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Post by Wackoguy on Oct 19, 2012 8:31:29 GMT -8
(OOC: She has Initiative. Roll if you have it too.)
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Post by Xypher on Nov 12, 2012 5:31:40 GMT -8
Ye can Fight Den, who no have inititive. Den Be V3
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Post by Wackoguy on Nov 12, 2012 10:08:16 GMT -8
(OOC: Let's get it ON then!)
Setup Phase:
-Doomistra recovers 120 HP-
HP: 1320/1200 ---------- Offensive phase:
3 - 1 + 1 = 3 atk slots on turn 1
Shadow Ray S-atk Shadow The direct area grows dark and a cannon forms on Doomistra's right-arm,which she fires upon her chosen targets. -can choose two targets at maximum -auto-atks 65 dmg
Mad Lightning S-atk Elec Green electricity dances around Doomistra,causing her hair to dance,and she absorbs it,releasing it in a burst of power. Shock,cuts auras,undodgeable 150 dmg
Depleting shadow C-atk Shadow Doomistra appears before an enemy as a brief shadow of herself takes its position behind the enemy and both jab forward with a dagger. -victim loses 10 armor for a turn if this hits [cannot stack with itself] undodgeable,breaks shields 120 dmg
Powerdown SparkWave S-atk Elec A wave of electricity rushes from Doomistra's palms,engulfing her target. breaks shields,cuts auras 160 dmg
------------- HP: 1320/1200 Status: OK! Stage: Normal[/b]
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Post by Xypher on Nov 15, 2012 9:55:19 GMT -8
First attack Taken for 46
Second Blocked Via
Sniper's guille in the mist The armor that Denero wears protects him from one attack blocks one attack, gains 15 armor against the next attack 2 uses
Depleting Shadow Taken for 73, Den is Strong to Shadow.
last attack Natural Dodged.
D Hp 931/1050
Den restores 57 + 50 HP [2 attacks hit him]
D Hp 1038/1050
Den has 1 AS
AUTO SLOT 1
Hidden shot Denero fires a hidden round at the opponent, right after being attacked! S attack, Plasma, 137 dmg, breaks shields, undodgeable Auto attacks if and only if Can only be used if Denero took more than 1 attack during the defense phase, max of 1 a turn.
AUTO SLOT 2
Shoulder pistol Denero's pistol locks on to a target, and fires a silent round S Attack plasma 142 dmg, breaks shields, cuts auras, auto attack
Ripper Rounds Denaro uses modifided rounds to blast away at his opponent, each blow weakening them farther S attack Plasma 0 dmg, + 315 dmg to one attack next turn 1 turn CD
D Hp 1038/1050
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Post by Wackoguy on Nov 15, 2012 11:01:17 GMT -8
Defensive phase:
Hidden shot = taken; 137 x 0.7 = 95 dmg taken
Shoulder pistol = taken; 142 x 0.7 = 99 dmg taken
Ripper Rounds = taken
HP: 1126/1200 ---------- Setup phase:
-Doomistra recovers 120 HP-
HP: 1246/1200 ------------ Offensive phase:
3 + 2 = 5 atk slots on even turns
Great Sword Activated Program Costs one attack slot to activate. +50 Damage this turn. [2/2] (used once)
[4 atk slots; +50 dmg this turn]
Static Crush S-atk Elec Doomistra shoots a golden orb into the air and pursues it,then charges electricity into her right foot and kicks the orb,charging it with power and sending it toward her enemy,ending in a big explosion.
170 220 dmg breaks shields,undodgeable -may use another different follow-up elec atk after this at half-dmg without consuming a slot 1-turn CD
Thunder Spear (auto) C-atk Elec Doomistra wields an electrically charged spear and swipes at her opponent. breaks shields,cuts auras -if used first in a turn,this gains 30 dmg
200 100 125 dmg
Chainstorm S-atk Elec Doomistra fires a bolt of electricity straight up,directing it toward an opponent. -if one of her attacks was dodged a turn ago,this attack can strike twice in the same turn -if requirements are met,this attack cools down after the second strike,otherwise it cools down normally -undodgeable -cuts auras
120 170 dmg
1-turn cooldown
Chainstorm (auto) S-atk Elec Doomistra fires a bolt of electricity straight up,directing it toward an opponent. -if one of her attacks was dodged a turn ago,this attack can strike twice in the same turn -if requirements are met,this attack cools down after the second strike,otherwise it cools down normally -undodgeable -cuts auras
120 60 85 dmg 1-turn cooldown
Mad Lightning S-atk Elec Green electricity dances around Doomistra,causing her hair to dance,and she absorbs it,releasing it in a burst of power. Shock,cuts auras,undodgeable
150 200 dmg
Lightning Body Aimer skill Doomistra can add one aimer to an attack. 2 uses (used once)
Storm Blitz C-atk Elec Three bolts of electricity - one blue,the second red,and the last a shining gold - shoots down from the sky and convulges into a combined bolt,which hits Doomistra directly. She then uses the combined force to smash her enemy. -can only be used following at least two other elec-element attacks [same turn] -dmg = half of the total damage from each electric attack used before it[caps at 2x Elec's C-atk dmg (440) through this method [only Doomistra's attacks during this same turn] -399 449 dmg -breaks shields 1-turn cooldown
----------- HP: 1246/1200 Status: OK! Stage: Normal[/b]
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Post by Xypher on Nov 19, 2012 8:04:40 GMT -8
Takes static Crush for 220
Nat dodges Thunder Spear
Chainstorm 1 taken for 170
Chainstorm 2 taken for 85
Mad Lightning for 200
Quick Dive Denaro dives to the ground doing a barrel roll to dodge attacks! Dodges 1 attack, and gains 1 AS for 1 turn 2 uses [1/2]
Total taken: 675
Shock damage: 11
D Hp 352/1050
Den recovers 150 Hp
D Hp 502/1050
Den has 4 AS [3 base + 1 from Skill]
Hidden shot Denero fires a hidden round at the opponent, right after being attacked! S attack, Plasma, 137 dmg, breaks shields, undodgeable Auto attacks if and only if Can only be used if Denero took more than 1 attack during the defense phase, max of 1 a turn.
Shoulder pistol Denero's pistol locks on to a target, and fires a silent round S Attack plasma 142 dmg, breaks shields, cuts auras, auto attack
50 Cal Round Y Denaro uses a 50Cal round in his sniper rifle, for maximum damage S attack Plasma 285 dmg, undodgeable, Breaks Shields
50 Cal Round Y Denaro uses a 50Cal round in his sniper rifle, for maximum damage S attack Plasma
285 600 dmg, undodgeable, Breaks Shields
50 Cal Round X Denaro uses a 50Cal round in his sniper rifle, for maximum damage S attack Plasma 285 dmg, undodgeable, Cuts Auras
Total dmg: 1449 D Hp 502/1050
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Post by Wackoguy on Nov 24, 2012 10:47:18 GMT -8
Defensive phase:
Hidden shot = taken; 137 x 0.7 = 95 dmg taken
Shoulder pistol = dodged via skill:
Double Time Speed-type skill Doomistra is enshrouded by the shadows of past navis and she whisks pass as if the attack were in slow-motion. 3 uses (used once)
50 Cal Round Y = taken; 285 x 0.7 = 199 dmg taken
50 Cal Round Y = taken; 600 x 0.7 = 420 dmg taken
50 Cal Round X = blocked via Shield
Shield of Deep-Shadow Shield-type defense Doomistra blocks an attack with a shield,forming two 1-HP orbs afterwards. -each orb can stop one attack 2 uses (used once)
-two 1-HP obs form on the field-
Orb 1: 1/1 Orb 2: 1/1 Doomistra's HP: 532/1200 --------- Setup phase:
-Doomistra recovers 120 HP-
HP: 652/1200
Thunder Restore +HP skill An ally or Doomistra is struck by electricity and has their HP restored by 110. 3 uses
(used 3 times)
HP: 982/1200 Orb 1: 1/1 Orb 2: 1/1 ------------------ Offensive phase:
3 + 1 = 4 atk slots
Nightmare flash S-atk Shadow Doomistra tosses a purple vial at an opponent,which cracks open and engulfs them in an explosion of shadow-energy. 100 dmg undodgeable
Shadow Ray S-atk Shadow The direct area grows dark and a cannon forms on Doomistra's right-arm,which she fires upon her chosen targets. -can choose two targets at maximum -auto-atks 65 dmg
Shadows of Revenge C-atk Shadow Doomistra rushes her chosen enemy and slashes them with a ninja-like sword. breaks shields,undodgeable -gains dmg equal to the amount of HP lost on her most recent defensive turn [caps at 200 dmg through this method]
80 200 dmg 2-turn CD
Depleting shadow C-atk Shadow Doomistra appears before an enemy as a brief shadow of herself takes its position behind the enemy and both jab forward with a dagger. -victim loses 10 armor for a turn if this hits [cannot stack with itself] undodgeable,breaks shields 120 dmg
Focus thunder S-atk Elec A bolt of purple lightning strikes the ground around Doomistra,carving a circular indentation in the ground around her,and she then commands the bolt to strike her target. -regardless of success,victim cannot target one chosen ally for 2 turns [must choose ally upon using this move] cuts auras,undodgeable 170 dmg 3-turn Cooldown
-Orb 1 cannot be targetted directly for 2 turns!-
--------- Doomistra's HP: 982/1200 Orb 1: 1/1 Orb 2: 1/1 Status: OK! Stage: Normal[/b]
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Post by Xypher on Dec 9, 2012 11:59:24 GMT -8
First taken for 70 damage
Second dodged Via
Quick Dive Denaro dives to the ground doing a barrel roll to dodge attacks! Dodges 1 attack, and gains 1 AS for 1 turn 2 uses [0/2]
Next taken for 160 dmg
Depleting Shadow taken for 84
Sniper's guille in the mist The armor that Denero wears protects him from one attack blocks one attack, gains 15 armor against the next attack 2 uses [0/2]
Total taken: 314 dmg
DHp 188/1050
Den restores 132 Hp
D Hp 320/1050 [Armor 15 against 1 ATK]
Offense Skill Rapid Reload Den reloads his gun with a bigger clip. + 2 AS for 1 turn 2 uses
Used Twice
Den has 7 AS This turn.
Hidden shot Denero fires a hidden round at the opponent, right after being attacked! S attack, Plasma, 137 dmg, breaks shields, undodgeable Auto attacks if and only if Can only be used if Denero took more than 1 attack during the defense phase, max of 1 a turn.
Shoulder pistol Denero's pistol locks on to a target, and fires a silent round S Attack plasma 142 dmg, breaks shields, cuts auras, auto attack
50 Cal Round Y Denaro uses a 50Cal round in his sniper rifle, for maximum damage S attack Plasma 285 dmg, undodgeable, Breaks Shields USED 7 TIMES
Total dmg: 2274 D Hp 320/1050 [armor 15]/1 ATK
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Post by Wackoguy on Dec 9, 2012 17:59:56 GMT -8
Defensive phase:
Hidden shot = taken; 137 x 0.7 = 95 dmg taken
Shoulder pistol = dodged via skill:
Double Time Speed-type skill Doomistra is enshrouded by the shadows of past navis and she whisks pass as if the attack were in slow-motion. 3 uses (used once)
50 Cal Round Y = blocked via Orb 1; Orb #1 is destroyed
50 Cal Round Y = blocked via Orb #2; Orb #2 is destroyed
50 Cal Round Y = 285 x 0.7 = 199 dmg taken
50 Cal Round Y = 285 x 0.7 = 199 dmg taken
50 Cal Round Y = 285 x 0.7 = 199 dmg taken
50 Cal Round Y = 285 x 0.7 = 199 dmg taken
50 Cal Round Y = 285 x 0.7 = 199 dmg taken
HP: 0/1200[/b] ------------ Den gets:
50/500 (Winner!) [/i]
(OOC: I actually don't recall if that other bonus applies when you're both the same Version. >_> )
Doomistra gets:
20/200 (Loser!)[/i]
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Post by Xypher on Dec 9, 2012 18:53:09 GMT -8
yes, because we are within three V of eachother.
Den gets 65/500 X 1.5 = 95/750
Doomstra gets 35/200
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Post by Wackoguy on Dec 9, 2012 19:08:04 GMT -8
(OOC: The loser doesn't get the [5 * V] bonus. Only the winner.
And pretty sure it'd be 80/500 for you,btw. Since 65 + (5 * 3) = 80....unless I'm missing something.)
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Post by Xypher on Dec 10, 2012 14:59:59 GMT -8
Den is V3, so that makes it 50/500 + 15 xp = 65 X 1.5 = 97 for Z its 500 X 1.1 = 555 X 1.1 = 611 X 1.5 = 1222 Z
Sp 97/1222
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Post by Wackoguy on Dec 10, 2012 15:21:21 GMT -8
Den is V3, so that makes it 50/500 + 15 xp = 65 X 1.5 = 97 for Z its 500 X 1.1 = 555 X 1.1 = 611 X 1.5 = 1222 Z Sp 97/1222 Eh,still wrong partly. 500 x 1.1 = 550 x 1.1 = 605 x 1.5 = 907
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Post by Xypher on Dec 10, 2012 15:24:07 GMT -8
..lol. Derp. I knew that! and Den is rescource type. 1.5 X exp/Zenny.
Fixed.
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