Post by Nightshade on Jul 30, 2017 14:49:53 GMT -8
V17 Approved (Warrior || 11/18/18)
|Navi & RP Information|
-Navi Name: Aeron.Fn
--Appearance: Aeron main form resembles that of a humanoid lizard. While most of his scales are blue in color, the ones covering his chin, belly and undertail are cream colored. Green eyes and strange green markings appear on his shoulders and thighs. He stands at approximately 6'4" tall. He is usally seen without any sort of armor plating as it would only hinder him during the fusion process. Other than that, the only thing that he wears from time to time, mostly on the field, is a dark blue bandana with the ONB logo tied around his neck.
--Personality: Doubtful, apologetic, introvert. Aeron keeps to himself most of the time and has problems relating even with who he knows. He always needs someone else beside him to keep going and if left alone he will simply try to avoid any kind of fighting, since he is too weak to do it on his own. His personality shifts while bonded to a host, however, to match theirs or turn the hybrid into a confident and fierce fighter.
--Background: Aeron has been created by a crazy scientist of a criminal group named "Santa Muerte". The project revolved around the creation of a perfect parasite organism able to interface with any kind of navi and seize control of their mind and body. The studies succeeded, and Aeron was born. The Santa Muerte cartel would have then used the body snatcher to infiltrate opposing criminal organizations and eliminate their high value personnel to destroy their narco trafficking competition.
Santa Muerte, however, would eventually come to blows with the NeONB and succesfully took down after a blitz supervised by Inspector Shane Kahnnigan and his navi Nightshade. In that occasion, Aeron failed to completely control the ONB navi for unknown reasons, while also suffering an unreversable glitch to his Mood Matrix. This mutation would turn him from mindless slave of the Santa Muerte into an indipendent navi. After the disbanding of the cartel, Aeron had been taken under Shane's custody and studied, in hopes of using his peculiar abilities for a good cause. Shane himself would enroll him in his father's agency later on to give him a new home.
One day, he would spontaneously offer parts of his everchanging code to be implanted into another Navi for ///CLASSIFIED/// and discovered his amazing healing and regenerative capabilities. He would remain in Shane's father's private security agency (Nebula System Dynamics) to further develop both his healing and fusion abilities, as well as following ///DATA EXPUNGED/// in ///CLASSIFIED///
He would eventually grow fond of Nightshade and join ONB as a Field Medic as one of two NSD agents selected for a "Agent Exchange" program.
Called in great haste by his brother Thorn, Aeron rushed to Netopia to tend to the many wounded after Genesis.exe attacked a NIA building, as well as all the navisin critical conditions after the Shadow Devil's Raid. Being tasked to heal more navis in a different location, he stumbled across a three way fight and got caught in the crossfire, leaving him unable to reach his objective.
-Version / Experience:
--Version: 16
--Experience: 6900
--ArchievementLv: 30+ {RollG; KingG; YamatoB; SnakeG; DuoB; NumberG; KnightB; FlashG; ProtoB; MagnetG}
-Funds:
--Zenny: 0
--Bugfrags: 0
-Type: Support
° +100 HP per version.
° Natural avoidance may become a barrier at will.
° Regenerate 2% of maximum health each turn, +2% more every new type bonus acquired by version. (8% Regen)
° You may expend an additional skill use when using a Barrier/Aura skill to make that use Uncuttable, if Barrier/Aura possesses health it lasts only 2 turns.
° +1 use to Support skills( Barrier/Aura, Maximum Health, healing, regeneration, Stage)
° +20% aura/barrier health.
° Version 19: You may expend an additional skill use when using a support skill to make that use apply to all allies(self included, objects, clones, viruses, other navis).
-Karma: Light
Hyper Mode: Body Snatch
Hyper Mode Expansion: +1 Turn
Hyper Mode Expansion: +1 Turn
-Elements: Stone [Lv5], Wood [Lv5], Normal [Lv3]
Normal Lv3: +300HP +30dmg. Neutrality.
Stone Lv5: +1000HP. User takes 5% less damage. User can take 30% less damage from one attack (2 turn CD)
Wood Lv4: +160 Regen. When you fall under 25% of your Max HP, you regain 20% of it.
--Net Strengths: Wind, Elec, Toxic, Stone, Shadow, Sonic, Light
--Net Weaknesses: Metal, Sand,Break, Ice, Fire, Bug
-HP: 11.000 {+1600vup; +1700type; +1000StoneLv5;+300NormalLv3+500dmgCon; +400NaviMark; +1700BulkUp;+500Diamond; +2000LifeForce; +300Signet;}
-Armor: 190 (14.5% DR) {+20Diamond; +170skill}
-Regeneration: 2440 (3170) {+160WoodLv4; +880TypeBonus; +550Stimulant; +550RegenOmega; +300Alexandrite; 1.3x Recovery}
-Natural Avoid: Shield // 5 Turn CD
-Base Damage: 470 {-50HPcon, +160vup; +170Fury; +60PoweUP; +30Normal}
-Attack Slots: 5
Perfect Symbiosis [Advanced]
Passive Advanced Skill
Aeron/Hybrid can sacrifice up to 10% of his Max hitpoints and designate a target. That target gains "Symbiosis". Target afflicted by Symbiosis gain regeneration equal to the amount of HP spent for 3 turns and may overheal up to 50% their Max Hitpoints. This ability can be activated again on the same target only after recovering from Symbiosis.
Elemental Affinity [Other]
Passive Elemental Skill
Aeron has +5 Element levels
Persistance [C-Tier]
Passive Armor Skill
Aeron has 10*Version more Armor.
Dragon's Fury [C-Tier]
Passive Damage Skill
User has 10*Version more Base Damage
Bulk Up [C-Tier]
Passive HitPoint Skill
Aeron has 100*Version more Hit Points.
Stimulant [S-Tier]
Passive Regeneration Skill
Aeron regenerates 5% of his Max HitPoints.
Healing Touch [Other]
Natural Ability Skill
User activates regeneration effects a second times this turn. (1CD)
Scale Armor [Other]
Natural Ability Skill
Aeron disables his passive DR and transfers it to one other entity for one turn. (1CD)
Mitosis [S-Tier]
Passive Healing Skill
While activating a support effect, Aeron may designate a second optional target. Both targets gain the effects at 50% efficiency.
Cellular Regeneration [S-Tier]
Active Revive Skill
Aeron revives and ally with 20% of their Max HitPoints.
4 Uses
|Hyper Mode|
Body Snatch
Advance Protocol Alpha
S-Wood
Can be optionally charged for 1 turn. Undodgeable, Breaks Shields.
80% (375)
Advance Protocol Beta
S-Wood
Cannot be intercepted, Breaks Shields, Cuts Auras.
80% (375) 1CD
Advance Protocol Gamma
S-Wood
Ignores Armor, Cuts Auras, Undodgeable. Cannot be naturally avoided.
70% (330) 1CD
Advance Protocol Theta
C-Wood
Blind. Undodgeable, Breaks shields, Cannot be naturally avoided.
70% (330) 1CD
Advance Protocol Epsilon
C-Wood
Berserk. Breaks Shields, Cuts Auras. Cannot be naturally avoided.
70% (330) 1CD
Advance Protocol Omega
C-Wood
Cuts Aura, Undodgeable, Cannot be naturally avoided.
80% (375) 1CD
Advance Protocol Delta
C-Wood
Power Up. Next attack gains 100% base damage.
0% (0) One turn Charge.
Advance Protocol Zeta
S-Stone
Hits All. Breaks Shields, Cuts auras.
80% (375) One turn Charge.
Advance Protocol Eta
S-Stone
If hits, +50 damage on all attacks for one turn. Cuts Auras, Undodgeable.
80% (375) One turn Charge.
Advance Protocol Iota
S-Stone
Destorys Barriers. Undodgeable, Breaks Shields. Cannot be naturally avoided.
70% (330) One turn Charge. 1CD
Advance Protocol Mu
S-Wood
Destroys Clones. Cuts Aura, Breaks shields, Cannot be naturally avoided.
70% (330) One turn Charge 1CD
Advance Protocol Kappa
S-Stone
Destroys Auras. Undodgeable, Breaks shields, Cannot be naturally avoided.
70% (330) One turn Charge 1CD
Advance Protocol Lambda
C-Stone
Cuts Darksoul. Undodgeable, Breaks shields, Cannot be naturally avoided.
70% (330) Four times per Battle 1CD
Advance Protocol Sigma
C-Stone
Cuts Undershirt. Undodgeable, Breaks shields, Cannot be naturally avoided.
70% (330) Five per Battle 1CD
Program Slots: 7/7
Hidden Program Slot: 1/1
Hidden Program Installed:
Advanced Recovery
Passive Hidden Program
Recovery Effects on user are applied at 1.3x efficency.
Defensive Programs Installed:
Defense Up
Passive Mega Program
User takes 10% less damage.
Offensive Programs Installed:
Power Up ⇪ Chi
Passive program
User has +60 Base Damage.
Supportive Programs Installed:
Life Force SP
Passive Mega Program
User has +2000HP
Elemental Expansion SP
Passive Mega Program
User has +3 Element Level
Regenerative Programs Installed:
Regenerator ⇪ Omega
Passive Program
User regenerates 5% of their Max HP per turn
Accessory Slots: 2/2
Crest Slots: 1/3
Accessories: 2
Navi Mark: +400HP (0 Slots)
Alexandrite Cross of Regeneration: +300 Regen (1 Slot)
Diamond Cross of Purity: +20Armor +500HP (1 Slot)
Crests: 1
Silver Cross Emblem: +300HP
|Navi & RP Information|
-Navi Name: Aeron.Fn
--Appearance: Aeron main form resembles that of a humanoid lizard. While most of his scales are blue in color, the ones covering his chin, belly and undertail are cream colored. Green eyes and strange green markings appear on his shoulders and thighs. He stands at approximately 6'4" tall. He is usally seen without any sort of armor plating as it would only hinder him during the fusion process. Other than that, the only thing that he wears from time to time, mostly on the field, is a dark blue bandana with the ONB logo tied around his neck.
--Personality: Doubtful, apologetic, introvert. Aeron keeps to himself most of the time and has problems relating even with who he knows. He always needs someone else beside him to keep going and if left alone he will simply try to avoid any kind of fighting, since he is too weak to do it on his own. His personality shifts while bonded to a host, however, to match theirs or turn the hybrid into a confident and fierce fighter.
--Background: Aeron has been created by a crazy scientist of a criminal group named "Santa Muerte". The project revolved around the creation of a perfect parasite organism able to interface with any kind of navi and seize control of their mind and body. The studies succeeded, and Aeron was born. The Santa Muerte cartel would have then used the body snatcher to infiltrate opposing criminal organizations and eliminate their high value personnel to destroy their narco trafficking competition.
Santa Muerte, however, would eventually come to blows with the NeONB and succesfully took down after a blitz supervised by Inspector Shane Kahnnigan and his navi Nightshade. In that occasion, Aeron failed to completely control the ONB navi for unknown reasons, while also suffering an unreversable glitch to his Mood Matrix. This mutation would turn him from mindless slave of the Santa Muerte into an indipendent navi. After the disbanding of the cartel, Aeron had been taken under Shane's custody and studied, in hopes of using his peculiar abilities for a good cause. Shane himself would enroll him in his father's agency later on to give him a new home.
One day, he would spontaneously offer parts of his everchanging code to be implanted into another Navi for ///CLASSIFIED/// and discovered his amazing healing and regenerative capabilities. He would remain in Shane's father's private security agency (Nebula System Dynamics) to further develop both his healing and fusion abilities, as well as following ///DATA EXPUNGED/// in ///CLASSIFIED///
He would eventually grow fond of Nightshade and join ONB as a Field Medic as one of two NSD agents selected for a "Agent Exchange" program.
Called in great haste by his brother Thorn, Aeron rushed to Netopia to tend to the many wounded after Genesis.exe attacked a NIA building, as well as all the navisin critical conditions after the Shadow Devil's Raid. Being tasked to heal more navis in a different location, he stumbled across a three way fight and got caught in the crossfire, leaving him unable to reach his objective.
-Version / Experience:
--Version: 16
--Experience: 6900
--ArchievementLv: 30+ {RollG; KingG; YamatoB; SnakeG; DuoB; NumberG; KnightB; FlashG; ProtoB; MagnetG}
-Funds:
--Zenny: 0
--Bugfrags: 0
|Statistical Information|
-Type: Support
° +100 HP per version.
° Natural avoidance may become a barrier at will.
° Regenerate 2% of maximum health each turn, +2% more every new type bonus acquired by version. (8% Regen)
° You may expend an additional skill use when using a Barrier/Aura skill to make that use Uncuttable, if Barrier/Aura possesses health it lasts only 2 turns.
° +1 use to Support skills( Barrier/Aura, Maximum Health, healing, regeneration, Stage)
° +20% aura/barrier health.
° Version 19: You may expend an additional skill use when using a support skill to make that use apply to all allies(self included, objects, clones, viruses, other navis).
-Karma: Light
Hyper Mode: Body Snatch
Hyper Mode Expansion: +1 Turn
Hyper Mode Expansion: +1 Turn
-Elements: Stone [Lv5], Wood [Lv5], Normal [Lv3]
Normal Lv3: +300HP +30dmg. Neutrality.
Stone Lv5: +1000HP. User takes 5% less damage. User can take 30% less damage from one attack (2 turn CD)
Wood Lv4: +160 Regen. When you fall under 25% of your Max HP, you regain 20% of it.
--Net Strengths: Wind, Elec, Toxic, Stone, Shadow, Sonic, Light
--Net Weaknesses: Metal, Sand,
-HP: 11.000 {+1600vup; +1700type; +1000StoneLv5;+300NormalLv3+500dmgCon; +400NaviMark; +1700BulkUp;+500Diamond; +2000LifeForce; +300Signet;}
-Armor: 190 (14.5% DR) {+20Diamond; +170skill}
-Regeneration: 2440 (3170) {+160WoodLv4; +880TypeBonus; +550Stimulant; +550RegenOmega; +300Alexandrite; 1.3x Recovery}
-Natural Avoid: Shield // 5 Turn CD
-Base Damage: 470 {-50HPcon, +160vup; +170Fury; +60PoweUP; +30Normal}
-Attack Slots: 5
|Skills|
Perfect Symbiosis [Advanced]
Passive Advanced Skill
Aeron/Hybrid can sacrifice up to 10% of his Max hitpoints and designate a target. That target gains "Symbiosis". Target afflicted by Symbiosis gain regeneration equal to the amount of HP spent for 3 turns and may overheal up to 50% their Max Hitpoints. This ability can be activated again on the same target only after recovering from Symbiosis.
Elemental Affinity [Other]
Passive Elemental Skill
Aeron has +5 Element levels
Persistance [C-Tier]
Passive Armor Skill
Aeron has 10*Version more Armor.
Dragon's Fury [C-Tier]
Passive Damage Skill
User has 10*Version more Base Damage
Bulk Up [C-Tier]
Passive HitPoint Skill
Aeron has 100*Version more Hit Points.
Stimulant [S-Tier]
Passive Regeneration Skill
Aeron regenerates 5% of his Max HitPoints.
Healing Touch [Other]
Natural Ability Skill
User activates regeneration effects a second times this turn. (1CD)
Scale Armor [Other]
Natural Ability Skill
Aeron disables his passive DR and transfers it to one other entity for one turn. (1CD)
Mitosis [S-Tier]
Passive Healing Skill
While activating a support effect, Aeron may designate a second optional target. Both targets gain the effects at 50% efficiency.
Cellular Regeneration [S-Tier]
Active Revive Skill
Aeron revives and ally with 20% of their Max HitPoints.
4 Uses
|Hyper Mode|
Body Snatch
Aeron's digital structure is highly volatile. His main sequence is comprised of over seventy eight billion different strings of code. Each of these is able to configure and replicate itself as soon as it finds a matching double, altering Aeron's dynamic structure and allowing him to match any navi ever created.
When this happens, Aeron is able to infiltrate another navi's bodies without the defensive protocols activating or triggering bugs and glitches. After that, he will proceed to bond with the victim to the source code level, reaching a point where it is literally impossible to tell his code apart from the host's. From that point on it will be impossible to split the fusion. Only Aeron's decision or heavy internal damage to his system may cause separation.
Aeron's hosts undergo some minor painless esthetic mutations as he injects himself into their bodies, the only visible trait of this fusion technique. In the past, Aeron would be able to completely control the host if enough time passed after the initial bonding, although now he refrains from binding to the host's mind unless given permission. With an established Neural Link, however, the hybrid's power rises to incredible levels.
Lasts 4 turns {+2 Hyper Mode Expansion}
Activate this hyper mode by selecting one allied entity on the field. For the duration of this hyper mode, Aeron and the selected target are considered a new Navi named Hybrid (controlled by the host). The host plays their turn as usual.
Upon fusion, choose three stats between: HitPoints, Regeneration, Armor, Base damage, Damage reduction, Attack slots, one Skill, two Attacks.
Hybrid's stats that have been chosen this way are equal to the sum of both Aeron's and the Host's. Any other of the host's stats remain unchanged.
If Hybrid loses 50% or more of the HP it had at the start of its turn, immediately end the hyper mode and split the fusion.
If Hybrid is deleted, Aeron and the target are both deleted. When Hybrid is split or Body Snatch duration is over, each navi that was part of the fusion is set to the same HP percentage as Hybrid.
May not choose a Host that is currently influenced by another Fusion/Symbiotic Navi
|Attacks|When this happens, Aeron is able to infiltrate another navi's bodies without the defensive protocols activating or triggering bugs and glitches. After that, he will proceed to bond with the victim to the source code level, reaching a point where it is literally impossible to tell his code apart from the host's. From that point on it will be impossible to split the fusion. Only Aeron's decision or heavy internal damage to his system may cause separation.
Aeron's hosts undergo some minor painless esthetic mutations as he injects himself into their bodies, the only visible trait of this fusion technique. In the past, Aeron would be able to completely control the host if enough time passed after the initial bonding, although now he refrains from binding to the host's mind unless given permission. With an established Neural Link, however, the hybrid's power rises to incredible levels.
Lasts 4 turns {+2 Hyper Mode Expansion}
Activate this hyper mode by selecting one allied entity on the field. For the duration of this hyper mode, Aeron and the selected target are considered a new Navi named Hybrid (controlled by the host). The host plays their turn as usual.
Upon fusion, choose three stats between: HitPoints, Regeneration, Armor, Base damage, Damage reduction, Attack slots, one Skill, two Attacks.
Hybrid's stats that have been chosen this way are equal to the sum of both Aeron's and the Host's. Any other of the host's stats remain unchanged.
If Hybrid loses 50% or more of the HP it had at the start of its turn, immediately end the hyper mode and split the fusion.
If Hybrid is deleted, Aeron and the target are both deleted. When Hybrid is split or Body Snatch duration is over, each navi that was part of the fusion is set to the same HP percentage as Hybrid.
May not choose a Host that is currently influenced by another Fusion/Symbiotic Navi
Advance Protocol Alpha
S-Wood
Can be optionally charged for 1 turn. Undodgeable, Breaks Shields.
80% (375)
Advance Protocol Beta
S-Wood
Cannot be intercepted, Breaks Shields, Cuts Auras.
80% (375) 1CD
Advance Protocol Gamma
S-Wood
Ignores Armor, Cuts Auras, Undodgeable. Cannot be naturally avoided.
70% (330) 1CD
Advance Protocol Theta
C-Wood
Blind. Undodgeable, Breaks shields, Cannot be naturally avoided.
70% (330) 1CD
Advance Protocol Epsilon
C-Wood
Berserk. Breaks Shields, Cuts Auras. Cannot be naturally avoided.
70% (330) 1CD
Advance Protocol Omega
C-Wood
Cuts Aura, Undodgeable, Cannot be naturally avoided.
80% (375) 1CD
Advance Protocol Delta
C-Wood
Power Up. Next attack gains 100% base damage.
0% (0) One turn Charge.
Advance Protocol Zeta
S-Stone
Hits All. Breaks Shields, Cuts auras.
80% (375) One turn Charge.
Advance Protocol Eta
S-Stone
If hits, +50 damage on all attacks for one turn. Cuts Auras, Undodgeable.
80% (375) One turn Charge.
Advance Protocol Iota
S-Stone
Destorys Barriers. Undodgeable, Breaks Shields. Cannot be naturally avoided.
70% (330) One turn Charge. 1CD
Advance Protocol Mu
S-Wood
Destroys Clones. Cuts Aura, Breaks shields, Cannot be naturally avoided.
70% (330) One turn Charge 1CD
Advance Protocol Kappa
S-Stone
Destroys Auras. Undodgeable, Breaks shields, Cannot be naturally avoided.
70% (330) One turn Charge 1CD
Advance Protocol Lambda
C-Stone
Cuts Darksoul. Undodgeable, Breaks shields, Cannot be naturally avoided.
70% (330) Four times per Battle 1CD
Advance Protocol Sigma
C-Stone
Cuts Undershirt. Undodgeable, Breaks shields, Cannot be naturally avoided.
70% (330) Five per Battle 1CD
|Navi Customizer|
Program Slots: 7/7
Hidden Program Slot: 1/1
Hidden Program Installed:
Advanced Recovery
Passive Hidden Program
Recovery Effects on user are applied at 1.3x efficency.
Defensive Programs Installed:
Defense Up
Passive Mega Program
User takes 10% less damage.
Offensive Programs Installed:
Power Up ⇪ Chi
Passive program
User has +60 Base Damage.
Supportive Programs Installed:
Life Force SP
Passive Mega Program
User has +2000HP
Elemental Expansion SP
Passive Mega Program
User has +3 Element Level
Regenerative Programs Installed:
Regenerator ⇪ Omega
Passive Program
User regenerates 5% of their Max HP per turn
|Equipment|
Accessory Slots: 2/2
Crest Slots: 1/3
Accessories: 2
Navi Mark: +400HP (0 Slots)
Alexandrite Cross of Regeneration: +300 Regen (1 Slot)
Diamond Cross of Purity: +20Armor +500HP (1 Slot)
Crests: 1
Silver Cross Emblem: +300HP