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Post by Wackoguy on Feb 15, 2018 1:37:25 GMT -8
(OOC: No INIIIIIT. I'll roll incase whomever arrives doesn't have Initiative either!)
1-100
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Post by xoDeathy on Feb 15, 2018 6:40:59 GMT -8
Rosary V11 will take this fight Rosary has Level 3 Initiative Rosary will post in a moment
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Post by xoDeathy on Feb 15, 2018 14:14:00 GMT -8
Rosary stood before a Navi she had never seen before. Her giddy nature for such an occasion, however, was absent. She stood with a hard countenance, and piercing eyes before her energy started to gather rapidly.
|Defense Phase|
Rosary cannot use Armor and her Elemental Strengths/Weaknesses are Negated!
|Recuperation Phase| Skill Info:
-<Raw Power Seeker>- C-Tier "Oh what I wouldn't do for more ways to crush someone's innards with my fists.." -Rosary is constantly searching for new power. Each time Rosary charges an attack, she gains +22 Damage for the rest of battle, to a max of +220 Damage- -Passive-
[Rosary pre-emptively charges Disappear!] +22 Damage!
[Rosary gains 10 AS this turn] -<Unending Dismay>- C-Tier "I'm not playing this game anymore..." -Upon use, Rosary gains +1 Attack Slot for 1 turn- -10 Uses/0 left-
Rosary's HP: 750/750 Field: Normal Nat. CD:// 5/5 B-Chip Folder: 5/5 [3/3 Mega, 0 Giga] Status(es):
|Unleash Phase| 16 Attack Slots +1 Turn 1, +10 this turn, +110/220 Damage, +20% 1st Turn Init Kappa, +25% Charged Damage
Auto Charge:| Obliteration Straight (1) +22 Damage
Auto Charge:| Give Up Hope (1) +22 Damage
Auto Charge:| Playtime's Begun (1) +22 Damage
Auto Charge:| Playtime's Over (1) +22 Damage
Auto:|<Holy Emulation: Vanish Step Two> S-Range, Fire A move taught to Rosary by her daughter, Inori. Rosary's data deletes itself to reformat to another location, catching enemies off guard with an instant roundhouse slam. 230 Damage Breaks Shields, Undodgeable Optional Auto Attack, Cannot be Naturally Avoided -If hits, victim cannot use attacks marked Undodgeable for 1 turn- -If hits, victim cannot use attacks marked Fully Undodgeable for 1 turn- -If avoided, Burns- 2 CD 1 Use
Auto:|<Holy Emulation: Vanish Step> S-Range, Fire A move taught to Rosary by her daughter, Inori. Rosary's data deletes itself to reformat to another location, catching enemies off guard with an instant R.K.O. 265 Damage Breaks Shields, Undodgeable Optional Auto Attack, Cannot be Naturally Avoided -If hits, victim's Non Avoidance Skills are locked for 1 turn- -If avoided, Burns- 2 CD 1 Use
1:|<Undeniable Charm!> S-Range, Fire Rosary's immense charm and tempting motions hurt enemies simply due to them not being able to be with her! 180 Damage Unavoidable Cannot be Countered 1 CD
2:|<Disappear..!> S-Range, Break Rosary's eyes fade to black and pupils fade to white. She charges an immense amount of Holy Data in the palms of both hands while slowly falling forward. Within a second, she appears before the enemies and slams the two masses of Holy Data together, pulling both herself and the enemies into a cyclone of disruption energy. Rosary then proceeds to laugh as she returns to normal and stands up again, though the aftermath is disastrous. 310 Damage x3
Avoid Separately, Cannot be Countered, Cannot be Naturally Avoided, +Cuts Undershirts+ -Regardless of Success, victim cannot use Non-Avoidance skills for 1 turn- -If avoided, Berserks- 1-Turn Required Charge 5 CD
3:| to 16:| Sacrificed
|Summary Phase| Rosary's Damage cannot be reduced below 30%
180 Unavoidable @ Glassman 495 Fire @ Glassman
930 Break @ Glassman
Rosary's HP: 750/750 Field: Normal B-Chip Folder: 5/5 [3 Mega, 1 Giga] Status(es): Cooldowns: Disappear (5) Charm (1)
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Post by Wackoguy on Feb 15, 2018 18:23:28 GMT -8
Glassman's Defensive Phase:
Alpha Barrier Beta Passive program User starts the battle with two 200 + (40 * [9] Version) [560] HP Natural Barriers instead.
(OOC: Effect is doubled due to Glassman's Rose quartz Star)
Holy Emulation: Vanish Step Two = avoided via skill:
Radiation barrier Activated Support skill A light red barrier flares up around Glassman,blocking attacks for as long as it can. -570 HP barrier -3 uses
(used once)
-Burn inflicted-
Barrier's HP: 340 / 570
Holy Emulation: Vanish Step = avoided by the active Radiation Barrier
Barrier's HP: 75 / 570
Undeniable Charm! = destroys the rest of the Barrier; 180 * 0.7 = 126 damage taken
-both Natural barriers sustain 180 damage each-
HP: 2,474 / 2,600 Alpha barrier (1) : 380 / 560 Alpha Barrier (2): 380 / 560
Disappear.. = avoided via skill:
Dash of the Phoenix Activated speed skill Glassman accelerates away or past an attack. -Dodges 1 attack -7 uses
(used 3 times and an additional 2 uses to cancel / prevent the 'Regardless of...' effect AND 'If Avoided')
============
Glassman's Setup Phase:
-50 Burn damage taken-
HP: 2,424 / 2,600 Alpha barrier (1) : 380 / 560 Alpha Barrier (2): 380 / 560
-Stage Change!-
Poison Panels Toxic Element ° All navis have -1 attack slot ° All navis take 100 Toxic Element damage/turn ° Lasts 3 turns
-Glassman locks said Stage via Citrine Star-
-Glassman is immune to the stage's effects via Toxic Body-
Air Shoes (Nu) Activated Program Upon activation of this program, user ignores positive and negative stage effects for 1 turn. -Air Shoes does not cost a Program Slot Uses per battle: 2
(activated once) ============
Glassman's Offensive Phase:
4 Attack slots + 1 (starting Turn) = 5 Attack Slots
Zeus Hammer
285 235 Break C-Damage ° Unavoidable ° Damages all entities on the field, including the user ° This chip's damage is not increased in any way outside of the mega-chip damage calculation. ° Navis with panel immunity abilities can activate them to negate this attack for themselves ° This Chip cannot be used on Broken Panels
-negates Zeus hammer's damage that would've been dealt to himself thanks to Airshoes Nu-
Shard-Cannon S-atk Normal Glassman gathers energy into his buster and fires a devastating blast of energy!
180 130 damage -unavoidable -1 turn CD
Omega ShardCannon S-atk Break element All 4 gems within Glassman's emblem glow and he unleashes a black beam of energy from a golden cannon. -Unomnidodgeable [-10% dmg, 1 turn CD] -If hits, Glassman deals +100 damage for 1 turn [-20% dmg, 2 turn CD] -Breaks shields [-10% damage]
410 360 damage [110%] 3 turn CD
Stealth Shuriken S-atk Seeking A homing shuriken forged from glass that strikes with barely a moment's notice, manipulated by Glassman's will. -Undodgeable [-10%] -Breaks shields [-10%]
300 250 damage [80%]
Stealth Shuriken S-atk Seeking A homing shuriken forged from glass that strikes with barely a moment's notice, manipulated by Glassman's will. -Undodgeable [-10%] -Breaks shields [-10%]
300 250 damage [80%]
-Autocharges 'Rushing of the Phoenix'-
-Autocharges 'Power Up - Energy Shower'-
===============
Glassman's HP: 2,424 / 2,600 Alpha barrier (1) : 380 / 560 Alpha Barrier (2): 380 / 560
Stage: Poison
Status: Ok?
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Post by xoDeathy on Feb 21, 2018 8:18:04 GMT -8
(Im pretty sure Unavoidable's Damage can't be reduced either, so I'll take full Damage from those).
|Defense Phase|
Rosary cannot use Armor and her Elemental Strengths/Weaknesses are Negated!
Zeus Hammer deals 285 Unavoidable Damage Shard Cannon deals 180 Unavoidable Damage [Rosary Naturally Barriers Omega Shard Cannon] [Rosary barriers both Stealth Shurikens with Holy Detriment] -<Holy Detriment>- A-Tier "I know, I can't wait for you to barge into my bubble either <3" -Upon activation, Rosary summons a Powerful Barrier that can take 2 Attacks. While this Barrier exists, Rosary gains +110 Damage- -3 Uses--2 Remaining Barrier destroyed!
Rosary's HP: 185/750 Field: Locked Poison (1/3) Nat. CD:// 5/5 Status(es):
|Unleash Phase| 5 Attack Slots +1 Turn 1, -1 Poison Panels, +1 Fast Gauge, +198/220 Damage, +110 Powerful Barrier, +25% Charged Damage
Auto Charge:| Power Shot (1) +22 Damage
Auto Charge:| Eradicating Dismay (1) +22 Damage
Auto Charge:| Bug Death Thunder (1) +22 Damage Auto Charge:| Playtime's Over (2) +22 Damage 1:|< Give Up Hope!> C-Range, Break Rosary digitizes a long, thin spike of Holy Data to pierce an enemy.1,060 Damage Breaks Shields, Undodgeable, Cuts Undershirts -If hits, Rosary gains +1 Attack Slot for 3 turns. 1-Turn Required Charge 2 CD 2:| Piñata Hammer (Lv4) 610 Metal S-Damage Breaks Shields, Undodgeable ° This Chip has "Breaks Shields" in addition to its assigned aimer 3:| Justice One625 Metal/Light C-Damage Breaks Unbreakable Shields, Undodgeable ° Hits All || Destroys Objects || Destroys Clones ° Cannot be used by Dark Karma Navis 4:| <Playtime's Begun!> S-Range, Break Rosary's strength builds into a weak aura of power. Once fully charged, the energy is transferred into her next attack, creating slightly increased lethality. No Damage When this attack is released, Rosary's next attack gains +540 Damage. 1-Turn Required Charge 5:| <Holy Emulation: Obliteration Straight, Charged 1 Time> C-Range, Break Rosary adopts a serious countenance, and ends it all with an extremely Holy Data charged double fist punch. 10,310 Damage +Cuts Undershirts+ +Cuts Uncuttable Auras/Barriers, Breaks Unbreakable Shields+ -This attack deals 0 Damage. -This attack gains +490 Damage per Attack Slot Sacrificed for it up until this point in battle (14). Resets upon use. 1-Turn Required Charge 4-Turn Optional Charge [x5.0] Additional:| <Holy Emulation: Obliteration Straight, Charged 1 Time> C-Range, Break Rosary adopts a serious countenance, and ends it all with an extremely Holy Data charged double fist punch. 10,310 Damage +Cuts Undershirts+ +Cuts Uncuttable Auras/Barriers, Breaks Unbreakable Shields+ -This attack deals 0 Damage. -This attack gains +490 Damage per Attack Slot Sacrificed for it up until this point in battle (14). Resets upon use. 1-Turn Required Charge 4-Turn Optional Charge [x5.0] Additional:| <Holy Emulation: Obliteration Straight, Charged 1 Time> C-Range, Break Rosary adopts a serious countenance, and ends it all with an extremely Holy Data charged double fist punch. 10,310 Damage +Cuts Undershirts+ +Cuts Uncuttable Auras/Barriers, Breaks Unbreakable Shields+ -This attack deals 0 Damage. -This attack gains +490 Damage per Attack Slot Sacrificed for it up until this point in battle (14). Resets upon use. 1-Turn Required Charge 4-Turn Optional Charge [x5.0] Additional:| <Holy Emulation: Obliteration Straight, Charged 1 Time> C-Range, Break Rosary adopts a serious countenance, and ends it all with an extremely Holy Data charged double fist punch. 10,310 Damage +Cuts Undershirts+ +Cuts Uncuttable Auras/Barriers, Breaks Unbreakable Shields+ -This attack deals 0 Damage. -This attack gains +490 Damage per Attack Slot Sacrificed for it up until this point in battle (14). Resets upon use. 1-Turn Required Charge 4-Turn Optional Charge [x5.0] Additional:| <Holy Emulation: Obliteration Straight, Charged 1 Time> C-Range, Break Rosary adopts a serious countenance, and ends it all with an extremely Holy Data charged double fist punch. 10,310 Damage +Cuts Undershirts+ +Cuts Uncuttable Auras/Barriers, Breaks Unbreakable Shields+ -This attack deals 0 Damage. -This attack gains +490 Damage per Attack Slot Sacrificed for it up until this point in battle (14). Resets upon use. 1-Turn Required Charge 4-Turn Optional Charge [x5.0]
|Summary Phase| Rosary's Damage cannot be reduced below 30%
52,610 Break Damage @ Glassman
610 Metal Damage @ Glassman
625 Metal/Light Damage @ Glassman
Rosary's HP: 185/750 Field: Locked Poison B-Chip Folder: 0/5 [0 Mega, 1 Giga] Status(es): Cooldowns: Disappear (4) Charm (0) Give Up Hope (2)
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Post by Wackoguy on Feb 21, 2018 14:38:59 GMT -8
(OOC: That Northwind tho...gah!) Glassman's defensive Phase:
Give Up Hope! = 1,060 * 1.3 = 1,378 damage taken
Power Lash passive offensive skill Pent up energy erupts from Glassman in the form of a fiery whip. -for every 10% of Max HP lost (270 HP), a chosen target is dealt ( 20 + [ V * 10 ] ) 110 counterdamage (Up to 4 times per turn)
-440 counterdamage dealt to Rosary-
HP: 1,046 / 2,600
Piñata Hammer = avoided via skill:
Radiation barrier Activated Support skill A light red barrier flares up around Glassman,blocking attacks for as long as it can. -570 HP barrier -3 uses
(used once; Barrier breaks afterwards!)
Justice One = pummels Glassman for 625 * 0.7 = 438 damage
HP: 608 / 2,600
Playtime's Begun! = no damage taken
Holy Emulation: Obliteration Straight = avoided via Nat Dodge
Holy Emulation: Obliteration Straight = avoided via skill:
Dash of the Phoenix Activated speed skill Glassman accelerates away or past an attack. -Dodges 1 attack -7 uses
(used once)
Holy Emulation: Obliteration Straight = avoided via skill:
Dash of the Phoenix Activated speed skill Glassman accelerates away or past an attack. -Dodges 1 attack -7 uses
(used again)
Holy Emulation: Obliteration Straight = Glassman Obliterate'd
HP: 0 / 2,600
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Post by Wackoguy on Feb 21, 2018 14:44:19 GMT -8
Glassman Lost against a higher Version = 30 Exp || 300 Zenny Rosary Won against a V5~V9 = 60 Exp || 600 Zenny
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