Post by Phreezey Breeze on May 29, 2017 9:08:14 GMT -8
|Navi & RP Information|
-Navi Name: Spellslinger.ExE
--Appearance: The two greatest motifs to ever cross together were created of this navi. Mages and cowboys. Starting from the head, Spellsinger wears a large, wide brim cowboy hat, deep brown in color, and covering his eyes most of the time. His face is concealed behind a red bandanna, only his two, glowing orange eyes peeking through. His body is covered by a long coat, which catches perfectly in the wind, fit for a showdown. His hands are covered by gloves, which extend under his duster right up to the elbows, making it nigh impossible to see any revealed textures of flesh underneath. The long-coat is always open, revealing a blue-grey shirt beneath, and two suspender straps to hold it under in place. His pants are the same, light brown as his long coat, and generally have no definiting features aside from the belt, which has a buckle depicting two crossed revolvers behind a staff of some sort. His boots are equipped with spurs, each step making that distinctive, and oh so satisfying clink. His two revolvers are wood in almost their entirety, aside from the barrel and the cylinder, which are comprised of glowing metal. The left one burns a deep purple, and has a sinister smoke effect every time it fires. The right one is a passionate yellow that lets off a large flash when shot. Above the iron-sights on each one is a set of reticles, corresponding to the color of each gun.
--Personality: Rugged and self-serving, Spellslinger is a man of ideals, not words. He sees the net for what it is, an every-man-for-himself spree that can only be tamed by martial law and superior firepower, in which he so happily can give. When not fighting for his life, or trying to keep himself safe, Spellslinger is mellow and soft spoken, vouching for simpler words and phrases, keeping it short and sweet. He dislikes speeches in their entirety, and will do just about anything to shut up a ranting hero or villain, even if it means taking a cheap shot. Spellslinger enjoys the company of few people, and will actively avoid highly populated areas.
--Background: It seems almost entirely unsure of where Spellslinger came from in the net. Speculations range from his design being inspired by a man with nothing better to do, others say he's an amalgamate of fallen navis thrown together. In truth, Spellslinger is neither of these, and is simply a lonesome navi who, through the course of his existence, managed to download several upgrades and new firmware as he saw fit. He teetered the boundary of good and bad in his lifetime, but never once was he ugly. Now he drifts across the networks, taking up odd jobs and mercenary work in hopes to be anything but obsolete.
-Version / Experience:
--Version: 1
--Experience: 0
-Funds:
--Zenny: 3000
(+2000 from Discord bonus)
--Bugfrags: 1
(+1 from Discord bonus)
|Statistical Information|
-Type: Attack
° +10 Base Damage
° +5 Damage at every Version-up
° +1 Auto Charge at Version 3
° +1 Use to Attack Slot Skills
° An Unavoidable Attack
° Aiming Enhancement
-Karma: Neutral
-Gains Hyper Attack at V1
-Elements: Light, Dark, Seeking
-Negate the First Dark Chip that would otherwise hit Spellslinger.
-Negate the First Hyper Attack that would otherwise hit Spellslinger.
-Gains "Precision" property.
+50 DMG to one attack once per turn.
--Net Strengths: Break (2), Sand (2), Light, Seeking, Fire, Ice
--Net Weaknesses: Bug(3), Wood, Blade, Wind, Elec
-HP: 1000
-Armor: 0
-Regeneration: 0
-Natural Avoid: Barrier // 5 Turn CD
-Base Damage: 110
-Attack Slots: 2
|Skills|
Sweet Duality - C-Tier"Someone's 'bout to have a bad day."
Activated
By loading a round from the other gun into the opposite chamber, Spellslinger can weave the power of his left revolver into his right, and vice versa to give them added power.
-Any pure element Light or Dark attack on use of this skill gains the other element as a sub element. (Lefty gets Dark/Light, Righty gets Light/Dark, ect.)
3 Uses
Ardent Glow (Damage+) - C-Tier
"I'm shinin' like a star, come close and get burned!"
Spellslinger increases his offensive capabilities with each use of radiant energy, making his right revolver glow even brighter.
-Spellslinger gains +2 Damage each time he uses a Light Element Attack, for a max of +20 Damage.
-The damage cap is raised by multiplying Spellslinger's Version x20
- Passive
Tenebrous Shade (Armor+) - C-Tier
"Huehehahaaah! C'mon, gimme yer best shot!"
Spellslinger increases his defensive capabilities with each use of tenebrous power, the left revolver's sinister aura growing ever darker with each step towards evil.
-Spellslinger gains +2 Armor each time he uses a Dark Element Attack, for a max of +20 Armor.
-The armor cap is raised by multiplying Spellslinger's Version x20
- Passive
Purge - C-Tier
"I ain't gonna sit there and take it."
Spellslinger basks in glorious light after firing a shot into the sky, removing all negative ailments from his system.
-Spellslinger removes all instances of 1 Status Effect from him.
-3 Uses
|Attacks|
Gunplay - Lefty
"Bring it on, varmint!"
S-Range, Dark
Spellsinger fires off a shot of his left revolver, a sinister bullet pushed out to seek its target.
110 Damage
Undodgeable
No base cooldown.
Gunplay - Righty
"Y'ain't gonna hide behind that shield!"
S-Range, Light
Spellslinger fires off a shot of his right revolver, a glorious flash of light tailing a bullet that seeks to nail a foe.
110 Damage
Breaks shields
No base cooldown.
Gunplay - Two's Better than one
"Here's a bit a both!"
S-Range, Dark/Light
Spellslinger shoots off a shot from each gun, dealing both dark and light damage depending on which attacks hit.
55 Damage x 2 hits. First hit is Dark, second hit is Light
1 turn cooldown.
Up Close - Pistol Whip
"Gibback!"
C-Range, Seeking
Spellslinger whips a foe with one of his revolvers, for some quick, easy damage.
100 Damage
Unavoidable
1 turn cooldown
Up Close - Pocket Sand
"I ain't given fer fightin' fair!"
C-Range, Sand
Spellslinger throws a fistfull of sand littered with shrapnel and decomposed navi data in the foe's face, blinding them!
100 Damage
Blinds
1 turn cooldown
Hyper Attack
Old West Law
"Reckon it's about that time again..."
S-Range, Light/Dark
Spellslinger lowers his hat and assumes a dueling stance. A tumbleweed rolls across the battlefield before he draws, and unloads his revolvers on anyone who dares to stand in the path of the hailstorm of lead-programmed projectiles.
190 Damage
Dual Element, Hits all.
5 Turns Cooldown