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Post by Zeta on Jun 12, 2017 14:08:01 GMT -8
Meso.VRS Phase:
Pre-Phase:
° Meso has Lvl 2 Initiative
° [ Alpha Barrier ⇪ Alpha ]: User starts the battle with a 320-HP Natural Barrier
Name: Neolithic Revolution Type: Advance Skill Class: No-Tier Description: Meso uses the target's momentum against them Effects: ° Upon avoiding an attack, the user may deflect an incoming attack back to the original target ° When deflected, the attack maintains the same damage and effects it originally had ° Attacks with charges must be charged as well before it can be fully deflected ° This skill uses up an attack slot per activation Uses: Passive Effects
Defensive Phase: +/-0 Armor
° Nothing
Total DMG: 0 Damage
HP: [700/700]
Set-Up Phase:
° Slow: One Target is unavoidably inflicted with -1 Attack Slot for 1 Turn (3 Turn CD)
Ocean Panels Aqua Element ° Non-Aqua Navis have -1 attack slot ° Non-Aqua Navis' first dodge each turn costs 2 uses (instead of 1) ° Fire Navis take 100 Aqua Element damage/turn ° Lasts 3 turns
Offensive Phase: 4 Attack Slots
° Meso passed up all attack slots
Total DMG: 0 Damage @ Sazerac
Conclusion: HP: [700/700] Status: Normal Panels: Ocean [1/3]
Cooldown: [ Slow ]: [0/3]
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Post by Phen on Jun 12, 2017 14:25:54 GMT -8
Defense: none
Setup:
Sazerac Activates Recharge
Recharge 1 avoidance skill is raised to omni-level for one use each turn. (C-tier) +1 Use to All Skills (A-tier) +1 use to One Skill (C-Tier) 1 Turn Duration. +1 extra use to Targeted Removal
Offense: 1 Slot
Sniper Effect Activated: +50 Damage to next attack
Shocking Grasp C-Attack Elec Sazerac charges his hand with electricity, rushing up to his opponent and grasping them to send a burst of electricity through their bodies.
40 140 (30%), Temporary Damage Additions to this attack are twice as potent, Temporary Damage additions to this attack persist for the entire turn. Hits up to 2 additional targets
End
HP: 1000/1000
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Post by Zeta on Jun 12, 2017 14:50:25 GMT -8
Meso.VRS Phase:
Pre-Phase:
° Meso has Lvl 2 Initiative
° [ Alpha Barrier ⇪ Alpha ]: 320-HP Natural Barrier
Name: Neolithic Revolution Type: Advance Skill Class: No-Tier Description: Meso uses the target's momentum against them Effects: ° Upon avoiding an attack, the user may deflect an incoming attack back to the original target ° When deflected, the attack maintains the same damage and effects it originally had ° Attacks with charges must be charged as well before it can be fully deflected ° This skill uses up an attack slot per activation Uses: Passive Effects
Defensive Phase: +/-0 Armor
[ Shocking Grasp ]: Avoided by Alpha Barrier ⇪ Alpha ° Alpha Barrier ⇪ Alpha has 180-HP left
Total DMG: 0 Damage
HP: [700/700]
Set-Up Phase:
Offensive Phase: 4 Attack Slots
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 170 DMG Effects: Cuts Aura, Breaks Shield
Name: Patagonian Element: Shadow Range: C-Range Description: Meso disappears for a second and strikes at his target at close range Damage: 170 DMG Effects: Cuts Aura, Undodgeable
[ Charging ]: Strzelecki
° Meso passed up 1 attack slot
Total DMG: 340 Damage @ Sazerac
Conclusion: HP: [700/700] Status: Normal Panels: Ocean [2/3]
Cooldown: [ Slow ]: [1/3]
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Post by Phen on Jun 12, 2017 15:40:57 GMT -8
Sazerac makes his next use of Targeted Removal Uncuttable.
Sazerac Uses Targeted Removal twice, Conductive Array Once.
Sazerac Fuses his auras, Creating a 185 HP Uncuttable Aura
Targeted Removal Aura Skill (A-tier) Sazerac prepares a filter that floats around him, showing the path of incoming attacks and pointing out weak points of his opponent. 100 HP, Each turn while this Aura is active, One attack may be considered "Aimed". x1 use (+3) [2/4]
Conductive Array Aura Skill (A-tier) Sazerac scatters shards of conductive metal in front of him before reaching out with a burst of electricity, forming a protective layer of his electricity around him. 70 HP This aura may fuse with another active aura, combining both aura's effects and adding 50% of one Aura's HP to the other x1 (+1) use [1/2]
Fused Aura absorbs all attacks
HP: 1000/1000 Fused Aura: 185HP, Uncuttable, Fusable with other auras, One attack can be "Aimed".
Setup:
HM Drops
Offense: 2 Attack Slots
Sniper Effect: +50 Damage to next attack
Zest S-attack Sniper Sazerac throws a knife such that it tears off some of his opponent's skin, leaving a bleeding patch on them. 0 Damage, Cuts Auras, Undodgable, Cannot be Naturally Avoided, Deals 25 75 damage per turn for 2 turns, successive applications of the DoT from this attack increase the Duration by 1 turn while adding the Damage on again instead of applying another instance of it. Temporary bonuses to damage instead increase the damage dealt by the status effect on this attack.
Zest S-attack Sniper Sazerac throws a knife such that it tears off some of his opponent's skin, leaving a bleeding patch on them. 0 Damage, Cuts Auras, Undodgable, Cannot be Naturally Avoided, Deals 25 damage per turn for 2 turns, successive applications of the DoT from this attack increase the Duration by 1 turn while adding the Damage on again instead of applying another instance of it. Temporary bonuses to damage instead increase the damage dealt by the status effect on this attack.
End
HP: 1000/1000 Fused Aura: 185 HP, Uncuttable, Can fuse with other auras, one attack each turn may be "aimed"
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Post by Zeta on Jun 12, 2017 19:58:53 GMT -8
Meso.VRS Phase:
Pre-Phase:
Name: Neolithic Revolution Type: Advance Skill Class: No-Tier Description: Meso uses the target's momentum against them Effects: ° Upon avoiding an attack, the user may deflect an incoming attack back to the original target ° When deflected, the attack maintains the same damage and effects it originally had ° Attacks with charges must be charged as well before it can be fully deflected ° This skill uses up an attack slot per activation Uses: Passive Effects
Defensive Phase: +/-0 Armor
[ Zest ]: Hits for 0 Damage ° Alpha Barrier ⇪ Alpha has 180-HP left [ Zest ]: Hits for 0 Damage ° Alpha Barrier ⇪ Alpha has 180-HP left
Total DMG: 0 Damage
HP: [700/700]
Set-Up Phase:
° Meso recieves 100 Damage [1/3]
HP: [600/700]
Offensive Phase: 4 Attack Slots
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 170 DMG Effects: Cuts Aura, Breaks Shield
Name: Patagonian Element: Shadow Range: C-Range Description: Meso disappears for a second and strikes at his target at close range Damage: 170 DMG Effects: Cuts Aura, Undodgeable
Name: Strzelecki Element: Sand Range: S-Range Description: Meso kicks a collection of sands at his target Damage: 150 DMG Effects: Cuts Aura, Breaks Shield ° If Hits: User deals +50 Damage with all attacks for 1 Turn Charge: 1
[ Charging ]: Caspian
Total DMG: 490 Damage @ Sazerac
Conclusion: HP: [600/700] Status: Normal Panels: Ocean [3/3]
Cooldown: [ Slow ]: [2/3]
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Post by Phen on Jun 13, 2017 10:00:35 GMT -8
Defense: all attacks absorbed by Aura
Setup:
None
Offense: 2 Attack Slots
Sniper Effect: +50 Damage to next attack
Zest S-attack Sniper Sazerac throws a knife such that it tears off some of his opponent's skin, leaving a bleeding patch on them. 0 Damage, Cuts Auras, Undodgable, Cannot be Naturally Avoided, Deals 25 75 damage per turn for 2 turns, successive applications of the DoT from this attack increase the Duration by 1 turn while adding the Damage on again instead of applying another instance of it. Temporary bonuses to damage instead increase the damage dealt by the status effect on this attack.
Zest S-attack Sniper Sazerac throws a knife such that it tears off some of his opponent's skin, leaving a bleeding patch on them. 0 Damage, Cuts Auras, Undodgable, Cannot be Naturally Avoided, Deals 25 damage per turn for 2 turns, successive applications of the DoT from this attack increase the Duration by 1 turn while adding the Damage on again instead of applying another instance of it. Temporary bonuses to damage instead increase the damage dealt by the status effect on this attack.
End
HP: 1000/1000 Fused Aura: 185 HP, Uncuttable, Can fuse with other auras, one attack each turn may be "aimed"
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Post by Zeta on Jun 13, 2017 11:14:05 GMT -8
Meso.VRS Phase:
Pre-Phase:
Name: Neolithic Revolution Type: Advance Skill Class: No-Tier Description: Meso uses the target's momentum against them Effects: ° Upon avoiding an attack, the user may deflect an incoming attack back to the original target ° When deflected, the attack maintains the same damage and effects it originally had ° Attacks with charges must be charged as well before it can be fully deflected ° This skill uses up an attack slot per activation Uses: Passive Effects
Defensive Phase: +/-0 Armor
[ Zest ]: Avoided with Sand Stream [ Zest ]: Avoided with Sand Stream ° Alpha Barrier ⇪ Alpha has 180-HP left
Name: Sand Stream Type: Defense Skill Class: B-Tier Description: Meso uses a stream of sand to block Effects: User blocks 1 incoming attack ° Block avoids per hit of multi-hit attacks Used: [2/2]
Total DMG: 0 Damage
HP: [600/700]
Set-Up Phase:
° Meso recieves 100 Damage [2/3]
HP: [500/700]
Offensive Phase: 4 Attack Slots
° Meso avoided 3 Attacks
Name: Caspian Element: Shadow Range: C-Range Description: Meso becomes intangible, and, passes through his opponent as he disrupts their data Damage: 0 240 DMG [Deals 90% of Base DMG] Effects: Breaks Shield, Cuts Aura ° Gains +45% Damage per attack avoided up until this point in battle Charge: 1
° Caspian resets upon use
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 170 DMG Effects: Cuts Aura, Breaks Shield
Name: Patagonian Element: Shadow Range: C-Range Description: Meso disappears for a second and strikes at his target at close range Damage: 170 DMG Effects: Cuts Aura, Undodgeable
[ Charging ]: Marmara
Total DMG: 580 Damage @ Sazerac
Conclusion: HP: [500/700] Status: Normal Panels: Normal
Cooldown: [ Slow ]: [3/3]
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Post by Phen on Jun 14, 2017 8:41:25 GMT -8
Defense:
Sazerac dodges Caspian with Repurpose Energy, Charge Unused
Repurpose Energy B-Tier Dodge Skill Sazerac generates a current around him as he sidesteps an attack, converting the energy lost from the failed attack into power for himself. Dodge 1 Attack, A preemptive charge may be applied to an attack this turn, but that attack must be used this turn. x2 (+1) uses [2/3]
other two attacks absorbed by aura.
Setup:
None
Offense: 3 slots
Sniper Effect, +50 Damage
Zest S-attack Sniper Sazerac throws a knife such that it tears off some of his opponent's skin, leaving a bleeding patch on them. 0 Damage, Cuts Auras, Undodgable, Cannot be Naturally Avoided, Deals 25 damage per turn for 2 turns, successive applications of the DoT from this attack increase the Duration by 1 turn while adding the Damage on again instead of applying another instance of it. Temporary bonuses to damage instead increase the damage dealt by the status effect on this attack.
Zest S-attack Sniper Sazerac throws a knife such that it tears off some of his opponent's skin, leaving a bleeding patch on them. 0 Damage, Cuts Auras, Undodgable, Cannot be Naturally Avoided, Deals 25 damage per turn for 2 turns, successive applications of the DoT from this attack increase the Duration by 1 turn while adding the Damage on again instead of applying another instance of it. Temporary bonuses to damage instead increase the damage dealt by the status effect on this attack.
Zest S-attack Sniper Sazerac throws a knife such that it tears off some of his opponent's skin, leaving a bleeding patch on them. 0 Damage, Cuts Auras, Undodgable, Cannot be Naturally Avoided, Deals 25 damage per turn for 2 turns, successive applications of the DoT from this attack increase the Duration by 1 turn while adding the Damage on again instead of applying another instance of it. Temporary bonuses to damage instead increase the damage dealt by the status effect on this attack.
HP: 1000/1000 Status: Normal Fused Aura: 185HP, Uncuttable, Can fuse, 2 aimed attacks each turn
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Post by Zeta on Jun 14, 2017 17:53:03 GMT -8
Meso.VRS Phase:
Pre-Phase:
Name: Neolithic Revolution Type: Advance Skill Class: No-Tier Description: Meso uses the target's momentum against them Effects: ° Upon avoiding an attack, the user may deflect an incoming attack back to the original target ° When deflected, the attack maintains the same damage and effects it originally had ° Attacks with charges must be charged as well before it can be fully deflected ° This skill uses up an attack slot per activation Uses: Passive Effects
Defensive Phase: +/-0 Armor
Meso takes all attacks
Total DMG: 0 Damage
HP: [500/700]
Set-Up Phase:
° Meso recieves 225 Damage [3/6]
HP: [225/700]
Offensive Phase: 4 Attack Slots
° Meso passed up 5 Attack Slots
Name: Marmara Element: Aqua Range: S-Range Dscription: Meso uses his strength to call forth a huge wave to clean the surrounding field Damage: 0875 DMG Effects: Breaks Shield, Undodgeable ° Gains +90% Damage per attack slot passed up until this point in battle Charge: 1
° Marmara resets upon use
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 170 DMG Effects: Cuts Aura, Breaks Shield
Name: Patagonian Element: Shadow Range: C-Range Description: Meso disappears for a second and strikes at his target at close range Damage: 170 DMG Effects: Cuts Aura, Undodgeable
° Meso passed up 1 attack slot
Total DMG: 1,215 Damage @ Sazerac
Conclusion: HP: [225/700] Status: Normal Panels: Normal
Cooldown:
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Post by Phen on Jun 15, 2017 10:05:57 GMT -8
Defense:
Sazerac uses Conductive Array! It shatters under the impressive force of Marmara. But all other attacks bounce harmlessly off the Fused Aura.
Conductive Array: [0/2]
Setup:
None
Offense: 3 Slots
Sazerac sees Meso playin it cool, so he does as well. Passing up 3 attack slots
End:
HP: 1000/1000 Status: Normal Fused Aura: 185HP, Uncuttable, Can fuse, 2 aimed attacks each turn
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Post by Zeta on Jun 15, 2017 18:36:46 GMT -8
Meso.VRS Phase:
Pre-Phase:
Name: Neolithic Revolution Type: Advance Skill Class: No-Tier Description: Meso uses the target's momentum against them Effects: ° Upon avoiding an attack, the user may deflect an incoming attack back to the original target ° When deflected, the attack maintains the same damage and effects it originally had ° Attacks with charges must be charged as well before it can be fully deflected ° This skill uses up an attack slot per activation Uses: Passive Effects
Defensive Phase: +/-0 Armor
Meso takes all attacks
Total DMG: 0 Damage
HP: [225/700]
Set-Up Phase:
° Meso recieves 225 Damage [4/6]
[ Undershirt Activates ]
HP: [1/700]
Offensive Phase: 4 Attack Slots
[ Charging ]: Marmara
° Meso passed up 3 Attack Slots
Total DMG: 0 Damage @ Sazerac
Conclusion: HP: [1/700] Status: Normal Panels: Normal
Cooldown:
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Post by Phen on Jun 19, 2017 10:24:10 GMT -8
Defense: none
Setup: None
Offense: none
HP: 1000/1000 Status: Normal Fused Aura: 185HP, Uncuttable, Can fuse, 2 aimed attacks each turn
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Post by Zeta on Jun 20, 2017 10:59:08 GMT -8
Meso.VRS Phase:
Pre-Phase:
Name: Neolithic Revolution Type: Advance Skill Class: No-Tier Description: Meso uses the target's momentum against them Effects: ° Upon avoiding an attack, the user may deflect an incoming attack back to the original target ° When deflected, the attack maintains the same damage and effects it originally had ° Attacks with charges must be charged as well before it can be fully deflected ° This skill uses up an attack slot per activation Uses: Passive Effects
Defensive Phase: +/-0 Armor
° Nothing
Total DMG: 0 Damage
HP: [1/700]
Set-Up Phase:
° Meso recieves 225 Damage [5/6]
[ DS Activates ]
HP: [1/700]
Offensive Phase: 4 Attack Slots
° Meso passed up 4 Attack Slots
Name: Marmara Element: Aqua Range: S-Range Dscription: Meso uses his strength to call forth a huge wave to clean the surrounding field Damage: 0 680 DMG Effects: Breaks Shield, Undodgeable ° Gains +90% Damage per attack slot passed up until this point in battle Charge: 1
° Marmara resets upon use
Name: Moçâmedes Element: Sand Range: S-Range Description: Meso fires a collection of sands at his target Damage: 170 DMG Effects: Undodgeable, Breaks Shield
Name: Moçâmedes Element: Sand Range: S-Range Description: Meso fires a collection of sands at his target Damage: 170 DMG Effects: Undodgeable, Breaks Shield
Name: Moçâmedes Element: Sand Range: S-Range Description: Meso fires a collection of sands at his target Damage: 170 DMG Effects: Undodgeable, Breaks Shield
Total DMG: 1,190 Damage @ Sazerac
Conclusion: HP: [1/700] DS: [1/2] Status: Normal Panels: Normal
Cooldown:
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Post by Phen on Jun 22, 2017 9:10:31 GMT -8
Defense:
Sazerac uses Targeted Removal (creating a 100 HP aura) which is crushed under the might of Marmara. However Fused Aura carries the torch of its fallen comrade and stands against all remaining attacks.
Targeted Removal uses: [1/4]
Setup:
Sazerac Activates Targeted Removal for its last use, then fuses it. bringing Fused Aura's HP to 235 and allowing it to put "Aimed" status on up to 3 attacks.
Targeted Removal Uses: [0/4]
Offensive:
Extra Attack Slot used on Spark Dash
Sniper Effect: +50 Damage to next attack
Spark Dash (Aimed) C-Attack Elec Sazerac Charges a knife with a powerful electrical charge, rushing to his opponent for a quick strike
75 242 (60%), Undodgable, Breaks Shields, Cannot be naturally avoided, This attack may be used consuming an additional attack slot to deal Extra Damage equal to 50% of the total HP of all active Auras and Barriers.
Spark Dash (Aimed) C-Attack Elec Sazerac Charges a knife with a powerful electrical charge, rushing to his opponent for a quick strike 75 (60%), Undodgable, Breaks Shields, Cannot be naturally avoided, This attack may be used consuming an additional attack slot to deal Extra Damage equal to 50% of the total HP of all active Auras and Barriers.
HP: 1000/1000 Status: Normal Fused Aura: 235HP, Uncuttable, Can fuse, 3 aimed attacks each turn
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Post by Zeta on Jun 24, 2017 17:46:49 GMT -8
Meso.VRS Phase:
Pre-Phase:
Name: Neolithic Revolution Type: Advance Skill Class: No-Tier Description: Meso uses the target's momentum against them Effects: ° Upon avoiding an attack, the user may deflect an incoming attack back to the original target ° When deflected, the attack maintains the same damage and effects it originally had ° Attacks with charges must be charged as well before it can be fully deflected ° This skill uses up an attack slot per activation Uses: Passive Effects
Defensive Phase: +/-0 Armor
° Takes all attacks
Conclusion: [Deleted]
° Rewards: Sazerac: 60 Exp || 600 Zenny Meso: 40 Exp || 400 Zenny
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