Deleted
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Post by Deleted on Mar 29, 2017 20:25:56 GMT -8
1-100
Serix has initiative, but rolling anyway.
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Post by Gaia on Mar 30, 2017 3:30:23 GMT -8
StrifeMan.EXE
StrifeMan has Initiative, too.
1-100
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Post by Gaia on Mar 30, 2017 3:38:04 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=800/800]
StrifeMan has 0 Armor.
[N/A]
[StrifeMan HP=800/800]
Support Phase
[StrifeMan HP=800/800]
[Preemptive Charge] - [Blood Whip] - [2/3 Charges]
[StrifeMan HP=700/700]
Offense Phase 4 AS
[Auto Charge] - [Blood Whip] - [3/3 Charges]
1. [Serpent's Tongue] Aqua/Poison | Shot [1/2 Charges]
2. [Blood Bath] Aqua/Wind | Combat [1/1 Charges]
3. [Cruelty] Blade | Shot [0/3 Charges] With a single strike of the whip, made from afar, StrifeMan releases a burst of malignant energy. - 130 Damage (60%) - Undodgeable, Cuts Auras - 3-Turn Optional Charge
4. [Cruelty] Blade | Shot [0/3 Charges] With a single strike of the whip, made from afar, StrifeMan releases a burst of malignant energy. - 130 Damage (60%) - Undodgeable, Cuts Auras - 3-Turn Optional Charge
Summary Phase
260 Damage @ Serix
[StrifeMan HP=800/800] [Status] - Okay [Stage] - Null [CD] - [N/A]
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Deleted
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Post by Deleted on Mar 30, 2017 5:13:53 GMT -8
[defense]
Serix takes both attacks for 260 damage.
Regen for 380
[attack]
Auto-charge Fallout
Zen-shin Shot Fire Serix shoots a ball of fire at the ground, burning it and those around her. 130 damage. Unavoidable, Hits All, CBC. CD:1
Senmai Combat Fire Serix engulfs her fist in flame and punches her opponent as hard as she can. If used after Senmai, Kyohei deals +30 damage. 365 damage. Burn, Undodgeable, Breaks Shields. 1 CD (70%)
Kyohei Combat Fire Serix engulfs her leg in fire and kicks the opponent twice.
470 500 damage, Undodgeable, Cuts auras. (90%)
Ryoha Combat Fire Serix generates a crown of flame atop her head and head-buts her opponent. 420 damage, Blind, Cuts Auras, Breaks Shields 1 CD. (80%)
Aria Combat Fire Serix spins around and kicks her opponent hard in their side. 420 damage, Berserk, Breaks Shields, Undodgeable. 1 CD (80%)
Sonrie Shot Fire Serix shoots fire out of her mouth. (need i say more?) 470 damage, Undodgeable, Cuts Auras. (90%)
Exia Shot Fire Serix pulls out a bottle of alcohol and stuffs a rag in it, setting fire to the rag, and tossing it at her opponent. 260 damage, Auto 5/fight, takes no atk slots. (50%)
[summary]
[HP=2700/2700]
Stage: Normal Status: Normal CD: Aria (1), Ryoha (1), Senmai (1), Zen-shin (1) Charge: Fallout (1/5)
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Post by Gaia on Mar 30, 2017 14:16:32 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=800/800]
StrifeMan has 0 Armor.
[Zen-Shin] - Taken for 130 Damage! [Senmai] - Avoided with [Natural Barrier]! [Kyohei] - Avoided with [Calamitous Fortitude]! [Ryoha] - Avoided with [Catastrophic Reflexes]! [Arai] - Avoided with [Malignant Veil]! Aura Destroyed! [Sonrie] - Avoided with [Calamitous Fortitude]! [Exia] - Avoided with [Natural Dodge]!
[Total] - 130 Damage!
[Calamitous Fortitude] [C-Tier, Shield] Utilizing his superior strength, StrifeMan bats away the dangers of battle. StrifeMan Blocks 1 Attack, and Counters for 75 Damage on use. At any time, StrifeMan can sacrifice an Attack Slot instead of sacrificing a Skill Use for this skill. -- [Active (6/5) Uses Remaining]
[Catastrophic Reflexes] [C-Tier, Dodge] Using his keen sense of danger, StrifeMan dodges one attack. StrifeMan Dodges 1 Attack, and Counters for 75 Damage on use. At any time, StrifeMan can sacrifice an Attack Slot instead of sacrificing a Skill Use for this skill. -- [Active (7/5) Uses Remaining]
[Malignant Veil] [A-Tier, Aura] StrifeMan's shadowy aura is more than just a means to hide his features; in times of need, the coat can solidify to protect him from harm. StrifeMan gains a 160 HP Aura, which Counters for 75 Damage each time it stops an attack. -- [Active (2/2) Uses Remaining]
[Blood Spike] - +6 Stacks!
[StrifeMan HP=670/800]
Support Phase
[StrifeMan HP=670/800]
[N/A]
[StrifeMan HP=670/800]
Offense Phase 1 AS [3 SACRIFICED]
[Auto Charge] - [Serpent's Tongue] - [2/2 Charges]
[Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Harlequin's Scepter] - Counters for 75 Damage! [Harlequin's Scepter] - Counters for 75 Damage! [Harlequin's Scepter] - Counters for 75 Damage! [Harlequin's Scepter] - Counters for 75 Damage! [Harlequin's Scepter] - Counters for 75 Damage! [Harlequin's Scepter] - Counters for 75 Damage!
1. [Blood Whip] Aqua | Shot [3/3 Charges] A trail of blood flows when the whip cracks, and strikes with a powerful force. - [130] 520 Damage (60%) - Breaks Shields, Cuts Auras - 3-Turn Optional Charge
[Blood Bath] Aqua/Wind | Combat [1/1 Charges] Channeling the winds of misfortune onto his breath, StrifeMan attacks with an exhalation of blood against his attackers. - [65] 95 Damage [30%] - Undodgeable, Cuts Auras, Ignores Armor - This Attack Auto-Attacks for every Attack Slot StrifeMan sacrificed to activate an Avoidance Skill, last turn. -- 1-Turn Required Charge
[Blood Bath] Aqua/Wind | Combat [1/1 Charges] Channeling the winds of misfortune onto his breath, StrifeMan attacks with an exhalation of blood against his attackers. - [65] 95 Damage [30%] - Undodgeable, Cuts Auras, Ignores Armor - This Attack Auto-Attacks for every Attack Slot StrifeMan sacrificed to activate an Avoidance Skill, last turn. -- 1-Turn Required Charge
[Blood Bath] Aqua/Wind | Combat [1/1 Charges] Channeling the winds of misfortune onto his breath, StrifeMan attacks with an exhalation of blood against his attackers. - [65] 95 Damage [30%] - Undodgeable, Cuts Auras, Ignores Armor - This Attack Auto-Attacks for every Attack Slot StrifeMan sacrificed to activate an Avoidance Skill, last turn. -- 1-Turn Required Charge
Summary Phase
825 Water Damage @ Serix 1350 Counter Damage @ Serix
[StrifeMan HP=670/800] [Status] - Okay [Stage] - Null [CD] - [Natural Barrier - (0/2)] - [Natural Dodge - (0/2)]
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Deleted
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Post by Deleted on Mar 30, 2017 14:46:21 GMT -8
[defense]
Natural dodge used to block Blood Whip.
Fire-Wall: Protects Serix from 2 attacks per use, unless said attacks have breaks shields, 4 uses
Used 2x to block all 3 Blood Bath.
All counter damage taken for 1350 damage.
2700-1350=1350
Regen 380
1350+380=1730
[attack]
Auto-charge Fallout
Exia Shot Fire Serix pulls out a bottle of alcohol and stuffs a rag in it, setting fire to the rag, and tossing it at her opponent. 260 damage, Auto 5/fight, takes no atk slots. (50%)
Kyohei (x4) Combat Fire Serix engulfs her leg in fire and kicks the opponent twice. 470 damage, Undodgeable, Cuts auras. (90%)
[summary]
[HP=1730/2700]
Status: Normal Stage: Normal CD: Natural Dodge (5) Charge: Fallout (2/5)
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Post by Gaia on Mar 30, 2017 15:11:27 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=670/800]
StrifeMan has 0 Armor.
[Exia] - Taken for 260 Damage! [Kyohei] - Avoided with [Calamitous Fortitude]! [Kyohei] - Avoided with [Calamitous Fortitude]! [Kyohei] - Avoided with [Calamitous Fortitude]! [Kyohei] - Avoided with [Calamitous Fortitude]!
[Total] - 260 Damage!
[Calamitous Fortitude] [C-Tier, Shield] Utilizing his superior strength, StrifeMan bats away the dangers of battle. StrifeMan Blocks 1 Attack, and Counters for 75 Damage on use. At any time, StrifeMan can sacrifice an Attack Slot instead of sacrificing a Skill Use for this skill. -- [Active (4/5) Uses Remaining]
[Blood Spike] - +10 Stacks total!
[StrifeMan HP=410/800]
Support Phase
[StrifeMan HP=410/800]
[N/A]
[StrifeMan HP=410/800]
Offense Phase 2 AS [2 SACRIFICED]
[Auto Charge] - [Blood Spike] - [1/2 Charges]
[Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Harlequin's Scepter] - Counters for 75 Damage! [Harlequin's Scepter] - Counters for 75 Damage! [Harlequin's Scepter] - Counters for 75 Damage! [Harlequin's Scepter] - Counters for 75 Damage!
1. [Serpent's Tongue] Aqua/Poison | Shot [2/2 Charges] With his calamitous affinity, StrifeMan empowers his own blood with a weakening toxic before releasing it in torrents from his whip. - [105] 260 Damage (50%) - Breaks Shields, Cuts Auras, Hits All - Regardless of Success, Soaks -- 2-Turn Required Charge, 1-CD
2. [Bug Rise Sword] Bug/Blade | Combat [1/1 Charges]
Summary Phase
260 Water Damage @ Serix 1200 Counter Damage @ Serix
[StrifeMan HP=410/800] [Status] - Okay [Stage] - Null [CD] - [Natural Barrier - (1/2)] - [Natural Dodge - (1/2)]
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Deleted
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Post by Deleted on Apr 1, 2017 19:17:08 GMT -8
[defense]
Serix takes 1460 damage.
1730 - 1460 = 270
Regen 380
260+380=640
The Phoenix Queen +80 damage to all attacks The wings of flame burn bright wherever the queen goes. 4 turns
Auto-charge Exia
[attack]
Fallout Dual Range Serix charges up all the energy she can, then explodes.
575 1798 damage Serix can sacrifice HP on use. For each 1% of max HP sacrificed, 1% of this attack's damage is added (max +90%). Only use able in Hypermode, and before activating darksoul. Cuts Auras, Break's shields 5 optional charges, 5 CD. (110%) (sac 630 HP for extra 23% damage)
Kyohei (x3) Combat Fire Serix engulfs her leg in fire and kicks the opponent twice.
470 550 damage, Undodgeable, Cuts auras. (90%)
Exia Shot Fire Serix pulls out a bottle of alcohol and stuffs a rag in it, setting fire to the rag, and tossing it at her opponent.
260 300 damage, Auto 5/fight, takes no atk slots. (50%)
[summary]
[HP=10/2700]
Stage: Normal Status: Normal CD: Fallout (5) Charge: Exia (1/5) HM: The Phoenix Queen
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Post by Gaia on Apr 1, 2017 19:37:14 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=670/800]
StrifeMan has 0 Armor.
[Exia] - Taken for 260 Damage! [Fall Out] - Avoided with [Natural Dodge]! [Kyohei] - Avoided with [Calamitous Fortitude]! [Kyohei] - Avoided with [Calamitous Fortitude]! [Kyohei] - Avoided with [Calamitous Fortitude]!
[Total] - 260 Damage!
[Calamitous Fortitude] [C-Tier, Shield] Utilizing his superior strength, StrifeMan bats away the dangers of battle. StrifeMan Blocks 1 Attack, and Counters for 75 Damage on use. At any time, StrifeMan can sacrifice an Attack Slot instead of sacrificing a Skill Use for this skill. -- [Active (1/5) Uses Remaining]
[Blood Spike] - +14 Stacks total!
[StrifeMan HP=150/800]
Support Phase
[StrifeMan HP=150/800]
[N/A]
[StrifeMan HP=150/800]
Offense Phase 4 AS
[Auto Charge] - [Blood Spike] - [2/2 Charges]
[Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Harlequin's Scepter] - Counters for 75 Damage! [Harlequin's Scepter] - Counters for 75 Damage! [Harlequin's Scepter] - Counters for 75 Damage! [Harlequin's Scepter] - Counters for 75 Damage!
1. [Bug Rise Sword] Bug/Blade | Combat [1/1 Charges] 625 Damage ° Hits All || Fully Undodgeable || Cuts UnCuttable Auras ° This Chip does not cost against the user's total number of Chip Uses per battle ° This Chip can be used multiple times per battle, regardless of restriction ° Each use of this chip requires a 1-Turn Charge ° This Attack cannot be augmented by any means
2. [Blood Whip] Aqua | Shot [0/3 Charges] A trail of blood flows when the whip cracks, and strikes with a powerful force. - 130 Damage (60%) - Breaks Shields, Cuts Auras - 3-Turn Optional Charge
3. [Blood Whip] Aqua | Shot [0/3 Charges] A trail of blood flows when the whip cracks, and strikes with a powerful force. - 130 Damage (60%) - Breaks Shields, Cuts Auras - 3-Turn Optional Charge
4. [Blood Whip] Aqua | Shot [0/3 Charges] A trail of blood flows when the whip cracks, and strikes with a powerful force. - 130 Damage (60%) - Breaks Shields, Cuts Auras - 3-Turn Optional Charge
Summary Phase
390 Water Damage @ Serix 1200 Counter Damage @ Serix 625 Bug/Blade Damage @ Serix
[StrifeMan HP=150/800] [Status] - Okay [Stage] - Null [CD] - [Natural Barrier - (2/2)] - [Natural Dodge - (2/2)] - [Natural Dodge - (0/2)]
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Deleted
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Post by Deleted on Apr 2, 2017 11:00:46 GMT -8
[defense]
Serix is overwhelmed by all the damage.
Dark Soul: Umbral Flame ° Automatically activates upon reaching 0 HP. Revives Serix with 1 HP ° Serix is invincible except against Aimed Attacks ° Serix has +1 Attack Slot for the duration ° Lasts for 2 Turns
Regen for 380 HP.
1+380=381
Charges lost because of knockout.
[attack]
5AS
Exia Shot Fire Serix pulls out a bottle of alcohol and stuffs a rag in it, setting fire to the rag, and tossing it at her opponent. 260 damage, Auto 5/fight, takes no atk slots. (50%)
Kyohei (x5) Combat Fire Serix engulfs her leg in fire and kicks the opponent twice. 470 damage, Undodgeable, Cuts auras. (90%)
[standby]
[HP=381/2700]
Stage: Normal Status: DarkSoul (1/2) CD: Natural Dodge (4) Charge: N/A
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Post by Gaia on Apr 2, 2017 12:12:20 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=150/800]
StrifeMan has 0 Armor.
[Exia] - Avoided with [Natural Dodge]! [Kyohei] - Avoided with [Catastrophic Reflexes]! 2 Expended to increase to Omni! [Kyohei] - Avoided with [Catastrophic Reflexes]! 2 Expended to increase to Omni! [Kyohei] - Avoided with [Catastrophic Reflexes]! 2 Expended to increase to Omni! [Kyohei] - Taken for 470 Damage! [Kyohei] - Taken for 470 Damage!
[Total] - 940 Damage!
[Calamitous Fortitude] [C-Tier, Shield] Utilizing his superior strength, StrifeMan bats away the dangers of battle. StrifeMan Blocks 1 Attack, and Counters for 75 Damage on use. At any time, StrifeMan can sacrifice an Attack Slot instead of sacrificing a Skill Use for this skill. -- [Active (0/5) Uses Remaining]
[Catastrophic Reflexes] [C-Tier, Dodge] Using his keen sense of danger, StrifeMan dodges one attack. StrifeMan Dodges 1 Attack, and Counters for 75 Damage on use. At any time, StrifeMan can sacrifice an Attack Slot instead of sacrificing a Skill Use for this skill. -- [Active (1/5) Uses Remaining]
[Dark Soul] - Active!
[Blood Spike] - +18 Stacks total!
[StrifeMan HP=1/800]
Support Phase
[StrifeMan HP=1/800]
[Mass Suffering] [C-Tier, Aimer] StrifeMan expands his power of suffering to include the entire battlefield at once. StrifeMan adds "Hits All" to 1 Attack on use. -- [Active (1/5) Uses Remaining]
[StrifeMan HP=1/800]
Offense Phase 4 AS
[Auto Charge] - [Lash] - [1/3 Charges]
[Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Retributive Strike] - Counters for 130 Damage! [Reflect] - Counters for 95 Damage! [Harlequin's Scepter] - Counters for 75 Damage! [Harlequin's Scepter] - Counters for 75 Damage! [Harlequin's Scepter] - Counters for 75 Damage! [Harlequin's Scepter] - Counters for 75 Damage!
1. [Blood Spike] Aqua | Combat [2/2 Charges] [18 Stacks] Pulling little droplets of blood from his ruinous dance across the battlefield, StrifeMan solidifies his essence into a spike to pierce through his foes. - [0 380] 950 Damage (50%) - Undodgeable, Breaks Shields - Ignores Armor - Hits All -- This Attack gains a stack of +10% Damage per attack StrifeMan avoids. --- 2-Turn Required Charge, 1-CD
2. [Blood Whip] Aqua | Shot [0/3 Charges] A trail of blood flows when the whip cracks, and strikes with a powerful force. - 130 Damage (60%) - Breaks Shields, Cuts Auras - Hits All - 3-Turn Optional Charge
3. [Blood Whip] Aqua | Shot [0/3 Charges] A trail of blood flows when the whip cracks, and strikes with a powerful force. - 130 Damage (60%) - Breaks Shields, Cuts Auras - Hits All - 3-Turn Optional Charge
4. [Blood Whip] Aqua | Shot [0/3 Charges] A trail of blood flows when the whip cracks, and strikes with a powerful force. - 130 Damage (60%) - Breaks Shields, Cuts Auras - Hits All - 3-Turn Optional Charge
Summary Phase
390 Water Damage @ Serix 1200 Counter Damage @ Serix 980 Aqua Damage @ Serix
[StrifeMan HP=1/800] [Status] - Okay [Stage] - Null [CD] - [Blood Spike - (0/1)] - [Natural Dodge - (0/2)] - [Natural Dodge - (1/2)]
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Deleted
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Post by Deleted on Apr 3, 2017 8:46:21 GMT -8
[defense]
Serix is defeated by the aimed attack.
Serix: 40/400
Strifeman: 80/800
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