Post by ~Divine|<3|Heart~ on Oct 30, 2016 1:34:34 GMT -8
xXxXenneth&MegamixXx
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“Baby one, two, three! Someone get the referee!”
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Boss Battle Information
[Megami has Initiative Kappa (First Move +20% DMG)]
Basic Phase (Megami)!
Megami 5,500/5,500
PegaShimmer 1,300/1,300
Battle Chip Folder: 7/7 [3 Mega | 1 Giga]
Cool Downs:
Divinity Flash:: 2/2
Divinity Nova:: 1/1 (1 Use(s))
Sp. Item: Dominus Captivas 2/2
Defensive Phase! (Megami)
[N/A]
Standby Phase! (Megami)
[Xenneth and Megami are synchronizing...]
Unbreakable Bond - Loving All Parts
Custom-Skill
[Desc] Megami and Xenneth master their Battlechip combinations allowing for data to be loaded more efficiently, distributed among their Battlechip loading times, and in combination with Megami’s battle routine attacks.
Effect: Megami has an MB System that gives her strength depending on the situation, granting effects to her attacks depending on her current status:
+The user starts the battle with 0 MB of her Maximum MB and has a maximum of 100 MB.
+The user gains 25 MB at the start of the supportive phase.
+By sacrificing 10% - 50% of her Max HP, Megami can increase her MB by an amount equal to twice the percent sacrificed.
-Each consecutive attack that strike the user drops the MB gauge by 10 MB.
[Passive]
Custom-Skill
[Desc] Megami and Xenneth master their Battlechip combinations allowing for data to be loaded more efficiently, distributed among their Battlechip loading times, and in combination with Megami’s battle routine attacks.
Effect: Megami has an MB System that gives her strength depending on the situation, granting effects to her attacks depending on her current status:
+The user starts the battle with 0 MB of her Maximum MB and has a maximum of 100 MB.
+The user gains 25 MB at the start of the supportive phase.
+By sacrificing 10% - 50% of her Max HP, Megami can increase her MB by an amount equal to twice the percent sacrificed.
-Each consecutive attack that strike the user drops the MB gauge by 10 MB.
[Passive]
[Megami gained 25 MB! (0 > 25 MB)]
[Megami sacrificed 40% HP in order to charge her MB Gauge! (25 > 100 (MAX) MB)]
[Megami’s HP was reduced by 40%! (5,500 > 3,300 HP)]
[PegaGlimmer was summoned!]
[Xenneth slotted in a Soul Chip to Trigger - Soul Unison – Valkyrie Armament]
Duration: 3-Turn(s)
Effects:
+Upon activation of this Hyper Mode - Megami is treated as either element upon choice (Wood | Fire | Aqua | Elec) along with another of the following elements upon choice (Wind | Blade | Breaking | Seeking).
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic Element] of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+Megami can apply 10% of her Current HP as Damage to one attack (x1/Turn).
+Attacks that match Megami's element gain +10(*Ver) Damage.
+Adds an Omni-Aimer to an attack (x1/Turn)
Effects:
+Upon activation of this Hyper Mode - Megami is treated as either element upon choice (Wood | Fire | Aqua | Elec) along with another of the following elements upon choice (Wind | Blade | Breaking | Seeking).
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic Element] of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+Megami can apply 10% of her Current HP as Damage to one attack (x1/Turn).
+Attacks that match Megami's element gain +10(*Ver) Damage.
+Adds an Omni-Aimer to an attack (x1/Turn)
[Megami became Wood/Blade-Element and gained a Strength to Elec/Null-Element]
[Megami gained a Weakness to Fire/Break-Element!]
[Xenneth slotted in the Mega Chip - Grass Stage! (Duration: 1/3)]
Grass Panels
Wood-Element
Wood Navis gain 150 HP/turn; When a Fire Element attack is used it deals x1.5 damage, gains Hits all, and the stage becomes Normal. Lasts 3 turns.
Lasts 3 turns.
Duration 3 turns
Wood-Element
Wood Navis gain 150 HP/turn; When a Fire Element attack is used it deals x1.5 damage, gains Hits all, and the stage becomes Normal. Lasts 3 turns.
Lasts 3 turns.
Duration 3 turns
[2 Mega-Chip Use(s) Remain!]
[Megami actived Synchro Exceed to enter Full-Synchro! 100 MB > 0 MB!]
Synchro Exceed
Advanced Multiplier/Offensive Skill
[Desc] Megami’s bond with Xenneth multiplies her strength.
Effects:
+Megami may sacrifice MB from her gauge by divisions of 10 to activate this skill:
+Megami can increase one of her attack’s Damage by a percentage equal to the amount of MB sacrificed for this skill
-Megami receives extra damage equal to the same amount from the next source
-This effect ends when Megami takes damage from any source.
-This effect cannot be stacked in any way/shape/form.
[Passive]
Advanced Multiplier/Offensive Skill
[Desc] Megami’s bond with Xenneth multiplies her strength.
Effects:
+Megami may sacrifice MB from her gauge by divisions of 10 to activate this skill:
+Megami can increase one of her attack’s Damage by a percentage equal to the amount of MB sacrificed for this skill
-Megami receives extra damage equal to the same amount from the next source
-This effect ends when Megami takes damage from any source.
-This effect cannot be stacked in any way/shape/form.
[Passive]
[Xenneth and Megami’s Synchro rate is at 100%]
[PegaGlimmer was equipped to Megami!]
Form Change: Regalia!
Passive Support Skill
[Desc] PegaGlimmer changes itself into an advanced version of the Avatar’s weapons, allowing for Megami to battle the enemy in many types of scenarios.
- Can use Attack Slots to Intercept
- Can transfer one Unspent Attack Slots per turn to One Ally
- The transferred ally can spend this attack slot to use one of PegaSparkle's Attacks as if it were one of their own
- PegaSparkle cannot attack
[Passive]
Passive Support Skill
[Desc] PegaGlimmer changes itself into an advanced version of the Avatar’s weapons, allowing for Megami to battle the enemy in many types of scenarios.
- Can use Attack Slots to Intercept
- Can transfer one Unspent Attack Slots per turn to One Ally
- The transferred ally can spend this attack slot to use one of PegaSparkle's Attacks as if it were one of their own
- PegaSparkle cannot attack
[Passive]
[Megami gained +1 Attack Slot from PegaGlimmer]
[Megami regenerated HP from her sources as well as the Terrain! (3,300 > 4,100 HP)]
[Xenneth slotted in the BattleChip, Buster Up!]
Buster Up
No Damage || Does not Cost an Attack Slot to use
° Adds +10 Damage to all of the user's Non-Chip Attacks for the rest of battle
° User must sacrifice 1 Skill Use to activate this Chip
° This Chip cannot be Upgraded
No Damage || Does not Cost an Attack Slot to use
° Adds +10 Damage to all of the user's Non-Chip Attacks for the rest of battle
° User must sacrifice 1 Skill Use to activate this Chip
° This Chip cannot be Upgraded
[PegaGlimmer’s ability negated the Skill cost!]
Processor Support
Passive Custom Skill
[Desc] PegaGlimmer aids Megami in process her data so she may she chips with ease.
-While PegaGlimmer is on the field, Megami can use one chip per turn without sacrificing a skill use.
[x1/Turn]
Passive Custom Skill
[Desc] PegaGlimmer aids Megami in process her data so she may she chips with ease.
-While PegaGlimmer is on the field, Megami can use one chip per turn without sacrificing a skill use.
[x1/Turn]
[Xenneth slotted in the Giga-Emulation – Elite Edge!]
Elite Edge
Shadowy Remnants appear to aid Megami's ravaging attack formation!
° Can be activated to Dodge 2 Attacks
° Can be activated to Summon 2 Remnants instead
° Remnants have 50 HP and cannot intercept attacks
° Megami's Attacks deal +50 Damage per Remnant active
Shadowy Remnants appear to aid Megami's ravaging attack formation!
° Can be activated to Dodge 2 Attacks
° Can be activated to Summon 2 Remnants instead
° Remnants have 50 HP and cannot intercept attacks
° Megami's Attacks deal +50 Damage per Remnant active
[2 Remnants have appeared on the field! (50 HP Each!)]
[Xenneth slotted in a Mega-Chip to summon a NetNavi ally!]
Navi Chip, In! Download!
Speed Clone-Skill
[Desc] Xenneth slots in a Navi Chip of one of Megami’s avatars to aid her during battle.
Effect:
+Megami can summon a clone with 10% of her Max HP.
+Clones have 1 Attack Slot(s) at 100% Damage
-Clone can only have one element of the following: Wood | Fire | Aqua | Elec
-Clones can only use attacks of those elements.
[Active: 3/3]
Speed Clone-Skill
[Desc] Xenneth slots in a Navi Chip of one of Megami’s avatars to aid her during battle.
Effect:
+Megami can summon a clone with 10% of her Max HP.
+Clones have 1 Attack Slot(s) at 100% Damage
-Clone can only have one element of the following: Wood | Fire | Aqua | Elec
-Clones can only use attacks of those elements.
[Active: 3/3]
[Amaterasu was summoned to the field!]
Attack Phase! (Megami (3 +(2) Actions) & PegaGlimmer (0 Action) & Amaterasu (1 Action))
~Megami~
[All attacks have +20% Damage from Initiative Kappa!]
Giga Chip: [Special] Tech: Amazon Rose Whip
S-Range
[Desc] A chip that takes form depending on the user of the attack. It can do almost anything.
[Avoid Separately, Hits All]
[Attack Element reflects User’s Element]
[If Hits – Target has weakness to Attack’s Element for 2-Turn(s)]
[5-Turn CD]
[80% Damage = 16% Damage/Hit]
[Xenneth and Megami are synchronizing! x2 DMG to Next Attack!]
[Megami’s Emerald Star Glimmered! Next Attack DMG is x1.5]
[Megami boosted her attack strength using her Hyper Mode’s Ability! (+410 DMG)]
Dark Lance
#400 410 820 940 1,040 1,248 1,872 3,744 Wood/Dark S-Damage
° Breaks Shields || Cannot be Countered
° Enemies weak to this attack take x2 Damage instead of x1.3 from it
° Damage is equal to 50% of opponents' highest remaining HP (Up to 400)
° Karma Loss: -8
° Glitch: User becomes Confused when struck by an attack (Ignores post-infliction immunity)
#
° Breaks Shields || Cannot be Countered
° Enemies weak to this attack take x2 Damage instead of x1.3 from it
° Damage is equal to 50% of opponents' highest remaining HP (Up to 400)
° Karma Loss: -8
° Glitch: User becomes Confused when struck by an attack (Ignores post-infliction immunity)
[Megami’s Blank Mind SP Negated the negative effects of Dark Lance!]
Special Tech: [Ritual] Guillotine [3 Uses]
C-Range
Blade/ Wood
[Desc] A decapitation with a powerful Amazon Battle Axe.
[Undodgable]
[User’s element must match both elements of attack to use]
[Can only be used in Hyper Mode]
~Amaterasu~
Special Tech: [Flame] Jab ||
S-Range
Fire/
[Desc] A mighty swing sends a single projectile flying forth at the designated target.
[Cuts Auras/Barriers]
[If user is not both Elements, attack matches user’s only element instead]
[Field Reverted to Normal Panels]
Summary Phase! (Megami & PegaGlimmer & Amaterasu)
6,452 Wood DMG @ CircusMan
555 Fire DMG @ CircusMan
7,007 Total DMG @ CircusMan
Megami 4,100/5,500
PegaShimmer 1,300/1,300
Battle Chip Folder: 3/7 [2 Mega | 0 Giga]
Cool Downs:
Divinity Flash:: 2/2
Divinity Nova:: 1/1 (1 Use(s))
Sp. Item: Dominus Captivas 2/2
Basic Phase!
CircusMan: 8,400/8,400
Status: Okay!
Reaction Phase!
.
[CircusMan took 620 DMG Megami’s first attack and gained a Weakness to Wood-Element Attacks! (8,400 > 7,780)]
[CircusMan took 7,488 Wood Damage from Megami's Dark Lance due to his Weakness to Wood-Element and the effects of the Battle Chip (7,780 > 292)]
[CircusMan took 905 Wood Damage from his weakness to Megami’s Ritual Guillotine!]
[CircusMan was deleted!]
Battle Summary
[PegaShimmer celebrated by tossing up (150) Zenny!]
Golden <Pegashimmer (Mettaur)>
Passive Hidden Skill
[Desc] The virus is made of solid gold. Its mere existence seems to generate zenny.
[Effect] For each turn the virus exists on the battlefield, it generates an additional zenny reward of 50z for its owner. An additional 100z is awarded if the virus survives the battle.
Passive Hidden Skill
[Desc] The virus is made of solid gold. Its mere existence seems to generate zenny.
[Effect] For each turn the virus exists on the battlefield, it generates an additional zenny reward of 50z for its owner. An additional 100z is awarded if the virus survives the battle.
[Megami Wins! (+100 XP/+6,000(+150)z/+1 Blue Mystery Data/+1 Holy Mystery Data
Time Refresh Boss Battles: 11/30/16
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“Cause he can get the knockout!”
Now Playing: ”Emergency” by Paramore [Virus Battle Theme]
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