Post by ~Divine|<3|Heart~ on Dec 14, 2016 21:55:43 GMT -8
xXxXenneth&MegamixXx
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“Baby one, two, three! Someone get the referee!”
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Megami Vs. DesertMan
Megami has Initiative!
Basic Phase (Megami)!
Megami 5,500/5,500
PegaShimmer 1,300/1,300
Battle Chip Folder: 7/7 [3 Mega | 1 Giga]
Cool Downs:
Divinity Flash:: 2/2
Divinity Nova:: 1/1 (1 Use(s))
Sp. Item: Dominus Captivas 2/2
Reaction Phase! (Megami)
[N/A]
Standby Phase! (Megami)
[Xenneth and Megami are synchronizing...]
Unbreakable Bond - Loving All Parts
Custom-Skill
[Desc] Megami and Xenneth master their Battlechip combinations allowing for data to be loaded more efficiently, distributed among their Battlechip loading times, and in combination with Megami’s battle routine attacks.
Effect: Megami has an MB System that gives her strength depending on the situation, granting effects to her attacks depending on her current status:
+The user starts the battle with 0 MB of her Maximum MB and has a maximum of 100 MB.
+The user gains 25 MB at the start of the supportive phase.
+By sacrificing 10% - 50% of her Max HP, Megami can increase her MB by an amount equal to twice the percent sacrificed.
-Each consecutive attack that strike the user drops the MB gauge by 10 MB.
[Passive]
Custom-Skill
[Desc] Megami and Xenneth master their Battlechip combinations allowing for data to be loaded more efficiently, distributed among their Battlechip loading times, and in combination with Megami’s battle routine attacks.
Effect: Megami has an MB System that gives her strength depending on the situation, granting effects to her attacks depending on her current status:
+The user starts the battle with 0 MB of her Maximum MB and has a maximum of 100 MB.
+The user gains 25 MB at the start of the supportive phase.
+By sacrificing 10% - 50% of her Max HP, Megami can increase her MB by an amount equal to twice the percent sacrificed.
-Each consecutive attack that strike the user drops the MB gauge by 10 MB.
[Passive]
[Megami gained 25 MB! (0 > 25 MB)]
[Megami sacrificed 40% HP in order to charge her MB Gauge! (25 > 100 (MAX) MB)]
[Megami’s HP was reduced by 40%! (5,500 > 3,300 HP)]
[PegaGlimmer was summoned!]
[Megami actived Synchro Exceed to enter Full-Synchro! 100 MB > 0 MB!]
Synchro Exceed
Advanced Multiplier/Offensive Skill
[Desc] Megami’s bond with Xenneth multiplies her strength.
Effects:
+Megami may sacrifice MB from her gauge by divisions of 10 to activate this skill:
+Megami can increase one of her attack’s Damage by a percentage equal to the amount of MB sacrificed for this skill
-Megami receives extra damage equal to the same amount from the next source
-This effect ends when Megami takes damage from any source.
-This effect cannot be stacked in any way/shape/form.
[Passive]
Advanced Multiplier/Offensive Skill
[Desc] Megami’s bond with Xenneth multiplies her strength.
Effects:
+Megami may sacrifice MB from her gauge by divisions of 10 to activate this skill:
+Megami can increase one of her attack’s Damage by a percentage equal to the amount of MB sacrificed for this skill
-Megami receives extra damage equal to the same amount from the next source
-This effect ends when Megami takes damage from any source.
-This effect cannot be stacked in any way/shape/form.
[Passive]
[Xenneth and Megami’s Synchro rate is at 100%]
[PegaGlimmer was equipped to Megami!]
Form Change: Regalia!
Passive Support Skill
[Desc] PegaGlimmer changes itself into an advanced version of the Avatar’s weapons, allowing for Megami to battle the enemy in many types of scenarios.
- Can use Attack Slots to Intercept
- Can transfer one Unspent Attack Slots per turn to One Ally
- The transferred ally can spend this attack slot to use one of PegaSparkle's Attacks as if it were one of their own
- PegaSparkle cannot attack
[Passive]
Passive Support Skill
[Desc] PegaGlimmer changes itself into an advanced version of the Avatar’s weapons, allowing for Megami to battle the enemy in many types of scenarios.
- Can use Attack Slots to Intercept
- Can transfer one Unspent Attack Slots per turn to One Ally
- The transferred ally can spend this attack slot to use one of PegaSparkle's Attacks as if it were one of their own
- PegaSparkle cannot attack
[Passive]
[Megami gained +1 Attack Slot from PegaGlimmer]
[Megami regenerated HP from her sources as well as the Terrain! (3,300 > 4,100 HP)]
[Xenneth slotted in a Mega-Chip to summon all allies!]
Navi Chip, In! Download!
Speed Clone-Skill
[Desc] Xenneth slots in a Navi Chip of one of Megami’s avatars to aid her during battle.
Effect:
+Megami can summon a clone with 10% of her Max HP.
+Clones have 1 Attack Slot(s) at 100% Damage
-Clone can only have one element of the following: Wood | Fire | Aqua | Elec
-Clones can only use attacks of those elements.
[Active: 3/3]
Speed Clone-Skill
[Desc] Xenneth slots in a Navi Chip of one of Megami’s avatars to aid her during battle.
Effect:
+Megami can summon a clone with 10% of her Max HP.
+Clones have 1 Attack Slot(s) at 100% Damage
-Clone can only have one element of the following: Wood | Fire | Aqua | Elec
-Clones can only use attacks of those elements.
[Active: 3/3]
[Agia-MKII, Tsuki, and Yomi were summoned to the field!]
[Xenneth slotted in a Soul Chip in order to go into Soul Unison!]
[Soul Unison: Valkyrie Armament ]
Duration: 3-Turn(s)
Effects:
+Upon activation of this Hyper Mode - Megami is treated as either element upon choice (Wood | Fire | Aqua | Elec) along with another of the following elements upon choice (Wind | Blade | Breaking | Seeking).
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic Element] of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+Megami can apply 10% of her Current HP as Damage to one attack (x1/Turn).
+Attacks that match Megami's element gain +10(*Ver) Damage.
+Adds an Omni-Aimer to an attack (x1/Turn)
Duration: 3-Turn(s)
Effects:
+Upon activation of this Hyper Mode - Megami is treated as either element upon choice (Wood | Fire | Aqua | Elec) along with another of the following elements upon choice (Wind | Blade | Breaking | Seeking).
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic Element] of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+Megami can apply 10% of her Current HP as Damage to one attack (x1/Turn).
+Attacks that match Megami's element gain +10(*Ver) Damage.
+Adds an Omni-Aimer to an attack (x1/Turn)
[Megami became Wood & Wind-Element, Megami gained a Strength to Sand-Element and Aqua-Element, but a weakness to Fire-Element & Blade-Element!]
Attack Phase! (Megami has 5 Actions!)
[Xenneth slotted in the chip, Elite Edge!]
Elite Edge
Shadowy Remnants appear to aid Megami's ravaging attack formation!
° Can be activated to Dodge 2 Attacks
° Can be activated to Summon 2 Remnants instead
° Remnants have 50 HP and cannot intercept attacks
° Megami's Attacks deal +50 Damage per Remnant active
Shadowy Remnants appear to aid Megami's ravaging attack formation!
° Can be activated to Dodge 2 Attacks
° Can be activated to Summon 2 Remnants instead
° Remnants have 50 HP and cannot intercept attacks
° Megami's Attacks deal +50 Damage per Remnant active
[Two Remnants were summoned at 50 HP each!]
[Xenneth slotted in Buster Up, Battlechip!]
Buster Up
No Damage || Does not Cost an Attack Slot to use
° Adds +10 Damage to all of the user's Non-Chip Attacks for the rest of battle
° User must sacrifice 1 Skill Use to activate this Chip
° This Chip cannot be Upgraded
No Damage || Does not Cost an Attack Slot to use
° Adds +10 Damage to all of the user's Non-Chip Attacks for the rest of battle
° User must sacrifice 1 Skill Use to activate this Chip
° This Chip cannot be Upgraded
[PegaGlimmer’s ability negated the Skill Cost for the previous chip!]
Processor Support
Passive Custom Skill
[Desc] PegaGlimmer aids Megami in process her data so she may she chips with ease.
-While PegaGlimmer is on the field, Megami can use one chip per turn without sacrificing a skill use.
[x1/Turn]
Passive Custom Skill
[Desc] PegaGlimmer aids Megami in process her data so she may she chips with ease.
-While PegaGlimmer is on the field, Megami can use one chip per turn without sacrificing a skill use.
[x1/Turn]
[Megami activated Air Shoes Nu in order to Negate stage effects this turn!]
[Xenneth slotted in Recover 200 Battlechip!]
Recovery 250
No Damage || Does not Cost an Attack Slot to use
° User restores 250 HP
° User must sacrifice 1 Skill Use to activate this Chip
° Restores +50 HP per Upgrade
No Damage || Does not Cost an Attack Slot to use
° User restores 250 HP
° User must sacrifice 1 Skill Use to activate this Chip
° Restores +50 HP per Upgrade
[Megami recovered HP! 4,100 HP > 4,350 HP]
[Megami negated the glitches and karma effects using her Mega Program!]
[Xenneth slotted in Mini-Bomb!]
[Megami sacrificed a skill slot from her skill: Area Steal!]
Mini Bomb
° If this attack is avoided by a skill, that skill cannot be used against the next attack
Giga Chip: [Special] Tech
S-Range
???-Element
[Desc] A chip that takes form depending on the user of the attack. It can do almost anything.
[Avoid Separately, Hits All]
[Attack Element reflects User’s Element]
[If Hits – Target has weakness to Attack’s Element for 2-Turn(s)]
[5-Turn CD]
[80% Damage = 16% Damage/Hit]
[Xenneth and Megami are synchronizing! x2 DMG to Next Attack!]
[Megami’s Emerald Star Glimmered! Next Attack DMG is x1.5]
[Megami channeled her Soul into the next attack! +435 DMG]
[Xenneth slotted in a Battlechip to pierce Armor! 4 Uses Remain!]
Battle Chip: Tech Capsule
Offensive Skill
[Desc] Xenneth slots in a single chip, allowing for Megami to intensify her technique.
Effect:
+Upon use, Megami can add one of the following aimers to her attack: Hits All, Ignores Armor, Cannot Be Countered, or Cannot be Intercepted
+By sacrificing 25 MB, Megami can add an Omni-Aimer to the attack as well.
[Active: 5/5]
Offensive Skill
[Desc] Xenneth slots in a single chip, allowing for Megami to intensify her technique.
Effect:
+Upon use, Megami can add one of the following aimers to her attack: Hits All, Ignores Armor, Cannot Be Countered, or Cannot be Intercepted
+By sacrificing 25 MB, Megami can add an Omni-Aimer to the attack as well.
[Active: 5/5]
[Xenneth slotted in Dark Chip – Dark Lance!]
Dark Lance
° Breaks Shields || Cannot be Countered || Ignores Armor
° Enemies weak to this attack take x2 Damage instead of x1.3 from it
° Damage is equal to 50% of opponents' highest remaining HP (Up to 400)
° Karma Loss: -8
° Glitch: User becomes Confused when struck by an attack (Ignores post-infliction immunity)
[Megami’s Blank Mind SP negated the negative effects of her Dark Chip!]
::Agia-MK-II::
N/A
::Tsuki::
N/A
::Yomi::
N/A
::PegaGlimmer::
N/A
Summary Phase! (Megami)
330 Normal DMG @ DesertMan
8,123 Wood DMG @ DesertMan
Megami 4,350/5,500
MB Gauge:: 0/100
PegaGlimmer 1,300/1,300
Battle Chip Folder: 3/7 [3 Mega | 0 Giga]
Cool Downs:
Divinity Flash:: 2/2
Divinity Nova:: 1/1 (1 Use(s))
Sp. Item: Dominus Captivas 2/2
Basic Phase (Virus)!
DesertMan 6,500/6,500
Status:: Okay!
Reaction Phase! (Virus)
[DesertMan dodged Mini-Bomb using his skill!]
[Skill - Sand Shift]
[DesertMan sinks into the ground upon before struck by an attack, reappearing elsewhere to confuse the enemy]
° Every turn, DesertMan will attempt to Omni-Dodge the first attack aimed at him from each target
° If the attack has multiple hits, this evasion is applied against all hits
° This skill is ineffective against attacks that Desertman is weak to
[Passive]
[DesertMan sinks into the ground upon before struck by an attack, reappearing elsewhere to confuse the enemy]
° Every turn, DesertMan will attempt to Omni-Dodge the first attack aimed at him from each target
° If the attack has multiple hits, this evasion is applied against all hits
° This skill is ineffective against attacks that Desertman is weak to
[Passive]
[DesertMan was hit by Megami’s Hyper Attack due to Mini-Bomb locking Sand-Shift skill, but damaged was nullified by Armor!]
[DesertMan is now weak to Wood-Element attacks!]
[DesertMan was hit by Megami’s Dark Lance due to him being weak to the attack, nullifying his skill! (6,500 > 0 HP)]
[DesertMan was deleted!]
Summary
[Megami Wins and PegaGlimmer Celebrated! (+80 XP/2,150z + Green MD)]
Golden <PegaGlimmer (Mettaur)>
Passive Hidden Skill
[Desc] The virus is made of solid gold. Its mere existence seems to generate zenny.
[Effect] For each turn the virus exists on the battlefield, it generates an additional zenny reward of 50z for its owner. An additional 100z is awarded if the virus survives the battle.
[Passive]
Passive Hidden Skill
[Desc] The virus is made of solid gold. Its mere existence seems to generate zenny.
[Effect] For each turn the virus exists on the battlefield, it generates an additional zenny reward of 50z for its owner. An additional 100z is awarded if the virus survives the battle.
[Passive]
Boss Battle Refresh: 1/14/16
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“Cause he can get the knockout!”
Now Playing: ”Emergency” by Paramore [Virus Battle Theme]
Chatty Ditz: -----
Notes for Moderation: