kemix
MMM Member
Posts: 168
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Post by kemix on Dec 25, 2017 17:31:09 GMT -8
Asymptote flails around like a little girl as everyone's attacks are rebounded onto them. Asymptote screams like a little girl before dying and leaving his girly magazine on the ground
Asymptote: Pass?
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Post by "Bill" on Dec 25, 2017 17:51:39 GMT -8
Embera takes it all on her chin until the O.G. S.I.M.O.N cannon, where she briskly dances around
Embera hits Undershirt
Standard dodge Dodges 1 attack 12 uses Used 10x against tester cannon
Embera, a bloody mess, smiles with black eyes and missing teeth
Embera: Eeeuuuggg....my favorite color is seven....
Embera: 1 HP
Embera: Pass
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Post by Kman on Dec 25, 2017 18:48:28 GMT -8
Crescendo is reduced to sound data, but Embera makes it, and so that crap's cash.
Crescendo: Technically Passes
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Post by Shast on Dec 26, 2017 3:19:24 GMT -8
Xeel
Defense Xeel eats every single attack, hitting undershirt.
Xeel avoids the test cannon using all [Assassin Aspect] and [Force Veil] uses available.
*Cough* *cough* Everything hurts. She mumbles.
Xeel: Pass
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Post by Zane on Dec 26, 2017 6:09:13 GMT -8
Defense Phase:
Could boss through it all but then Xeel has some super rigged effect so has to do the Undershirt and Shield all the Test Cannons too. Life hurts thanks to others being lamers. Doesn't have to as well because Embera did it first.
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Support Phase:
N/A
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Attack Phase:
N/A
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End Phase:
Zerix: Results: Pass
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Post by Nightshade on Dec 26, 2017 6:36:38 GMT -8
Sharkman gets blasted, but Passes the turn anyway.
SHarkman Pass
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Post by Blazewind on Dec 27, 2017 15:24:52 GMT -8
Once again and as usual, Legacy is blasted, but passes.
Legacy: PASSED
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Post by Gaia on Dec 31, 2017 10:16:22 GMT -8
Out of Character
No try hard here. Not even changing the code layout.
StrifeMan: Pass
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Post by Raven8 on Jan 14, 2018 21:24:26 GMT -8
Vytrex passes... i guess?
Round 6 Complete!
Current Standings:
Cresccendo: 5 StrifeMan: 5 SharkMan: 4 Legacy: 4 Labrys: 3 Zerix: 6 Asymptote: 4 Embera: 4 Xeel: 5 Vytrex: 4
Final Round Start!
Task:
Perform 1 single attack and deal 100 damage or less!
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Post by Raven8 on Jan 14, 2018 21:27:42 GMT -8
Vytrex do dis:
Deletion Shard A burst of crystal shards fired out like darts, each one harboring vengeance for being fractured. S-Attack Toxic element 80 [80%] DMG, cuts auras, breaks shields. Inflicts one negative effect that the user has previously been inflicted with. Cannot inflict status that is self-induced. This attack cannot cause status inflictions to stack save those that naturally are allowed to stack. If an inflicted negative effect has a mandatory use-cap, then this attack is only allowed to emulate said status as many times as the use-cap allows. 1x use/turn max
Vytrex pass.
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Post by Blazewind on Jan 14, 2018 21:40:57 GMT -8
====Legacy Final Turn====
"...What?" Legacy's eyes visibly narrow, which was amazing considering that he barely had something recognizable as a face and lights for eyes. "Do I even have an attack that weak?" He muttered as he looked up his own specifications for a second. He had a policy of going all out against all his opponents, so holding back was something he had to check to see if it was possible.
"...Hmn."
Attack Phase: (Using V1 base attack of 130)
- Twin Sefirot Launchers: 95 (91 rounded up) Damage (70%)
2 Turn (Stage) Optional Charge | Reduces Armor next Turn by 10 If it Connects | Ignores Armor 1 Turn Cooldown
Legacy was amazed at how weak his Twin Launchers were when almost completely uncharged.
LEGACY: PASSED
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Post by Gaia on Jan 14, 2018 21:46:12 GMT -8
StrifeMan.EXE
"Sometimes, a little catastrophe sticks for a while . . ."
[Litany of Fear] Shadow | S-Range Pulling from the shadows, StrifeMan unnerves his opponents with an omen against their defenses. - 100 Damage [40%] -- Undodgeable, Cuts Auras --- If Hits: -50 Armor for 2 Turns. --- If Avoided: -50 Damage for 1 Turn. ---- Inflicts an additional -25 Armor/Damage per Skill Use StrifeMan has expended, to a max of an additional -50 Armor/Damage ----- 2-Turn Charge, 2-CD
[PASS]
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Post by Raven8 on Jan 14, 2018 21:47:36 GMT -8
(OOC: Sorry, all participants still have to make their own moves. This one isn't a team turn)
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Post by "Bill" on Jan 14, 2018 21:47:48 GMT -8
*Embera, still battered from the last volley, decides it would be best to just take a nap. She stabs herself with the somnium cross and drops like a sack of bricks.*
Somnium Cross A dream of a nightmare; a reminder of the past and the future. ° The holder is allowed to sacrifice one turn of attacks once per battle in order to recover 20% of his/her HP, gain +1 use to all skills, and +10% damage for two turns.
Embera: Fail
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Post by Zane on Jan 14, 2018 21:56:34 GMT -8
Defense Phase:
N/A
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Support Phase:
N/A
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Attack Phase:
Hyper Attack: Oceanic Array: Serpentine Wave S-Attack Aqua Element An array forms beneath the opponent that covers all in a massive formation. The attack is comes forth to surmount the foe with his own strength, aiming to end the fight in a singular moment in an unpredictable attack from the depths beneath the enemy. 45 x 2: 50% DMG. Ignores Armor. Can select one breaker and one omni-breaker upon use of this attack. Avoid Separately. For each instance that the opponent or Zerix have been hit by an attack that possesses a Status Effect on it, the damage of this attack is increased by 15%. Resets after use. 4 -> 2 Turn Cooldown via Karma Bonuses 1 Turn Charge
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End Phase:
Zerix: Results: Pass
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