better than that."
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Post by Prof. Thomas Light III on Aug 18, 2006 19:40:22 GMT -8
"Fine, How about this!" Impulse launches two punches one faster then the last, then backflips and calls a giant meteor to crush X.
Move set:
Mach 1 Elem: speed C-attk 150 Dmg Breaks shields
Mach 2 Elem: speed C-attk 150 Dmg Breaks shields (+ 50 dmg If mach 1 connects)
Aurora Meteor S-Attack Light element Comet of pure light creates an energy shock wave. 450 DMG, undodgable, attacks all, breaks shields.
total DMg 800
Impulse HP at end of turn 1/1100
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Post by Ecks on Aug 18, 2006 19:44:44 GMT -8
**X again takes everything...**
800/2200
X: "The end of this is coming."
**X begins to glow white as he shifts out of his Neutral Armor and into his Ultimate armor... all the while charging an attack**
Ultimate Armor
X recovers his true power, lost decades ago...
-X gains the "Pure Light" element -X's speed rises, allowing for +1 attack per turn -X gains the "Ultimate Buster" program, meaning his buster looses it's cool down and he no longer has to charge it for full power! (Can only fire charged shot once per turn) -X can dodge twice per turn while in this form -X gains the power needed to use "Giga Strike" while in this form!
-Lasts 2 turns.
**Charge**
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Post by Prof. Thomas Light III on Aug 18, 2006 19:59:54 GMT -8
"Well no sense in giving up now." Impulse launches a super fast kick followed by two successive punches each increasing in speed.
Move set:
Mach Kick Elem: Speed C-attk 150 Dmg Undodgeable
Mach 1 Elem: speed C-attk 150 Dmg Breaks shields
Mach 2 Elem: speed C-attk 150 Dmg Breaks shields (+ 50 dmg If mach 1 connects)
total max dmg 500\ - 350 if mach kick is avoided total min dmg 300/
Impulse HP at end of turn 1/1100
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Post by Ecks on Aug 18, 2006 20:08:46 GMT -8
**X ignores the damage as he locks Impulse in a cross-hair**
300/2200
I. Tracer Aiming Speed Move X sends out a small cross-hair that locks in on an opponent, making all of his attacks that turn COMPLETELY undodgeable. 3x use
**The panels under X then change as he fires off a barrage of blasts and explosions**
Sanctuary (Holy panels)
Giga Strike S-Attack Pure Light element With the energy in his cannons focused on the enemy, X releases a powerful barrage of pure energy! 1 turn charge, 1005 DMG, attacks all, breaks shields, fully undodgable, can only be used while "Ultimate Armor" is active.
**X then fires off a blast of light that seems to draw energy from the panels around him.**
Holy Dream S-Attack Special Emulation Light element Attack of purest light! 600 DMG, undodgable, 800 if Holy Panels are in play, can only be used by light-elementals.
**X then points both of his cannons at Impulse as they glow black**
X: "I gave you the chance to walk away... now perish"
**X fires off a blast of darkness from each cannon**
Dark Cannon Normal element S-Attack Karma loss: 10 Deals damage equal to HP lost, up to 600 DMG. Glitch: User becomes unable to use standard class chips for the rest of the battle. Used 2x
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Post by Prof. Thomas Light III on Aug 18, 2006 20:18:56 GMT -8
well that's it Impulse is a greasy data smear on the panels now.
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