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Post by Gaia on Feb 14, 2018 12:52:38 GMT -8
Hollow.___
"I suppose there is no greater time than now to discern your danger.
1-100
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Post by Nightshade on Feb 14, 2018 13:07:29 GMT -8
Sharkman has no initiative.
1-100
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Post by Nightshade on Feb 14, 2018 13:13:41 GMT -8
Sharkman- Turn 1 [Sharkman HP=6915/6915]
"Ehe, my fins wil cut you to ribbons!" _____________________________________
Defense Phase:
Setup Phase:
Aqua Panels Set and Locked (3 Turns)
Aqua Affinity activated 4 times! Shark Viruses gain 4 uses! Shark Viruses used 9 times! 9 Shark Viruses created!
Clones has 20% more HP and deal 20% more damage!
Tidal Force! (5 Turns) -Sharkman gains 200 Damage. -Sharkman gains 200 Armor. -Sharkman regens 5% of Max HP. -One Attack per turn gains damage equal to 10% of the target's Max HP for one use
Battle Phase[5AS]:
-Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua.
-SharkVirus attacks with Fin Cutter for 360dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 370dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 380dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 390dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 400dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 410dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 420dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 430dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 440dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
End Phase:
[SharkVirus HP=1655/1655] [SharkVirus HP=1655/1655] [SharkVirus HP=1655/1655] [SharkVirus HP=1655/1655] [SharkVirus HP=1655/1655] [SharkVirus HP=1655/1655] [SharkVirus HP=1655/1655] [SharkVirus HP=1655/1655] [SharkVirus HP=1655/1655]
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Post by Gaia on Feb 14, 2018 13:51:50 GMT -8
Hollow.___
Defense Phase
[Hollow HP=4600/4600]
[Aqua] - Hollow set and locks Ocean Panels! Ocean Panels [1/3] Aqua Element ° Non-Aqua Navis have -1 attack slot ° Non-Aqua Navis' first dodge each turn costs 2 uses (instead of 1) ° Fire Navis take 100 Aqua Element damage/turn
[Summoner] - Hollow summons Fractal, Twi and Twa!
[Fractal HP=500/500] [Twi HP=300/300] [Twa HP=300/300]
[Hollow has 0 Armor and is Strong against Aqua]
[Aqua Tower] - Avoided with [Natural Dodge]! [Aqua Tower] - Avoided with [Natural Dodge]!
Hollow Activates the following special properties, adding each effect to an attack this turn!
-- Berzerk (2-CD) -- Blind (2-CD) -- Soak (2-CD) -- Shock (2-CD) -- Paralyze (2-CD) -- Bubble (2-CD)
[Void Form] [C-Tier, Armor+] [204/340] Hollow's body, but a formless void, does not give way to wear and tear of battle. - Hollow gains +34 Armor each time he activates a Special Property. -- This stacks up to +340 Armor total. -- [Passive]
[Aqua Tower] - Taken for [880 680] 480 Damage! [Aqua Tower] - Taken for [880 680] 480 Damage! [Aqua Tower] - Taken for [880 680] 480 Damage! [Fin Cutter] - Taken for [360 160] 115 Damage! [Fin Cutter] - Taken for [370 170] 120 Damage! [Fin Cutter] - Taken for [380 180] 130 Damage! [Fin Cutter] - Taken for [390 190] 135 Damage! [Fin Cutter] - Taken for [400 200] 140 Damage! [Fin Cutter] - Taken for [410 210] 150 Damage! [Fin Cutter] - Taken for [420 220] 155 Damage! [Fin Cutter] - Taken for [430 230] 165 Damage! [Fin Cutter] - Taken for [440 240] 170 Damage!
[Fractal HP=500/500] [Twi HP=300/300] [Twa HP=300/300] [Hollow HP=1880/4600]
Support Phase
[Scanning the area] [Custom] Twins constantly scan the field, searching out their target no matter what. - Twin cursors aimer(s) can be chosen every use. -- [Passive]
[Elec (Lv1)] - +1 AS (2-CD)
Offense Phase 7 AS [+1 1st Turn]
1. [Bombalizer] - [1/3 Charges]
2. [Moai Fall] Normal | Shot @ SharkMan + Shark1+2 Hollow channels his inner void into magic, calling down large boulders to strike his foes. - 200 Damage [60%] -- Breaks Shields, Cuts Auras --- Can be aimed at two additional targets, can be switched to Stone on use. ---- Shock
3. [Moai Fall] Normal | Shot @ SharkMan + Shark3+4 Hollow channels his inner void into magic, calling down large boulders to strike his foes. - 200 Damage [60%] -- Breaks Shields, Cuts Auras --- Can be aimed at two additional targets, can be switched to Stone on use. ---- Berzerk
4. [Moai Fall] Normal | Shot @ SharkMan + Shark5+6 Hollow channels his inner void into magic, calling down large boulders to strike his foes. - 200 Damage [60%] -- Breaks Shields, Cuts Auras --- Can be aimed at two additional targets, can be switched to Stone on use. ---- Blind
5. [Fire Dance] Normal | Shot @ SharkMan + Shark7+8 Hollow channels his inner void into magic, blazing forward a torrent of flames. - 200 Damage [60%] -- Cuts Auras, Undodgeable -- Can be aimed at two additional targets, can be switched to Fire on use. --- Soak
6. [Fire Dance] Normal | Shot @ SharkMan + Shark9+1 Hollow channels his inner void into magic, blazing forward a torrent of flames. - 200 Damage [60%] -- Cuts Auras, Undodgeable -- Can be aimed at two additional targets, can be switched to Fire on use. --- Paralyze
7. [Fire Dance] Normal | Shot @ SharkMan + Shark2+3 Hollow channels his inner void into magic, blazing forward a torrent of flames. - 200 Damage [60%] -- Cuts Auras, Undodgeable -- Can be aimed at two additional targets, can be switched to Fire on use. --- Bubble
Fractal:
1. [Elemental Cyclone] Ice | Shot @ Shark1 With a whirl of its body, Fractal summons a small typhoon of energy around it, which it then tosses at its foes. - 55 Damage [110%]
Twi/Twa:
1. [Twin Cursor] Elec | Shot [Signature] @ Shark2 Once Twins acquires and determines the nature of their target, it is deftly attacked. - 40 damage. -- Breaks Shields, Cuts Auras
2. [Twin Cursor] Elec | Shot [Signature] @ Shark3 Once Twins acquires and determines the nature of their target, it is deftly attacked. - 40 damage. -- Breaks Shields, Undodgeable
Summary Phase
1,200 Damage @ SharkMan 440 Damage @ Shark1, Shark2, Shark3 200 Damage @ All the Others
[Fractal HP=500/500] [Twi HP=300/300] [Twa HP=300/300] [Hollow HP=1880/4600]
[Status] - Fine! [Stage] - Ocean! [Cooldown] - -- [Berzerk] - [0/2] -- [Blind] - [0/2] -- [Soak] - [0/2] -- [Shock] - [0/2] -- [Paralyze] - [0/2] -- [Bubble] - [0/2] -- [Natural Dodge] - [0/1] -- [Natural Dodge] - [0/1]
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Post by Nightshade on Feb 14, 2018 14:11:31 GMT -8
Sharkman- Turn 2 [Sharkman HP=6915/6915] _____________________________________
Defense Phase:
Sharkman, has 355 armor. Immune to Bubble and Soak.
-Sharkman takes 0dmg. Berserk'd, Shocked, Blind -Sharkman counters for 880dmg.
Setup Phase:
Aqua Panels Set and Locked (2 Turns)
Tidal Force! (4 Turns) -Sharkman gains 200 Damage. -Sharkman gains 200 Armor. -Sharkman regens 5% of Max HP. -One Attack per turn gains damage equal to 10% of the target's Max HP for one use
Battle Phase[6AS]:
-Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua.
[Sharkman HP 6375/6915]
-SharkVirus attacks with Fin Cutter for 450dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 460dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 470dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 480dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 490dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 500dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 510dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua.
End Phase:
[SharkVirus HP=1255/1655] [SharkVirus HP=1255/1655] [SharkVirus HP=1255/1655] [SharkVirus HP=1455/1655] [SharkVirus HP=1455/1655] [SharkVirus HP=1455/1655] [SharkVirus HP=1455/1655] [SharkVirus HP=1455/1655] [SharkVirus HP=1455/1655]
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Post by Gaia on Feb 14, 2018 15:28:15 GMT -8
Hollow.___
Defense Phase
[Hollow HP=1880/4600]
[Aqua] - Hollow set and locks Ocean Panels! Ocean Panels [2/3] Aqua Element ° Non-Aqua Navis have -1 attack slot ° Non-Aqua Navis' first dodge each turn costs 2 uses (instead of 1) ° Fire Navis take 100 Aqua Element damage/turn
[Hollow has 204 Armor and is Strong against Aqua]
[Counters] - Taken for 880 Damage! [Aqua Tower] - All avoided with [Shield Ally]!
[Shield Ally] [C-Tier, B-Scale, Shield] The best offense is often a superior defense. Hollow raises a magical wall of energy between him and his foe, or between his foe and his allies. - Hollow Blocks 1 Attack. -- Hollow can Block 1 Additional Attack while Intercepting. --- [Active, 4/10 Uses]
[Fin Cutter] - Avoided with [Natural Barrier]! [Fin Cutter] - Avoided with [Empty Barrier]! [Until your cutter surpasses 535-HP, It will Block 2!] [Fin Cutter] - Avoided with [Empty Barrier]! [Busted!] [Fin Cutter] - Avoided with [Empty Barrier]! [Until your cutter surpasses 535-HP, It will Block 2!] [Fin Cutter] - Avoided with [Empty Barrier]! [Busted!] [Fin Cutter] - Avoided with [Empty Barrier]! [Until your cutter surpasses 535-HP, It will Block 2!] [Fin Cutter] - Avoided with [Empty Barrier]! [Busted!] [Fin Cutter] - Avoided with [Empty Barrier]! [Until your cutter surpasses 535-HP, It will Block 2!] [Fin Cutter] - Avoided with [Empty Barrier]! [Busted!]
[Empty Barrier] [A-Tier, Barrier] The ambient energy within his body seems to spring up without pause, creating a near impenetrable wall of lightning around him. - Hollow raises a [(210 + (40 * V)) - 40%] 535-HP Barrier. -- Hollow can charge his barrier with his own energy, restoring Health to the barrier equal to 50% of the damage of the attack he aims at it, up to its max health. This can be done during the defense phase, and sacrifices attack slots as used. --- [Active, 1/5 Uses]
[Fractal HP=500/500] [Twi HP=300/300] [Twa HP=300/300] [Hollow HP=1000/4600]
Support Phase
[Scanning the area] [Custom] Twins constantly scan the field, searching out their target no matter what. - Twin cursors aimer(s) can be chosen every use. -- [Passive]
Offense Phase 7 AS [+1 Even Turns]
1. [Bombalizer] - [2/3]
2. [Void Sphere] - [1/2]
3. [Squall Wind] Wind/Aqua | Shot @ SharkMan+1+2 Hollow channels his inner void into magic, calling forth a tornado of to assault his foes. - 260 Damage [70%] -- Breaks Shields, Undodgeable --- Can be aimed at two additional targets.
4. [Squall Wind] Wind/Aqua | Shot @ SharkMan+3+4 Hollow channels his inner void into magic, calling forth a tornado of to assault his foes. - 260 Damage [70%] -- Breaks Shields, Undodgeable --- Can be aimed at two additional targets.
5. [Squall Wind] Wind/Aqua | Shot @ SharkMan+5+6 Hollow channels his inner void into magic, calling forth a tornado of to assault his foes. - 260 Damage [70%] -- Breaks Shields, Undodgeable --- Can be aimed at two additional targets.
6. [Squall Wind] Wind/Aqua | Shot @ SharkMan+7+8 Hollow channels his inner void into magic, calling forth a tornado of to assault his foes. - 260 Damage [70%] -- Breaks Shields, Undodgeable --- Can be aimed at two additional targets.
7. [Squall Wind] Wind/Aqua | Shot @ SharkMan+9+1 Hollow channels his inner void into magic, calling forth a tornado of to assault his foes. - 260 Damage [70%] -- Breaks Shields, Undodgeable --- Can be aimed at two additional targets.
Fractal:
1. [Elemental Cyclone] Ice | Shot @ Shark1 With a whirl of its body, Fractal summons a small typhoon of energy around it, which it then tosses at its foes. - 55 Damage [110%]
Twi/Twa:
1. [Twin Cursor] Elec | Shot [Signature] @ Shark2 Once Twins acquires and determines the nature of their target, it is deftly attacked. - 40 damage. -- Breaks Shields, Cuts Auras
Summary Phase
Not Enough but Intercepts are Bad Damage @ SharkMan 575 Damage @ Shark1 300 Damage @ Shark2 260 Damage @ Everyone Else
[Fractal HP=500/500] [Twi HP=300/300] [Twa HP=300/300] [Hollow HP=1000/4600]
[Status] - Fine! [Stage] - Ocean! [Cooldown] - -- [Berzerk] - [1/2] -- [Blind] - [1/2] -- [Soak] - [1/2] -- [Shock] - [1/2] -- [Paralyze] - [1/2] -- [Bubble] - [1/2] -- [Natural Dodge] - [1/1] -- [Natural Dodge] - [1/1]
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Post by Nightshade on Feb 14, 2018 15:41:42 GMT -8
Sharkman- Turn 3 [Sharkman HP=6915/6915]
_____________________________________
Defense Phase:
Sharkman, has 355 armor. Immune to Bubble and Soak.
-Sharkman takes 0dmg. Berserk'd, Shocked, Blind -Sharkman counters for 880dmg. (220 fractal,440 at the twins.)
Setup Phase:
Aqua Panels Set and Locked (1 Turns)
Tidal Force! (1 Turns) -Sharkman gains 200 Damage. -Sharkman gains 200 Armor. -Sharkman regens 5% of Max HP. -One Attack per turn gains damage equal to 10% of the target's Max HP for one use
Sharkman Regens 420HP! Sharkman Regens 345HP!
Battle Phase[6AS]:
-Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 880dmg! Breaks Shields, Cuts Aura. S-Aqua.
[Sharkman HP 6375/6915]
-SharkVirus attacks with Fin Cutter for 460dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 470dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 480dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 490dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 500dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 510dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 520dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua.
-SharkVirus attacks with Fin Cutter for 530dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 540dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua.
End Phase:
[SharkVirus HP=995/1655] [SharkVirus HP=995/1655] [SharkVirus HP=995/1655] [SharkVirus HP=1105/1655] [SharkVirus HP=1105/1655] [SharkVirus HP=1105/1655] [SharkVirus HP=1105/1655] [SharkVirus HP=1105/1655] [SharkVirus HP=1105/1655]
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Post by Gaia on Feb 14, 2018 16:48:03 GMT -8
Hollow.___
Defense Phase
[Hollow HP=1000/4600]
[Aqua] - Hollow set and locks Ocean Panels! Ocean Panels [3/3] Aqua Element ° Non-Aqua Navis have -1 attack slot ° Non-Aqua Navis' first dodge each turn costs 2 uses (instead of 1) ° Fire Navis take 100 Aqua Element damage/turn
[Hollow has 204 Armor and is Strong against Aqua]
[Counters] - Taken for 880 Damage! [Aqua Tower] - Avoided with [Natural Dodge]! [Aqua Tower] - Avoided with [Natural Dodge]! [Aqua Tower] - Avoided with [Shield Ally]! [Aqua Tower] - Avoided with [Shield Ally]! [Aqua Tower] - Avoided with [Shield Ally]! [Aqua Tower] - Avoided with [Shield Ally]!
[Shield Ally] [C-Tier, B-Scale, Shield] The best offense is often a superior defense. Hollow raises a magical wall of energy between him and his foe, or between his foe and his allies. - Hollow Blocks 1 Attack. -- Hollow can Block 1 Additional Attack while Intercepting. --- [Active, 0/10 Uses]
[Respite] [A-Tier, Recovery] Hollow's Magic allows him to cure wounds as much as inflict them. - Hollow restores [210 + 40 * V] 890 Health to himself or target ally. -- [Active, 0/5 Uses]
[Hollow HP=4570/4600]
[Fin Cutter] - Taken for [460] 185 Damage! [Fin Cutter] - Taken for [470] 190 Damage! [Fin Cutter] - Taken for [480] 200 Damage! [Fin Cutter] - Taken for [490] 205 Damage! [Fin Cutter] - Taken for [500] 210 Damage! [Fin Cutter] - Taken for [510] 220 Damage! [Fin Cutter] - Taken for [520] 225 Damage! [Fin Cutter] - Taken for [530] 235 Damage! [Fin Cutter] - Taken for [540] 240 Damage!
[Empty Barrier] [A-Tier, Barrier] The ambient energy within his body seems to spring up without pause, creating a near impenetrable wall of lightning around him. - Hollow raises a [(210 + (40 * V)) - 40%] 535-HP Barrier. -- Hollow can charge his barrier with his own energy, restoring Health to the barrier equal to 50% of the damage of the attack he aims at it, up to its max health. This can be done during the defense phase, and sacrifices attack slots as used. --- [Active, 1/5 Uses]
[Fractal HP=280/500] [Twi HP=80/300] [Twa HP=80/300] [Hollow HP=2660/4600]
Support Phase
[Scanning the area] [Custom] Twins constantly scan the field, searching out their target no matter what. - Twin cursors aimer(s) can be chosen every use. -- [Passive]
Offense Phase 6 AS [+1 Even Turns]
1. [Bombalizer] - [3/3]
2. [Void Sphere] - [2/2]
3. [Mop Lance] - [1/1]
4. [Squall Wind] Wind/Aqua | Shot @ SharkMan+3+4 Hollow channels his inner void into magic, calling forth a tornado of to assault his foes. - 260 Damage [70%] -- Breaks Shields, Undodgeable --- Can be aimed at two additional targets.
5. [Squall Wind] Wind/Aqua | Shot @ SharkMan+5+6 Hollow channels his inner void into magic, calling forth a tornado of to assault his foes. - 260 Damage [70%] -- Breaks Shields, Undodgeable --- Can be aimed at two additional targets.
6. [Squall Wind] Wind/Aqua | Shot @ SharkMan+7+8 Hollow channels his inner void into magic, calling forth a tornado of to assault his foes. - 260 Damage [70%] -- Breaks Shields, Undodgeable --- Can be aimed at two additional targets.
Fractal:
1. [Elemental Cyclone] Ice | Shot @ Shark1 With a whirl of its body, Fractal summons a small typhoon of energy around it, which it then tosses at its foes. - 55 Damage [110%]
Twi/Twa:
1. [Twin Cursor] Elec | Shot [Signature] @ Shark2 Once Twins acquires and determines the nature of their target, it is deftly attacked. - 40 damage. -- Breaks Shields, Cuts Auras
Summary Phase
Not Enough but Intercepts are Bad Damage @ SharkMan 55 Damage @ Shark1 40 Damage @ Shark2 260 Damage @ 3-8
[Fractal HP=280/500] [Twi HP=80/300] [Twa HP=80/300] [Hollow HP=2660/4600]
[Status] - Fine! [Stage] - Ocean! [Cooldown] - -- [Berzerk] - [2/2] -- [Blind] - [2/2] -- [Soak] - [2/2] -- [Shock] - [2/2] -- [Paralyze] - [2/2] -- [Bubble] - [2/2] -- [Natural Dodge] - [0/1] -- [Natural Dodge] - [0/1]
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Post by Nightshade on Feb 15, 2018 3:57:01 GMT -8
Sharkman- Turn 4 [Sharkman HP=6915/6915]
_____________________________________
Defense Phase:
Sharkman, has 355 armor. Immune to Bubble and Soak.
Setup Phase:
-Sharkman Regens 420HP!
-Skill addition Zeta activates! +4 uses to Shark Viruses!
-Shark Viruses activates! 4 Shark Viruses emerge!
Battle Phase[6AS]:
-Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua.
-SharkVirus attacks with Fin Cutter for 550dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 560dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 570dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 580dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 590dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 600dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 600dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua.
-SharkVirus attacks with Fin Cutter for 610dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 620dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua.
-SharkVirus attacks with Fin Cutter for 630dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 640dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua.
-SharkVirus attacks with Fin Cutter for 650dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua
-SharkVirus attacks with Fin Cutter for 660dmg! Breaks Shields, Undodgeable. Gains 5% dmg each successive use if used by Shark Viruses only. S-Aqua.
End Phase:
[SharkVirus HP=940/1655] [SharkVirus HP=955/1655] [SharkVirus HP=995/1655] [SharkVirus HP=845/1655] [SharkVirus HP=845/1655] [SharkVirus HP=845/1655] [SharkVirus HP=845/1655] [SharkVirus HP=845/1655] [SharkVirus HP=1105/1655] [SharkVirus HP=1655/1655] [SharkVirus HP=1655/1655] [SharkVirus HP=1655/1655] [SharkVirus HP=1655/1655]
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Post by Gaia on Feb 15, 2018 7:43:54 GMT -8
Hollow.___
Defense Phase
[Hollow HP=2660/4600]
[Hollow has 204 Armor and is Strong against Aqua]
Hollow activates the following Special Properties, adding each effect to an attack this turn! -- [Berzerk] - [2/2] -- [Blind] - [2/2] -- [Soak] - [2/2] -- [Shock] - [2/2] -- [Paralyze] - [2/2] -- [Bubble] - [2/2]
[Void Form] [C-Tier, Armor+] [340/340] Hollow's body, but a formless void, does not give way to wear and tear of battle. - Hollow gains +34 Armor each time he activates a Special Property. -- This stacks up to +340 Armor total. -- [Passive]
[Hollow has 340 Armor and is Strong to Aqua] [Aqua Tower] - Taken for [680 340] 240 Damage! [Aqua Tower] - Taken for [680 340] 240 Damage! [Aqua Tower] - Taken for [680 340] 240 Damage! [Aqua Tower] - Taken for [680 340] 240 Damage! [Aqua Tower] - Taken for [680 340] 240 Damage! [Aqua Tower] - Taken for [680 340] 240 Damage!
[Notice: I had been improperly using Shield Ally, so I have instead deducted the uses from Transposition; we get the same results.] [Transposition] [C-Tier, B-Scale, Dodge] Hollow's inner void shifts, and, suddenly, attacks strike against his body instead of another's. - Hollow Dodges 1 Attack. -- Hollow can Block 1 Additional Attack while Intercepting. --- [Active, 0/10 Uses]
[Skill Addition ⇪ Zeta] Activated Program +1 use to One Activated Skill when activated ⦗Uses per battle: 1/3⦘
[Respite] [A-Tier, Recovery] Hollow's Magic allows him to cure wounds as much as inflict them. - Hollow restores [210 + 40 * V] 890 Health to himself or target ally. -- [Active, 2/5 Uses, Used x2]
[Hollow HP=3000/4600]
[Fin Cutter] - Taken for [550] 150 Damage! [Fin Cutter] - Taken for [560] 155 Damage! [Fin Cutter] - Taken for [570] 165 Damage! [Fin Cutter] - Taken for [580] 170 Damage! [Fin Cutter] - Taken for [590] 175 Damage! [Fin Cutter] - Taken for [600] 185 Damage! [Fin Cutter] - Taken for [610] 190 Damage! [Fin Cutter] - Taken for [620] 200 Damage! [Fin Cutter] - Taken for [630] 205 Damage! [Fin Cutter] - Taken for [640] 210 Damage! [Fin Cutter] - Taken for [650] 220 Damage! [Fin Cutter] - Taken for [660] 225 Damage!
[Empty Barrier] [A-Tier, Barrier] The ambient energy within his body seems to spring up without pause, creating a near impenetrable wall of lightning around him. - Hollow raises a [(210 + (40 * V)) - 40%] 535-HP Barrier. -- Hollow can charge his barrier with his own energy, restoring Health to the barrier equal to 50% of the damage of the attack he aims at it, up to its max health. This can be done during the defense phase, and sacrifices attack slots as used. --- [Active, 1/5 Uses]
[Fractal HP=280/500] [Twi HP=80/300] [Twa HP=80/300] [Hollow HP=750/4600]
Support Phase
[Scanning the area] [Custom] Twins constantly scan the field, searching out their target no matter what. - Twin cursors aimer(s) can be chosen every use. -- [Passive]
[Forecast] [Trait] Fractal is able to summon a flurry of wind to shift the battlefield at Hollow's whims. - Changes the current stage to a basic one matching Fractal's element. Lasts for [Version/3] 1 turns. [Active, 0/1 Uses]
Ice Panels Ice Element ° Elec Element and Ice Element attacks deal +50 damage ° Navis may natural dodge an extra time every even turn ° Ice and Aqua Element S-Attacks gain "Freeze"
Offense Phase 5 AS
1. [Bombalizer] Normal | Shot Hollow channels his inner void into magic, suddenly causing nearby objects to explode. - 265 Damage [80%] -- Hits All --- Destroys Clones/Objects ---- 3-Required Charge. ---- Paralyze
2. [Mop Lance] Metal | Combat Hollow channels his inner void into magic, summoning a large spear to stab at his foes. - 265 Damage [80%] -- Breaks Shields, Undodgeable --- If Hits: -50 Armor for 1 Turn. ---- 1-Required Charge. ---- Berzerk
3. [Void Sphere] Normal | Combat Hollow channels his inner void into intense magic, granting his spells additional energy. - Adds +100% Base damage to 2 Attacks, on use. -- 2-Required Charge.
3. [Squall Wind] Wind/Ice | Shot Hollow channels his inner void into magic, calling forth a tornado of to assault his foes. - [235 285 615] 680 Damage [70%] -- Breaks Shields, Undodgeable --- Can be aimed at two additional targets. --- Bubble
4. [Squall Wind] Wind/Ice | Shot Hollow channels his inner void into magic, calling forth a tornado of to assault his foes. - [235 285 615] 680 Damage [70%] -- Breaks Shields, Undodgeable --- Can be aimed at two additional targets. --- Soak
5. [Squall Wind] Wind/Ice | Shot Hollow channels his inner void into magic, calling forth a tornado of to assault his foes. - [235 285] 315 Damage [70%] -- Breaks Shields, Undodgeable --- Can be aimed at two additional targets. --- Blind
6. [Squall Wind] Wind/Ice | Shot Hollow channels his inner void into magic, calling forth a tornado of to assault his foes. - [235 285] 315 Damage [70%] -- Breaks Shields, Undodgeable --- Can be aimed at two additional targets. --- Shock
Fractal:
Twi/Twa:
Summary Phase
2,520 @ SharkMan Blowin' Up yer Clones
[Fractal HP=280/500] [Twi HP=80/300] [Twa HP=80/300] [Hollow HP=750/4600]
[Status] - Fine! [Stage] - Ice [1/1] [Cooldown] - -- [Berzerk] - [0/2] -- [Blind] - [0/2] -- [Soak] - [0/2] -- [Shock] - [0/2] -- [Paralyze] - [0/2] -- [Bubble] - [0/2] -- [Natural Dodge] - [1/1] -- [Natural Dodge] - [1/1]
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Post by Nightshade on Feb 15, 2018 9:44:41 GMT -8
Sharkman- Turn 5 [Sharkman HP=6915/6915]
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Defense Phase:
Sharkman, has 355 armor. Immune to Bubble and Soak. Nat Barriers Squall Wind. Sharkman takes 325dmg.
Shakrman counters 880dmg!
Setup Phase:
-Sharkman Regens 420HP!
Battle Phase[5AS]:
-Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua
End Phase:
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Post by Gaia on Feb 15, 2018 13:09:28 GMT -8
Hollow.___
Defense Phase
[Hollow HP=750/4600]
[Hollow has 340 Armor and is Strong against Aqua]
[Void Form] [C-Tier, Armor+] [340/340] Hollow's body, but a formless void, does not give way to wear and tear of battle. - Hollow gains +34 Armor each time he activates a Special Property. -- This stacks up to +340 Armor total. -- [Passive]
[Skill Addition ⇪ Zeta] Activated Program +1 use to One Activated Skill when activated ⦗Uses per battle: 0/3⦘
[Respite] [A-Tier, Recovery] Hollow's Magic allows him to cure wounds as much as inflict them. - Hollow restores [210 + 40 * V] 890 Health to himself or target ally. -- [Active, 1/5 Uses, Used x1]
[Hollow has 340 Armor and is Strong to Aqua] [Counters] - Taken for 880 Damage! [Aqua Tower] - Intercepted by Fractal!
Hollow revives Fractal! [Maker's Call] [S-Tier, Revive] Hollow's connection with the magical void within allows him to summon life energies, and channel them back into his precious creations. - Hollow revives target ally at 20% of their Max-HP. -- [Active, 2/4 Uses Max/Battle]
[Aqua Tower] - Intercepted by Fractal!
[Maker's Call] [S-Tier, Revive] Hollow's connection with the magical void within allows him to summon life energies, and channel them back into his precious creations. - Hollow revives target ally at 20% of their Max-HP. -- [Active, 1/4 Uses Max/Battle]
[Aqua Tower] - Intercepted by Fractal!
[Maker's Call] [S-Tier, Revive] Hollow's connection with the magical void within allows him to summon life energies, and channel them back into his precious creations. - Hollow revives target ally at 20% of their Max-HP. -- [Active, 0/4 Uses Max/Battle]
[Aqua Tower] - Avoided with [Natural Dodge]! [Aqua Tower] - Avoided with [Natural Dodge]! [Aqua Tower] - Taken for [680 340] 240 Damage!
[Hollow HP=510/4600]
[Empty Barrier] [A-Tier, Barrier] The ambient energy within his body seems to spring up without pause, creating a near impenetrable wall of lightning around him. - Hollow raises a [(210 + (40 * V)) - 40%] 535-HP Barrier. -- Hollow can charge his barrier with his own energy, restoring Health to the barrier equal to 50% of the damage of the attack he aims at it, up to its max health. This can be done during the defense phase, and sacrifices attack slots as used. --- [Active, 1/5 Uses]
[Fractal HP=100/500] [Twi HP=80/300] [Twa HP=80/300] [Hollow HP=760/4600]
Support Phase
[Scanning the area] [Custom] Twins constantly scan the field, searching out their target no matter what. - Twin cursors aimer(s) can be chosen every use. -- [Passive]
Offense Phase 7 AS
1. [Arcane Bolt] Elec | Shot Hollow channels his inner void into a single bolt, and fires it. - 365 Damage [110%]
2. [Squall Wind] Wind | Shot Hollow channels his inner void into magic, calling forth a tornado of to assault his foes. - 235 Damage [70%] -- Breaks Shields, Undodgeable --- Can be aimed at two additional targets.
3. [Sticky Rain] Aqua | Shot Hollow channels his inner void into magic, calling down a torrent of oily water to strike his foes. - 50 Damage * 5 Hits [70%] -- Breaks Shields, Cuts Auras --- Can be aimed at two additional targets.
4. [Stealth Beam] Elec | Shot Hollow channels his inner void into magic, releasing bullets of pure energy to strike his enemies. - 50 Damage * 5 Hits [70%] -- Breaks Shields, Undodgeable --- Can be aimed at two additional targets.
5. [Draining Void] Normal | Shot Hollow channels his inner void into magic, calling forth a powerful void that drains the data from his surroundings. - 265 Damage [80%] -- Breaks Shields, Cuts Auras --- If Hits, reduces the CD of 1 Special Property by 1. ---- 1-CD.
6. [Fire Dance] Normal | Shot Hollow channels his inner void into magic, blazing forward a torrent of flames. - 200 Damage [60%] -- Cuts Auras, Undodgeable -- Can be aimed at two additional targets, can be switched to Fire on use.
[EACH NEGATED]
7. [Empty Cannon] Normal | S-Attack The void within him opens up and takes form, a cannon sprouting from his chest. Charged with dark power, the cannon fires black lightning. - 1,995 Damage [130%] -- Hollow can negate the damage of other attacks, each with a different name, this turn, to add Damage to this attack equal to their overall damage. --- Hollow can channel this attack for a number of turns equal to the number of attacks sacrificed to power it, but, can only use this attack during those turns. ---- This attack gains cooldown equal to the number of turns it was channeled, to a max of five turns channeled for three turns of cooldown.
Fractal:
Twi/Twa:
Summary Phase
1,995 @ SharkMan
[Fractal HP=100/500] [Twi HP=80/300] [Twa HP=80/300] [Hollow HP=760/4600]
[Status] - Fine! [Stage] - Null! [Cooldown] - -- [Berzerk] - [1/2] -- [Blind] - [1/2] -- [Soak] - [1/2] -- [Shock] - [1/2] -- [Paralyze] - [1/2] -- [Bubble] - [1/2] -- [Natural Dodge] - [0/1] -- [Natural Dodge] - [0/1]
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Post by Nightshade on Feb 15, 2018 13:29:20 GMT -8
Sharkman- Turn 6 [Sharkman HP=6915/6915]
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Defense Phase:
Sharkman, has 355 armor. Immune to Bubble and Soak. Nat Dodges Hollow Beam thing.
Setup Phase:
-Sharkman Regens 420HP!
Battle Phase[6AS]:
-Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua. -Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua -Sharkman attacks with Aqua Tower for 680dmg! Breaks Shields, Cuts Aura. S-Aqua
End Phase:
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Post by Gaia on Feb 15, 2018 13:32:20 GMT -8
Out of Character
That's a rap. +30, +300 to Hollow, +90, +900 for SharkMan.
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