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Post by Team Active Star on Apr 17, 2012 9:38:48 GMT -8
[dice=100][rand=41802784055471424503713138401508301912851445376873509969025850296]
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Deleted
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Post by Deleted on Apr 17, 2012 9:41:31 GMT -8
[bgcolor=232323]
[dice=100]
EDIT -- Eff my luck... j00 go first >_<
[rand=1930853195954114268947586929425683002437627874316470046325121075]
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Post by Team Active Star on Apr 17, 2012 9:47:47 GMT -8
Bright side. Rik has no slots.
He sits and waits. Regens like a baws.
1800/1600 250/200 Rik and object respectively
Your move. =p
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Post by Deleted on Apr 17, 2012 10:27:12 GMT -8
[bgcolor=232323] ((Not posting Relevant Skills/Kaizous and such because you already know them... and it's a hassle @_@)) Defense [/center] *Changes diaper* Set-Up [ Feint]: 1,100 / 1,100 - Regen 65 Hp
- [Skeeter (1)] and [Skeeter (2)] summoned
- [Sanctuary] (1/2 Left) used to summon [Holy Panels]
- [Luminous Angel] activated
Holy Panels Light Element Allies with 50+ Karma take 50% damage from attacks. Light, Laser, and Hidden-Element attacks ignore this. Lasts 3 turns.
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[The Luminous Angel] -- V8 HM [The Skeeters -- the three glowing virii that Feint allows to float at her chest level, like a necklace -- raise and begin to orbit the top of her head at incredible speeds, almost resembling a halo. Feint's heart, her very core, shines with a bright light and can be seen behind her skin and her clothes beating with an increased rate as her power rises to an all new level] -- Feint can adopt an effect from another existing Hyper Mode (+2 Attack Slots) -- Feint gains +1 Use to any Skill ([Quickening] +1 Use) -- Whenever Feint uses Support Type's "Heal All" effect on a Healing Skill, the Skill is x1.5 as effective 3 Turns
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[ Feint]: 1,165 [ Snapper]: 560 [ Skeeter (1)]: 400 [ Skeeter (2)]: 400 Offense [/u] [ Attack Slots]: 3 + 2 ([ HM]) | 5 [ Attack Slots]: 1 [ Attack Slots]: 1 -- Slot 1 -- [Swift Strike] -- [ Wind+ Light, C-Range] [Feint quickly kicks her enemy, sending a strong gust of wind behind her foot] [ 190 209 Damage] Undodgeable, Cuts Auras - Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru]
-- Slot 2 -- [Feint/Rush] -- [ Wind+ Light, C-Range] [Depending on this situation, Feint teleports behind her enemy for a quick attack, or teleports between several enemies for a wide attack] [ 120 132 Damage] Undodgeable, Cuts Auras [If used after a 'Wind' Attack, this can hit up to 3 targets] [ If used after an 'Aqua' Attack, this hits a second time with the 50% Damage/Effects] [Only one of these effects may trigger per use of this attack, regardless of the number of elements that the previous attack had] - Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru] and [Object]
-- Slot 3 -- [Feint/Rush] -- [ Wind+ Light, C-Range] [Depending on this situation, Feint teleports behind her enemy for a quick attack, or teleports between several enemies for a wide attack] [ 120 132 Damage] Undodgeable, Cuts Auras [If used after a 'Wind' Attack, this can hit up to 3 targets] [ If used after an 'Aqua' Attack, this hits a second time with the 50% Damage/Effects] [Only one of these effects may trigger per use of this attack, regardless of the number of elements that the previous attack had] - Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru] and [Object]
-- Slot 4 -- [Feint/Rush] -- [ Wind+ Light, C-Range] [Depending on this situation, Feint teleports behind her enemy for a quick attack, or teleports between several enemies for a wide attack] [ 120 132 Damage] Undodgeable, Cuts Auras [If used after a 'Wind' Attack, this can hit up to 3 targets] [ If used after an 'Aqua' Attack, this hits a second time with the 50% Damage/Effects] [Only one of these effects may trigger per use of this attack, regardless of the number of elements that the previous attack had] - Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru] and [Object]
-- Slot 5 -- [Feint/Rush] -- [ Wind+ Light, C-Range] [Depending on this situation, Feint teleports behind her enemy for a quick attack, or teleports between several enemies for a wide attack] [ 120 132 Damage] Undodgeable, Cuts Auras [If used after a 'Wind' Attack, this can hit up to 3 targets] [ If used after an 'Aqua' Attack, this hits a second time with the 50% Damage/Effects] [Only one of these effects may trigger per use of this attack, regardless of the number of elements that the previous attack had] - Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru] and [Object]
-- Auto - Slot -- [Hope] -- [ Wind+ Light, C-Range] [10 11 5 Damage] Undodgeable, Cuts Auras [Can Optionally Auto-Attack at 50% Damage once per turn] [Victim loses -45 Armor for the rest of the turn, if hit] 1 Turn Cooldown
- Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru]
-- Slot 1 --
[Data Leech] -- [Wind+Light, S-Range] [The Skeeters quickly lash out an opponent and absorb data from them] [80 88 Damage] [If Hits, Restores Skeeters by「50%」of the Damage dealt
- Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru]
-- Slot 1 --
[Data Leech] -- [Wind+Light, S-Range] [The Skeeters quickly lash out an opponent and absorb data from them] [140 156 Damage] [If Hits, Restores Skeeters by「50%」of the Damage dealt
- Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru]
End Turn HP: [1,165] | [400] | [400] Status: [Luminous Angel (1/4)] | [Normal] | [Normal] Stage: [Holy Panels (1/3)] Total Damage [986 @Rikaru] [528 @Object] COOLDOWNS [Hope] -- (0/1) SUMMONS [Snapper]: 560
NOTES- Rik's weak to Light/Aqua, so x1.3 from whatever actually damages j00
- First attack to hit induces 100 HP-Drain for the rest of battle [Snapper]
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Post by Team Active Star on Apr 17, 2012 13:27:50 GMT -8
Re: Rikaru VS Feint. the forever quest of[Swift Strike] Avoided with Object. 179dmg to object
[Feint/Rush] 1-4. 102 dmg *4 to object. Rik laughs and counters 50 each
[Hope] Natural shielded
[Data Leech] no damage
[Data Leech] 27 dmg. y2k virus is stronger?!?!?!?
Total damage: 27 to Rik. 589 to object. Both now suffer 100 HP dege
Set Up
Rikaru regens 200 Object regens 60 Both degen 100. Y the hate
Rikaru: 1873/1600 Object: -200/200. Forever remains too. <\3
Rik has 2 base as
Gains +30 dmg thanks to object being down
Damage modded in
Offense
Swift attack: Thrust C-attack Sand element Rikaru thrusts his spear at his enemy 101 DMG. Cuts auras. Optional auto attack each turn
Counter attack: Blinding Sand S-attack Sand element Rikaru causes a blast of wind to drive sand into his enemies face, distorting their vision. 91 DMG. Breaks shields. Undodgable. Blinds. Auto attacks if Rikaru naurally avoided this turn (max of once per turn) 1 turn CD Technical attack: Raging Storm S-attack Sonic element Rikaru causes two powerful winds to crash together causing a sonic boom to eminate forth 172 DMG. Undodgable. Breaks shields. Hits all. Confuses. Berserk. 2 turn CD Combo strike: Ravaging strike C-attack Sand element Rikaru quickly strikes his enemy with a 4 hit combo that leaves his enemy dazed 4 seperate hits of 37 DMG. Cuts auras. Breaks shields. Reduces atk slots by 2 for one turn 2 turn cd All aimed @ Feint
Standby
Rikaru 1873/1600 HP 135 Armor Status: Normal Stage: Sanc Raging storm and ravaging strike both 0/2 cd Object -200/200 HP 30 Armor Degen 100 per turn
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Post by Deleted on Apr 17, 2012 18:49:40 GMT -8
[bgcolor=232323] ((It's been that way. One has [Massive Strength] xD)) Defense [/center] [ Feint]: 1,165 [ Snapper]: 560 [ Skeeter (1)]: 400 [ Skeeter (2)]: 400 - [Skeeters (2)] restore 13 Hp (Ironically, as the attack states, I only restore 50% of the Damage Dealt)
- [200 Counter] Taken
- [Thrust] is intercepted by [Snapper]
- [Blinding Sand] is intercepted by [Snapper]
- [Raging Storm] is taken by [Skeeters (1)], [Skeeters (2)], and [Snapper]. Feint's portion of the attack is negated via [Starfish]
- [Ravaging Strike] is taken for
37 17 8 5 * 4 Dmg (20)- Reduced by Armor, Holy Panels, and Elemental Str
[ Feint]: 945 [ Snapper]: 196 [ Skeeter (1)]: 228 [ Skeeter (2)]: 241 Set-Up [ Feint]: 1,010 [ Snapper]: 196 [ Skeeter (1)]: 228 [ Skeeter (2)]: 241 Offense [/u] [ Attack Slots]: 3 + 2 ([ HM]) - 2 ([ Ravaging Strike] | 3 [ Attack Slots]: 1 + 1 ([ Berserk]) | 2[ Attack Slots]: 1 + 1 ([ Berserk]) | 2-- Slot 1 -- [Geyser] -- [Aqua, S-Range] [0 Damage] Undodgeable, Cuts Auras, Cannot Be Countered [If Hits, target degenerates 150 HP for 1 turn] [Emulate] 2 Turn Cooldown
-- Slot 2 --
[Launch/Drop] -- [Aqua, C-Range] [Following up from her last attack, Feint either launches her target into the air or slams them into the ground, depending on whichever best fits the situation] [90 Damage] Undodgeable, Cuts Auras, Cannot Be Countered [If used after a 'Wind' Attack, hit opponent's healing effects are disabled for 1 turn] [If used after an 'Aqua' Attack, hit opponent's Cooldown attacks (that are currently in Cooldown) have an extra turn added] 1 Turn Cooldown
-- Slot 3 --
[Shower] -- [Aqua, S-Range]
[120 Damage] Undodgeable, Cuts Auras [Soak] [Emulate]
-- Slot 1/2 --
[Geyser] -- [Aqua, S-Range]
[0 Damage] Undodgeable, Cuts Auras, Cannot Be Countered [If Hits, target degenerates 150 HP for 1 turn] [Emulate]
2 3 Turn Cooldown
- Emulated from [Feint]
- Aimed at [Rikaru
-- Slot 1 + 2 --
[Geyser] -- [Aqua, S-Range]
[0 Damage] Undodgeable, Cuts Auras, Cannot Be Countered [If Hits, target degenerates 150 HP for 1 turn] [Emulate]
2 3 4 Turn Cooldown
- Emulated from [Feint]
- Aimed at [Rikaru
End Turn HP: [1,010] | [228] | [241] Status: [Luminous Angel (2/4)] | [Confuse (1/2) | Berserk (1/2)] | [Confuse (1/2) | Berserk (1/2)] Stage: [Holy Panels (2/3)] Total Damage [210 @Rikaru] [0 @Object] COOLDOWNS [Hope] (1/1 -- READY) [Geyser] (0/4) [Launch/Drop] (0/1) SUMMONS [Snapper]: 196
NOTES- Rik's weak to Light/Aqua, so calculate any x1.3's as need be
- Emulate costed 2 Attack slots for each Skeeter, reduced Damage to 0, and increased Cooldown by 1
- Confuse only redirects even Attacks, so since each Skeeter only used 1 Attack, they were unscathed
- Skeeters used 0 Damage Attacks, so 10% that (from Berserk) is, in fact, 0
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Post by Team Active Star on Apr 18, 2012 7:26:12 GMT -8
I ment. The virus hit harder then Feint. =p
Defense
Rikaru takes it all. 0 dmg. 450 degen. ow. Soaked
Set Up
Rikaru regens 200 Object regens 60 Both degen 100. Y the hate Rik degens 450
Rikaru: 1523/1600 Object: -200/200. Forever remains too. <\3
Rik has 2 base as
Gains +30 dmg thanks to object being down
Half dmg from soak
Damage modded in
Offense
Swift attack: Thrust C-attack Sand element Rikaru thrusts his spear at his enemy 50 DMG. Cuts auras. Optional auto attack each turn
Basic attack: Rushing Strike C-attack Wind element Rikaru dashes forward, striking with his spear backed by a powerful wind rush 101 DMG. Breaks shields. Cuts auras
Basic attack: Glass blade C-attack Sand element Rikaru forms a blade of glass, and strikes his enemy 101 DMG. Undodgable. Cuts auras All aimed @ Feint
Standby
Rikaru 1523/1600 HP 135 Armor Status: soaked Stage: Sanc Raging storm and ravaging strike both 1/3 cd Object -200/200 HP 30 Armor Degen 100 per turn for both
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Post by Deleted on Apr 18, 2012 20:34:10 GMT -8
[bgcolor=232323] ((... Oh ._. )) Defense [/center] [ Feint]: 1,010 [ Snapper]: 196 [ Skeeter (1)]: 228 [ Skeeter (2)]: 241 - [Thrust] is taken for
50 30 15 10 Damage
- [Rushing Strike] is taken for
101 81 40 28 Damage
- [Glass Blade] is taken for
101 81 40 28 Damage
[ Feint]: 944 [ Snapper]: 196 [ Skeeter (1)]: 228 [ Skeeter (2)]: 241 Set-Up [ Feint]: 1,009 [ Snapper]: 196 [ Skeeter (1)]: 228 [ Skeeter (2)]: 241 Offense [/u] [ Attack Slots]: 3 + 2 ([ HM]) | 5 [ Attack Slots]: 1 + 1 ([ Berserk]) | 2[ Attack Slots]: 1 + 1 ([ Berserk]) | 2-- Slot 1 -- [Hope] -- [ Wind+ Light, C-Range] [10 11 5 Damage] Undodgeable, Cuts Auras [Can Optionally Auto-Attack at 50% Damage once per turn] [Victim loses -45 Armor for the rest of the turn, if hit] 1 Turn Cooldown
- Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru
-- Slot 1 --
[Typhoon] -- [Wind, S-Range]
[0 Damage] Undodgeable, Cuts Auras [If Hits, target loses 100 HP per attack they use for 1 turn] [Emulate] 2 Turn Cooldown
-- Slot 2 --
[Faith] -- [Light, C-Range]
[140 154 Damage] Undodgeable, Cuts Auras, Ignores Armor [This attack's 'Multi-Element' effect replaces 'Wind' completely, so that it only retains the element of the panels] [The 'Multi-Element' effect of this attack is twice as effective if the panel element corresponds to one of Feint's Elements] 1 Turn Cooldown
- Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru
-- Slot 3 --
[Swift Strike] -- [Wind+Light, C-Range] [Feint quickly kicks her enemy, sending a strong gust of wind behind her foot] [190 209 Damage] Undodgeable, Cuts Auras
- Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru
-- Slot 4 --
[Swift Strike] -- [Wind+Light, C-Range] [Feint quickly kicks her enemy, sending a strong gust of wind behind her foot] [190 209 Damage] Undodgeable, Cuts Auras
- Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru
-- Slot 5 --
[Swift Strike] -- [Wind+Light, C-Range] [Feint quickly kicks her enemy, sending a strong gust of wind behind her foot] [190 209 Damage] Undodgeable, Cuts Auras
- Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru
-- Slot 1/2 --
[Typhoon] -- [Wind, S-Range]
[0 Damage] Undodgeable, Cuts Auras [If Hits, target loses 100 HP per attack they use for 1 turn] [Emulate]
2 3 Turn Cooldown
- Emulated from [Feint]
- Aimed at [Rikaru
-- Slot 1 + 2 --
[Typhoon] -- [Wind, S-Range]
[0 Damage] Undodgeable, Cuts Auras [If Hits, target loses 100 HP per attack they use for 1 turn] [Emulate]
2 3 4 Turn Cooldown
- Emulated from [Feint]
- Aimed at [Rikaru
End Turn HP: [1,009] | [228] | [241] Status: [Luminous Angel (3/4)] | [Confuse (2/2) | Berserk (2/2)] | [Confuse (2/2) | Berserk (2/2)] Stage: [Holy Panels (3/3)] Total Damage [672 @Rikaru] [0 @Object] COOLDOWNS [Geyser] (1/4) [Launch/Drop] (1/1--READY) [Typhoon] (0/4) SUMMONS [Snapper]: 196
NOTES- Rik's weak to Light/Aqua, so calculate any x1.3's as need be
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Post by Team Active Star on Apr 21, 2012 10:24:31 GMT -8
Defense
Sand Body Defense skill Rikaru willingly takes the enemies attack, causing his body to turn to sand at the site of impact. Effectively rendering the strike useless Blocks 3 attacks when used. When used Rikaru's object regains 50 HP x2 use per battle
Blocks first three attacks Takes the rest.
[Swift Strike] did 96 dmg x3 times
Total damage taken: 198
Set Up
Rikaru regens 200 Object regens 60 Both degen 100. Y the hate
Rikaru: 1421/1600 Object: -200/200. Forever remains too. <\3
Rik has 2 base as
Gains +30 dmg thanks to object being down
Half dmg from soak
Damage modded in
Offense
Screw self degen. >.>
Standby
Rikaru 1523/1600 HP 135 Armor Status: soak immune beginning Stage: Sanc Raging storm and ravaging strike both 2/3 cd Object -200/200 HP 30 Armor Degen 100 per turn for both
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Post by Deleted on Apr 21, 2012 11:17:48 GMT -8
[bgcolor=232323] Defense [/center] [ Feint]: 1,009 [ Snapper]: 196 [ Skeeter (1)]: 228 [ Skeeter (2)]: 241 Set-Up - Regen 65 Hp
- [Sanctuary] (0/2 Left) used to resummon [Holy Panels]
[ Feint]: 1,074 [ Snapper]: 196 [ Skeeter (1)]: 228 [ Skeeter (2)]: 241 Offense [/u] [ Attack Slots]: 3 + 2 ([ HM]) | 5 [ Attack Slots]: 1 [ Attack Slots]: 1 -- Slot 1 -- [Data Leech] -- [ Wind+ Light, S-Range] [The Skeeters quickly lash out an opponent and absorb data from them] [ 80 88 Damage] [If Hits, Restores Skeeters by「50%」of the Damage dealt - Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru
-- Slot 1 -- [Impact] -- [Aqua, S-Range] [From directly above, a massive blast of wind crashes down on Feint's target, almost enough to cause a crater at their feet while weakening their offense tremendously] [90 Damage] Undodgeable, Cuts Auras [If Hits, target's attacks lose status damages/reductions for 2 turns] [Emulate] 2 Turn Cooldown -- Slot 2 -- [Launch/Drop] -- [Aqua, C-Range] [Following up from her last attack, Feint either launches her target into the air or slams them into the ground, depending on whichever best fits the situation] [90 Damage] Undodgeable, Cuts Auras, Cannot Be Countered [ If used after a 'Wind' Attack, hit opponent's healing effects are disabled for 1 turn] [If used after an 'Aqua' Attack, hit opponent's Cooldown attacks (that are currently in Cooldown) have an extra turn added] [Only one of these effects may trigger per use of this attack, regardless of the number of elements that the previous attack had] 1 Turn Cooldown -- Slot 3 -- [Swift Strike] -- [ Wind+ Light, C-Range] [Feint quickly kicks her enemy, sending a strong gust of wind behind her foot] [ 190 209 Damage] Undodgeable, Cuts Auras - Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru
-- Slot 4 -- [Swift Strike] -- [ Wind+ Light, C-Range] [Feint quickly kicks her enemy, sending a strong gust of wind behind her foot] [ 190 209 Damage] Undodgeable, Cuts Auras - Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru
-- Slot 5 -- [Swift Strike] -- [ Wind+ Light, C-Range] [Feint quickly kicks her enemy, sending a strong gust of wind behind her foot] [ 190 209 Damage] Undodgeable, Cuts Auras - Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru
-- Slot 1 -- [Data Leech] -- [ Wind+ Light, S-Range] [The Skeeters quickly lash out an opponent and absorb data from them] [ 140 154 Damage] [If Hits, Restores Skeeters by「50%」of the Damage dealt - Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru
End Turn HP: [ 1,074] | [ 228] | [ 241] Status: [ Luminous Angel (4/4)] | [ Normal] | [ Normal] Stage: [ Holy Panels (3/3)] Total Damage[1,049 @ Rikaru] [0 @ Object] COOLDOWNS[ Geyser] (2/4) [ Typhoon] (1/4) [ Hope] (1/1 -- READY) [ Impact] (0/2) [ Launch/Drop] (0/1) SUMMONS[ Snapper]: 196 NOTES- Rik's weak to Light/Aqua, so calculate any x1.3's as need be
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Post by Team Active Star on Apr 25, 2012 10:07:50 GMT -8
Defense
[Data Leech] 0 taken [Impact] 0 taken [Launch/Drop] 0 taken Swift Strike] 96*3 taken [Data Leech] 24 taken Total damage taken: 312 Mirror armor sends 150 counter dmg to Feint, 50 to baby skeeter
Set Up
Rikaru regens 200 Object regens 60 Both degen 100. Y the hate
Rikaru: 1209/1600 Object: -200/200. Forever remains too. <\3
Rik has 2 base as
Gains +30 dmg thanks to object being down
Damage modded in
Offense
Swift attack: Thrust C-attack Sand element Rikaru thrusts his spear at his enemy 101 DMG. Cuts auras. Optional auto attack each turn
Basic attack: Rushing Strike C-attack Wind element Rikaru dashes forward, striking with his spear backed by a powerful wind rush 202 DMG. Breaks shields. Cuts auras
Basic attack: Glass blade C-attack Sand element Rikaru forms a blade of glass, and strikes his enemy 202 DMG. Undodgable. Cuts auras
Standby
Rikaru 1209/1600 HP 135 Armor Status: soak immune 1/2 Stage: Sanc Raging storm and ravaging strike both 3/4 cd Object -200/200 HP 30 Armor Degen 100 per turn for both
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Post by Deleted on Apr 25, 2012 12:53:45 GMT -8
[bgcolor=232323] Defense [/center] [ Feint]: 1,074 [ Snapper]: 196 [ Skeeter (1)]: 228 [ Skeeter (2)]: 241 - 150 Counter Damage taken by Feint, 50 Counter taken by Skeeter 1
- Skeeter 2 restored 12 Hp from Data Leech
- [Thrust] taken for
101 81 40 28 Dmg
- [Rushing Strike] taken for
202 182 91 63 Dmg
- [Glass Blade] taken for
202 182 91 63 Dmg
Set-Up - Regen 65 Hp
- [Sanctuary] (0/2 Left) used to resummon [Holy Panels]
[ Feint]: 835 [ Snapper]: 196 [ Skeeter (1)]: 178 [ Skeeter (2)]: 253 Offense [/u] [ Attack Slots]: 3 [ Attack Slots]: 1 [ Attack Slots]: 1 -- Slot 1 -- [Data Leech] -- [ Wind+ Light, S-Range] [The Skeeters quickly lash out an opponent and absorb data from them] [ 80 88 Damage] [If Hits, Restores Skeeters by「50%」of the Damage dealt - Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru]
-- Auto - Slot -- [Hope] -- [Wind, C-Range] [10 5 Damage] Undodgeable, Cuts Auras [Can Optionally Auto-Attack at 50% Damage once per turn] [Victim loses -45 Armor for the rest of the turn, if hit] 1 Turn Cooldown
-- Slot 1 --
[Swift Strike] -- [Wind+Light, C-Range] [Feint quickly kicks her enemy, sending a strong gust of wind behind her foot] [190 209 Damage] Undodgeable, Cuts Auras
- Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru]
-- Slot 2 --
[Swift Strike] -- [Wind+Light, C-Range] [Feint quickly kicks her enemy, sending a strong gust of wind behind her foot] [190 209 Damage] Undodgeable, Cuts Auras
- Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru]
-- Slot 3 --
[Front/Bluff] -- [Wind+Light, C-Range] [After hitting her foe, Feint either follows up with a stronger attack, or pulls her punch to keep the enemy off balance] [150 200 220 Damage] Undodgeable, Cuts Auras [If used after a 'Wind' Attack this deals +50 Damage] [If used after an 'Aqua' Attack next attack deals +25 Damage] 1 Turn CD
- Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru]
-- Slot 1 --
[Data Leech] -- [Wind+Light, S-Range] [The Skeeters quickly lash out an opponent and absorb data from them] [140 154 Damage] [If Hits, Restores Skeeters by「50%」of the Damage dealt
- Adopted Light Element -- [Holy Panels]
- +10% Damage -- [Multi-Element]
- Aimed at [Rikaru]
End Turn HP: [835] | [178] | [253] Status: [Normal] | [Normal] | [Normal] Stage: [Holy Panels (2/3)] Total Damage [885 @Rikaru] [0 @Object] COOLDOWNS [Geyser] (3/4) [Typhoon] (2/4) [Impact] (1/2) [Launch/Drop] (1/1 -- READY) [Hope] (0/1) [Front/Bluff] (0/1) SUMMONS [Snapper]: 196
NOTES- Rik's weak to Light/Aqua, so calculate any x1.3's as need be
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