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Post by Blazewind on Feb 2, 2018 19:35:45 GMT -8
Keep levels within reason (V3-V5) and Initiative is on if you have it. Rolling the dice anyways if you don't.
1-100
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Post by Shast on Feb 3, 2018 2:13:30 GMT -8
Out of Character Macho baxter comin at ya! 1-100
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Post by Blazewind on Feb 3, 2018 10:49:53 GMT -8
====Legacy Turn 1====
"Oho? You again eh? Let us settle this tied record!"
Setup Phase:
- Preemptive Charge (Plasma): Twin Sefirot Launchers
- Preemptive Charge (AutoCharge Alpha): Sefirot Reactor Cannon
- Auto Charge: Orbital Familiars (Marker)
- Auto Charge: Twin Sefirot Launchers
- Auto Charge: Sefirot Reactor Cannon
- +1 Attack Slot on Turn 1 (Ruby Cross)
- +1 Attack Slot on Turn 1 (Navi Mark)
Attack Phase:
- S.P. Chaff Launcher: Aimed at Baxter
0 Damage, (0%) Cannot Naturally Be Avoided, Breaks Shields, Undodgeable, Hits 3 Additional Targets, Inflicts Berserk, Inflicts Blind, If it Hits -20 Armor and -10 Damage with All Attacks Next Turn | 3 Turn Cooldown - Orbital Familiars (Bite): Aimed at Baxter
30 Damage (10%), Cuts Auras, Breaks Shields, Hits an Additional Target Deals Unavoidable 60 damage per turn for 2 turns if attack successfully connects and lowers armor by 10 for the duration unless removed by Status Heal. CANNOT stack damage or debuff, only duration. - Orbital Familiars: Aimed at Baxter
[/s] 60 (5 hits) Damage (85%) +50 Damage from Seeking BonusHits and Additional Target | Optional 1 Turn Charge| Cannot Naturally be Avoided when Charged| Cannot be Countered [li]Orbital Familiars: Aimed at Baxter[/li] 50 (5 hits) Damage (85%) Hits and Additional Target | Optional 1 Turn Charge| Cannot Naturally be Avoided when Charged| Cannot be Countered [li]Orbital Familiars: Aimed at Baxter[/li] 50 (5 hits) Damage (85%) Hits and Additional Target | Optional 1 Turn Charge| Cannot Naturally be Avoided when Charged| Cannot be Countered [/ul][/font][/font]
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Post by Shast on Feb 4, 2018 20:27:48 GMT -8
Out of Character Defense Baxter has 0 armor.
Baxter takes all attacks for 980 damage after reduced armor.
Baxter naturally dodges the final Orbital familiars.
Setup Baxter summons belarus!
Baxter regens 40hp! Baxter takes 60 unavoidable deeps.
-Power Split- Activated Hypermode *THE BUSTER BOSS WHO BEATS EM AND DELETES EM AND NEVER LETS UP, IT'S YA BOY BAXTER! LETS MOVE OUT TEAM B!* --- Temporary effects applied to viruses from outside sources(Not themselves) have a 25% increase in effectiveness. +1 attack slot. [Lasts 3 turns] [x1 use] -1 use
Baxter choose to not activate da boss.
Offense Baxter: 3 Belarus: 2
Wax Pipe C-attack Normal element *Belarus takes out his OWN pipe made of wax and bashes a dudes kneecaps in.* --- 35 damage, breaks shields, cuts auras, berserk, +20 damage if Belarus' stats are boosted by [Da Boss] skill. [1 turn cooldown]
Normal Breath S-attack Normal element *Belarus shoots a gray stream of pure energy from its mouth!* --- 50 damage, cuts auras.
Power Punch! C-attack Normal element *A hefty fast punch!* ---
135 125 damage, undodgeable breaks shields 12 from zerk
Da Pipe C-attack Normal element *Baxter takes out his trusty lead pipe and goes clubbing.* ---
135 125 damage, undodgeable, cuts auras 12 from zerk
Chair Wailing! C-attack Normal element *Baxter grabs a chair and smacks a foe upside the head. Brutal!* ---
135 125 damage, breaks shields, cuts auras 12 from zerk
Summary Baxter: 380/1400 Status: blind 1/2, Berserk 1/2, -10 armor&60 unavoidable 1/2. Power Split: 1/3
Belarus: 900/900 Status: fine
Stage: Normal
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Post by Blazewind on Feb 4, 2018 21:35:54 GMT -8
====Legacy Turn 2====
Setup Phase:
- Auto Charge: Orbital Familiars (Focus)
- Auto Charge: Twin Sefirot Launchers
- Auto Charge: Sefirot Reactor Cannon
Defense Phase: 55 Damage Taken
- Wax Pipe: Dodged by Sefirot Cloud (Gevurah)! 2 Uses Remaining.
- Normal Breath: Hits! 50-40 = 10 Damage
- Power Punch!: Hits! Damage Reduction by Onyx Cross! (125-40)/2 = 45 Damage
- Da Pipe: Blocked by Sefirot Cloud (Netzach)! 3 Uses Remaining.
- Chair Wailing!: Dodged by Sefirot Cloud (Gevurah)! 1 Use Remaining.
Attack Phase: +2 Attack Slots
- Orbital Familiars (Marker)
255 320 Damage (90%) +25% Damage (Charge Bonus), Ignores Armor Hits All | Adds Weakness to Attacks with Seeking’s Additional Damage 1 Turn Charge, 1 Turn Cooldown - Twin Sefirot Launchers: Aimed at Belarus
490 615 Damage (2 Turn Charge) +25% Damage (Charge Bonus), Ignores Armor
2 Turn (Stage) Optional Charge | Reduces Armor next Turn by 10 If it Connects | Ignores Armor 1 Turn Cooldown - Orbital Familiars: Aimed at Baxter and Belarus
[/s] 60 (5 hits) Damage (85%) +50 Damage from Seeking BonusHits and Additional Target | Optional 1 Turn Charge| Cannot Naturally be Avoided when Charged| Cannot be Countered [li]Orbital Familiars: Aimed at Baxter and Belarus[/li] 50 (5 hits) Damage (85%) Hits and Additional Target | Optional 1 Turn Charge| Cannot Naturally be Avoided when Charged| Cannot be Countered [li]Orbital Familiars: Aimed at Baxter and Belarus[/li] 60 (5 hits) Damage (85%) Hits and Additional Target | Optional 1 Turn Charge| Cannot Naturally be Avoided when Charged| Cannot be Countered [/ul] Statistics: - HP: 1245/1300 Remaining
- Twin Sefirot Launchers: 0/1 Cooldown
- Orbital Familiars (Marker): 0/1 Cooldown
- Sefirot Reactor Cannon: 3/4 Charged
- Sefirot Cloud (Gevurah): 1 Use Remaining
- Sefirot Cloud (Netzach): 3 Uses Remaining
[/font][/font]
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Post by Shast on Feb 4, 2018 21:49:36 GMT -8
Out of Character (Didn't do exact math, but I am preeeetty sure Baxter dies this round with that many multi target shots.)
Suddenly, BELARUS has a doctors appointment. Baxter scoops him up and runs away proclaiming he'll be back in just a minute... but he never comes.
Legacy Win! Baxter has to go!
30/330(resource) 45/450
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