Post by MMM Guide on Dec 24, 2017 23:21:17 GMT -8
Selling Items: You can sell back Programs you buy from this Shop at any time for 50% of their face value.
Navi Customizer
Upon purchasing your first Program, you unlock your character's Navi Customizer.
{Add it to the bottom of your Stats page using the following template (Click)}
Program Slots: 0/5
Defensive Programs Installed:
[N/A]
Offensive Programs Installed:
[N/A]
Supportive Programs Installed:
[N/A]
Regenerative Programs Installed:
[N/A]
|Navi Customizer|
Program Slots: 0/5
Defensive Programs Installed:
[N/A]
Offensive Programs Installed:
[N/A]
Supportive Programs Installed:
[N/A]
Regenerative Programs Installed:
[N/A]
{
Template Code (Click to Reveal/Hide)
}
[div align="center"][b]|[u]Navi Customizer[/u]|[/b][/div]
[b]Program Slots:[/b] 0/5
[b]Defensive Programs Installed:[/b]
[N/A]
[b]Offensive Programs Installed:[/b]
[N/A]
[b]Supportive Programs Installed:[/b]
[N/A]
[b]Regenerative Programs Installed:[/b]
[N/A]
Program Slots
Your Navi Customizer comes with 5 Program Slots.
You may only Equip a Program if you have an empty Program Slot.
Programs only affect you, unless explicitly stated otherwise.
You can only equip one of any individual Program or variant of it (unless other wise stated). For this purpose, programs of similar name (Life Force and Life Force SP, for example) cannot be equipped together.
You may purchase up to two additional Program Slots to add to your Navi Customizer from the Mod Tools Shop.
Mega Programs
Mega programs are expanded programs; they have greater effects and powers, but take up multiple program slots. You're allowed to equip a max of 2 Mega Programs per Navi.
Activated Mega Programs can only be activated once per battle unless otherwise stated. You are not allowed to have a "+Use to a mega program" effect at all.
Mega Programs always have "SP", "DX", or "NX" at the end of their name, and always cost 2 Program Slots to equip.
Program Shop
☉ Click a program to view its possible upgrades
- You can only upgrade a Program once, unless otherwise mentioned
- Upgrades do not retain effects from previous upgrades, unless otherwise mentioned
- Upgrades are bought separate from the actual program, so their cost is added to the price if you decide to get them both at once
Offensive Programs
Program
Price
{
Auto Charge
Passive Program
User automatically charges one attack per turn
3,500z }
⇪ Alpha
Begin the Battle with 1 Charge intact as well.
Upgrade Cost: 1,500z
⇪ Beta
User can reduce the Required Charge on one of their attacks by 1 Turn as well (to a minimum of 1 Turn Required Charge).
Upgrade Cost: 1,500z
Auto Charge
Passive Program
User automatically charges one attack per turn
3,500
⇪ Alpha
Begin the Battle with 1 Charge intact as well.
Upgrade Cost: 1,500
⇪ Beta
User can reduce the Required Charge on one of their attacks by 1 Turn as well (to a minimum of 1 Turn Required Charge).
Upgrade Cost: 1,500
{
Break Charge
Passive Program
User's charged attacks gain 'Ignores Armor' automatically (regardless of user's limit on the effect)
3,500z }
⇪ Alpha
Adds "Cannot be Naturally Avoided" to charged attacks instead
Upgrade Cost: 500z
⇪ Beta
Adds "Cannot be Intercepted" to charged attacks instead
Upgrade Cost: 1,000z
⇪ Theta
Adds "Cannot be Countered" to charged attacks instead
Upgrade Cost: 1,500z
⇪ Iota
Adds "Hits up to 2 additional targets" to charged attacks instead
Upgrade Cost: 2,000z
⇪ Break Charge SP
Mega Program. Adds "Cuts Undershirt" or "Cuts Darksoul" to charged attacks instead. Effect chosen upon purchase
Upgrade Cost: 11,500z
Break Charge
Passive Program
User's charged attacks gain 'Ignores Armor' automatically (regardless of user's limit on the effect)
3,500
⇪ Alpha
Adds "Cannot be Naturally Avoided" to charged attacks instead
Upgrade Cost: 500
⇪ Beta
Adds "Cannot be Intercepted" to charged attacks instead
Upgrade Cost: 1,000
⇪ Theta
Adds "Cannot be Countered" to charged attacks instead
Upgrade Cost: 1,500
⇪ Iota
Adds "Hits up to 2 additional targets" to charged attacks instead
Upgrade Cost: 2,000
⇪ Break Charge SP
Mega Program. Adds "Cuts Undershirt" or "Cuts Darksoul" to charged attacks instead. Effect chosen upon purchase
Upgrade Cost: 11,500
{
Fatal Blade
Activated Program
Upon purchase, choose one of the following effects:
Undodgeable || Breaks Shields || Cuts Auras
Upon activation of this program, one attack gains the effect chosen
⦗Uses per Battle: 2⦘
2,500z }
⇪ Alpha
Upon purchase, you may select from one of the following effects instead:
Fully Undodgeable || Breaks Unbreakable Shields || Cuts Uncuttable Auras
Upgrade Cost: 1,500z
⇪ Beta
Upon purchase, you may select from one of the following effects instead:
Hits All || Ignores Armor || Cannot be reduced below 50% of its Base Damage
Upgrade Cost: 1,500z
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500z
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Fatal Blade DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500z
Fatal Blade
Activated Program
Upon purchase, choose one of the following effects:
Undodgeable || Breaks Shields || Cuts Auras
Upon activation of this program, one attack gains the effect chosen
⦗Uses per Battle: 2⦘
2,500
⇪ Alpha
Upon purchase, you may select from one of the following effects instead:
Fully Undodgeable || Breaks Unbreakable Shields || Cuts Uncuttable Auras
Upgrade Cost: 1,500
⇪ Beta
Upon purchase, you may select from one of the following effects instead:
Hits All || Ignores Armor || Cannot be reduced below 50% of its Base Damage
Upgrade Cost: 1,500
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Fatal Blade DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500
{
Great Sword
Activated Program
Upon activation of this program, one attack gains 20 + (10 * Version) Damage for one use.
⦗Uses per battle: 2⦘
2,500z }
⇪ Omega
Effects are replaced with: If the user shares an element with the panels, they gain +100 Damage (final total) to all attacks of that element this turn
Upgrade Cost: 2,000z
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500z
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Omicron
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Great Sword DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omicron-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Great Sword SP
Mega Program.
Effects change to: Upon activation, all attacks gain (15 * Version) Damage for one turn.
(Uses per battle: 2)
Upgrade Cost: 7,500z
⇪ Great Sword NX
Mega Program.
Effects change to: Upon activation, one attack deals x2.0 Damage for one use.
(Uses per battle: 2)
Upgrade Cost: 7,500z
Great Sword
Activated Program
Upon activation of this program, one attack gains 20 + (10 * Version) Damage for one use.
⦗Uses per battle: 2⦘
2,500
⇪ Omega
Effects are replaced with: If the user shares an element with the panels, they gain +100 Damage (final total) to all attacks of that element this turn
Upgrade Cost: 2,000
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Omicron
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Great Sword DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omicron-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Great Sword SP
Mega Program.
Effects change to: Upon activation, all attacks gain (15 * Version) Damage for one turn.
(Uses per battle: 2)
Upgrade Cost: 7,500
⇪ Great Sword NX
Mega Program.
Effects change to: Upon activation, one attack deals x2.0 Damage for one use.
(Uses per battle: 2)
Upgrade Cost: 7,500
{
1,500z }
⇪ Kappa
Initiative grants +20% Damage to all attacks on first turn as well
Upgrade Cost: 1,500z
⇪ Sigma
Initiative grants 20% Damage Reduction against all attacks on first Defensive Phase as well
Upgrade Cost: 1,500z
⇪ Omega
Initiative grants +5 Initiative Lv instead
Upgrade Cost: 2,500z
1,500
⇪ Kappa
Initiative grants +20% Damage to all attacks on first turn as well
Upgrade Cost: 1,500
⇪ Sigma
Initiative grants 20% Damage Reduction against all attacks on first Defensive Phase as well
Upgrade Cost: 1,500
⇪ Omega
Initiative grants +5 Initiative Lv instead
Upgrade Cost: 2,500
{
Power Up
Passive Program
+40 DMG
3,500z }
⇪ Kappa
Effects are replaced with: User's Attacks have an additional 10% Base Damage calculation.
Upgrade Cost: 1,500z
⇪ Chi
Power Up adds +60 Base Damage instead
Upgrade Cost: 2,500z
⇪ Omega
Effects are replaced with: Passive Program. User gains (10 * Version) Base Damage, but has -1 Skill
Upgrade Cost: 2,500z
⇪ Power Up SP
Mega Program. Effects are replaced with: User's Attacks have an additional 20% Base Damage calculation.
Upgrade Cost: 6,500z
Power Up
Passive Program
+40 DMG
3,500
⇪ Kappa
Effects are replaced with: User's Attacks have an additional 10% Base Damage calculation.
Upgrade Cost: 1,500
⇪ Chi
Power Up adds +60 Base Damage instead
Upgrade Cost: 2,500
⇪ Omega
Effects are replaced with: Passive Program. User gains (10 * Version) Base Damage, but has -1 Skill
Upgrade Cost: 2,500
⇪ Power Up SP
Mega Program. Effects are replaced with: User's Attacks have an additional 20% Base Damage calculation.
Upgrade Cost: 6,500
{
Refresh
Activated Program
Upon activation of this program, one Regular Attack has -1 CD for one use.
⦗Uses per battle: 2⦘
2,500z }
⇪ Alpha
Effects changed to: Passive. -1 CD to three separate Regular Attacks
Upgrade Cost: 2,500z
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500z
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Refresh DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Refresh SP
Mega Program. Effects changed to: Passive. User has -1 CD to All Regular Attacks
Upgrade Cost: 12,500z
Refresh
Activated Program
Upon activation of this program, one Regular Attack has -1 CD for one use.
⦗Uses per battle: 2⦘
2,500
⇪ Alpha
Effects changed to: Passive. -1 CD to three separate Regular Attacks
Upgrade Cost: 2,500
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Refresh DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Refresh SP
Mega Program. Effects changed to: Passive. User has -1 CD to All Regular Attacks
Upgrade Cost: 12,500
{
Speed Addition
Activated Program
Upon activation of this program, user gains +1 Attack Slot for one turn.
⦗Uses per battle: 2⦘
2,500z }
⇪ Epsilon
Changes Effects to: Passive. +1 Attack Slot
Upgrade Cost: 3,500z
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500z
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Speed Addition DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Speed Addition SP
Mega Program. Changes Effects to: Passive. +2 Attack Slots
Upgrade Cost: 12,500z
Speed Addition
Activated Program
Upon activation of this program, user gains +1 Attack Slot for one turn.
⦗Uses per battle: 2⦘
2,500
⇪ Epsilon
Changes Effects to: Passive. +1 Attack Slot
Upgrade Cost: 3,500
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Speed Addition DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Speed Addition SP
Mega Program. Changes Effects to: Passive. +2 Attack Slots
Upgrade Cost: 12,500
Defensive Programs
Program
Price
{
Alpha Barrier
Passive program
User starts the battle with a 10-HP Natural Barrier.
1,000z }
⇪ Alpha
Effects changed to: Passive Program. Use gains a Natural Barrier with 5 CD.
Upgrade Cost: 2,500z
⇪ Beta
User starts the battle with a 200 + (40 * Version) HP Natural Barrier instead.
Upgrade Cost: 2,500z
⇪ Alpha Barrier SP
Mega Program.
Alpha Barrier is summoned at the start of every Defensive Phase. User is capable of having multiple Alpha Barriers active at once from this effect.
Upgrade Cost: 9,000z
Alpha Barrier
Passive program
User starts the battle with a 10-HP Natural Barrier.
1,000
⇪ Alpha
Effects changed to: Passive Program. Use gains a Natural Barrier with 5 CD.
Upgrade Cost: 2,500
⇪ Beta
User starts the battle with a 200 + (40 * Version) HP Natural Barrier instead.
Upgrade Cost: 2,500
⇪ Alpha Barrier SP
Mega Program.
Alpha Barrier is summoned at the start of every Defensive Phase. User is capable of having multiple Alpha Barriers active at once from this effect.
Upgrade Cost: 9,000
{
Anti Damage
Passive Program
Negates the first attack that would otherwise hit the user and counters for 100 + (20 * Version) Damage.
1,000z }
⇪ Alpha
Effects change to: Passive Program. Negates Unconditional Auto-Attacks directed at the user and counters for 20 + (10 * Version) Damage.
Upgrade Cost: 2,500z
⇪ Beta
Effects change to: Passive Program. Negates Recurring Auto-Attacks directed at the user and counters for 20 + (10 * Version) Damage.
Upgrade Cost: 2,500z
⇪ Anti Damage SP
Mega Program.
Effects changed to: Passive Program. Negates all Auto-Attacks against the user.
Upgrade Cost: 9,000z
Anti Damage
Passive Program
Negates the first attack that would otherwise hit the user and counters for 100 + (20 * Version) Damage.
1,000
⇪ Alpha
Effects change to: Passive Program. Negates Unconditional Auto-Attacks directed at the user and counters for 20 + (10 * Version) Damage.
Upgrade Cost: 2,500
⇪ Beta
Effects change to: Passive Program. Negates Recurring Auto-Attacks directed at the user and counters for 20 + (10 * Version) Damage.
Upgrade Cost: 2,500
⇪ Anti Damage SP
Mega Program.
Effects changed to: Passive Program. Negates all Auto-Attacks against the user.
Upgrade Cost: 9,000
{
Block
Activated Program
Upon activation of this program, user naturally blocks one attack.
⦗Uses per battle: 2⦘
2,500z }
⇪ Alpha
Effects changed to: Passive Program. Use gains a Natural Shield with 5 CD.
Upgrade Cost: 2,500z
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500z
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Block DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500z
Block
Activated Program
Upon activation of this program, user naturally blocks one attack.
⦗Uses per battle: 2⦘
2,500
⇪ Alpha
Effects changed to: Passive Program. Use gains a Natural Shield with 5 CD.
Upgrade Cost: 2,500
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Block DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500
{
Burst
Activated Program
Upon activation of this program, user naturally dodges one attack.
⦗Uses per battle: 2⦘
2,500z }
⇪ Alpha
Effects changed to: Passive Program. Use gains a Natural Dodge with 5 CD.
Upgrade Cost: 2,500z
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500z
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Burst DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500z
Burst
Activated Program
Upon activation of this program, user naturally dodges one attack.
⦗Uses per battle: 2⦘
2,500
⇪ Alpha
Effects changed to: Passive Program. Use gains a Natural Dodge with 5 CD.
Upgrade Cost: 2,500
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Burst DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500
{
Counter Strike
Passive Program
Users counters can proc an additional 2 times per turn.
3,500z }
⇪ Gamma
Effect changes to: "User's counters gain (5 * Version) damage per proc, but user has -1 skill."
Upgrade Cost: 3,500z
⇪ Counter Strike DX
Mega Program.
Additionally, User's Counters do not have a limited number of procs per turn.
Upgrade Cost: 3,500z
Counter Strike
Passive Program
Users counters can proc an additional 2 times per turn.
3,500
⇪ Gamma
Effect changes to: "User's counters gain (5 * Version) damage per proc, but user has -1 skill."
Upgrade Cost: 3,500
⇪ Counter Strike DX
Mega Program.
Additionally, User's Counters do not have a limited number of procs per turn.
Upgrade Cost: 3,500
{
Defense Up
Passive Program
User takes 90% damage.
2,500z }
⇪ Omega
Effects are replaced with: Passive Program. User gains (5 * Version) Armor, but has -1 Skill
Upgrade Cost: 2,500z
⇪ Defense Up SP
Mega Program. User takes 80% Damage instead
Upgrade Cost: 7,500z
Defense Up
Passive Program
User takes 90% damage.
2,500
⇪ Omega
Effects are replaced with: Passive Program. User gains (5 * Version) Armor, but has -1 Skill
Upgrade Cost: 2,500
⇪ Defense Up SP
Mega Program. User takes 80% Damage instead
Upgrade Cost: 7,500
{
Deft Movement
Passive Program
User has -1 CD to one Natural Avoidance or Special Property (to a minimum of 1 CD). This version of Deft Movement can be equipped multiple times but not alongside other variants.
1,500z }
⇪ Gamma
Effects changed to: Passive Program. User has -1 CD on all of their Natural Avoidances and Special Properties (to a minimum of 1 CD).
Upgrade Cost: 3,500z
⇪ Omega
Effects changed to: Passive Program. User can reduce their Natural Avoidance and Special Property Cooldowns as low as 0.
Upgrade Cost: 3,500z
⇪ Deft Movement DX
Mega Program.
Effects changed to: Passive Program. User has -2 CD to all of their Natural Avoidances and Special Properties (to a minimum of 1 CD).
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 5,000z
Deft Movement
Passive Program
User has -1 CD to one Natural Avoidance or Special Property (to a minimum of 1 CD). This version of Deft Movement can be equipped multiple times but not alongside other variants.
1,500
⇪ Gamma
Effects changed to: Passive Program. User has -1 CD on all of their Natural Avoidances and Special Properties (to a minimum of 1 CD).
Upgrade Cost: 3,500
⇪ Omega
Effects changed to: Passive Program. User can reduce their Natural Avoidance and Special Property Cooldowns as low as 0.
Upgrade Cost: 3,500
⇪ Deft Movement DX
Mega Program.
Effects changed to: Passive Program. User has -2 CD to all of their Natural Avoidances and Special Properties (to a minimum of 1 CD).
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 5,000
{
Endeavor
Passive Program
User chooses one avoid type on purchase. Avoidances of the chosen type may be used against attacks with aimers that would pierce them to provide 25% Damage Reduction against that attack instead. This can be applied only once per attack.
3,500z }
⇪ Alpha
Endeavor can be applied multiple times to the same attack.
Upgrade Cost: 3,500z
⇪ Endeavor DX
Mega Program.
Endeavor works with all types of avoidances.
Upgrade Cost: 6,500z
Endeavor
Passive Program
User chooses one avoid type on purchase. Avoidances of the chosen type may be used against attacks with aimers that would pierce them to provide 25% Damage Reduction against that attack instead. This can be applied only once per attack.
3,500
⇪ Alpha
Endeavor can be applied multiple times to the same attack.
Upgrade Cost: 3,500
⇪ Endeavor DX
Mega Program.
Endeavor works with all types of avoidances.
Upgrade Cost: 6,500
{
Great Shield
Activated Program
Upon activation of this program, User gains 20 + (10 * Version) Armor against one attack.
⦗Uses per battle: 2⦘
2,500z }
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500z
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Great Shield DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Great Shield SP
Mega Program.
Effects change to: Upon activation, user gains (15 * Version) Armor for one turn.
(Uses per battle: 2)
Upgrade Cost: 7,500z
Great Shield
Activated Program
Upon activation of this program, User gains 20 + (10 * Version) Armor against one attack.
⦗Uses per battle: 2⦘
2,500
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Great Shield DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Great Shield SP
Mega Program.
Effects change to: Upon activation, user gains (15 * Version) Armor for one turn.
(Uses per battle: 2)
Upgrade Cost: 7,500
{
<Element> Body
Passive Program
When purchased, select one element. Holder becomes immune to 1 status damage, the negative effects of panels, and gains a strength to that element. If "Normal" element is chosen, then holder becomes immune to "Blinds"
4,000z }
No Upgrades Available
<Element> Body
Passive Program
When purchased, select one element. Holder becomes immune to 1 status damage, the negative effects of panels, and gains a strength to that element. If "Normal" element is chosen, then holder becomes immune to "Blinds"
4,000
No Upgrades Available
{
Mirror Armor / Reflect
Passive Program
Upon purchase, user chooses "C" or "S" range, and one of the following:
"When struck by a full attack of appropriate range, User counters for (10 * Version) unavoidable damage. This can occur up to 4 times per turn."
OR
"When successfully avoiding an attack of appropriate range, User counters for (5 * Version) unavoidable damage. This can occur up to 4 times per turn."
3,000z }
⇪ Beta
If "when struck by an attack" is this programs trigger, then counters for 50% more damage against attacks marked "Ignores Armor".
If "when successfully avoiding an attack" is this programs trigger, then counters for 50% more damage against attacks marked "if avoided".
Upgrade Cost: 2,000z
⇪ Gamma
Mirror Armor ignores "Cannot be Countered" attacks, but counters for 50% damage against those attacks.
Upgrade Cost: 2,500z
⇪ SP
Mega Program. Counter damage increases to (30 * Version) For being struck, and (15 * Version) for avoiding.
Upgrade Cost: 5,000z
Mirror Armor / Reflect
Passive Program
Upon purchase, user chooses "C" or "S" range, and one of the following:
"When struck by a full attack of appropriate range, User counters for (10 * Version) unavoidable damage. This can occur up to 4 times per turn."
OR
"When successfully avoiding an attack of appropriate range, User counters for (5 * Version) unavoidable damage. This can occur up to 4 times per turn."
3,000
⇪ Beta
If "when struck by an attack" is this programs trigger, then counters for 50% more damage against attacks marked "Ignores Armor".
If "when successfully avoiding an attack" is this programs trigger, then counters for 50% more damage against attacks marked "if avoided".
Upgrade Cost: 2,000
⇪ Gamma
Mirror Armor ignores "Cannot be Countered" attacks, but counters for 50% damage against those attacks.
Upgrade Cost: 2,500
⇪ SP
Mega Program. Counter damage increases to (30 * Version) For being struck, and (15 * Version) for avoiding.
Upgrade Cost: 5,000
{
Paladin's Spirit
Activated Program.
User takes 75% Damage for 3 Turns
⦗Uses per battle: 1/1⦘
3,500z }
⇪ Alpha
Effects last for 4 Turns
Upgrade Cost: 1,000z
⇪ Beta
Paladin's Spirit gains +1 Use
Upgrade Cost: 2,000z
Paladin's Spirit
Activated Program.
User takes 75% Damage for 3 Turns
⦗Uses per battle: 1/1⦘
3,500
⇪ Alpha
Effects last for 4 Turns
Upgrade Cost: 1,000
⇪ Beta
Paladin's Spirit gains +1 Use
Upgrade Cost: 2,000
{
Super Armor
Passive Program
User is immune to Attack Slot Reduction from outside sources.
5,000z }
⇪ Beta
Effects changed to: Choose a status reduction, user becomes immune to that reduction from outside sources. Effect chosen upon purchase of this upgrade.
Upgrade Cost: 1,000z
Super Armor
Passive Program
User is immune to Attack Slot Reduction from outside sources.
5,000
⇪ Beta
Effects changed to: Choose a status reduction, user becomes immune to that reduction from outside sources. Effect chosen upon purchase of this upgrade.
Upgrade Cost: 1,000
{
Undershirt
Activated Program
User survives a fatal turn of damage with 1 HP.
For every activation after the first: User survives one full fatal attack with 1 HP.
⦗Uses per battle: 1/1⦘
5,000z }
⇪ Nu
Undershirt does not cost a Program Slot
Upgrade Cost: 5,000z
⇪ Omega
Undershirt cannot be shut off by Burn or Poison
Upgrade Cost: 5,000z
Undershirt
Activated Program
User survives a fatal turn of damage with 1 HP.
For every activation after the first: User survives one full fatal attack with 1 HP.
⦗Uses per battle: 1/1⦘
5,000
⇪ Nu
Undershirt does not cost a Program Slot
Upgrade Cost: 5,000
⇪ Omega
Undershirt cannot be shut off by Burn or Poison
Upgrade Cost: 5,000
Supportive Programs
Program
Price
{
Air Shoes
Activated Program
Upon activation of this program, user ignores positive and negative stage effects for 1 turn.
⦗Uses per battle: 2⦘
2,500z }
⇪ Alpha
Air Shoes only ignores negative stage effects
Upgrade Cost: 1,000z
⇪ Nu
Air Shoes does not cost a program slot
Upgrade Cost: 7,500z
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500z
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Air Shoes DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500z
Air Shoes
Activated Program
Upon activation of this program, user ignores positive and negative stage effects for 1 turn.
⦗Uses per battle: 2⦘
2,500
⇪ Alpha
Air Shoes only ignores negative stage effects
Upgrade Cost: 1,000
⇪ Nu
Air Shoes does not cost a program slot
Upgrade Cost: 7,500
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Air Shoes DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500
{
Blank Mind
Passive Program
User is immune to Berserk and the first dark chip glitch that would affect them each battle.
4,000z }
⇪ Alpha
Additionally, user may use a Dark Chip once per battle without any negative side effects
Upgrade Cost: 2,000z
⇪ Blank Mind SP
Mega Program.
Additionally, user is immune to the glitches from Darkchips.
Upgrade Cost: 6,000z
Blank Mind
Passive Program
User is immune to Berserk and the first dark chip glitch that would affect them each battle.
4,000
⇪ Alpha
Additionally, user may use a Dark Chip once per battle without any negative side effects
Upgrade Cost: 2,000
⇪ Blank Mind SP
Mega Program.
Additionally, user is immune to the glitches from Darkchips.
Upgrade Cost: 6,000
{
Element Adapter
Passive Program
Replace all effects and special properties of one element with those of another, while retaining the Strengths and Weaknesses of the original element. (If you are adapting from Normal Element, you acquire the Strengths and Weaknesses of the New Element). Adapted Element levels from multiple sources do not stack, and only the highest applies.
Does not cost a Program Slot.
Can be equipped any number of times.
0z }
No Upgrades Available
Element Adapter
Passive Program
Replace all effects and special properties of one element with those of another, while retaining the Strengths and Weaknesses of the original element. (If you are adapting from Normal Element, you acquire the Strengths and Weaknesses of the New Element). Adapted Element levels from multiple sources do not stack, and only the highest applies.
Does not cost a Program Slot.
Can be equipped any number of times.
0
No Upgrades Available
{
Elemental Expansion
Passive Program
User has +1 Element Level.
Can be equipped twice.
2,500z }
⇪ Elemental Expansion SP
Mega Program. Effects changed to: User has +3 Element Levels. This Program loses the ability to be equipped twice.
Upgrade Cost: 7,500z
Elemental Expansion
Passive Program
User has +1 Element Level.
Can be equipped twice.
2,500
⇪ Elemental Expansion SP
Mega Program. Effects changed to: User has +3 Element Levels. This Program loses the ability to be equipped twice.
Upgrade Cost: 7,500
{
Creator
Passive program
+(10 * Version) health to barriers created by holder.
5,000z }
⇪ Alpha
Effect changes to: "+(5 * Version) health to auras created by holder."
Upgrade Cost: 3,000z
⇪ Beta
Effect changes to: "+(10 * Version) health to objects created by holder."
Upgrade Cost: 2,000z
⇪ Gamma
Effect changes to: "+(10 * Version) health to clones created by holder."
Upgrade Cost: 1,500z
Creator
Passive program
+(10 * Version) health to barriers created by holder.
5,000
⇪ Alpha
Effect changes to: "+(5 * Version) health to auras created by holder."
Upgrade Cost: 3,000
⇪ Beta
Effect changes to: "+(10 * Version) health to objects created by holder."
Upgrade Cost: 2,000
⇪ Gamma
Effect changes to: "+(10 * Version) health to clones created by holder."
Upgrade Cost: 1,500
{
Folder Expansion
Passive Program
User has +2 Standard Battle Chips usable per battle
1,000z }
⇪ Alpha
Effects changed to: User has +1 Mega Chip Use per battle
Upgrade Cost: 1,500z
⇪ Beta
Effects changed to: User can use multiple copies of the same Mega Chip in battle
Upgrade Cost: 3,500z
⇪ Mega Folder SP
Mega Program. Effect changed to: +2 Mega Chip Uses per battle
Upgrade Cost: 9,000z
⇪ Giga Folder SP
Mega Program. Effect changed to: +1 Giga Chip Use per battle
Upgrade Cost: 9,000z
Folder Expansion
Passive Program
User has +2 Standard Battle Chips usable per battle
1,000
⇪ Alpha
Effects changed to: User has +1 Mega Chip Use per battle
Upgrade Cost: 1,500
⇪ Beta
Effects changed to: User can use multiple copies of the same Mega Chip in battle
Upgrade Cost: 3,500
⇪ Mega Folder SP
Mega Program. Effect changed to: +2 Mega Chip Uses per battle
Upgrade Cost: 9,000
⇪ Giga Folder SP
Mega Program. Effect changed to: +1 Giga Chip Use per battle
Upgrade Cost: 9,000
{
Life Force
Passive Program
User has +400 HP
3,500z }
⇪ Omega
HP Increased to +700.
Upgrade Cost: 2,500z
⇪ Zeta
HP Increased to +1000. Requires 'Omega' to purchase
Upgrade Cost: 2,500z
⇪ Life Force SP
Mega Program. HP Increased to +2000. Requires 'Zeta' to purchase
Upgrade Cost: 3,500z
Life Force
Passive Program
User has +400 HP
3,500
⇪ Omega
HP Increased to +700.
Upgrade Cost: 2,500
⇪ Zeta
HP Increased to +1000. Requires 'Omega' to purchase
Upgrade Cost: 2,500
⇪ Life Force SP
Mega Program. HP Increased to +2000. Requires 'Zeta' to purchase
Upgrade Cost: 3,500
{
Omni Unit SP
Passive Program.
Mega Program. HP+300, DMG+30, +1 Attack Slot on first turn, +100 Regen.
10,000z }
No Upgrades Available
Omni Unit SP
Passive Program.
Mega Program. HP+300, DMG+30, +1 Attack Slot on first turn, +100 Regen.
10,000
No Upgrades Available
{
Set <Stage>
Activated Program
User may change all panels on the field for 3 Turns.
Stage is chosen upon purchase.
⦗Uses per battle: 1/1⦘
3,000z }
⇪ Alpha
Set Stage lasts for 4 Turns
Upgrade Cost: 1,000z
⇪ Zeta
Set Stage lasts for 1 Turn, but it also locks the panels upon summoning them.
Upgrade Cost: 2,000z
⇪ Omega
The Stage of this Program is chosen upon use
Upgrade Cost: 3,000z
Set <Stage>
Activated Program
User may change all panels on the field for 3 Turns.
Stage is chosen upon purchase.
⦗Uses per battle: 1/1⦘
3,000
⇪ Alpha
Set Stage lasts for 4 Turns
Upgrade Cost: 1,000
⇪ Zeta
Set Stage lasts for 1 Turn, but it also locks the panels upon summoning them.
Upgrade Cost: 2,000
⇪ Omega
The Stage of this Program is chosen upon use
Upgrade Cost: 3,000
Regenerative Programs
Program
Price
{
Anti Pierce
Activated Program
User heals all damage dealt to them by unavoidable attacks this turn. (Does not include Counters, strictly attacks marked unavoidable. Heals after each unavoidable attack hits.)
⦗Uses per battle: 2/2⦘
3,500z }
⇪ Zeta
Anti Pierce gains +1 Use
Upgrade Cost: 2,000z
⇪ Beta
Anti Pierce recovers damage from Counters instead
Upgrade Cost: 1,500z
⇪ Omega
Anti Pierce recovers damage from any instance of Unavoidable Damage
Upgrade Cost: 3,500z
Anti Pierce
Activated Program
User heals all damage dealt to them by unavoidable attacks this turn. (Does not include Counters, strictly attacks marked unavoidable. Heals after each unavoidable attack hits.)
⦗Uses per battle: 2/2⦘
3,500
⇪ Zeta
Anti Pierce gains +1 Use
Upgrade Cost: 2,000
⇪ Beta
Anti Pierce recovers damage from Counters instead
Upgrade Cost: 1,500
⇪ Omega
Anti Pierce recovers damage from any instance of Unavoidable Damage
Upgrade Cost: 3,500
{
Channel
Passive Program
One attack that shares an element with the user gains "Optional 1 Turn Charge: Instead of gaining damage from the charge or using the attack, the user gain HP equal to the attack's damage." (Does not apply multipliers from other Charges)
3,500z }
⇪ Epsilon
Channel loses its "Instead of gaining damage" stipulation, but the attack it affects has +1 CD.
Upgrade Cost: 2,500z
⇪ Zeta
Channel loses its "or using the attack" stipulation, but the damage of the attack it affects is halved.
Upgrade Cost: 2,500z
⇪ Omega
Channel affects two attacks, but each have +1 CD.
Upgrade Cost: 2,500z
⇪ Channel SP
Mega Program. Effects changed to: "Passive. All attacks that shares an element with the user gain 'Optional 1 Turn Charge: Instead of gaining damage from the charge or using the attack, the user gain HP equal to the attack's damage.' (Does not apply multipliers from other Charges)".
Upgrade Cost: 6,500z
Channel
Passive Program
One attack that shares an element with the user gains "Optional 1 Turn Charge: Instead of gaining damage from the charge or using the attack, the user gain HP equal to the attack's damage." (Does not apply multipliers from other Charges)
3,500
⇪ Epsilon
Channel loses its "Instead of gaining damage" stipulation, but the attack it affects has +1 CD.
Upgrade Cost: 2,500
⇪ Zeta
Channel loses its "or using the attack" stipulation, but the damage of the attack it affects is halved.
Upgrade Cost: 2,500
⇪ Omega
Channel affects two attacks, but each have +1 CD.
Upgrade Cost: 2,500
⇪ Channel SP
Mega Program. Effects changed to: "Passive. All attacks that shares an element with the user gain 'Optional 1 Turn Charge: Instead of gaining damage from the charge or using the attack, the user gain HP equal to the attack's damage.' (Does not apply multipliers from other Charges)".
Upgrade Cost: 6,500
{
Firewall
Activated Program
Upon activation of this program, user can remove one negative status of choice
⦗Uses per battle: 2⦘
2,500z }
⇪ Nu
Firewall does not cost a program slot
Upgrade Cost: 7,500z
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500z
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500z
⇪ Fire Wall DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500z
Firewall
Activated Program
Upon activation of this program, user can remove one negative status of choice
⦗Uses per battle: 2⦘
2,500
⇪ Nu
Firewall does not cost a program slot
Upgrade Cost: 7,500
⇪ Gamma
This program gains +1 Use at Versions 6, 11, and 16
Upgrade Cost: 2,500
⇪ Zeta
This program gains +1 Use at Versions 5, 9, 13, and 17.
Requires Gamma-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Omega
This program gains +1 Use at Versions 4, 7, 10, 13, 16, and 19.
Requires Zeta-Upgrade to purchase.
Upgrade Cost: 2,500
⇪ Fire Wall DX
Mega Program.
This program gains +1 Use on every Odd Version, beginning at Version 3.
Requires Omega-Upgrade to purchase.
Upgrade Cost: 2,500
{
Last Stand
Passive Program
The first time the user's HP falls below 15% in battle, they recover 20% of their Max HP
3,000z }
⇪ Alpha
Effects changed to: Passive Program. User deals +30% Damage while below 15% of their Max HP
Upgrade Cost: 1,000z
⇪ Xi
Effect changed to: Passive Program. User takes -30% Damage while below 15% of their Max HP
Upgrade Cost: 1,000z
Last Stand
Passive Program
The first time the user's HP falls below 15% in battle, they recover 20% of their Max HP
3,000
⇪ Alpha
Effects changed to: Passive Program. User deals +30% Damage while below 15% of their Max HP
Upgrade Cost: 1,000
⇪ Xi
Effect changed to: Passive Program. User takes -30% Damage while below 15% of their Max HP
Upgrade Cost: 1,000
{
Reboot
Activated Program
+1 use to another program. Can only be equipped/activated once, regardless of other effects. May not give uses to undershirt programs.
⦗Uses per battle: 1/1⦘
3,500z }
⇪ Reboot SP
Mega Program. Changes Effect to: Passive. Adds +1 Use to all programs.
Upgrade Cost: 6,500z
Reboot
Activated Program
+1 use to another program. Can only be equipped/activated once, regardless of other effects. May not give uses to undershirt programs.
⦗Uses per battle: 1/1⦘
3,500
⇪ Reboot SP
Mega Program. Changes Effect to: Passive. Adds +1 Use to all programs.
Upgrade Cost: 6,500
{
Regenerator
Passive Program
User regenerates 50 HP per turn
1,500z }
⇪ Beta
Regen is increased to 100 HP
Upgrade Cost: 1,500z
⇪ Delta
Regen is increased to 200 HP, but User has -40 Armor
Upgrade Cost: 2,500z
⇪ Omega
User regenerates 5% of their Max HP per turn instead
Upgrade Cost: 3,500z
⇪ Gamma
Effects changed to: User regenerates 10% of their Max HP each turn they do not attack
Upgrade Cost: 2,500z
⇪ Regenerator SP
Mega Program. User regenerates 300 HP instead
Upgrade Cost: 8,500z
Regenerator
Passive Program
User regenerates 50 HP per turn
1,500
⇪ Beta
Regen is increased to 100 HP
Upgrade Cost: 1,500
⇪ Delta
Regen is increased to 200 HP, but User has -40 Armor
Upgrade Cost: 2,500
⇪ Omega
User regenerates 5% of their Max HP per turn instead
Upgrade Cost: 3,500
⇪ Gamma
Effects changed to: User regenerates 10% of their Max HP each turn they do not attack
Upgrade Cost: 2,500
⇪ Regenerator SP
Mega Program. User regenerates 300 HP instead
Upgrade Cost: 8,500
{
Skill Addition
Activated Program
+1 use to One Activated Skill when activated
⦗Uses per battle: 1/1⦘
1,000z }
⇪ Zeta
Skill Addition gains +1 Use
Upgrade Cost: 2,000z
⇪ Delta
Can bypass the hardcap of specific skills. This program can no longer gain uses mid-battle.
Upgrade Cost: 3,000z
⇪ Skill Addition SP
Mega Program. Changes Effect to: Passive. Adds +1 Use to All Skills
Upgrade Cost: 9,000z
Skill Addition
Activated Program
+1 use to One Activated Skill when activated
⦗Uses per battle: 1/1⦘
1,000
⇪ Zeta
Skill Addition gains +1 Use
Upgrade Cost: 2,000
⇪ Delta
Can bypass the hardcap of specific skills. This program can no longer gain uses mid-battle.
Upgrade Cost: 3,000
⇪ Skill Addition SP
Mega Program. Changes Effect to: Passive. Adds +1 Use to All Skills
Upgrade Cost: 9,000