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Post by xoDeathy on Jun 11, 2017 7:43:18 GMT -8
Uni is V2 Uni has standard Initiative
If your Initiative is higher, feel free to start
1-100
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Post by Tiefy on Jun 11, 2017 9:21:40 GMT -8
Booting Simple Battle Interface v0.06a
Thrash has Init Lv3, and takes the first move!
Turn 1 - Thrash
[Thrash HP = 1000/1000] Armor: 60 (Weak vs. Aimed Attacks and Cuts DarkSoul)
_____Handy Attack Reference Sheet_____ Thrash's Base Damage: 225
° Shatter Shredder: 130 (Ice, Unavoidable, S-Range)
° Crystal Cleavers: 205 (Ice, Cuts Auras, Breaks Shields, C-Range)
° Ripsaw Lash: 180 (Sand, Cannot be Naturally Avoided, Undodgeable, Breaks Shields, C-Range)
° Crystalysis: 140 (Ice, Dual-Range, Undodgeable, Cuts Auras, Ignores Armor, inflicts Freeze, Blind, Berserk, Dual-Range) -> 1-Turn Charge, 5-Turn Cooldown
° Ultimate Impact Cannon "V": 115 x Attack Slots (Fire, Uses All Attack Slots, Cannot be Naturally Avoided, Can Be Optionally Charged for 3 Turns, Main Attack Charge counts as First Optional Charge, S-Range) -> Min. 1-Turn Charge, 5-Turn Cooldown
° Hydra Prominence: 140 (Sand, used automatically at no cost for 2 turns after first use at half damage and full effects, Undodgeable, Breaks Shields, increase Thrash's Attack Damage by 100 if hits, S-Range) -> 2-Turn Charge, 2-Turn Cooldown, 2 Uses Per Battle
HYPER ATTACK - Relic of Immortal Darkness, Dark Sword Vanargand: 225 (Ice, Undodgeable, Breaks Shields, Destroys Auras, Cannot be Countered, all other attacks this turn gain 50 damage regardless of success, C-Range) -> 6-Turn Cooldown
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Active Accessories:
-Ring of the Dark Advisor: +2 Attack Slots, -50 Attack Damage
Support Phase
Ice Element Lv4 active! Uni has -2 AS for the first two turns!
Thrash sets and locks SandStage (Sand Lv2)! Daemon's Will active! Armor cannot be penetrated by Ignores Armor while a same-type Stage is active - use Anti-Darksoul techniques to penetrate the wicked shroud!
Attack Phase (5 AS)
Auto-Charge: Hydra Prominence [1/2]
Thrash unloads Shatter Shredder!! (130) (Unavoidable) Thrash strikes with Crystal Cleavers! (155) (Breaks Shields, Cuts Auras) Thrash strikes with Crystal Cleavers! (155) (Breaks Shields, Cuts Auras) Thrash strikes with Crystal Cleavers! (155) (Breaks Shields, Cuts Auras) Thrash strikes with Crystal Cleavers! (155) (Breaks Shields, Cuts Auras)
Summary Phase
[Thrash HP = 1000/1000]
Total Damage of Attacks: 740 Current Terrain: Sand (Locked, 1/3) Active Charges: -Hydra Prominence (1/2)
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Post by xoDeathy on Jun 13, 2017 3:12:39 GMT -8
====================== |Defense Phase| Uni takes 90% Damage Uni has a Weakness to Ice
Uni takes Shatter Shredder for 130 Unavoidable Damage!
Uni takes Crystal Cleavers (4 times)! (155 - 24 *1.3 *.9, *4) 613 Damage!
|Recuperation Phase|
[Lethal Poison attaches to Thrash!] The Path of Oblivion C-Tier Offensive Skill Some are on a journey that brings them to nowhere. Uni is a bio-weapon, simply touching his skin brings illness. -When taking C-Attack Damage for the first time in a turn, Uni counters with 74 Unavoidable Damage to all enemies. <Passive> (40 +10/V'Up +Armor)
[Uni's body shine! Mirror Armor counters for 40 Unavoidable Damage, 4 times!]
[Uni harmonizes!] Fortissimo A-Tier Supportive Skill An orchestra is better with friends. -Upon use, Uni creates an Incense object on the field. -The Incense has 165 HP. -As long as the Incense remains on the field, all allies gain the following: \+40 Regen \+10 Armor \+10 Damage -The Incense cannot attack nor intercept, but can be intercepted for. -1 use- 0 uses remaining
[Uni regens 40 HP]
Uni's HP: 757/1450 [Incense HP=165/165] \+40 Regen, +10 Damage, +10 Armor Passive Armor: 24 Temp Armor: 10 Field: Sand (1/3) Nat. CD:// 5/5 B-Chip Folder: 1/1 [0 Mega, 0 Giga] Status(es):
|Unleash Phase| 1 Attack Slots -2 Ice (1/2), +10 Damage
1:|Drog C-Range, Toxic Uni grabs an enemy by the collar before removing his mouth mask and breathing acidic chemicals into the enemy's face. 65 Damage Undodgeable, Breaks Shield, Hits 1 additional target, Poisons 1 CD
|Summary Phase|
70 Unavoidable Toxic Damage 74 Unavoidable Oblivion Counter 160 Unavoidable Mirror Armor Counter 65 Toxic Damage +Possible Poison Level 1 for 2 turns (-10 HP/turn, -10 Damage)+
Uni's HP: 757/1450 Field: Sand (1/3) Nat. CD:// 5/5 B-Chip Folder: 1/1 [0 Mega, 0 Giga] Status(es): Cooldowns: Drog (1)
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Post by Tiefy on Jun 13, 2017 5:37:39 GMT -8
Simple Battle Interface v0.06a
Turn 2 - Thrash
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Defense Phase
Thrash takes 70 Damage from Toxic Proximity! Thrash takes 74 Damage from The Path of Oblivion! Thrash takes 160 Damage from Mirror Armor!
Thrash activates Natural Barrier, evading Drog handily!
[Thrash HP = 696/1000]
Support Phase
Ice Element Lv4 active! Uni has -2 AS for the first two turns! (second turn)
Daemon's Thirst resolves! Thrash regenerates 200 HP for landing consecutive attacks!
[Thrash HP = 896/1000]
Daemon's Glare activated! Thrash gains +1 AS this turn! Aimer Enhancement! Attack occupying bonus AS gains Cuts Uncuttable Auras!
Attack Phase (6 AS)
Auto-Charge: Hydra Prominence [2/2]
HYPER ATTACK! DarkPower allows Thrash to unsheath Dark Sword Vanargand and strike! (175, Cuts Uncuttable Auras, Undodgeable, Destroys Auras, Cannot Be Countered; Regardless of Success, increase the damage of all other attacks this turn by +50!) (C-Range) Thrash strikes with Crystal Cleavers! (155 + 50) (Breaks Shields, Cuts Auras) (C-Range) Thrash strikes with Crystal Cleavers! (155 + 50) (Breaks Shields, Cuts Auras) (C-Range) Thrash strikes with Crystal Cleavers! (155 + 50) (Breaks Shields, Cuts Auras) (C-Range) Thrash strikes with Crystal Cleavers! (155 + 50) (Breaks Shields, Cuts Auras) (C-Range) Thrash strikes with Crystal Cleavers! (155 + 50) (Breaks Shields, Cuts Auras) (C-Range)
Summary Phase
[Thrash HP = 896/1000] Total Damage of Attacks: 950 + 250 @ Uni Current Terrain: Sand (Locked, 2/3) Active Charges: -Hydra Prominence (2/2) Active Cooldowns: -Shatter Shredder (1/1) -Natural Barrier (0/5)
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Post by xoDeathy on Jun 13, 2017 18:54:38 GMT -8
====================== |Defense Phase| Uni takes 90% Damage Uni has a Weakness to Ice
[Uni's resolve erupts! Converts his Natural Barrier to a Natural Shield via Defense Type to block Dark Sword Vanguard!]
[Uni sacrifices Crescendo's avoid use to cancel the RoS effect (0 uses remaining)!]
Uni takes all Crystal Cleavers! (155 - 34 *1.3 *0.9, *5) 707 Damage!
|Recuperation Phase|
[Lethal Poison attaches to Thrash!] The Path of Oblivion C-Tier Offensive Skill Some are on a journey that brings them to nowhere. Uni is a bio-weapon, simply touching his skin brings illness. -When taking C-Attack Damage for the first time in a turn, Uni counters with 84 Unavoidable Damage to all enemies. <Passive> (40 +10/V'Up +Armor)
[Uni's body shine! Mirror Armor counters for 40 Unavoidable Damage, 4 times!]
[Uni harmonizes!]
[Uni regens 40 HP]
Uni's HP: 90/1450 [Incense HP=165/165] \+40 Regen, +10 Damage, +10 Armor Passive Armor: 24 Temp Armor: 10 Field: Sand (2/3) Nat. CD:// 0/5 B-Chip Folder: 1/1 [0 Mega, 0 Giga] Status(es):
|Unleash Phase| 1 Attack Slots -2 Ice (2/2), +10 Damage
1:|Holy Emulation: Rosary C-Range, Metal Sharing a minimal amount of data, Uni creates a puppet of Rosary which then jumps towards an opponent and delivers a painful, aerial blow. 100 Damage
|Summary Phase|
70 Unavoidable Toxic Damage 84 Unavoidable Oblivion Counter 160 Unavoidable Mirror Armor Counter 100 Metal Damage
Uni's HP: 90/1450 Field: Sand (2/3) Nat. CD:// 0/5 B-Chip Folder: 1/1 [0 Mega, 0 Giga] Status(es): Cooldowns: Drog (0)
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Post by Tiefy on Jun 13, 2017 19:48:29 GMT -8
Simple Battle Interface v0.06a
Turn 3 - Thrash
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Defense Phase
Thrash takes 70 Damage from Toxic Proximity! Thrash takes 84 Damage from The Path of Oblivion! Thrash takes 160 Damage from Mirror Armor!
Thrash activates Haze Wall! Armor increased by +75 against One Attack! Thrash takes 0 Damage from Holy Emulation: Rosary
[Thrash HP = 582/1000]
Support Phase
Daemon's Thirst resolves! Thrash regenerates 200 HP for landing consecutive attacks, but takes 50 Damage for missing with Dark Sword Vanargand!!
[Thrash HP = 732/1000]
Slamdance activated! Uni loses -1 AS this turn! Thrash gains +1 AS next turn! Slamdance activated! Uni loses -1 AS this turn! Thrash gains +1 AS next turn!
Attack Phase (5 AS)
Auto-Charge: Crystalysis [1/1]
Thrash unleashes Hydra Prominence! (90) (Undodgeable, Breaks Shields, Auto-Attacks at 50% damage for 2 turns; increase Thrash's Attack Damage by 100 if hits) (S-Range) Thrash opens fire with Shatter Shredder (130) (Unavoidable) (C-Range) Thrash strikes with Crystal Cleavers! (155) (Breaks Shields, Cuts Auras) (C-Range) Thrash strikes with Crystal Cleavers! (155) (Breaks Shields, Cuts Auras) (C-Range) Thrash strikes with Crystal Cleavers! (155) (Breaks Shields, Cuts Auras) (C-Range)
Summary Phase
[Thrash HP = 896/1000] Total Damage of Attacks: 585 @ Uni Current Terrain: Sand (Locked, 3/3) Active Charges: -Crystalysis (1/1) Active Cooldowns: -Hydra Prominence (0/3) -Dark Sword Vanargand (1/6) -Shatter Shredder (0/1) -Natural Barrier (1/5)
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Post by xoDeathy on Jun 14, 2017 10:35:37 GMT -8
[Uni.EXE DELETED!]
[Thrash earns +60 EXP/+600 Zenny (before modifiers)!]
[Uni earns +40 EXP/+400 Zenny!]
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