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Post by Gaia on Oct 21, 2019 5:33:20 GMT -8
StrifeMan.EXE
Popping a 2x Zenny token for all participants!
1-100
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Post by xoDeathy on Oct 21, 2019 12:30:42 GMT -8
(Thanks for the mons)
|Defense Phase|
Altair has Initiative
|Recuperation Phase|
<Hyper Engaged, +3 to Third Movement, +1 to First Movement>
/Queen of Calamity\ "Insufferable vermin." -+4 Skill Uses, applied as desired- -Lasts for 1 turn-
-<Holopsicon>- Advanced Skill Queen of Calamity may be self-proclaimed, but look at all who fear both the Holopsicon and I. -[-] Altair cannot naturally attack, but may still use chips -[+] Altair may use her Attack Slots to summon a Saber. * Sabers are Objects with 180 HP and 1 Attack Slot * Charged Attacks from Sabers deal their full damage (including Optional Charge) * Non-Charged Attacks from Sabers only deal 50% Damage and all damage-related effects associated with them are halved * Sabers otherwise behave as Clones with access to all of Altair's Attacks -[+] Once per turn, if more than 5 Sabers would be destroyed by a single attack, 5 Sabers will survive that attack with 1 HP (persists against 'Destroys Objects' || fails against 'Cuts Undershirt' and 'Execute') -Passive-
[-1 CD to Fiddle! (0 CD, another at 0 CD for one turn)]
<Aqua Star of Peace> A shining star forged of aquamarine, sparkles with an otherworldly power ° Each "Setup/Support" phase, user applies -1 CD to an attack.
[See attack section]
-<The Second Movement of Cosmos: Scale of Fate>- Advanced Each turn, Altair rewrites her coding to excel her ultimate move. -For each Attack Slot sacrificed by Altair or her Sabers, one Attack gains -1 CD for one use, to a cap of -4 CD distributed per turn- -Passive- [Altair regens 115 HP] Altair's HP: 1800/1800 Saber 1: 180/180 Saber 2: 180/180 Saber 3: 180/180
Saber 4: 180/180 Saber 5: 180/180
Armor: 0
Field: Normal Nat. 1 CD:// Ready Status(es):
|Unleash Phase| 5 Attack Slots
Altair:| Summons 5 Sabers
S1: Charging Galop (1)
S2: <Fiddle> S-Range, Shadow Altair plays a chord on her old warfare machine gun, causing Sabers to fly from beneath an enemy to weaken them. 9% Current HP Damage Breaks Shields, Cuts Auras -Deals Damage based on targets Current HP- 0 CD
S3: <Fiddle> S-Range, Shadow Altair plays a chord on her old warfare machine gun, causing Sabers to fly from beneath an enemy to weaken them. 9% Current HP Damage Breaks Shields, Cuts Auras -Deals Damage based on targets Current HP- 0 CD
S4: [Accelerates Fiddle's CD!]
S5: <Fiddle> S-Range, Shadow Altair plays a chord on her old warfare machine gun, causing Sabers to fly from beneath an enemy to weaken them. 9% Current HP Damage Breaks Shields, Cuts Auras -Deals Damage based on targets Current HP- 0 CD
|Summary Phase|
27% Current HP Damage @ Strife
Altair's HP: 1800/1800 Field: Normal B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga] Cooldowns:
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Post by Gaia on Nov 3, 2019 15:30:12 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=1900/1900]
StrifeMan cannot reduce incoming damage!
[Twist of Fate] [A-Tier, Dodge] The void pulls back his current skin to reveal an ethereal form beneath, StrifeMan's inner shade passing through all assaults and wisking quickly across the battlefield to strike back. - StrifeMan Dodges 3 Attacks. -- StrifeMan freely activates a Special Property on a successful Dodge. -- [Active, 7/8 Uses] --- (Skillful, +1 Attack, Skill Addition, Shadow Cross, +1 Scepter)
[Fiddle] - All three avoided!
[Reflect] - Counters for 315 Unavoidable Damage! Passive Program When successfully avoiding an attack of S-Range, User counters for 105 unavoidable damage. This can occur up to 4 times per turn.
[StrifeMan HP=1900/1900]
Support Phase
[StrifeMan HP=1900/1900]
[Reject Death] Hyper Mode His control of calamity and misfortune is so absolute that, when death comes knocking on his door, he simply turns it away. ° StrifeMan gains +4 Uses to 1 skill. ° Lasts 1 turn.
[Fate Renewal] - Gains +4 Uses! Signature Skill, useable 2/Turn, once with 3-CD.
[Bountiful Fate] [A-Tier, Skill Multiplier] StrifeMan's control allows him to benefit more plentifully from his few fortunate moments. - StrifeMan doubles the effect of 1 skill for 1 use. -- [Active, 4/6 Uses] -- [Skillful, Skill Addition, Shadow Cross)
[Fate Renewal] [A-Tier, Skill+] StrifeMan's control allows him to reset the clock, gaining abilities and power that he was previously too exhausted to use. - StrifeMan grants 1 Skill +1 Skill Use, upon activation. -- [Active, 9/9 Uses] --- (Skillful, Skill Addition, Shadow Cross, +3 Scepter) ---- [Signature Move - 1/Turn, Once w/ 2-CD]
[Fate Renewal grants +2 uses to a skill of choice! +2 uses to Fate Renewal! Usable 2/Turn, Once with 1-CD! Done once more, granting it Usable 3/Turn, Once with 4-CD! Done one more time, granting it Usable 3/Turn, Once with 3-CD, and granting +1 Skill use to Stolen Opportunities!]
[Bountiful Fate] [A-Tier, Skill Multiplier] StrifeMan's control allows him to benefit more plentifully from his few fortunate moments. - StrifeMan doubles the effect of 1 skill for 1 use. -- [Active, 1/6 Uses] -- [Skillful, Skill Addition, Shadow Cross)
[StrifeMan expends 3 skill uses to gain +12 Attack Slots!] [Stolen Opportunity] [A-Tier, AS+/Aiming] StrifeMan weaves across the battlefield in a dervish dance of insanity and decrepid terror, stealing from his opponent their own chance at attack. - StrifeMan gains +1 Attack Slot for 2 turns. -- StrifeMan gains an additional Attack Slot if he has avoided an attack this turn. This can only activate once per turn per attack avoided. -- These attack slots are considered aimed. ---- [Active, 5/7 Uses] ----- (Skillful, Skill Addition, +1 Attack, Shadow Cross)
[Samhain's Talisman] Dark Dimension Colony Governor Was instrumental in the invasion of Creamland by the Dark Dimension. ° DMG+30 ° HP+300 ° +1 Element Level ° +1 attack on the user’s starting turn ° Once per battle the user is allowed to change all attacks in a turn to “Pure Dark”, gaining +1 attack slot for the turn and causing them to deal +20% damage to the final total.
[StrifeMan HP=1900/1900]
Offense Phase 18 AS
1. [Calamity] Ultimate Dark | Shot StrifeMan's ability to make calamity strike is without question, and sudden, without chance of getting away. Such is the way of the fates. - 170 Unavoidable Damage. -- Hits All.
2. [Flay] Ultimate Dark | Combat The claws of his inner beast sprout forth, ready to rend his foes. - 370 Damage [70%] -- Breaks Shields, Undodgeable --- Hits 2 Additional targets
3. [Phantasm's Grasp] Ultimate Dark | Combat A spectral claw of his inner shade reaches out, grasping at his foes' soul with cold fingers. - 470 Damage [90%] -- Cuts Auras, Undodgeable
4. [Prison's Shade] Ultimate Dark | Shot The shadow of his heart's inner prison casts itself upon his foes, assailing them with his inner pain for but a moment. - 480 Damage [70%] -- Undodgeable, Breaks Shields --- If Hits: -10 Armor for 1 Turn, gains +90 Damage if StrifeMan expended a skill use this turn. ---- 1-CD
5. [Temptation's Spade] Ultimate Dark | Shot x13 The spaded tail of his inner demon flails out, striking down and gouging his woes into others. - 470 Damage [90%] -- Breaks Shields, Cuts Auras
18. [Torturous Ruination] - [1/5 Charges]
Summary Phase
7,430 Damage @ Altair
[StrifeMan HP=1900/1900]
[Status] - Fine! [Stage] - Null! [Cooldown] - - [Prison's Shade] - [0/1]
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Post by xoDeathy on Nov 4, 2019 9:24:58 GMT -8
|Defense Phase|
Altair takes 315 Unavoidable Damage
Altair and her Sabers take 170 Unavoidable Damage
[Support Typing: Using 2 uses to make it uncuttable. Turn 1/2]
[Altair exudes a brilliant uncuttable barrier] -<The First Movement of Cosmos: Unparalleled Creation>- A-Tier Altair's hidden power exudes into a brilliant defense. -Upon use, Altair creates a 0 HP Creation Barrier that Endures 1 Attack- -Any effects that would grant HP to Altair may instead grant Endures to the Creation Barrier at a rate of 75 HP for 1 Endure. Leftover HP is not carried over into other instances of gaining Endures- -1 Use, +1 Saph Cross, +1 Hyper-1 left
[+15 Endures to Creation Barrier] -<The Third Movement of Cosmos: Representation Exposition>- A-Tier Altair rewrites the Damage she received in the past, restoring her health. -Upon use, Altair restores 410 HP- -2 uses, +1 Saph Cross, +3 Hyper- 3 left
Creation Barrier eats Flay
[Altair's Sabers circle to guard Phantasm's]
-<Deceitful Shield of Sabers>- C-Tier "You're insane enough to try and strike through my Sabers with such weak attacks?" -Upon use, Altair blocks 1 Attack- -5 Uses, +1 Saph Cross-5 left
Creation Barrier eats Prison's Shade
[Burst activates twice to dodge two Temptation's] <Burst> Activated Program Upon activation of this program, user naturally dodges one attack. ⦗Uses per battle: 2⦘0 left
Creation Barrier eats 11 Temptation's
[Uncuttable Creation Barrier Endures: 3]
|Recuperation Phase|
[-1 CD to Etude! (0 CD, another at 0 CD)]
<Aqua Star of Peace> A shining star forged of aquamarine, sparkles with an otherworldly power ° Each "Setup/Support" phase, user applies -1 CD to an attack.
[See attack section]
-<The Second Movement of Cosmos: Scale of Fate>- Advanced Each turn, Altair rewrites her coding to excel her ultimate move. -For each Attack Slot sacrificed by Altair or her Sabers, one Attack gains -1 CD for one use, to a cap of -4 CD distributed per turn- -Passive- [Altair regens 115 HP, converted to 1 Endure]
[Uncuttable Creation Barrier Endures: 4]
Altair's HP: 1315/1800 Saber 1: 10 Saber 2: 10 Saber 3: 10
Saber 4: 10 Saber 5: 10 Saber 6: 180
Saber 7: 180
Saber 8: 180
Saber 9: 180
Saber 10: 180
Armor: 0
Field: Normal Nat. 1 CD:// Ready Status(es):
|Unleash Phase| 5 Attack Slots
Altair:| Summons 5 Sabers
S1: <Etude> C-Range, Shadow Altair fires a single, hefty blast from her old warfare machine gun. 4.5% Max HP Damage Breaks Shields, Cuts Auras -Deals Damage based on targets Max HP- 0 CD
S2: <Etude> C-Range, Shadow Altair fires a single, hefty blast from her old warfare machine gun. 4.5% Max HP Damage Breaks Shields, Cuts Auras -Deals Damage based on targets Max HP- 0 CD
S3: Accelerates Etude's CD!
S4: Accelerates Etude's CD!
S5: <Etude> C-Range, Shadow Altair fires a single, hefty blast from her old warfare machine gun. 4.5% Max HP Damage Breaks Shields, Cuts Auras -Deals Damage based on targets Max HP- 0 CD
S6: <Etude> C-Range, Shadow Altair fires a single, hefty blast from her old warfare machine gun. 4.5% Max HP Damage Breaks Shields, Cuts Auras -Deals Damage based on targets Max HP- 0 CD
S7: Accelerates Etude's CD!
S8: Accelerates Etude's CD!
S9: <Etude> C-Range, Shadow Altair fires a single, hefty blast from her old warfare machine gun. 4.5% Max HP Damage Breaks Shields, Cuts Auras -Deals Damage based on targets Max HP- 0 CD
S10: <Etude> C-Range, Shadow Altair fires a single, hefty blast from her old warfare machine gun. 4.5% Max HP Damage Breaks Shields, Cuts Auras -Deals Damage based on targets Max HP- 0 CD
|Summary Phase|
27% Max HP Damage @ Strife
Altair's HP: 1315/1800 Field: Normal B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga] Cooldowns:
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Post by Gaia on Nov 4, 2019 10:51:38 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=1900/1900]
StrifeMan cannot reduce incoming damage!
[Twist of Fate] [A-Tier, Dodge] The void pulls back his current skin to reveal an ethereal form beneath, StrifeMan's inner shade passing through all assaults and wisking quickly across the battlefield to strike back. - StrifeMan Dodges 3 Attacks. -- StrifeMan freely activates a Special Property on a successful Dodge. -- [Active, 5/8 Uses] --- (Skillful, +1 Attack, Skill Addition, Shadow Cross, +1 Scepter)
[Etude] - All six avoided!
[⇪ Counter Strike DX] Mega Program. Additionally, User's Counters do not have a limited number of procs per turn.
[Suffering's Weighted Shadow] [C-Tier, Counter] - Counters for 660 Unavoidable Damage! StrifeMan's shadow carries within it the weight of the darkness in his soul, and crushes those that find themselves within it. - When successfully avoiding a C-Range Attack, StrifeMan counters for [5 + (5 * V) + 50] 110 Damage. -- [Passive]
[StrifeMan HP=1900/1900]
Support Phase
[StrifeMan HP=1900/1900]
[Bountiful Fate] [A-Tier, Skill Multiplier] StrifeMan's control allows him to benefit more plentifully from his few fortunate moments. - StrifeMan doubles the effect of 1 skill for 1 use. -- [Active, 0/6 Uses] -- [Skillful, Skill Addition, Shadow Cross)
[Fate Renewal] [A-Tier, Skill+] StrifeMan's control allows him to reset the clock, gaining abilities and power that he was previously too exhausted to use. - StrifeMan grants 1 Skill +1 Skill Use, upon activation. -- [Active, 9/9 Uses] --- (Skillful, Skill Addition, Shadow Cross, +3 Scepter) ---- [Signature Move - 3/Turn, Once w/ 3-CD]
[StrifeMan grants +1 Skill use to Fate Renewal, +1 Skill use to Bountiful Fate. Fate Renewal has 3/Turn, Once w/2-CD. Done two more times, granting Fate Renewal 4/Turn. Final use of Fate Renewal grants 1 skill uses to Bountiful Fate, +1 skill use to self, granting 4/Turn, once w/4-CD. Using once w/ 4-CD to grant +1 skill use to Bountiful Fate, +1 Skill use to Stolen Opportunity.]
[StrifeMan expends 6 skill uses to gain +12 Attack Slots!] [Stolen Opportunity] [A-Tier, AS+/Aiming] StrifeMan weaves across the battlefield in a dervish dance of insanity and decrepid terror, stealing from his opponent their own chance at attack. - StrifeMan gains +1 Attack Slot for 2 turns. -- StrifeMan gains an additional Attack Slot if he has avoided an attack this turn. This can only activate once per turn per attack avoided. -- These attack slots are considered aimed. ---- [Active, 0/7 Uses] ----- (Skillful, Skill Addition, +1 Attack, Shadow Cross)
[StrifeMan HP=1900/1900]
Offense Phase 16 AS
[Torturous Ruination] - [2/5 Charges] [Inescapable Grimm] - [2/5 Charges] [Damning Blast] - [2/5 Charges]
1. [Flay] Blade | Combat The claws of his inner beast sprout forth, ready to rend his foes. - 305 Damage [70%] -- Breaks Shields, Undodgeable --- Hits 2 Additional targets
2. [Phantasm's Grasp] Blade | Combat A spectral claw of his inner shade reaches out, grasping at his foes' soul with cold fingers. - 390 Damage [90%] -- Cuts Auras, Undodgeable
3. [Antithema] Blade | Combat StrifeMan's decrepid, shattered body lays waste upon those that touch him. - 305 Damage [70%] -- Cuts Auras, Undodgeable --- Ignores Armor, Gains +90 Damage if StrifeMan expended a skill use this turn. ---- 1-CD
4. [Temptation's Spade] Blade | Shot x12 The spaded tail of his inner demon flails out, striking down and gouging his woes into others. - 390 Damage [90%] -- Breaks Shields, Cuts Auras
Summary Phase
7,430 Damage @ Altair
[StrifeMan HP=1900/1900]
[Status] - Fine! [Stage] - Null! [Cooldown] - - [Prison's Shade] - [0/1]
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Post by xoDeathy on Nov 4, 2019 12:05:29 GMT -8
|Defense Phase|
Altair takes 660 Unavoidable Damage
[Support Typing: Using 2 uses to make it uncuttable. Turn 2/2]
[Altair exudes a brilliant uncuttable barrier]
[+10 Endures to Creation Barrier] -<The Third Movement of Cosmos: Representation Exposition>- A-Tier Altair rewrites the Damage she received in the past, restoring her health. -Upon use, Altair restores 410 HP- -2 uses, +1 Saph Cross, +3 Hyper- 1 left
[Uncuttable Creation Barrier Endures: 4]
Creation Barrier eats Flay
[Altair's Sabers circle to guard Phantasm's]
-<Deceitful Shield of Sabers>- C-Tier "You're insane enough to try and strike through my Sabers with such weak attacks?" -Upon use, Altair blocks 1 Attack- -5 Uses, +1 Saph Cross-4 left
[Altair Naturally Blocks Antithema]
Creation Barrier eats 12 Temptations
[Uncuttable Creation Barrier Endures: 1]
|Recuperation Phase|
[-1 CD to Fiddle! (0 CD, another at 0 CD)]
<Aqua Star of Peace> A shining star forged of aquamarine, sparkles with an otherworldly power ° Each "Setup/Support" phase, user applies -1 CD to an attack.
[See attack section]
-<The Second Movement of Cosmos: Scale of Fate>- Advanced Each turn, Altair rewrites her coding to excel her ultimate move. -For each Attack Slot sacrificed by Altair or her Sabers, one Attack gains -1 CD for one use, to a cap of -4 CD distributed per turn- -Passive- [Altair regens 115 HP]
[Creation Barrier Fades]
Altair's HP: 770/1800 Saber 1: 10 Saber 2: 10 Saber 3: 10
Saber 4: 10 Saber 5: 10 Saber 6: 180
Saber 7: 180
Saber 8: 180
Saber 9: 180
Saber 10: 180 Saber 11: 180
Saber 12: 180
Saber 13: 180
Saber 14: 180
Armor: 0
Field: Normal Nat. 1 CD:// 0/5 Status(es):
|Unleash Phase| 5 Attack Slots
Altair:| Summons 4 Sabers
Altair: Charging Hub Batch (1)
S1: <Fiddle> S-Range, Shadow Altair plays a chord on her old warfare machine gun, causing Sabers to fly from beneath an enemy to weaken them. 9% Current HP Damage Breaks Shields, Cuts Auras -Deals Damage based on targets Current HP- 0 CD
S2:
S3:
S4:
S5:
S6:
S7:
S8:
S9:
S10:
S11:
S12:
S13:
S14: Charging Finale (1)
|Summary Phase|
9% Current HP Damage @ Strife
Altair's HP: 770/1800 Field: Normal B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga] Cooldowns:
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Post by Gaia on Nov 4, 2019 19:10:17 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=1900/1900]
StrifeMan cannot reduce incoming damage!
[Fiddle] - Taken for 175 Damage!
[StrifeMan HP=1725/1900]
Support Phase
[StrifeMan HP=1900/1900]
[Bountiful Fate] [A-Tier, Skill Multiplier] StrifeMan's control allows him to benefit more plentifully from his few fortunate moments. - StrifeMan doubles the effect of 1 skill for 1 use. -- [Active, 0/6 Uses] -- [Skillful, Skill Addition, Shadow Cross)
[Fate Renewal] [A-Tier, Skill+] StrifeMan's control allows him to reset the clock, gaining abilities and power that he was previously too exhausted to use. - StrifeMan grants 1 Skill +1 Skill Use, upon activation. -- [Active, 9/9 Uses] --- (Skillful, Skill Addition, Shadow Cross, +3 Scepter) ---- [Signature Move - 4/Turn, Once w/ 4-CD]
[StrifeMan grants +1 Skill use to Fate Renewal, +1 Skill use to Bountiful Fate. Fate Renewal has 4/Turn, Once w/3-CD. Done three more times, granting Fate Renewal 5/Turn. Final use grants Fate Renewal 5/Turn, Once w/ 4-CD, and Bountiful Fate +1 use.]
[StrifeMan HP=1725/1900]
Offense Phase 4 AS
[Torturous Ruination] - [3/5 Charges] [Inescapable Grimm] - [3/5 Charges] [Damning Blast] - [3/5 Charges]
1. [Flay] Blade | Combat The claws of his inner beast sprout forth, ready to rend his foes. - 305 Damage [70%] -- Breaks Shields, Undodgeable --- Hits 2 Additional targets
2. [Phantasm's Grasp] Blade | Combat A spectral claw of his inner shade reaches out, grasping at his foes' soul with cold fingers. - 390 Damage [90%] -- Cuts Auras, Undodgeable
3. [Prison's Shade] Blade | Shot The shadow of his heart's inner prison casts itself upon his foes, assailing them with his inner pain for but a moment. - 305 Damage [70%] -- Undodgeable, Breaks Shields --- If Hits: -10 Armor for 1 Turn, gains +90 Damage if StrifeMan expended a skill use this turn. ---- 1-CD
4. [Temptation's Spade] Blade | Shot The spaded tail of his inner demon flails out, striking down and gouging his woes into others. - 390 Damage [90%] -- Breaks Shields, Cuts Auras
Summary Phase
1,390 Damage @ Altair
[StrifeMan HP=1725/1900]
[Status] - Fine! [Stage] - Null! [Cooldown] - - [Antithema] - [1/1]
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Post by xoDeathy on Nov 7, 2019 14:47:14 GMT -8
|Defense Phase|
[Grants +1 use to First Movement, Third Movement] <Skill Addition> +1 use to One Activated Skill when activated ⇪ Zeta Skill Addition gains +1 Use ⦗Uses per battle: 2/2⦘ 0 left
[Altair creates an Uncuttable Creation Barrier, 0 uses left, Turn 1/2]
[+10 Endures to Creation Barrier] -<The Third Movement of Cosmos: Representation Exposition>- A-Tier Altair rewrites the Damage she received in the past, restoring her health. -Upon use, Altair restores 410 HP- -2 uses, +1 Saph Cross, +3 Hyper- 0 left
[Uncuttable Creation Barrier Endures: 11]
Creation Barrier eats Flay
[Altair's Sabers circle to guard Phantasm's]
-<Deceitful Shield of Sabers>- C-Tier "You're insane enough to try and strike through my Sabers with such weak attacks?" -Upon use, Altair blocks 1 Attack- -5 Uses, +1 Saph Cross-3 left
Creation Barrier eats Prison's
Creation Barrier eats Temptation's
[Uncuttable Creation Barrier Endures: 8]
|Recuperation Phase|
[-1 CD to Etude! (0 CD, another at 0 CD this turn)]
<Aqua Star of Peace> A shining star forged of aquamarine, sparkles with an otherworldly power ° Each "Setup/Support" phase, user applies -1 CD to an attack.
[See attack section]
-<The Second Movement of Cosmos: Scale of Fate>- Advanced Each turn, Altair rewrites her coding to excel her ultimate move. -For each Attack Slot sacrificed by Altair or her Sabers, one Attack gains -1 CD for one use, to a cap of -4 CD distributed per turn- -Passive- [Altair regens 115 HP]
[Creation Barrier Fades]
[+1 Use to Third Movement]
Hub Batch Special Emulation Skill: ° User is immune to Negative Panel Effects for the rest of battle ° User's Basic Attacks deal +20% Damage for the rest of battle ° User gains +3 Total Chip Uses and +1 Use to One Skill ° For this turn only, gain an Undershirt that procs before all other Survival Effects ° This Chip can only be used during the Supportive Phase ° This Chip requires a 1 Turn Non-Preemptive Charge before activation. If the charge is interrupted, this chip is disabled for the rest of battle and its user suffers -1 Giga Chip Use
Altair's HP: 885/1800 Saber 1: 10 Saber 2: 10 Saber 3: 10
Saber 4: 10 Saber 5: 10 Saber 6: 180
Saber 7: 180
Saber 8: 180
Saber 9: 180
Saber 10: 180 Saber 11: 180
Saber 12: 180
Saber 13: 180
Saber 14: 180 Saber 15: 180
Saber 16: 180
Saber 17: 180
Saber 18: 180
Armor: 0
Field: Normal Nat. 1 CD:// 1/5 Status(es):
|Unleash Phase| 5 Attack Slots
+20% Basic Attack Damage
Altair:| Summons 4 Sabers
Altair: Charging SE Chaff Launcher
S1: <Fiddle> S-Range, Shadow Altair plays a chord on her old warfare machine gun, causing Sabers to fly from beneath an enemy to weaken them. 9% Current HP Damage Breaks Shields, Cuts Auras -Deals Damage based on targets Current HP- 0 CD
S2: <Etude> C-Range, Shadow Altair fires a single, hefty blast from her old warfare machine gun. 4.5% Max HP Damage Breaks Shields, Cuts Auras -Deals Damage based on targets Max HP- 0 CD
S3: <Etude> C-Range, Shadow Altair fires a single, hefty blast from her old warfare machine gun. 4.5% Max HP Damage Breaks Shields, Cuts Auras -Deals Damage based on targets Max HP- 0 CD
S4: <Adagio> S-Range, Shadow Altair sends a Saber flying towards an enemy. 55 Damage Breaks Shields, Cuts Auras/Barriers
S5: <Adagio> S-Range, Shadow Altair sends a Saber flying towards an enemy. 55 Damage Breaks Shields, Cuts Auras/Barriers
S6: <Adagio> S-Range, Shadow Altair sends a Saber flying towards an enemy. 55 Damage Breaks Shields, Cuts Auras/Barriers
S7: <Adagio> S-Range, Shadow Altair sends a Saber flying towards an enemy. 55 Damage Breaks Shields, Cuts Auras/Barriers
S8: <Adagio> S-Range, Shadow Altair sends a Saber flying towards an enemy. 55 Damage Breaks Shields, Cuts Auras/Barriers
S9: <Adagio> S-Range, Shadow Altair sends a Saber flying towards an enemy. 55 Damage Breaks Shields, Cuts Auras/Barriers
S10: <Adagio> S-Range, Shadow Altair sends a Saber flying towards an enemy. 55 Damage Breaks Shields, Cuts Auras/Barriers
S11: <Adagio> S-Range, Shadow Altair sends a Saber flying towards an enemy. 55 Damage Breaks Shields, Cuts Auras/Barriers
S12: <Adagio> S-Range, Shadow Altair sends a Saber flying towards an enemy. 55 Damage Breaks Shields, Cuts Auras/Barriers
S13: <Adagio> S-Range, Shadow Altair sends a Saber flying towards an enemy. 55 Damage Breaks Shields, Cuts Auras/Barriers
S15: <Adagio> S-Range, Shadow Altair sends a Saber flying towards an enemy. 55 Damage Breaks Shields, Cuts Auras/Barriers
S16: <Adagio> S-Range, Shadow Altair sends a Saber flying towards an enemy. 55 Damage Breaks Shields, Cuts Auras/Barriers
S17: Charging Galop (1)
S14 & 18: <Finale> C-Range, Dark "Be free from the shackles that bind you." Altair vanish steps towards an enemy and executes them with all of her Sabers at once. 900 Damage Breaks Shields, Cuts Auras, Cannot be Naturally Avoided, Cannot be Intercepted -This attack gains +50 Damage per active Saber when this attack is released- -This attack will strike at full Damage on a Saber, but will require two sabers to release it- -Only one Saber is required to charge this attack- -If avoided, Blinds- 1-Turn Required Charge 2 CD
|Summary Phase|
9% Current HP Damage @ Strife
9% Max HP Damage @ Strife
725 Shadow Damage @ Strife
900 Dark Damage @ Strife
Altair's HP: 885/1800 Field: Normal B-Chip Folder: 7/5 [3/3 Mega, 0/1 Giga] Cooldowns:
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Post by Gaia on Nov 12, 2019 18:30:34 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=1900/1900]
StrifeMan cannot reduce incoming damage!
[Fate Renewal used 1/5 Times this turn to grant Twist of Fate +1 Skill Uses]
[Twist of Fate] [A-Tier, Dodge] The void pulls back his current skin to reveal an ethereal form beneath, StrifeMan's inner shade passing through all assaults and wisking quickly across the battlefield to strike back. - StrifeMan Dodges 3 Attacks. -- StrifeMan freely activates a Special Property on a successful Dodge. -- [Active, 6/8 Uses] --- (Skillful, +1 Attack, Skill Addition, Shadow Cross, +1 Scepter)
[StrifeMan expends 6 skill uses to avoid 18 attacks, an additional avoidance being used to negate If Avoided effect on Finale]
[⇪ Counter Strike DX] Mega Program. Additionally, User's Counters do not have a limited number of procs per turn.
[Reflect] - Counters for 1,365 Unavoidable Damage. Passive Program When successfully avoiding an attack of S-Range, User counters for unavoidable damage. This can occur up to 4 times per turn.
[Suffering's Weighted Shadow] [C-Tier, Counter] - Counters for 220 Unavoidable Damage StrifeMan's shadow carries within it the weight of the darkness in his soul, and crushes those that find themselves within it. - When successfully avoiding a C-Range Attack, StrifeMan counters for 110 Damage. -- [Passive]
[Reflection] - Used to reflect Finale!
<Finale> C-Range, Dark "Be free from the shackles that bind you." Altair vanish steps towards an enemy and executes them with all of her Sabers at once. 950 Damage Breaks Shields, Cuts Auras, Cannot be Naturally Avoided, Cannot be Intercepted -This attack gains +50 Damage per active Saber when this attack is released- -This attack will strike at full Damage on a Saber, but will require two sabers to release it- -Only one Saber is required to charge this attack- -If avoided, Blinds-
[StrifeMan HP=1725/1900]
Support Phase
[StrifeMan HP=1725/1900]
[Bountiful Fate] [A-Tier, Skill Multiplier] StrifeMan's control allows him to benefit more plentifully from his few fortunate moments. - StrifeMan doubles the effect of 1 skill for 1 use. -- [Active, 0/6 Uses] -- [Skillful, Skill Addition, Shadow Cross)
[Fate Renewal] [A-Tier, Skill+] StrifeMan's control allows him to reset the clock, gaining abilities and power that he was previously too exhausted to use. - StrifeMan grants 1 Skill +1 Skill Use, upon activation. -- [Active, 9/9 Uses] --- (Skillful, Skill Addition, Shadow Cross, +3 Scepter) ---- [Signature Move - 4/Turn, Once w/ 4-CD]
[StrifeMan expends [4/5] uses on Fate Renewal to grant itself +4 uses, giving it 6 uses/turn]
[StrifeMan HP=1725/1900]
Offense Phase 4 AS
[Torturous Ruination] - [4/5 Charges] [Inescapable Grimm] - [4/5 Charges] [Damning Blast] - [4/5 Charges]
Summary Phase
Unavoidable Damage @ Altair
[StrifeMan HP=1725/1900]
[Status] - Fine! [Stage] - Null! [Cooldown] - -
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Post by xoDeathy on Nov 13, 2019 11:38:40 GMT -8
That is gg friendo
[Strifeman +60/1200]
[Altair +30/600]
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Post by Gaia on Nov 13, 2019 13:33:38 GMT -8
Out of Character
[Fortune Badge] - StrifeMan gains +1,212 Zenny!
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