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Post by Zane on Jun 4, 2017 16:43:05 GMT -8
Defense Phase:
Paladin's Spirit x 3 Used. Total Reduction = 87%.
Damage Taken = 308.
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Support Phase:
Ocean's Return Slot Booster = A-Tier Striking back the more annoyed he gets, Zerix unleashes more power the longer the fight drags out. Effects: For every 20% HP that Zerix is missing, he gains +1 Attack Slot/Turn to a max of +2. Passive.
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Attack Phase:
Aqua Javelin @ Serix S-Type Aqua Element Zerix launches water at his foe, piercing them and changing their systems. 480: 80%, Undodgable, Cuts Auras, If successful while the target has post-affliction immunity to soak, the immunity is ended and Soak can be inflicted on the enemy again. Soak cannot stack by this effect. 1 Turn Cooldown
[Melasphere] Seeking | Shot @ Clone Zerix generates a sphere of slow-moving aquatic force to strike. 610 Damage -- Cannot be Naturally Avoided --- If Avoided: User gains +1 Constant Charge, next Turn ---- Constant Charge immediately applies the equivalent Optional Charge multiplier to a single attack, as desired, without requiring any charge. ----- 1-Required Charge.
Charging Aquatic Burst.
Charging Oceanic Array: Serpentine Wave.
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End Phase:
Zerix: HP: 2,240/4,180 Damage @ Serix: 480 Damage @ Clone: 610
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jun 4, 2017 17:04:01 GMT -8
[defense]
Fire-Wall: Protects Serix from 2 attacks per use, unless said attacks have breaks shields, 5 uses
Used 2x
Serix blocks both attacks.
Regen 535
Sacrificed 1575 hp
[support]
Hyper Mode:
The Phoenix Queen +110 damage to all attacks The wings of flame burn bright wherever the queen goes. 4 turns
[attack]
Fallout Dual Range Serix charges up all the energy she can, then explodes.
550 4,785 damage Serix can sacrifice HP on use. For each 1% of max HP sacrificed, 1% of this attack's damage is added (max +90%). Cuts Auras, Break's shields, Hits All, Cuts DarkSoul 5 optional charges, 1 required charge, 5 CD. (90%)
Kyohei x5 Combat Fire Serix engulfs her leg in fire and kicks the opponent twice. 550 damage, Undodgeable, Cuts auras. (90%)
Clone:
Kyohei Combat Fire Serix engulfs her leg in fire and kicks the opponent twice. 550 damage, Undodgeable, Cuts auras. (90%)
[summary]
[Serix HP=31/3500]
[Clone HP=960/1400]
Stage: none Status: Critical, Soak (2/2) CD: Fallout (5)
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Post by Zane on Jun 4, 2017 18:00:45 GMT -8
Defense Phase:
Total Reduction = 87%. 94% with Onyx Cross on Fallout.
Damage Taken = 396. Clones destroyed.
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Support Phase:
Ocean's Return Slot Booster = A-Tier Striking back the more annoyed he gets, Zerix unleashes more power the longer the fight drags out. Effects: For every 20% HP that Zerix is missing, he gains +1 Attack Slot/Turn to a max of +2. Passive.
Melasphere applied to Oceanic Array: Serpentine Wave.
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Attack Phase:
Aquatic Burst C-Type Aqua Element A boost in power used the following round. 0, Increases the Damage of one of Zerix's attacks next turn by +170. 1 Turn Charge
Hyper Attack: Oceanic Array: Serpentine Wave S-Attack Aqua Element An array forms beneath the opponent that covers all in a massive formation. The attack is comes forth to surmount the foe with his own strength, aiming to end the fight in a singular moment in an unpredictable attack from the depths beneath the enemy. 1,347 x 2: 50% DMG. Ignores Armor. Breaks Unbreakable Shields, Undodgeable. Avoid Separately. For each instance that the opponent or Zerix have been hit by an attack that possesses a Status Effect on it, the damage of this attack is increased by 15%. Resets after use. 4 -> 2 Turn Cooldown via Karma Bonuses 1 Turn Charge
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End Phase:
Zerix: HP: 1,844/4,180 Damage @ Serix: 2,694
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jun 4, 2017 18:08:29 GMT -8
Serix deleted.
Serix: 70/700
Zerix: 110/1100
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