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Post by xoDeathy on Jun 2, 2017 13:24:30 GMT -8
The battle ground for the rise against Xion
Nightshade, Xion, please make your rolls to decide initiative.
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Post by Nightshade on Jun 2, 2017 14:35:37 GMT -8
Nightshade has Initiative level 5
1-100
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Post by Genesis on Jun 2, 2017 14:55:37 GMT -8
Initiative Level 5 here as well.
1-100
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Post by Tiefy on Jun 2, 2017 15:12:04 GMT -8
Booting Simple Battle Interface v0.06a
Thrash has Initiative Level 3
1-100
Ice Lv2 active! Enemy team has -1 Attack Slots on their first turn!
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Post by Nightshade on Jun 2, 2017 16:12:27 GMT -8
Nightshade- Turn 1"Hmpf I'll show you what happens when you let your guard down against Navis like me. Blink, and you'll miss it! Battle Routine, Execute!" HitPoints: 1000/1000 Dmg:100 AttackSlot:2
Battle Analytics:
Hydra Promience
Sand-Element, S-Range 2-Turn Required Charge ° 90 + (9 x Version) Damage ° Recurring Auto-Attack: Once per turn, for 2 turns after initial use, strikes automatically with no cost, at 1/2 damage and full effects. ° If Hits, User gains +100 Damage to all attacks for 3 turns. ° Undodgeable, Breaks Shields. Dark Hole: S Range. 90%dmg. Shadow. Breaks shields, 1T optional charge. Cross Cut: C Range. 100%dmg. Shadow. 1T optional charge. Defense Phase: N/A
Setup Phase:
-Nightshade Activates [Elec Lv1]. Nightshade gains 1 AS this turn. Battle Phase [3 AS]:
-Battlechip, Slot in! Nightshade charges. [HYDRA PROMIENCE]-Nightshade charges [DARK HOLE].-Nightshade charges [CROSS CUT].
End phase:
[ELEC LV 1] is on cooldown. 2 turns remain.
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Post by Genesis on Jun 2, 2017 16:41:29 GMT -8
Defense Phase:
N/A
Support Phase:
+1 Attack Slot on Starting Turn. -1 Slot from Ice. 6 Total this turn.
Offense Phase:
Dark Spreader @ All 648 Normal/Dark S-Damage, Breaks Shields ° Hits All ° Deals +20% Damage per enemy targeted (Does not count Objects or Clones) ° Glitch: User loses HP equal to 20% of this chip's total damage upon use
Dark Wide @ All 375 / 563 Aqua/Dark S-Damage, Undodgeable ° Hits All || Deals 150% Damage to Objects and Clones ° Glitch: User becomes Isolated -- allies cannot intercept for them nor they for their allies
Ephemeral Flame @ Inori S-Combat Dark Element The bitter flames of darkness that burn asunder all with their cold embrace of rage. Damage: 400 Effects of Attack: Undodgable, Breaks Shields, Cannot be Countered.
Dark Kunai Gamma @ Thrash 350 Shadow/Dark S-Damage ° Unavoidable ° This damage will affect the Victim's Max HP for the rest of battle as well ° Cannot be augmented in any way/shape/form ° Glitch: User's Max and Current HP are reduced by 50% of this Chip's Damage
Charging: Oblivion of the Dark. Charging: Dark Bomb.
Summary:
Xion: HP: 5,770/5,770 Chips: 6/9 Remaining Total Damage @ Inori: 1,423 Total Damage @ Thrash: 1,373 Total Damage @ Nightshade: 1,023
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Post by Tiefy on Jun 2, 2017 18:04:35 GMT -8
Simple Battle Interface v0.06a
Battle Start
Turn 1 - Thrash
[Thrash HP = 1000/1000] Armor: 40 (Weak vs. Aimed Attacks and Cuts DarkSoul)
_____Handy Attack Reference Sheet_____ Thrash's Base Damage: 225
° Shatter Shredder: 130 (Ice, Unavoidable)
° Crystal Cleavers: 205 (Ice, Cuts Auras, Breaks Shields)
° Ripsaw Lash: 180 (Sand, Cannot be Naturally Avoided, Undodgeable, Breaks Shields)
° Crystalysis: 140 (Ice, Dual-Range, Undodgeable, Cuts Auras, Ignores Armor, inflicts Freeze, Blind, Berserk) -> 1-Turn Charge, 5-Turn Cooldown
° Ultimate Impact Cannon "V": 115 x Attack Slots (Fire, Uses All Attack Slots, Cannot be Naturally Avoided, Can Be Optionally Charged for 3 Turns, Main Attack Charge counts as First Optional Charge) -> Min. 1-Turn Charge, 5-Turn Cooldown
° Hydra Prominence: 140 (Sand, used automatically at no cost for 2 turns after first use at half damage and full effects, Undodgeable, Breaks Shields, increase Thrash's Attack Damage by 100 if hits) -> 2-Turn Charge, 2-Turn Cooldown, 2 Uses Per Battle
HYPER ATTACK - Relic of Immortal Darkness, Dark Sword Vanargand: 225 (Ice, Undodgeable, Breaks Shields, Destroys Auras, Cannot be Countered, all other attacks this turn gain 50 damage) -> 6-Turn Cooldown
_____________________________________
Active Accessories:
-Ring of the Dark Advisor: +2 Attack Slots, -50 Attack Damage
Defense Phase
Thrash's Light Element Lv1 negates Dark Spreader!
Thrash activates Natural Barrier! Dark Wide is nullified!
Thrash takes an unavoidable 350 damage from Dark Kunai Gamma, taken from Max HP as well!
[Thrash HP = 650/650]
Support Phase
Thrash activates SetStage Omega! Active terrain set to HolyPanels for 3 turns! All damage against Thrash and all allies is reduced by 50%!
And now, the fun begins!
Slamdance activated! Xion unavoidably has -1 AS this turn! Thrash will gain +1 AS next turn!
Slamdance activated! Xion unavoidably has -1 AS this turn! Thrash will gain +1 AS next turn!
Slamdance activated! Xion unavoidably has -1 AS this turn! Thrash will gain +1 AS next turn!
Slamdance activated! Xion unavoidably has -1 AS this turn! Thrash will gain +1 AS next turn!
Slow activated! Xion unavoidably has -1 AS this turn!
Attack Phase (5 AS)
Auto-Charge: Hydra Prominence [1/2]
Thrash opens fire with Shatter Shredder! (130) (Unavoidable) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Undodgeable, Cannot Be Naturally Avoided) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Undodgeable, Cannot Be Naturally Avoided) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Undodgeable, Cannot Be Naturally Avoided) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Undodgeable, Cannot Be Naturally Avoided)
Summary Phase
[Thrash HP = 650/650]
Total Damage of Attacks: 650 @ Xion Current Terrain: Holy (1/3) Active Charges: -Crystalysis (1/1) Limited Use Skills Remaining: -Slamdance (0/4) -Daemon's Glare (4/4) -Haze Wall (3/3) -Skill Addition Zeta (2/2) -SandStage (1/1) -SetStage Omega (0/1) Active Cooldowns: -Slow (0/5) -Shatter Shredder (0/1) -Natural Barrier (0/5)
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Post by xoDeathy on Jun 2, 2017 19:28:17 GMT -8
|Defense Phase|
Inori matches Holy Panels! 50% Damage Reduction!
Thrash's Light Element negated Dark Spreader!
Inori's Light Element negates Dark Wide!
Inori takes Ephemeral for (400 / 2 *1.3) 260 Damage!
|Recuperation Phase| Skill Information to Note:
{Spoiler}{Spoiler} {Passive Skill Info}> Havoc FestivalCore Defensive Skill A-Tier "Welcome to my world that's painted with sadness..! There's.. no light of sun.. and you can't hear any sound at all..!" -Whenever Inori Heals or grants Regeneration to an ally, she gains +150 Max HP (not current), to a max of +900 Max HP. This effect can proc up to 2 times per turn. -Additionally, during Inori's next Defense Phase after a proc of this skill, Inori gains Temporary Armor equal to 3% of her Max HP for 1 turn (this effect cannot stack for multiple procs). -Passive- > S.P. Regulator BreachOffensive/Supportive Skill S-Tier "You think I will stand behind programs to protect myself? I don't need them... I'm not a child anymore... Everything will be over soon enough." -By disabling the Safety Protocol installed by Crush, Inori is able to shred her life force at an accelerated rate while increasing her lethality. -For every 15% HP she is below Max, she gains 40 Damage, 5% increased Outgoing Healing/Regen efficiency, but has 12.5% decreased Regen. Bonuses only occur up to 60% below Max HP (4 times). <Passive> > Resourceful EngineerOffense Skill A-Tier "Witness my onslaught of resources... They help bring an end to the darkness." -Inori cannot use DarkChips. -Inori's Battle Chips gain Damage equal to 2% of Inori's Max HP. -Inori gains +1 Chip Use. -Passive-
[Inori regens 85 (5% of her Max) HP!] [Inori regens 40 HP!]
Inori's HP: 1565/1700 Armor: 0 Regen: 125 Field: Holy (1/3) -Light Element Matched! 50% Damage Reduction! Nat. CD:// 5/5 B-Chip Folder: 6/6 [3/3 Mega, 1/1 Giga] Status(es):
|Unleash Phase| 3 Attack Slots +2% of Max Health to Chip Damage
1:| Charging Decaying Crescendo! (1)
2:| Charging Crescendo-ed Lullaby! (1)
3:|Havoc-al Resonance S-Range, Light Inori rips off chunks off her decaying core, and quickly "vanish-steps" towards an enemy, shoving it into their face (or core if no face exists), and pierces them with her blade. 75 Damage Cuts Auras/Barriers, Undodgeable Cannot be Intercepted -If hits, Interrupts (Drops all currently stored charges) -If hits, Havocs. -If hits, user restores 50 HP. 2 CD 1 Use per Battle
Havoc-al Party Stacks (0/6)
|Summary Phase|
75 Light Damage @ Xion +Possible Havoc infliction+ -Havoc-ed- +Level 1 Status+ -This status can stack. -For 1 turn, 1 Attack Slot must be used to include Inori as a target per stack of Havoc. Once ended, a Navi cannot be afflicted with Havoc for 1 turn.
Inori's HP: 1565/1700 Field: Normal Nat. CD:// 5/5 B-Chip Folder: 6/6 [3/3 Mega, 1/1 Giga] Status(es): Cooldowns:
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Post by Nightshade on Jun 3, 2017 1:31:39 GMT -8
Nightshade- Turn 2
HitPoints: 1000/1000
"...Not bad. But not good enough! *grins*"
Defense Phase:
-Nightshade naturally dodges [DARK SPREADER] with [DODGE] -Nightshade blocks [DARK WIDE] with [PARRY]
HitPoints: 1000/1000
Setup Phase:
-[SWIFT STRIKE] Activates as Chain Link 1 in response to [DODGE]. Nightshade counters for 45 unavoidable damage.
-[SWIFT STRIKE] Activates as Chain Link 2 in response to [PARRY]. Nightshade counters for 45 unavoidable damage.
Battle Phase [2AS]:
-Nightshade Charges [HYDRA PROMIENCE] -Nightshades attacks Xion with [CROSS CUT] for 150dmg.
End Phase: [ELEC LV 1] is on cooldown. 1 turn remain. [DODGE] is on cooldown. 4 turns remain.
195dmg @ Xion.
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Post by Genesis on Jun 3, 2017 1:50:17 GMT -8
Defense Phase:
2 Dark Chip Uses Used/Expended. -2 Uses from Hunter of the Dark for +2 Uses to Flow of the Dark. Dagger of the Grim Heir and Crimson Flame of the Shadow Knight glitches negated.
Strong to Ice and Sand. Takes all attacks from Thrash. Damage Taken = 494. Mirror Armor Triggered 4 Times. 680 Unavoidable Damage @ Thrash.
Touch of the Dark Description: Allowing the darkness to move about, it engulfs that which nears Xion. Taking it in and never returning what has been taken by it. Type: Block Effects: Blocks three attack. Can take one use from another skill that Xion possesses and be used for this skill. This effect expends one Dark Chip for each skill use added. x6 Uses
x1 Used. Blocks Havoc-al Party and Cross Cut.
Support Phase:
N/A
Offense Phase:
Dark Bomb Gamma @ All 675 Dark S-Damage ° Hits All ° 1 Turn Required Charge ° Gains 1 Basic Aimer corresponding to each avoidance used (by all enemies) while it was charging. Aimers Gained = Undodgeable, Breaks Shields, Cuts Auras. ° This attack can have up to 3 Aimers through this method ° Glitch: User deals -10% Damage after using this chip
Summary:
Xion: HP: 5,276/5,770 Chips: 3/9 Remaining Total Damage @ Inori: 675 Total Damage @ Thrash: 675 Total Damage @ Nightshade: 675
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Post by Tiefy on Jun 3, 2017 10:08:44 GMT -8
Simple Battle Interface v0.06a
Turn 2 - Thrash
Defense Phase
Thrash takes 675 Damage from Mirror Armor!
... ... ...
DARKSOUL ACTIVE!!
[ThrashDS HP = 1/650] +1 Attack Slot! Immune to non-Aimed damage!
ThrashDS is immune to DarkBomb!
Support Phase
Daemon's Thirst resolves! +200 HP for landing all attacks this turn!
[ThrashDS HP = 201/650]
ThrashDS gains +1 AS from Slamdance! ThrashDS gains +1 AS from Slamdance! ThrashDS gains +1 AS from Slamdance! ThrashDS gains +1 AS from Slamdance!
Slamdance activated using Skill Addition Zeta! Xion unavoidably has -1 AS this turn! ThrashDS will gain +1 AS next turn!
Slamdance activated using Skill Addition Zeta! Xion unavoidably has -1 AS this turn! ThrashDS will gain +1 AS next turn!
Daemon Glare activated! ThrashDS gains +1 AS this turn! Aimer Enhancement! One Attack gains Omni-Undodgeable this turn!
Daemon Glare activated! ThrashDS gains +1 AS this turn! Aimer Enhancement! One Attack gains Omni-Undodgeable this turn!
Daemon Glare activated! ThrashDS gains +1 AS this turn! Aimer Enhancement! One Attack gains Omni-Undodgeable this turn!
Daemon Glare activated! ThrashDS gains +1 AS this turn! Aimer Enhancement! One Attack gains Omni-Undodgeable this turn!
Slotting in Battle Chip: Jealousy!
Attack Phase (14 AS)
Auto-Charge: Hydra Prominence [2/2]
Thrash unleashes the power of Jealousy! (105 x Xion's Total Chip Uses) (Unavoidable) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Omni-Undodgeable, Cannot Be Naturally Avoided) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Omni-Undodgeable, Cannot Be Naturally Avoided) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Omni-Undodgeable, Cannot Be Naturally Avoided) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Undodgeable, Cannot Be Naturally Avoided) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Undodgeable, Cannot Be Naturally Avoided) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Undodgeable, Cannot Be Naturally Avoided) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Undodgeable, Cannot Be Naturally Avoided) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Undodgeable, Cannot Be Naturally Avoided) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Undodgeable, Cannot Be Naturally Avoided) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Undodgeable, Cannot Be Naturally Avoided) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Undodgeable, Cannot Be Naturally Avoided) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Undodgeable, Cannot Be Naturally Avoided) Thrash strikes with Ripsaw Lash! (130) (Breaks Shields, Undodgeable, Cannot Be Naturally Avoided)
Summary Phase
[Thrash HP = 650/650]
Total Damage of Attacks: -1790 @ Xion -105 x 6 @ Xion (Unavoidable) Current Terrain: Holy (2/3) Active Charges: -Hydra Prominence (2/2) Limited Use Skills Remaining: -Slamdance (0/4) -Daemon's Glare (0/4) -Haze Wall (3/3) -Skill Addition Zeta (0/2) -SandStage (1/1) -SetStage Omega (0/1) Active Cooldowns: -Slow (1/5) -Shatter Shredder (1/1) -Natural Barrier (1/5)
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Post by xoDeathy on Jun 3, 2017 11:47:34 GMT -8
|Defense Phase|
Inori matches Holy Panels! 50% Damage Reduction!
Inori is weak to Dark Bomb for (675 /2 x1.3) 438 Damage!
|Recuperation Phase| [Level 2 Breach: +80 Damage, +10% Outgoing Healing/Regen, -25% Regen] >S.P. Regulator Breach Offensive/Supportive Skill S-Tier "You think I will stand behind programs to protect myself? I don't need them... I'm not a child anymore... Everything will be over soon enough." -By disabling the Safety Protocol installed by Crush, Inori is able to shred her life force at an accelerated rate while increasing her lethality. -For every 15% HP she is below Max, she gains 40 Damage, 5% increased Outgoing Healing/Regen efficiency, but has 12.5% decreased Regen. Bonuses only occur up to 60% below Max HP (4 times). <Passive>
[Inori heals Thrash! +202 HP!] Havoc-al Harmony Supportive Skill A-Tier "Come here! You must be more careful... I don't want to lose you..." -Upon use, Inori must also Sacrifice HP equal to 10% of her Max HP, or this skill's effect will not be resolved, but the skill will still be considered used. -Target ally restores X HP (5% of their Max HP) +HP Sacrificed. -This skill can only be used once per turn. -3 uses, +1 Support Use- 3 uses left
[Havoc Festival Bonus: +150/900 Max HP]
[Level 3 Breach: +120 Damage, +15% Outgoing Healing/Regen, -37.5% Regen]
[Inori regens 92 (5% of her Max) HP!] [Inori regens 40 HP!] [Regulator Breach degens 46 HP!] [Level 2 Breach: +80 Damage, +10% Outgoing Healing/Regen, -25% Regen]
Inori's HP: 1043/1850 Armor: 0 Regen: 132 \49 Degen (-37.5% Regen) Field: Holy (2/3) -Light Element Matched! 50% Damage Reduction! Nat. CD:// 5/5 B-Chip Folder: 6/6 [3/3 Mega, 1/1 Giga] Status(es):
|Unleash Phase| 3 Attack Slots +2% of Max Health to Chip Damage, +80 Damage,
1:|Crescendo-ed Lullaby S-Range, Light Inori engulfs herself in flames, and they are quickly eaten by her blade. No Damage -Upon release, Inori's next attack gains +150 Damage. 1 Turn Required Charge
2:|Decaying Concerto S-Range, Light Inori shreds her life force into a wave to support her allies. 307 (267) HP Hits All -This attack instead targets all allies (if any). -If hits, applies Medicine to Inori and target allies (if any). -Upon use, Inori Sacrifices HP equal to 10% of her Max HP. -This attack Heals target ally's HP equal to 50% of the Damage this attack would have dealt, and gains Healing equal to half of the HP Sacrificed. 1-Turn Required Charge 2 CD
[Havoc Festival Bonus: +300/900 Max HP]
[Level 3 Breach: +120 Damage, +15% Outgoing Healing/Regen, -37.5% Regen]
3:|Havoc Storm S-Range, Light Inori sends the shreds of her life force to tear apart an enemy. 265 Damage -If hits, victim has -10 Armor for 1 turn. -If hits, Havocs. 2 CD
Havoc-al Party Stacks (4/6)
|Summary Phase| +15% Outgoing Healing/Regen
232 HP Restoration @ Thrash 307 HP Restoration @ Thrash, Nightshade, Inori +Applying Medicine Status+ -Medicine- +Level 1 Status+ -For 2 turns, affected Navi gains 26 Regeneration (30% of Inori's Regen). If Inori Heals or grants Regeneration to an ally with Medicine, the Heal or Regeneration increases by 10% efficiency (Does not increase the Regeneration granted by this status). Once ended, a Navi cannot be afflicted with Medicine for 1 turn.
265 Light Damage @ Xion +Possible Havoc Infliction, information in prior turn+
Inori's HP: 858/2000 Field: Holy (2/3) Nat. CD:// 5/5 B-Chip Folder: 6/6 [3/3 Mega, 1/1 Giga] Status(es): Cooldowns:
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Post by Nightshade on Jun 3, 2017 16:13:58 GMT -8
Nightshade- Turn 2 HitPoints: 1000/1000
"...Takes more than that to kill me!"
Defense Phase:
-Nightshade activates [RECON]. [SHADOW STEP] is used 2 times to become [OMNIDODGE] -Nightshade dodges [DARK BOMB] with [OMNIDODGE]
HitPoints: 1000/1000
Setup Phase:
-[SWIFT STRIKE] Activates as Chain Link 1 in response to [OMNIDODGE]. Nightshade counters for 45 unavoidable damage.
Nightshade activates [PREDATOR'S MARK]. One attack gains Unomnidodgeable.
Battle Phase [2AS]:
-Nightshade attacks Xion with [HYDRA PROMIENCE] for 99 damage. Undodgeable, breaks shields. -Nightshades attacks Xion with [DARK BOMB] for for 90 damage. Breaks shields, unomnidodgeable.
End Phase: [ELEC LV 1] is on cooldown. 0 turn remain. [DODGE] is on cooldown. 3 turns remain. [PREDATOR'S MARK] is on cooldown. 4 turns remain.
234dmg @ Xion.
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Post by Genesis on Jun 3, 2017 16:42:34 GMT -8
Defense Phase:
Strong to Shadow, Ice, and Sand. Weak to Light. Jealousy taken for 630 Damage. Rest Taken for 1,183. 680 Counter Damage @ Thrash. 345 Damage Taken from Inori. 170 Counter Damage @ Inori. 191 Damage Taken from Nightshade. 340 Counter Damage @ Nightshade.
End Result: 2,304
Support Phase:
Corrosion of the Dark Description: A darkness applied to attacks, spreading the darkness wielded from other attacks. Type: Aimer Effects: Can apply one effect from one attack to a Dark Chip or one effect from one offensive Dark Chip to an attack. Cannot use Dark Kunai, Dark Scythe, or Dark Meteors. x2 Uses, 4x Use/Battle
x1 Used. Applied to Ephemeral Void. Dark Tornado's effect of: Can target an additional enemy per 5% of their Max HP that the user is missing gained.
Offense Phase:
Charging Discordant Blade. Charging Rampaging Tyrant.
Ephemeral Void @ All S-Combat Dark/Seeking Element The bitter flames of darkness that burn asunder all with their cold embrace of hatred. Damage: 925 x 7 Effects of Attack: Breaks Shields, Cuts Auras, Cannot be Countered, Gains the Total Damage from one Dark Chip and one effect and element from the same Dark Chip in Xion's arsenal. Excludes Dark Kunai, Dark Meteors, and Dark Scythe. Dark Circle Chosen. Deals up to 7 hits at full damage. Can target an additional enemy per 5% of their Max HP that the user is missing. 1x Use/Battle
Ashen Harvester @ Inori via Havoc C-Combat Dark Element An ashen reaper's scythe, releasing a fiery blaze when invoked. Damage: 2,304 Effects of Attack: Breaks Shields, Cuts Auras, Cannot be Countered, Interrupt. Gains damage equal to the total amount inflicted upon Xion this turn. 1x Use/Battle
Summary:
Xion: HP: 2,837/5,770 Chips: 3/9 Remaining Total Damage @ Inori: 8,949 Total Damage @ Thrash: 7,155 Total Damage @ Nightshade: 6,815
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Post by Tiefy on Jun 3, 2017 18:57:36 GMT -8
Simple Battle Interface v0.06a
Turn 3 - Thrash
Defense Phase
ThrashDS takes 0 Damage from Mirror Armor! ThrashDS takes 0 Damage from Mirror Armor!
ThrashDS recovers 267 HP from Decaying Concerto, and gains Medicine!
[ThrashDS HP = 468/650]
ThrashDS takes half of over seven times its Max HP from Ephemeral Void!
...Yeeeeeeep.
ELIMINATED!
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