Post by Neotelenta on Jun 6, 2018 16:56:30 GMT -8
-Navi Name: PixelMan.EXE
--Appearance:
His 'pants' have a prismatic color design between his feet and upper knees and has dark grey boots/feet. He has similar, shimmering wrist braces that attach to a rectangular pack on his pack with two clear tubes, one for each arm. As for his head, there's an odd opening where you can see his eyes. His helmet connects to a com unit to hear Quentin.
--Personality:
PixelMan, unlike Quentin, can be very short-tempered. Many people enjoy calling him 'Pixie', which he typically doesn't mind too much if the person is a friend or close acquaintance, but can get very upset or angry if a complete stranger calls him a name. However, he's typically very light-hearted and enjoys goofing around with Quentin, sometimes materializing various objects for entertainment. He is very sensitive of his past and if ever confronted about it, he will become very defensive.
--Background:
With Quentin being the son of a rather successful businessman, he typically received some benefit from his father's work. One of which was PixelMan. PixelMan was originally meant to be a built-in AI for a graphics design software, however funding and support fell through, and all that was left of the project was the AI. Seeing the silver-lining to this, Quentin's father invested a little bit of money into the AI, and seeing as how Quentin was becoming of age, decided it was an excellent birthday gift. Quentin took to PixelMan quite well, but it took some time for PixelMan to appreciate Quentin and his lack of knowledge in regards to making art, and how much work one needs to put into it. After a few years, though, the two became best of friends, and hobby partners in making digital art.
-Version / Experience:
--Version: 1
--Experience: 0
-Funds:
--Zenny: 3000
--Bugfrags: 1
|Statistical Information|
-Type: Defense° +5 armor per version.
° Natural avoidance may become a shield at will.
° Is immune to Poison. (+1 type for every new version?)
-Karma: Neutral
☉ Gain a Hyper Attack.
-Elements: Metal Lv1, Stone Lv1, Sand Lv1
☉ +10 Armor
☉ 5% of your Base Damage is added as Bonus Armor.
☉ +200 HP
☉ Change the Panels to Sand for 3 Turns
-Strengths: Sonic, Metal, Fire, Toxic, Stone (x2), Blade (x2), Seeking (x2)
-Weaknesses: Laser, Ice, Dark, Plasma, Wood, Aqua (x2), Bug (x3)
-HP: 1200
☉ +200 HP (Stone Lv1)
-Armor: 15
☉ +10 Armor from Metal Lv1
☉ +5 Armor from 5% of your Base Damage
-Regeneration: 0
-Natural Avoid: Shield // 5 Turn CD
-Base Damage: 100
-Attack Slots: 2
|Skills|
Name: Pixel AccumulationType: Activated, A-Tier
Description: PixelMan makes physical contact with an object he created that is less than 5ft in any dimension, and absorbs the object, giving him +2 AS on his next turn only.
Effect: Attack Slot
Uses: 1
Name: Generate Object
Type: Activated, A-Tier
Description: PixelMan materializes an object with 180 + (20 * Version) on the user's side of the field. Can intercept attacks.
Effect: Object
Uses: 1
Name: Recolor
Type: Activated, A-Tier
Description: At any time during his turn during the battle, PixelMan may choose to set the stage with metal panels.
Effect: Stage
Uses: 1
Name: Prism Boots
Type: Passive, C-Tier
Description: PixelMan is not negatively affected by Ocean, Lava, or Poison panels.
Effect: Air Shoes
|Attacks|
Name: Pixel VulcanRange, Type: Shot, Normal
Description: Fires 9 shots.
Damage: 90
Effects: Multi-hit
Cooldown:
Name: God Hand
Range, Type: Close Combat, Metal
Description: Materializes a large fist and swings it at the opponent.
Damage: 90
Effects: Breaks Shields
Cooldown:
Name: Pixel Blade
Range, Attack Element: Close Combat, Blade
Description: Materializes a Herosword-length blade.
Damage: 100
Effects:
Cooldown:
Name: Pixel Stasis
Range, Attack Element: Close Combat, Normal
Description: PixelMan slams his arms into the ground, and pixel vines appear underneath the opponent, and attempt to entangle them, dealing damage.
Damage: 90
Effects: If Avoided, the pixel vines mesh together and create a Rockcube object where the opponent stood.
Cooldown: 1 Turn
Name: Pixel Crush
Range, Attack Element: Shot, Break
Description: PixelMan materializes a metal wall in front of him, which then falls over a second later.
Damage: 55
Effects: Can be optionally charged for 5 turns
Cooldown: