Post by xoDeathy on Mar 21, 2018 7:14:42 GMT -8
======
[CircusMan HP=4500/4500]
[Attack - Tiger Ring]
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 450
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[Attack - Happy Clap] x2
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 250
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Attack - Chaos Carousel]
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 9 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
======
|Defense Phase|
[Altair exudes her power!]
[Creation Barrier, 1 Endure]
[Creation Barrier, 11 Endures]
Creation Barrier takes all attacks
[Creation Barrier, 8 Endures]
[Sacrificing a Use of Deceitful Shield against 1 Happy Clap]
|Recuperation Phase|
[CircusMan HP=4500/4500]
[Attack - Tiger Ring]
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 450
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[Attack - Happy Clap] x2
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 250
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Attack - Chaos Carousel]
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 9 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
======
|Defense Phase|
[Altair exudes her power!]
-<The First Movement of Cosmos: Unparalleled Creation>-
A-Tier
Altair's hidden power exudes into a brilliant defense.
-Upon use, Altair creates a 0 HP Creation Barrier that can Endure 1 Full Attack-
-Any effects that would grant HP to Altair will instead grant Endures to the Creation Barrier at a rate of 75 HP for 1 Endure. Leftover HP is not carried over into other instances of gaining Endures-
-Creation Barrier will not break upon taking a Cuts/Uncuttable attack, but will instead lose an extra Endure and Altair will take 2x Damage from the attack-
-1 Use-
A-Tier
Altair's hidden power exudes into a brilliant defense.
-Upon use, Altair creates a 0 HP Creation Barrier that can Endure 1 Full Attack-
-Any effects that would grant HP to Altair will instead grant Endures to the Creation Barrier at a rate of 75 HP for 1 Endure. Leftover HP is not carried over into other instances of gaining Endures-
-Creation Barrier will not break upon taking a Cuts/Uncuttable attack, but will instead lose an extra Endure and Altair will take 2x Damage from the attack-
-1 Use-
[Creation Barrier, 1 Endure]
-<The Third Movement of Cosmos: Representation Exposition>-
A-Tier
Altair rewrites the Damage she received in the past, restoring her health.
-Upon use, Altair restores 410 HP-
-2 uses--0 remaining
A-Tier
Altair rewrites the Damage she received in the past, restoring her health.
-Upon use, Altair restores 410 HP-
-2 uses--0 remaining
[Creation Barrier, 11 Endures]
Creation Barrier takes all attacks
[Creation Barrier, 8 Endures]
[Sacrificing a Use of Deceitful Shield against 1 Happy Clap]
-<Deceitful Shield of Sabers>-
C-Tier
"You're insane enough to try and strike through my Sabers with such weak attacks?"
-Upon use, Altair blocks 1 Attack-
-5 Uses-4 remaining
C-Tier
"You're insane enough to try and strike through my Sabers with such weak attacks?"
-Upon use, Altair blocks 1 Attack-
-5 Uses-4 remaining
|Recuperation Phase|
[Altair chooses not to activate her Advanced!]
[Altair regens 115 HP, converted into 1 Endure!]
[420 Counter Damage]
-<The Seventh Movement of Cosmos: Evading Facade>-
C-Tier
Altair rewrites her coding to temporarily increase her speed, enabling her to vanish step and punish an opponent that misses striking her.
-Each time Altair avoids an attack, she counters for 105 Unavoidable Damage-
-This Counter can proc up to 4 times per turn-
-Passive-
C-Tier
Altair rewrites her coding to temporarily increase her speed, enabling her to vanish step and punish an opponent that misses striking her.
-Each time Altair avoids an attack, she counters for 105 Unavoidable Damage-
-This Counter can proc up to 4 times per turn-
-Passive-
[Altair's power spikes for a moment! +4 Uses to Third Movement of Cosmos]
/Queen of Calamity\
"Insufferable vermin."
-+4 Skill Uses, applied as desired-
-Lasts for 1 turn-
"Insufferable vermin."
-+4 Skill Uses, applied as desired-
-Lasts for 1 turn-
[Third Movement of Cosmos used 4 times! +21 Endures!]
[Creation Barrier, 30 Endures]
Altair's HP: 1800/1800
Armor: 0
Field: Normal
Nat. 1 CD:// Ready
Status(es):
Nat. 1 CD:// Ready
Status(es):
|Unleash Phase|
3 Attack Slots
-1 Circus
-1 Circus
1:|
<Adagio>
S-Range, Shadow
Altair sends a Saber flying towards an enemy.
90 Damage
Breaks Shields, Cuts Auras/Barriers
S-Range, Shadow
Altair sends a Saber flying towards an enemy.
90 Damage
Breaks Shields, Cuts Auras/Barriers
2:|Charging Galop
|Summary Phase|
420 Counter Damage
90 Shadow Damage
420 Counter Damage
90 Shadow Damage
Altair's HP: 1800/1800
Field: Normal
B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga]
Cooldowns:
Field: Normal
B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga]
Cooldowns:
======
[CircusMan HP=4080/4500]
Omni Dodges Adagio
[Attack - Tiger Ring] x2
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 450
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[Attack - Happy Clap] x2
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 250
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Attack - Chaos Carousel]
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 9 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
======
|Defense Phase|
[Creation Barrier, 30 Endures]
Creation Barrier takes all attacks
[Creation Barrier, 25 Endures]
[Sacrificing a Use of Deceitful Shield against 1 Happy Clap, 3 remaining]
|Recuperation Phase|
[Altair regens 115 HP, converted into 1 Endure!]
[420 Counter Damage]
[Creation Barrier, 26 Endures]
[CircusMan HP=4080/4500]
Omni Dodges Adagio
[Attack - Tiger Ring] x2
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 450
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[Attack - Happy Clap] x2
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 250
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Attack - Chaos Carousel]
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 9 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
======
|Defense Phase|
[Creation Barrier, 30 Endures]
Creation Barrier takes all attacks
[Creation Barrier, 25 Endures]
[Sacrificing a Use of Deceitful Shield against 1 Happy Clap, 3 remaining]
|Recuperation Phase|
[Altair regens 115 HP, converted into 1 Endure!]
[420 Counter Damage]
-<The Seventh Movement of Cosmos: Evading Facade>-
C-Tier
Altair rewrites her coding to temporarily increase her speed, enabling her to vanish step and punish an opponent that misses striking her.
-Each time Altair avoids an attack, she counters for 105 Unavoidable Damage-
-This Counter can proc up to 4 times per turn-
-Passive-
C-Tier
Altair rewrites her coding to temporarily increase her speed, enabling her to vanish step and punish an opponent that misses striking her.
-Each time Altair avoids an attack, she counters for 105 Unavoidable Damage-
-This Counter can proc up to 4 times per turn-
-Passive-
[Creation Barrier, 26 Endures]
Altair's HP: 1800/1800
Armor: 0
Field: Normal
Nat. 1 CD:// Ready
Status(es):
Nat. 1 CD:// Ready
Status(es):
|Unleash Phase|
3 Attack Slots
-1 Circus
-1 Circus
1:|
<Galop>
S-Range, Dark
Altair fires multiple minute blasts from her old warfare machine gun.
40 Damage
Breaks Shields, Cuts Uncuttable Auras
-If hits, Altair gains +6 Skill Uses, applied as desired-
-If avoided, Berserks-
-If avoided, Blinds-
1-Turn Required Charge
2 CD
1 Use
S-Range, Dark
Altair fires multiple minute blasts from her old warfare machine gun.
40 Damage
Breaks Shields, Cuts Uncuttable Auras
-If hits, Altair gains +6 Skill Uses, applied as desired-
-If avoided, Berserks-
-If avoided, Blinds-
1-Turn Required Charge
2 CD
1 Use
2:|
<Fiddle>
S-Range, Shadow
Altair plays a chord on her old warfare machine gun, causing Sabers to fly from beneath an enemy to weaken them.
18% Current HP Damage (670)
Breaks Shields, Cuts Auras
-Deals Damage based on targets Current HP-
1 CD
S-Range, Shadow
Altair plays a chord on her old warfare machine gun, causing Sabers to fly from beneath an enemy to weaken them.
18% Current HP Damage (670)
Breaks Shields, Cuts Auras
-Deals Damage based on targets Current HP-
1 CD
|Summary Phase|
420 Counter Damage
40 Dark Damage
670 Shadow Damage
420 Counter Damage
40 Dark Damage
670 Shadow Damage
Altair's HP: 1800/1800
Field: Normal
B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga]
Cooldowns:
Field: Normal
B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga]
Cooldowns:
======
[CircusMan HP=2950/4500]
Cannot Omni Dodge this turn
[Attack - Tiger Ring] x3
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 450
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[Attack - Happy Clap] x2
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 250
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Attack - Chaos Carousel]
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 9 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
======
|Defense Phase|
[Creation Barrier, 26 Endures]
Creation Barrier takes all attacks
[Creation Barrier, 20 Endures]
|Recuperation Phase|
[Altair regens 115 HP, converted into 1 Endure!]
[420 Counter Damage]
[+6 Skill Uses to Third Movement, used 6 times, +32 Endures]
[Creation Barrier, 53 Endures]
[CircusMan HP=2950/4500]
Cannot Omni Dodge this turn
[Attack - Tiger Ring] x3
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 450
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[Attack - Happy Clap] x2
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 250
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Attack - Chaos Carousel]
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 9 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
======
|Defense Phase|
[Creation Barrier, 26 Endures]
Creation Barrier takes all attacks
[Creation Barrier, 20 Endures]
|Recuperation Phase|
[Altair regens 115 HP, converted into 1 Endure!]
[420 Counter Damage]
-<The Seventh Movement of Cosmos: Evading Facade>-
C-Tier
Altair rewrites her coding to temporarily increase her speed, enabling her to vanish step and punish an opponent that misses striking her.
-Each time Altair avoids an attack, she counters for 105 Unavoidable Damage-
-This Counter can proc up to 4 times per turn-
-Passive-
C-Tier
Altair rewrites her coding to temporarily increase her speed, enabling her to vanish step and punish an opponent that misses striking her.
-Each time Altair avoids an attack, she counters for 105 Unavoidable Damage-
-This Counter can proc up to 4 times per turn-
-Passive-
[+6 Skill Uses to Third Movement, used 6 times, +32 Endures]
[Creation Barrier, 53 Endures]
Altair's HP: 1800/1800
Armor: 0
Field: Normal
Nat. 1 CD:// Ready
Status(es):
Nat. 1 CD:// Ready
Status(es):
|Unleash Phase|
3 Attack Slots
-2 Circus
-2 Circus
1:|
<Adagio>
S-Range, Shadow
Altair sends a Saber flying towards an enemy.
90 Damage
Breaks Shields, Cuts Auras/Barriers
S-Range, Shadow
Altair sends a Saber flying towards an enemy.
90 Damage
Breaks Shields, Cuts Auras/Barriers
|Summary Phase|
420 Counter Damage
90 Shadow Damage
420 Counter Damage
90 Shadow Damage
Altair's HP: 1800/1800
Field: Normal
B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga]
Cooldowns:
Field: Normal
B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga]
Cooldowns:
======
[CircusMan HP=2530/4500]
Omni Dodges
[Attack - Tiger Ring] x4
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 450
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[Attack - Happy Clap] x2
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 250
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Attack - Chaos Carousel]
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 9 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
======
|Defense Phase|
[Creation Barrier, 53 Endures]
Creation Barrier takes all attacks
[Creation Barrier, 46 Endures]
[Sacrificing a Use of Deceitful Shield against 1 Happy Clap, 3 remaining]
|Recuperation Phase|
[Altair regens 115 HP, converted into 1 Endure!]
[420 Counter Damage]
[Creation Barrier, 47 Endures]
[CircusMan HP=2530/4500]
Omni Dodges
[Attack - Tiger Ring] x4
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 450
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[Attack - Happy Clap] x2
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 250
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Attack - Chaos Carousel]
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 9 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
======
|Defense Phase|
[Creation Barrier, 53 Endures]
Creation Barrier takes all attacks
[Creation Barrier, 46 Endures]
[Sacrificing a Use of Deceitful Shield against 1 Happy Clap, 3 remaining]
|Recuperation Phase|
[Altair regens 115 HP, converted into 1 Endure!]
[420 Counter Damage]
-<The Seventh Movement of Cosmos: Evading Facade>-
C-Tier
Altair rewrites her coding to temporarily increase her speed, enabling her to vanish step and punish an opponent that misses striking her.
-Each time Altair avoids an attack, she counters for 105 Unavoidable Damage-
-This Counter can proc up to 4 times per turn-
-Passive-
C-Tier
Altair rewrites her coding to temporarily increase her speed, enabling her to vanish step and punish an opponent that misses striking her.
-Each time Altair avoids an attack, she counters for 105 Unavoidable Damage-
-This Counter can proc up to 4 times per turn-
-Passive-
[Creation Barrier, 47 Endures]
Altair's HP: 1800/1800
Armor: 0
Field: Normal
Nat. 1 CD:// Ready
Status(es):
Nat. 1 CD:// Ready
Status(es):
|Unleash Phase|
3 Attack Slots
-1 Circus
-1 Circus
1:|
<Fiddle>
S-Range, Shadow
Altair plays a chord on her old warfare machine gun, causing Sabers to fly from beneath an enemy to weaken them.
18% Current HP Damage (455)
Breaks Shields, Cuts Auras
-Deals Damage based on targets Current HP-
1 CD
90% Damage
S-Range, Shadow
Altair plays a chord on her old warfare machine gun, causing Sabers to fly from beneath an enemy to weaken them.
18% Current HP Damage (455)
Breaks Shields, Cuts Auras
-Deals Damage based on targets Current HP-
1 CD
90% Damage
2:|
<Falsetto>
S-Range, Shadow
Altair plays a chord on her old warfare machine gun, causing Sabers to descend from the sky to cripple an enemy.
18% Missing HP Damage (440)
Breaks Shields, Cuts Auras
-Deals Damage based on targets Missing HP-
1 CD
90% Damage
S-Range, Shadow
Altair plays a chord on her old warfare machine gun, causing Sabers to descend from the sky to cripple an enemy.
18% Missing HP Damage (440)
Breaks Shields, Cuts Auras
-Deals Damage based on targets Missing HP-
1 CD
90% Damage
|Summary Phase|
420 Counter Damage
895 Shadow Damage
420 Counter Damage
895 Shadow Damage
Altair's HP: 1800/1800
Field: Normal
B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga]
Cooldowns:
Field: Normal
B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga]
Cooldowns:
======
[CircusMan HP=1215/4500]
Cannot OmniDodge this turn
[Attack - Tiger Ring] x6
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 450
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[Attack - Happy Clap] x2
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 250
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Attack - Chaos Carousel]
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 9 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
======
|Defense Phase|
[Creation Barrier, 47 Endures]
Creation Barrier takes all attacks
[Creation Barrier, 38 Endures]
|Recuperation Phase|
[Altair regens 115 HP, converted into 1 Endure!]
[420 Counter Damage]
[Creation Barrier, 39 Endures]
[CircusMan HP=1215/4500]
Cannot OmniDodge this turn
[Attack - Tiger Ring] x6
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 450
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[Attack - Happy Clap] x2
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 250
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Attack - Chaos Carousel]
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 9 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
======
|Defense Phase|
[Creation Barrier, 47 Endures]
Creation Barrier takes all attacks
[Creation Barrier, 38 Endures]
|Recuperation Phase|
[Altair regens 115 HP, converted into 1 Endure!]
[420 Counter Damage]
-<The Seventh Movement of Cosmos: Evading Facade>-
C-Tier
Altair rewrites her coding to temporarily increase her speed, enabling her to vanish step and punish an opponent that misses striking her.
-Each time Altair avoids an attack, she counters for 105 Unavoidable Damage-
-This Counter can proc up to 4 times per turn-
-Passive-
C-Tier
Altair rewrites her coding to temporarily increase her speed, enabling her to vanish step and punish an opponent that misses striking her.
-Each time Altair avoids an attack, she counters for 105 Unavoidable Damage-
-This Counter can proc up to 4 times per turn-
-Passive-
[Creation Barrier, 39 Endures]
Altair's HP: 1800/1800
Armor: 0
Field: Normal
Nat. 1 CD:// Ready
Status(es):
Nat. 1 CD:// Ready
Status(es):
|Unleash Phase|
3 Attack Slots
-2 Circus
-2 Circus
1:|
<Adagio>
S-Range, Shadow
Altair sends a Saber flying towards an enemy.
90 Damage
Breaks Shields, Cuts Auras/Barriers
S-Range, Shadow
Altair sends a Saber flying towards an enemy.
90 Damage
Breaks Shields, Cuts Auras/Barriers
|Summary Phase|
420 Counter Damage
90 Shadow Damage
420 Counter Damage
90 Shadow Damage
Altair's HP: 1800/1800
Field: Normal
B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga]
Cooldowns:
Field: Normal
B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga]
Cooldowns:
======
[CircusMan HP=795/4500]
OmniDodges
[Attack - Tiger Ring] x9
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 450
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[Attack - Happy Clap] x2
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 250
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Attack - Chaos Carousel]
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 9 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
======
|Defense Phase|
[Creation Barrier, 39 Endures]
Creation Barrier takes all attacks
[Creation Barrier, 27 Endures]
[Sacrificing a Use of Deceitful Shield against 1 Happy Clap, 2 remaining]
|Recuperation Phase|
[Altair regens 115 HP, converted into 1 Endure!]
[420 Counter Damage]
[Creation Barrier, 28 Endures]
[CircusMan HP=795/4500]
OmniDodges
[Attack - Tiger Ring] x9
[CircusMan cracks his whip and summons a tiger to attack you]
° Damage Dealt: 450
° Normal Element || S-Range
° Ignores Armor
° If Avoided, strikes again next turn at full damage and effects (the auto strike retains this effect). This auto strike is at the end of each other Tiger Ring.
[Attack - Happy Clap] x2
[Two big hands appear at the left and right side of the opponents, attempting to clap them]
° Damage Dealt: 250
° Normal Element || S-Range
° Ignores Armor
° If Avoided, target has -1 Attack Sot for 1 Turn
[Attack - Chaos Carousel]
[CircusMan turns into a tent and tries to drop on his enemies. Opponents caught inside are beaten relentlessly behind the closed curtain]
° Damage Dealt: 100 Damage * 9 Hits
° Normal Element || S-Range
° Damage Cannot be Reduced by any means
° Target must spend two avoidances to evade this attack, plus one for each of CircusMan's other attacks that the they avoided this turn. Auras and Barriers disregard this rule.
======
|Defense Phase|
[Creation Barrier, 39 Endures]
Creation Barrier takes all attacks
[Creation Barrier, 27 Endures]
[Sacrificing a Use of Deceitful Shield against 1 Happy Clap, 2 remaining]
|Recuperation Phase|
[Altair regens 115 HP, converted into 1 Endure!]
[420 Counter Damage]
-<The Seventh Movement of Cosmos: Evading Facade>-
C-Tier
Altair rewrites her coding to temporarily increase her speed, enabling her to vanish step and punish an opponent that misses striking her.
-Each time Altair avoids an attack, she counters for 105 Unavoidable Damage-
-This Counter can proc up to 4 times per turn-
-Passive-
C-Tier
Altair rewrites her coding to temporarily increase her speed, enabling her to vanish step and punish an opponent that misses striking her.
-Each time Altair avoids an attack, she counters for 105 Unavoidable Damage-
-This Counter can proc up to 4 times per turn-
-Passive-
[Creation Barrier, 28 Endures]
Altair's HP: 1800/1800
Armor: 0
Field: Normal
Nat. 1 CD:// Ready
Status(es):
Nat. 1 CD:// Ready
Status(es):
|Unleash Phase|
3 Attack Slots
-1 Circus
-1 Circus
1:|
<Etude>
C-Range, Shadow
Altair fires a single, hefty blast from her old warfare machine gun.
9% Max HP Damage (360)
Breaks Shields, Cuts Auras
-Deals Damage based on targets Max HP-
1 CD
C-Range, Shadow
Altair fires a single, hefty blast from her old warfare machine gun.
9% Max HP Damage (360)
Breaks Shields, Cuts Auras
-Deals Damage based on targets Max HP-
1 CD
2:|
<Falsetto>
S-Range, Shadow
Altair plays a chord on her old warfare machine gun, causing Sabers to descend from the sky to cripple an enemy.
18% Missing HP Damage (810)
Breaks Shields, Cuts Auras
-Deals Damage based on targets Missing HP-
1 CD
S-Range, Shadow
Altair plays a chord on her old warfare machine gun, causing Sabers to descend from the sky to cripple an enemy.
18% Missing HP Damage (810)
Breaks Shields, Cuts Auras
-Deals Damage based on targets Missing HP-
1 CD
|Summary Phase|
420 Counter Damage
1170 Shadow Damage
420 Counter Damage
1170 Shadow Damage
Altair's HP: 1800/1800
Field: Normal
B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga]
Cooldowns:
Field: Normal
B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga]
Cooldowns:
====
CircusMan cannot OmniDodge this turn
[CircusMan HP= 0/4500]
<Altair claims 1 BlueMD>
<I'm pretty sure this is her first clear so claiming HMD>
CircusMan cannot OmniDodge this turn
[CircusMan HP= 0/4500]
<Altair claims 1 BlueMD>
<I'm pretty sure this is her first clear so claiming HMD>