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Post by xoDeathy on Feb 11, 2018 8:08:32 GMT -8
Kane is V3 Kane has 0 Init
1-100
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Post by Gaia on Feb 11, 2018 10:20:31 GMT -8
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Post by Gaia on Feb 11, 2018 10:35:00 GMT -8
Gaia.EXE
Defense Phase
[Gaia HP=1000/1000]
[Gaia has 30 Armor]
[Gaia HP=1000/1000]
Support Phase
[N/A]
Offense Phase 2 AS | 1 Auto-Charge | Damage cannot be reduced below 10%
[Gate Breaker] - [1/1 Charges]
1. [Death's Stare] Break | Shot The coiling smoke from his eyes hides within it a dastardly story of horrors from a life he lived before, carrying with it the pain of betrayal and depths of depravity that he's fought against since. When introduced to another's eyes, this horrific stare reduces them to but hollows of their original selves. - ? Damage [150%] - Deals 30% of the Target's Current HP. -- 1-CD
2. [Swing] Break | Combat Gaia simply swings his massive hammer to strike his foes. - 120 Damage [90%] -- Undodgeable, Breaks Shields
Summary Phase
120 Damage @ Kane
[Gaia HP=1000/1000]
[Status] - Fine! [Stage] - Null! [Cooldown] - - [Death's Stare] - [0/1]
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Post by xoDeathy on Feb 11, 2018 14:39:09 GMT -8
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""
|Defense Phase| Initiative Lost: Kane begins in Martial
Kane Naturally Barriers Death's Stare
Swing deals (120 -30) 90 Damage
|Recuperation Phase|
-<Awakening of the Iaijutsu Knight>- C-Tier Kane is able to use a modified version of the art of Iaijutsu, using his Halberd in a distant Piercing stance, and a close up Slashing stance. -Kane gains two stances: Martial Stance (Piercing) and Vanguard Stance (Slashing). He may switch stances once per turn (Cannot be Augmented), and bonuses/losses are inactive while in the other stance- -While in Martial Stance, Kane gains +30 Armor, but has -15 Damage- -While in Vanguard Stance, Kane gains +30 Damage, but has -15 Armor- -Kane's Attacks must be only usable by one stance, and must be divided evenly between the two. If there is an odd number, the last attack goes to a stance of choice- -Attacks may begin charging in either stance, but can only be released in the appropriate stance. If not in the appropriate stance upon release, the charge is dropped- -Passive-
[Dawn Energy: 80/140] -<Dawn of the Iaijutsu Knight>- Advanced "Strike when the enemy least expects it." -While in Martial Stance, Kane's Counters are instead transferred into Bonus Damage at a 2:1 ratio, to a max of 140 Bonus Damage. Kane does not benefit from the Bonus Damage while in Martial Stance- -While in Vanguard Stance, the Bonus Damage becomes added to all attacks, including his Counters. Each turn that Kane begins while in Vanguard Stance will deplete the Bonus Damage by 50% of its original amount (the total Bonus Damage when he entered Vanguard Stance)- -Passive-
[Martial Stance: Kane stores 80 Counter Energy] -<Decisive Strike>- C-Tier Kane focuses his counter strikes into a single, powerful, and precise move. -Upon taking an attack, Kane counters for 160 C-Range, Blade Damage- -This counter can only proc once per turn- -Passive-
Kane's HP: 1110/1200 Armor: 0
Field: Normal Nat. 1 CD:// 0/5 Status(es):
|Unleash Phase| 3 Attack Slots Dawn Damage: Inactive
1:|Charging Transfer Momentum: Backwards (1)
2:|<Pierce> S-Range, Blade Kane pierces an enemy with his Halberd. 115 Damage Undodgeable, Breaks Shields 1-Turn Optional Charge
3:|Charging Slash (1)
|Summary Phase|
115 Blade Damage @ Gaia
Kane's HP: 1110/1200 Field: Normal B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga] Cooldowns:
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Post by Gaia on Feb 11, 2018 16:32:00 GMT -8
Gaia.EXE
Defense Phase
[Gaia HP=1000/1000]
[Gaia has 30 Armor]
[Pierce] - Avoided with [Natural Barrier]!
[Gaia HP=1000/1000]
Support Phase
[N/A]
[Earth Breaker] [A-Tier, Object] Hammer in hand, Gaia smashes through all opposition, and no force can stand within his path without harm. - Gaia summons 1 Non-Intercepted Object with [270 } 30 * V - 40%] 180-HP/ -- While Active, Gaia and All Allies gain +50 Damage. --- [Active, 1/1 Uses]
Offense Phase 2 AS | 1 Auto-Charge | Damage cannot be reduced below 10%
[Rebound] - [1/1 Charges]
1. [Gate Breaker] Break | Combat A turn-about swing with his hammer charges up his frontal force of power. - Adds 100% of his Base Damage to Gaia's next attack. - 1-Required Charge.
2. [Swing] Break | Combat Gaia simply swings his massive hammer to strike his foes. - [120 170] 300 Damage [90%] -- Undodgeable, Breaks Shields
Summary Phase
300 Damage @ Kane
[Gaia HP=1000/1000]
[Status] - Fine! [Stage] - Null! [Cooldown] - - [Death's Stare] - [1/1]
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Post by xoDeathy on Feb 12, 2018 9:58:56 GMT -8
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""
|Defense Phase| Current Stance: Martial
[Kane switches to Vanguard Stance!]
Swing deals 315 Damage
|Recuperation Phase|
-<Awakening of the Iaijutsu Knight>- C-Tier Kane is able to use a modified version of the art of Iaijutsu, using his Halberd in a distant Piercing stance, and a close up Slashing stance. -Kane gains two stances: Martial Stance (Piercing) and Vanguard Stance (Slashing). He may switch stances once per turn (Cannot be Augmented), and bonuses/losses are inactive while in the other stance- -While in Martial Stance, Kane gains +30 Armor, but has -15 Damage- -While in Vanguard Stance, Kane gains +30 Damage, but has -15 Armor- -Kane's Attacks must be only usable by one stance, and must be divided evenly between the two. If there is an odd number, the last attack goes to a stance of choice- -Attacks may begin charging in either stance, but can only be released in the appropriate stance. If not in the appropriate stance upon release, the charge is dropped- -Passive-
[Dawn Energy: 80/140] -<Dawn of the Iaijutsu Knight>- Advanced "Strike when the enemy least expects it." -While in Martial Stance, Kane's Counters are instead transferred into Bonus Damage at a 2:1 ratio, to a max of 140 Bonus Damage. Kane does not benefit from the Bonus Damage while in Martial Stance- -While in Vanguard Stance, the Bonus Damage becomes added to all attacks, including his Counters. Each turn that Kane begins while in Vanguard Stance will deplete the Bonus Damage by 50% of its original amount (the total Bonus Damage when he entered Vanguard Stance)- -Passive-
[Vanguard Stance: Kane Counters for 240 (160 + Dawn Damage (80))] -<Decisive Strike>-
Kane's HP: 795/1200 Armor: 30/-15
Field: Normal Nat. 1 CD:// 0/5 Status(es):
|Unleash Phase| 3 Attack Slots Dawn Damage: 80 >+30 Vanguard<, -15 Martial
1:| <Transfer Momentum: Backwards> S-Range, Fire Kane steps forward and slashes a wave of fire, feinting an enemy into his defensive, crouched stance. 85 Damage Cuts Auras/Barriers, Breaks Shields -If hits, Kane restores 160 HP- -Damage Bonuses to this attack instead boost the HP Restoration- -Damage Reductions to this attack will still affect the Damage- 1-Turn Required Charge 1 CD
2:| <Slash> Charged C-Range, Blade Kane slashes an enemy with his Halberd. 337 Damage Cuts Auras/Barriers, Breaks Shields 1-Turn Optional Charge 3:|Charging Eradicate (1) |Summary Phase|
85 Fire Damage @ Gaia
337 Blade Damage @ Gaia
Kane's HP: 795/1200 Field: Normal B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga] Cooldowns: Martial CDs--
Vanguard CDs-- TM Backwards (1)
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Post by Gaia on Feb 12, 2018 12:32:57 GMT -8
Gaia.EXE
Defense Phase
[Gaia HP=1000/1000]
[Plated Justice] [A-Tier, Object] His powerful armor, overlayed upon his resilient, necrotic hide, makes Gaia a formidable force. - Gaia summons 1 Non-Intercepting Object with [270 + 30 * V - 40%] 180-HP. -- While Active, Gaia and all allies gain +50 Armor. --- [Active, 0/1 Uses]
[Gaia has 80 Armor]
[TM: Backwards] - Taken for 5 Damage! [Slash] - Avoided with [Deflect Blows]!
[Deflect Blows] [C-Tier, Dodge] Gaia meets his foe blow for blow with surprising speed for the weapon he carries. - Gaia Dodges 1 Attack. -- At any time, Gaia may sacrifice an Attack Slot to Naturally Dodge an Additional Attack. --- [Active, 2/3 Uses]
[Gaia HP=755/1000]
Support Phase
[N/A]
[Earth Breaker] [A-Tier, Object] Hammer in hand, Gaia smashes through all opposition, and no force can stand within his path without harm. - Gaia summons 1 Non-Intercepted Object with [270 } 30 * V - 40%] 180-HP/ -- While Active, Gaia and All Allies gain +50 Damage. --- [Active, 0/1 Uses]
Offense Phase 2 AS | 1 Auto-Charge | Damage cannot be reduced below 10%
[Gate Breaker] - [1/1 Charges]
1. [Death's Stare] Break | Shot The coiling smoke from his eyes hides within it a dastardly story of horrors from a life he lived before, carrying with it the pain of betrayal and depths of depravity that he's fought against since. When introduced to another's eyes, this horrific stare reduces them to but hollows of their original selves. - ? + 50 Damage [150%] - Deals 30% of the Target's Current HP. -- 1-CD
2. [Swing] Break | Combat Gaia simply swings his massive hammer to strike his foes. - 170 Damage [90%] -- Undodgeable, Breaks Shields
Summary Phase
220 Damage @ Kane
[Gaia HP=755/1000]
[Status] - Fine! [Stage] - Null! [Cooldown] - - [Death's Stare] - [0/1]
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Post by xoDeathy on Feb 13, 2018 8:40:01 GMT -8
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""
|Defense Phase| Current Stance: Vanguard, Dawn Energy reduced
[Kane restores 160 HP]
Death's stare deals (238 +50 +15) 305 Damage
Swing deals (170 +15) 185 Damage
|Recuperation Phase|
-<Awakening of the Iaijutsu Knight>- C-Tier Kane is able to use a modified version of the art of Iaijutsu, using his Halberd in a distant Piercing stance, and a close up Slashing stance. -Kane gains two stances: Martial Stance (Piercing) and Vanguard Stance (Slashing). He may switch stances once per turn (Cannot be Augmented), and bonuses/losses are inactive while in the other stance- -While in Martial Stance, Kane gains +30 Armor, but has -15 Damage- -While in Vanguard Stance, Kane gains +30 Damage, but has -15 Armor- -Kane's Attacks must be only usable by one stance, and must be divided evenly between the two. If there is an odd number, the last attack goes to a stance of choice- -Attacks may begin charging in either stance, but can only be released in the appropriate stance. If not in the appropriate stance upon release, the charge is dropped- -Passive-
[Dawn Energy: 40/140] -<Dawn of the Iaijutsu Knight>- Advanced "Strike when the enemy least expects it." -While in Martial Stance, Kane's Counters are instead transferred into Bonus Damage at a 2:1 ratio, to a max of 140 Bonus Damage. Kane does not benefit from the Bonus Damage while in Martial Stance- -While in Vanguard Stance, the Bonus Damage becomes added to all attacks, including his Counters. Each turn that Kane begins while in Vanguard Stance will deplete the Bonus Damage by 50% of its original amount (the total Bonus Damage when he entered Vanguard Stance)- -Passive-
[Vanguard Stance: Kane uses Blade's Reflection to counter using Death's Stare!] -<Decisive Strike>- [Death's Stare] Break | Shot The coiling smoke from his eyes hides within it a dastardly story of horrors from a life he lived before, carrying with it the pain of betrayal and depths of depravity that he's fought against since. When introduced to another's eyes, this horrific stare reduces them to but hollows of their original selves. - ? + 50 +40 Damage [150%] - Deals 30% of the Target's Current HP. -- 1-CD
Kane's HP: 465/1200 Armor: -15/30
Field: Normal Nat. 1 CD:// 1/5 Status(es):
|Unleash Phase| 3 Attack Slots Dawn Damage: 40 >+30 Vanguard<, -15 Martial
1:| <Eradicate> C-Range, Light Kane shatters an opponent's concentration with an earth-shattering slash. 8% Max HP (80) +70 Damage Cuts Auras/Barriers, Breaks Unbreakable Shields Interrupts 1-Turn Required Charge 1 Use 1 CD [Kane switches to Martial Stance, -15 Damage] 2:|Charging Slash (1) 3:|Charging TM: Forward (1) |Summary Phase|
30% of Current +90 Break Damage @ Gaia
8% Max +70 Light Damage @ Gaia
Kane's HP: 465/1200 Field: Normal B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga] Cooldowns: Reflection (0/3) Martial CDs--
Vanguard CDs-- TM Backwards (1/1)
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Post by Gaia on Feb 13, 2018 14:27:37 GMT -8
Gaia.EXE
Defense Phase
[Gaia HP=1000/1000]
[Plated Justice] [A-Tier, Object] His powerful armor, overlayed upon his resilient, necrotic hide, makes Gaia a formidable force. - Gaia summons 1 Non-Intercepting Object with [270 + 30 * V - 40%] 180-HP. -- While Active, Gaia and all allies gain +50 Armor. --- [Active, 0/1 Uses]
[Gaia has 80 Armor]
[Death's Stare] - Avoided with [Shield Wall]! [Slash] - Avoided with [Deflect BLows]!
[Deflect Blows] [C-Tier, Dodge] Gaia meets his foe blow for blow with surprising speed for the weapon he carries. - Gaia Dodges 1 Attack. -- At any time, Gaia may sacrifice an Attack Slot to Naturally Dodge an Additional Attack. --- [Active, 1/3 Uses]
[Deflect Blows] [C-Tier, Dodge] Gaia meets his foe blow for blow with surprising speed for the weapon he carries. - Gaia Dodges 1 Attack. -- At any time, Gaia may sacrifice an Attack Slot to Naturally Dodge an Additional Attack. --- [Active, 2/3 Uses]
[Gaia HP=755/1000]
Support Phase
[N/A]
[Earth Breaker] [A-Tier, Object] Hammer in hand, Gaia smashes through all opposition, and no force can stand within his path without harm. - Gaia summons 1 Non-Intercepted Object with [270 } 30 * V - 40%] 180-HP/ -- While Active, Gaia and All Allies gain +50 Damage. --- [Active, 0/1 Uses]
Offense Phase 2 AS | 1 Auto-Charge | Damage cannot be reduced below 10%
[N/A] - []
1. [Gate Breaker] Break | Combat A turn-about swing with his hammer charges up his frontal force of power. - Adds 100% of his Base Damage to Gaia's next attack. - 1-Required Charge.
2. [Swing] Break | Combat Gaia simply swings his massive hammer to strike his foes. - [170] 300 Damage [90%] -- Undodgeable, Breaks Shields
Summary Phase
300 Damage @ Kane
[Gaia HP=755/1000]
[Status] - Fine! [Stage] - Null! [Cooldown] - - [Death's Stare] - [1/1]
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Post by xoDeathy on Feb 13, 2018 18:00:17 GMT -8
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""
|Defense Phase| Current Stance: Martial Armor: 30
Swing deals (300 -30) 270 Damage
|Recuperation Phase|
-<Awakening of the Iaijutsu Knight>- C-Tier Kane is able to use a modified version of the art of Iaijutsu, using his Halberd in a distant Piercing stance, and a close up Slashing stance. -Kane gains two stances: Martial Stance (Piercing) and Vanguard Stance (Slashing). He may switch stances once per turn (Cannot be Augmented), and bonuses/losses are inactive while in the other stance- -While in Martial Stance, Kane gains +30 Armor, but has -15 Damage- -While in Vanguard Stance, Kane gains +30 Damage, but has -15 Armor- -Kane's Attacks must be only usable by one stance, and must be divided evenly between the two. If there is an odd number, the last attack goes to a stance of choice- -Attacks may begin charging in either stance, but can only be released in the appropriate stance. If not in the appropriate stance upon release, the charge is dropped- -Passive-
[Dawn Energy: 120/140] -<Dawn of the Iaijutsu Knight>- Advanced "Strike when the enemy least expects it." -While in Martial Stance, Kane's Counters are instead transferred into Bonus Damage at a 2:1 ratio, to a max of 140 Bonus Damage. Kane does not benefit from the Bonus Damage while in Martial Stance- -While in Vanguard Stance, the Bonus Damage becomes added to all attacks, including his Counters. Each turn that Kane begins while in Vanguard Stance will deplete the Bonus Damage by 50% of its original amount (the total Bonus Damage when he entered Vanguard Stance)- -Passive-
[Martial Stance: Kane stores 80 Dawn Energy] -<Decisive Strike>-
Kane's HP: 195/1200 Armor: -15/30
Field: Normal Nat. 1 CD:// 2/5 Status(es):
|Unleash Phase| 3 Attack Slots Dawn Damage: Inactive +30 Vanguard, >-15 Martial< Dropping Slash Charge
1:| <Transfer Momentum: Forward> C-Range, Fire From his crouched position, Kane stands and launches himself forward with flames, slashing the enemy from his Martial Stance to surprise the opponent. 100 Damage Undodgeable, Breaks Shields -If hits, Kane gains 50 Damage for 1 turn- 1-Turn Required Charge 2:|Charging TM: Backwards (1) 3:|Charging Slash (1) |Summary Phase|
100 Fire Damage @ Gaia
Kane's HP: 195/1200 Field: Normal B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga] Cooldowns: Reflection (1/3) Martial CDs--
Vanguard CDs--
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Post by Gaia on Feb 13, 2018 20:23:25 GMT -8
Gaia.EXE
Defense Phase
[Gaia HP=755/1000]
[Plated Justice] [A-Tier, Object] His powerful armor, overlayed upon his resilient, necrotic hide, makes Gaia a formidable force. - Gaia summons 1 Non-Intercepting Object with [270 + 30 * V - 40%] 180-HP. -- While Active, Gaia and all allies gain +50 Armor. --- [Active, 0/1 Uses]
[Gaia has 80 Armor]
[TM: Forward] - Taken for 20 Damage!
[Deflect Blows] [C-Tier, Dodge] Gaia meets his foe blow for blow with surprising speed for the weapon he carries. - Gaia Dodges 1 Attack. -- At any time, Gaia may sacrifice an Attack Slot to Naturally Dodge an Additional Attack. --- [Active, 1/3 Uses]
[Shield Wall] [C-Tier, Shield] Even the mighty shall break against his defense. - Gaia Blocks 1 Attack. -- At any time, Gaia may sacrifice an Attack Slot to Naturally Block an Additional Attack. --- [Active, 2/3 Uses]
[Gaia HP=735/1000]
Support Phase
[N/A]
[Earth Breaker] [A-Tier, Object] Hammer in hand, Gaia smashes through all opposition, and no force can stand within his path without harm. - Gaia summons 1 Non-Intercepted Object with [270 } 30 * V - 40%] 180-HP/ -- While Active, Gaia and All Allies gain +50 Damage. --- [Active, 0/1 Uses]
Offense Phase 2 AS | 1 Auto-Charge | Damage cannot be reduced below 10%
[Gate Breaker] - [1/1]
1. [Death's Stare] Break | Shot The coiling smoke from his eyes hides within it a dastardly story of horrors from a life he lived before, carrying with it the pain of betrayal and depths of depravity that he's fought against since. When introduced to another's eyes, this horrific stare reduces them to but hollows of their original selves. - ? + 50 Damage [150%] - Deals 30% of the Target's Current HP. -- 1-CD
2. [Swing] Break | Combat Gaia simply swings his massive hammer to strike his foes. - 170 Damage [90%] -- Undodgeable, Breaks Shields
Summary Phase
220 Damage @ Kane
[Gaia HP=735/1000]
[Status] - Fine! [Stage] - Null! [Cooldown] - - [Death's Stare] - [0/1]
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Post by xoDeathy on Feb 14, 2018 21:06:11 GMT -8
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""
|Defense Phase| Current Stance: Martial [Kane swaps to Vanguard Stance!] Armor: -15
Kane survives a fatal turn
|Recuperation Phase|
-<Awakening of the Iaijutsu Knight>- C-Tier Kane is able to use a modified version of the art of Iaijutsu, using his Halberd in a distant Piercing stance, and a close up Slashing stance. -Kane gains two stances: Martial Stance (Piercing) and Vanguard Stance (Slashing). He may switch stances once per turn (Cannot be Augmented), and bonuses/losses are inactive while in the other stance- -While in Martial Stance, Kane gains +30 Armor, but has -15 Damage- -While in Vanguard Stance, Kane gains +30 Damage, but has -15 Armor- -Kane's Attacks must be only usable by one stance, and must be divided evenly between the two. If there is an odd number, the last attack goes to a stance of choice- -Attacks may begin charging in either stance, but can only be released in the appropriate stance. If not in the appropriate stance upon release, the charge is dropped- -Passive-
[Dawn Energy: 120/140] -<Dawn of the Iaijutsu Knight>- Advanced "Strike when the enemy least expects it." -While in Martial Stance, Kane's Counters are instead transferred into Bonus Damage at a 2:1 ratio, to a max of 140 Bonus Damage. Kane does not benefit from the Bonus Damage while in Martial Stance- -While in Vanguard Stance, the Bonus Damage becomes added to all attacks, including his Counters. Each turn that Kane begins while in Vanguard Stance will deplete the Bonus Damage by 50% of its original amount (the total Bonus Damage when he entered Vanguard Stance)- -Passive-
[Vanguard Stance: Kane counters for 280 Damage] -<Decisive Strike>-
Kane's HP: 1/1200 Armor: -15/30
Field: Normal Nat. 1 CD:// 2/5 Status(es):
|Unleash Phase| 3 Attack Slots Dawn Damage: +120 >+30 Vanguard<, -15 Martial +50 Damage this turn
1:| <Transfer Momentum: Backwards> S-Range, Fire Kane steps forward and slashes a wave of fire, feinting an enemy into his defensive, crouched stance. 85 Damage Cuts Auras/Barriers, Breaks Shields -If hits, Kane restores 250 HP- -Damage Bonuses to this attack instead boost the HP Restoration- -Damage Reductions to this attack will still affect the Damage- 1-Turn Required Charge 1 CD
2:| <Slash, Charged> C-Range, Blade Kane slashes an enemy with his Halberd. 475 Damage Cuts Auras/Barriers, Breaks Shields 1-Turn Optional Charge 3:| <Slash> C-Range, Blade Kane slashes an enemy with his Halberd. 315 Damage Cuts Auras/Barriers, Breaks Shields 1-Turn Optional Charge |Summary Phase|
280 Counter Damage @ Gaia
790 Blade Damage @ Gaia
85 Fire Damage @ Gaia
Kane's HP: 1/1200 Field: Normal B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga] Cooldowns: Reflection (2/3) Martial CDs--
Vanguard CDs-- TM: Backwards (1)
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Post by Gaia on Feb 14, 2018 22:13:49 GMT -8
Gaia.EXE
Defense Phase
[Gaia HP=735/1000]
[Plated Justice] [A-Tier, Object] His powerful armor, overlayed upon his resilient, necrotic hide, makes Gaia a formidable force. - Gaia summons 1 Non-Intercepting Object with [270 + 30 * V - 40%] 180-HP. -- While Active, Gaia and all allies gain +50 Armor. --- [Active, 0/1 Uses]
[Gaia has 80 Armor]
[TM: Backwards] - Taken for 5 Damage! [Slash] - Avoided with [Deflect Blows]! [Slash] - Taken for 235 Damage!
[Deflect Blows] [C-Tier, Dodge] Gaia meets his foe blow for blow with surprising speed for the weapon he carries. - Gaia Dodges 1 Attack. -- At any time, Gaia may sacrifice an Attack Slot to Naturally Dodge an Additional Attack. --- [Active, 0/3 Uses]
[Shield Wall] [C-Tier, Shield] Even the mighty shall break against his defense. - Gaia Blocks 1 Attack. -- At any time, Gaia may sacrifice an Attack Slot to Naturally Block an Additional Attack. --- [Active, 2/3 Uses]
[Gaia HP=500/1000]
Support Phase
[N/A]
[Earth Breaker] [A-Tier, Object] Hammer in hand, Gaia smashes through all opposition, and no force can stand within his path without harm. - Gaia summons 1 Non-Intercepted Object with [270 } 30 * V - 40%] 180-HP/ -- While Active, Gaia and All Allies gain +50 Damage. --- [Active, 0/1 Uses]
Offense Phase 2 AS | 1 Auto-Charge | Damage cannot be reduced below 10%
[Gate Breaker] - [1/1]
1. [Swing] Break | Combat Gaia simply swings his massive hammer to strike his foes. - 170 Damage [90%] -- Undodgeable, Breaks Shields
2. [Swing] Break | Combat Gaia simply swings his massive hammer to strike his foes. - 170 Damage [90%] -- Undodgeable, Breaks Shields
Summary Phase
340 Damage @ Kane
[Gaia HP=220/1000]
[Status] - Fine! [Stage] - Null! [Cooldown] - - [Death's Stare] - [1/1]
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Post by xoDeathy on Feb 21, 2018 9:02:44 GMT -8
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""
|Defense Phase| Current Stance: Vanguard 120>>60 Dawn Energy Armor: -15
Kane restores 250 HP
DarkSoul absorbs both swings
|Recuperation Phase|
-<Awakening of the Iaijutsu Knight>- C-Tier Kane is able to use a modified version of the art of Iaijutsu, using his Halberd in a distant Piercing stance, and a close up Slashing stance. -Kane gains two stances: Martial Stance (Piercing) and Vanguard Stance (Slashing). He may switch stances once per turn (Cannot be Augmented), and bonuses/losses are inactive while in the other stance- -While in Martial Stance, Kane gains +30 Armor, but has -15 Damage- -While in Vanguard Stance, Kane gains +30 Damage, but has -15 Armor- -Kane's Attacks must be only usable by one stance, and must be divided evenly between the two. If there is an odd number, the last attack goes to a stance of choice- -Attacks may begin charging in either stance, but can only be released in the appropriate stance. If not in the appropriate stance upon release, the charge is dropped- -Passive-
[Dawn Energy: 60/140] -<Dawn of the Iaijutsu Knight>- Advanced "Strike when the enemy least expects it." -While in Martial Stance, Kane's Counters are instead transferred into Bonus Damage at a 2:1 ratio, to a max of 140 Bonus Damage. Kane does not benefit from the Bonus Damage while in Martial Stance- -While in Vanguard Stance, the Bonus Damage becomes added to all attacks, including his Counters. Each turn that Kane begins while in Vanguard Stance will deplete the Bonus Damage by 50% of its original amount (the total Bonus Damage when he entered Vanguard Stance)- -Passive-
[Vanguard Stance: Kane counters for 220 Damage] -<Decisive Strike>-
Kane's HP: 251/1200 Armor: -15/30
Field: Normal Nat. 1 CD:// 2/5 Status(es): DarkSoul (2/2)
|Unleash Phase| 3 Attack Slots Dawn Damage: +60 >+30 Vanguard<, -15 Martial
1:| <Slash> C-Range, Blade Kane slashes an enemy with his Halberd. 205 Damage Cuts Auras/Barriers, Breaks Shields 1-Turn Optional Charge
2:| <Slash> C-Range, Blade Kane slashes an enemy with his Halberd. 205 Damage Cuts Auras/Barriers, Breaks Shields 1-Turn Optional Charge
3:|Charging Conjure (1) |Summary Phase|
220 Counter Damage @ Gaia
410 Blade Damage @ Gaia
Kane's HP: 251/1200 Field: Normal B-Chip Folder: 5/5 [3/3 Mega, 1/1 Giga] Cooldowns: Reflection (3/3) Martial CDs--
Vanguard CDs-- TM: Backwards (1/1)
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Post by Gaia on Feb 21, 2018 9:42:18 GMT -8
Out of Character
I didn't even notice the DS RIP
[Gaia] - +30 Exp, +300z [Kane] - +45 Exp, +450z
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