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Post by Nightshade on Jun 15, 2017 13:32:04 GMT -8
Nightshade-Turn 1 [Nightshade HP=1300/1300]
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Setup Phase: AutoCharge Alpha applies preemptive charge at Hydra Promience. AutoCharge Alpha charges Night's Shade. OmniSp activates. +1AS
Battle Phase [5AS]: -Nightshade charges Night's Shade. -Nightshade charges Zenith Slash. -Nightshade charges Dark Hole.
-Nightshade charges Hydra Promience. -Nightshade charges Swift Strike.
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Post by Wackoguy on Jun 15, 2017 13:37:24 GMT -8
Doomistra's support phase:
HP: 2,900 / 2,900
==============
Doomistra's Offensive Phase:
3 attack slots + 1 (First turn) = 4 attack slots
Polar Storm C-atk Ice Element Doomistra strikes the enemy with a bone-chilling flurry of kicks! -Cuts auras [-10% dmg] 235 damage [90%]
Midnight Purge S-attack Shadow element Doomistra focuses purple shadow energy in-hand and unleashes a focused beam upon her target. -can be optionally charged for up to 2 turns to gain x2.5 damage [-20% dmg] 235 damage [90%]
Doombreaker Jab S-atk Break element Doomistra stabs at an enemy with a golden spear. -Undodgeable [-10%] 235 damage
Doombreaker Jab S-atk Break element Doomistra stabs at an enemy with a golden spear. -Undodgeable [-10%] 235 damage
============
HP: 2,900 / 2,900
Stage: normal
Status: Clear!
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Post by Nightshade on Jun 15, 2017 14:04:11 GMT -8
Nightshade-Turn 2 [Nightshade HP=1300/1300] ______________________________________ Defense Phase: -Nightshade dodges Polar Storm with Night Walk. +1AS -Nightshade dodges Midnight Purge with Night Walk. +1AS -Nightshade blocks Doombreaker jab with Blink. +1AS -Nightshade blocks Doombreaker jab with Blink +1AS
Setup Phase: ElecLv2 activates. +1AS AutoCharge Alpha charges Swift Strike.
Chaos unison! Nightshade, ThrashSoul! -Nightshade gains 1AS.
Battle Phase [10AS]: -Nightshade attacks with Night's Shade for 288dmg. Cuts uncuttable. Not nat avoidable. C-Shadow. -Nightshade attacks with Zenith Slash for 288dmg C-Shadow. Non nat avoidable. Cannot be dodged. -Nightshade attacks with Dark Hole for 288dmg. S-Shadow. Not nat avoidable, breaks shields. -Nightshade attacks with Hydra Promience for 117dmg. S-Sand. Breaks shields. Cannot be dodged. Auto attacks for 2 turns. -Nightshade attacks with Swift Strike for 192dmg. C-Aqua. -Nightshade attacks with Zenith Slash for 192dmg -Nightshade attacks with Dark Hole for 192dmg -Nightshade attacks with Zenith Slash for 192dmg -Nightshade attacks with Dark Hole for 192dmg -Nightshade attacks with Zenith Slash for 192dmg.
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Post by Wackoguy on Jun 15, 2017 15:38:49 GMT -8
Doomistra's defensive Phase:
Night's Shade = avoided via skill:
Shield of Deep-Shadow Shield-type defense C-tier Doomistra blocks an attack with a shield melded from the shadows. 6 uses
(used once)
Zenith Slash = taken for 288 damage
Dark Hole = taken for 288 damage
HP: 2,324 / 2,900
Hydra Promience = avoided via Natural barrier
Swift Strike = 192 * 0.7 = 134 damage taken
HP: 2,190 / 2,900
Zenith Slash = 192 damage taken
HP: 1,998 / 2,900
Dark Hole = avoided via skill:
Midnight's reflection Support skill Doomistra forms a violet-colored barrier around her,to ward off attacks. Summons a Barrier with 210 + (40 * Version) [370] HP around your Navi 300 HP Barrier -everytime it is struck by an S-atk,Doomistra gains an instance of +30 damage that can ONLY be used on an S-atk (Max of 4 instances) 1 use
Barrier's HP: 108 / 300
+1 instance of 30 damage (S-range exclusive) gained
Zenith Slash = avoided via Shield of Deep Shadow
Dark Hole = deflected by Midnight's reflection; Another instance of 30 damage (S-range exclusive) gained; Barrier breaks
Zenith Slash = 192 damage taken
HP: 1,806 / 2,900
============
Doomistra's setup Phase:
-regens 245 HP- -regens 100 HP- -regens 100 HP-
HP: 2,251 / 2,900
==============
Doomistra's Offensive Phase:
3 attack slots + 1 (Elec, Even turn) = 4 attack slots
Two instances of +30 damage (S-range exclusive) available
-charges Shadow Immersion-
-charges Stormy Day - Lightning Spear-
-charges Tempest Rage-
[SE Crushing Gaia]-[C-Attack]-[Wood Element] Doomistra makes a single crushing blow with a macana, meant only for her primary foe. Those that take it unprepared suffer much more grievous wounds if only because they were attended by the raw power intended for another. - [190] Damage, Undodgable, Breaks shields, Shock - If taken or avoided by anything other than the target, Crushing Gaia deals x[1.5] damage to whatever takes it.
==============
HP: 2,251 / 2,900
Stage: normal
Status: Ok
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Post by Nightshade on Jun 16, 2017 8:11:07 GMT -8
Nightshade-Turn 3 [Nightshade HP=1300/1300] ______________________________________ Defense Phase:
-Nightshade takes 247dmg. -Nightshade is Shocked
[Nightshade HP=1053/1300]
Setup Phase: AutoCharge Alpha charges Swift Strike.
-Nightshade regens 100HitPoints
-Predator's Bite activates 5 times. Doomistra is inflicted with a 30dmg/2turns DoT
Chaos unison! Nightshade, ThrashSoul! -Nightshade gains 1AS. -Nightshade regens 110HitPoints
[Nightshade HP=1263/1300]
Battle Phase [5AS]:
-Nightshade auto attacks with Hydra Promience for 59dmg. S-Sand. Breaks shields. Cannot be dodged.
-Nightshade attacks with Zenith Slash for 192dmg. C-Shadow. Cannot be dodged. Not nat avoidable. -Nightshade attacks with Zenith Slash for 192dmg -Nightshade attacks with Zenith Slash for 192dmg. -Nightshade attacks with Zenith Slash for 192dmg. -Nightshade attacks with Zenith Slash for 192dmg.
Info:
Zenith Slash
C-Range. Shadow. Cannot be Naturally Avoided. Cannot be dodged. One turn optional charge. 80%
Hydra Promience [Emulation-Thrash]
#Sand-Element, S-Range
2-Turn Required Charge ° 90 + (9 x Version) Damage ° Recurring Auto-Attack: Once per turn, for 2 turns after initial use, strikes automatically with no cost, at 1/2 damage and full effects. ° If Hits, User gains +100 Damage to all attacks for 3 turns. ° Undodgeable, Breaks Shields
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Post by Wackoguy on Jun 17, 2017 11:28:33 GMT -8
Doomistra's defensive Phase:
Hydra Promience = avoided via S.E:
Barrier (Level 3) No Damage || Does not Cost an Attack Slot to use ° Create a 130-HP Barrier around the user ° User must sacrifice 1 Skill Use to activate this Chip
[1 use of 'Double Time' sacrificed]
Barrier's HP: 71 / 130
1st Zenith Slash = deflected by Barrier ; Barrier breaks!
-All other Zenith Slash are taken for a total of 768 damage
HP: 1,483 / 2,900
=============
Doomistra's Setup Phase:
-30 damage bleed effect taken [1 turn left]
HP: 1,453 / 2,900
-regens 245 HP- -regens 200 HP- -regens 100 HP-
HP: 1,998 / 2,900
===============
Doomistra's Offensive Phase:
3 attack slots
Shadow Immersion S-atk Shadow element Doomistra throws a purple orb of shadow energy at a target,which envelops them in a sphere of chaotic energy,slamming into them from multiple sides. -gains +30 damage if used after another Shadow element attack during her turn [-10% dmg , 1 required CD] -1 turn charge required -Unomnidodgeable [-10% dmg] -235 damage [90%] -1 turn Cooldown
Stormy Day - Lightning Spear C-atk Electricity element Doomistra gathers electricity into the form of a yellow spear with a purple blade at the head,jabbing an enemy with it. -If hits, Doomistra gains +1 attack slot for 3 turns [-10% Base Damage || 1 Required Charge || 2 turn Cooldown] -Breaks shields [-10%] -235 damage [90%] 1 turn required charge 2-turn CD
Tempest Rage S-atk Elec element Doomistra utilizes one of two elements to strike her foe! -can be charged optionally for 1 turn to gain x1.5 damage [-10% dmg] -cannot be intercepted [-10% Base Damage || 1 Required Cooldown] -undodgeable [-10% dmg] -can instead become Plasma upon use [-10% damage] -180 damage [70%] 1 turn cooldown
-charges Super Storm - Nova Burst-
============
HP: 1,998 / 2,900
Stage: normal
Status: 1 turn of 30 damage / turn left
Two instances of +30 damage (S-range exclusive) available
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Post by Nightshade on Jun 17, 2017 11:39:48 GMT -8
Nightshade-Turn 4 [Nightshade HP=1263/1300]
______________________________________ Defense Phase:
-Nightshade takes 456dmg. -Nightshade is Shocked.
[Nightshade HP=807/1300]
Setup Phase: AutoCharge Alpha charges Swift Strike.
-ElecLv2 activates. +1AS
-Nightshade regens 100HitPoints
-Predator's Bite activates 5 times. Doomistra is inflicted with a 30dmg/2turns DoT
Chaos unison! Nightshade, ThrashSoul! -Nightshade gains 1AS. -Nightshade regens 96HitPoints
[Nightshade HP=1003/1300]
Battle Phase [6AS]:
-Nightshade auto attacks with Hydra Promience for 59dmg. S-Sand. Breaks shields. Cannot be dodged.
-Nightshade attacks with Zenith Slash for 192dmg. C-Shadow. Cannot be dodged. Not nat avoidable. -Nightshade attacks with Zenith Slash for 192dmg -Nightshade attacks with Zenith Slash for 192dmg. -Nightshade attacks with Zenith Slash for 192dmg. -Nightshade attacks with Zenith Slash for 192dmg. -Nightshade attacks with Zenith Slash for 192dmg.
Info:
Zenith Slash
C-Range. Shadow. Cannot be Naturally Avoided. Cannot be dodged. One turn optional charge. 80%
Hydra Promience [Emulation-Thrash]
#Sand-Element, S-Range
2-Turn Required Charge ° 90 + (9 x Version) Damage ° Recurring Auto-Attack: Once per turn, for 2 turns after initial use, strikes automatically with no cost, at 1/2 damage and full effects. ° If Hits, User gains +100 Damage to all attacks for 3 turns. ° Undodgeable, Breaks Shields
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Post by Wackoguy on Jun 17, 2017 13:06:17 GMT -8
Doomistra's DEFENSIVE phase:
Hydra Promience = avoided via S.E:
Barrier Lv4 No Damage || Does not Cost an Attack Slot to use ° Create a 130-HP Barrier around the user ° User must sacrifice 1 Skill Use to activate this Chip
-Another use of 'Double Time' sacrificed
Barrier's HP: 71 / 130
Zenith Slash = blocked by the Barrier ; Barrier breaks!
-Other five Zenneth Slashes taken for 960 damage-
HP: 1,038 / 2,900
============
Doomistra's setup phase:
30 DoT taken [final turn] 30 DoT taken [1 turn left]
HP: 978 / 2,900
-regens 245 HP- -regens 300 HP- -regens 100 HP-
HP: 1,623 / 2,900
Mistress of Deep Shadow -Hyper Mode- A pale aura of violet hues radiates from Doomistra's body as she prepares to unleash her wrath upon her enemies. +50 damage during this Hyper Mode [-1 turn duration] 4-turn duration
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Doomistra's offensive Phase:
3 attack slots + 1 (Elec, Even turn) = 4 attack slots
+50 damage (1st turn of Hyper)
Super Storm - Nova Burst [charged!] S-atk Elec element The very air coarses with purple and green electricity before converging upon one enemy in a brilliant explosion of both color! -If hits, the victim drops any stored charges [Interrupt] [1 turn charge] [-10% dmg] -Cuts Auras [-10% dmg] -Breaks shields [-10% dmg] -If hits, enemy acquires an Elemental Weakness to Break element attacks for 1 turn [-10% dmg]
290 340 damage [110%] -1 turn Required charge 1-turn CD
Doombreaker Jab S-atk Break element Doomistra stabs at an enemy with a golden spear. -Undodgeable [-10%]
235 285 damage
Doombreaker Jab S-atk Break element Doomistra stabs at an enemy with a golden spear. -Undodgeable [-10%]
235 285 damage
Doombreaker Jab S-atk Break element Doomistra stabs at an enemy with a golden spear. -Undodgeable [-10%]
235 285 damage
===========
HP: 1,623 / 2,900
Stage: normal
Status: 30 Bleed damage/turn [1 turn left] ; Hyper Mode active [3 turns left]
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Post by Nightshade on Jun 17, 2017 15:11:59 GMT -8
Nightshade-Turn 5 [Nightshade HP=1003/1300]
______________________________________ Defense Phase:
-Nightshade dodges Nova burst with Night Walk. +1AS -Nightshade blocks Doombraker Jab with Blink+1AS -Nightshade takes 470dmg
-Nightshade is Shocked and takes 90dmg.
[Nightshade HP=443/1300]
Setup Phase: AutoCharge Alpha charges Zenith Slash
-Nightshade regens 100HitPoints
-Predator's Bite activates 5 times. Doomistra is inflicted with a 30dmg/2turns DoT
Chaos unison! Nightshade, ThrashSoul! -Nightshade gains 1AS. -Nightshade regens 96HitPoints
[Nightshade HP=649/1300]
Battle Phase [7AS]:
-Nightshade attacks with Zenith Slash for 192dmg. C-Shadow. Cannot be dodged. Not nat avoidable. -Nightshade attacks with Zenith Slash for 192dmg -Nightshade attacks with Zenith Slash for 192dmg. -Nightshade attacks with Zenith Slash for 192dmg. -Nightshade attacks with Zenith Slash for 192dmg. -Nightshade attacks with Zenith Slash for 192dmg. -Nightshade attacks with Zenith Slash for 192dmg.
Info:
Zenith Slash
C-Range. Shadow. Cannot be Naturally Avoided. Cannot be dodged. One turn optional charge. 80%
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Post by Wackoguy on Jun 17, 2017 18:26:17 GMT -8
Doomistra's defensive Phase:
1st and 2nd Zenith Slash = avoided via skill:
Shield of Deep-Shadow Shield-type defense C-tier Doomistra blocks an attack with a shield melded from the shadows. 6 uses
(used twice)
-other Zenith Slash taken for 192 x 5 = 960 in total
HP: 663 / 2,900
============
Doomistra's setup phase:
30 Bleed damage taken [Final turn] 30 Bleed damage taken [1 turn left]
HP: 603 / 2,900
-regens 245 HP- -regens 400 HP- -regens 100 HP-
HP: 1,348 / 2,900
==============
Doomistra's offensive Phase:
3 attack slots
+50 damage [2nd turn of Hyper Mode]
Doombreaker Jab S-atk Break element Doomistra stabs at an enemy with a golden spear. -Undodgeable [-10%]
235 285 damage
Doombreaker Jab S-atk Break element Doomistra stabs at an enemy with a golden spear. -Undodgeable [-10%]
235 285 damage
Doombreaker Jab S-atk Break element Doomistra stabs at an enemy with a golden spear. -Undodgeable [-10%]
235 285 damage
============
HP: 1,408 / 2,900
Stage: Normal
Status: 2 turns of Hyper MODO left ; 1 turn of 30 'Bleed damage' left
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Post by Nightshade on Jun 18, 2017 1:40:28 GMT -8
Nightshade deleted. Doomistra gains 60/600 Nightshade gains 60/600
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