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Post by Shinn the Failedge on Apr 20, 2011 10:05:13 GMT -8
[Leroy?]
[dice=100][rand=7064227636962864800394056358956459702480468704995752868916952303]
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Post by Kman on Apr 20, 2011 17:55:02 GMT -8
(( Jenkins~? ))
[dice=100][rand=91344921810309783845037026840886423855454831182378789649160801187]
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Post by Shinn the Failedge on Apr 20, 2011 18:06:36 GMT -8
[You're up~]
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Post by Kman on Apr 20, 2011 18:08:50 GMT -8
"I'm going to enjoy burning you to ash," the creature spoke, the voice sounding to have been spoken in unison by at least a dozen separate voices. "Prepare for the void!" he roared, the plasma building around him.
Pre-Battle Phase: None
Defensive Phase: None.
Support Phase:
HP: 900 Regen: 45 HP: 945
Name: Plasma Phantom Description: The excess energy that is contained within Energeist can be formed into a copy of him, one who is linked via the plasma bond that connects them. Effects: Creates 1 clone of Energeist with 180 HP that can use all attacks available to Energeist, and has 1 attack slot per turn. In addition, as long as the clone is active, Energeist may auto-charge an attack once per turn. Costs 100 HP to create. Uses: 0/1
HP: 845
Attack Phase:
Name: Shimmerstrike Type: Shot Element: Plasma Description: Energeist releases a wave of energy, the particles powered to the point where they give off bright flashes of light, blinding an opponent. Effects: 240 Damage, Breaks Shields, Blinds. Cooldown: 1 turn
Name: Slicing Wave Type: Shot Element: Plasma Description: Snapping his arm in a whip-like motion, Energeist sends out a wave of energy towards an opponent. Effects: 250 Damage, Cuts Auras, Undodgable.
Name: Breaking Wave Type: Shot Element: Plasma Description: Holding his arms above his head, Energeist fires a beam of plasma at his target. Effects: 250 Damage, Cuts Auras, Breaks Shields
Name: Plasma Syphon Type: Shot Element: Plasma Description: Even as he walks, Energeist pulls latent Plasma energy from around him, empowering him while causing slight damage to his opponents. Effects: 35 damage, Energeist may auto-charge one attack; Auto-Attack Cooldown: 1 turn
Clone's attack:
Name: Slicing Wave Type: Shot Element: Plasma Description: Snapping his arm in a whip-like motion, Energeist sends out a wave of energy towards an opponent. Effects: 250 125 Damage, Cuts Auras, Undodgable.
Auto Charging: Riot Buster Energy Wave
Conclusion Phase:
900 Plasma Damage @ Syn
HP: 845 Status: Fine Panels: Normal Cooldowns: Shimmerstrike - 1 Plasma Syphon - 1
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Post by Shinn the Failedge on Apr 20, 2011 18:17:59 GMT -8
Syn raises an eyebrow at the words, before sidestepping the first attack. The Reaper makes no motion to avoid the rest, however, and the rest of the strikes hit dead on. Smoke radiates from the Dark Navi's body, before he makes a sweep with his scythe. "Burn me...?"[/color] The Navi remarks, with an almost sardonic look on his face.
"Let me show you flames then."[/color] The whisper echoes forth, as the Reaper moves to strike down his foe.
~~~~~~~~~~~~~~
Shimmerstriker: Natural Dodge
All other attacks: Taken. 660 damage taken. 315 HP.
[146 regen. 461 HP]
---------------
[2 AS]
Dark Blaze C-Attack Fire Element Black flames envelop Syn’s scythe, as he sweeps with the weapon, sending the blaze forward, and charges ahead, continuing to strike with the dark fires. Damage – 80 95 Effect – Burns, Breaks Shields, Cuts Auras, Auto Attacks - Permanently gains damage equal to 10% of HP recovered per turn, to a max of +50. (+15) Cool Down – None
Destruction C-Attack Dark Element Utilizing his opponent’s strength against them, Syn bolsters his attack to tear them asunder. Damage – 145 218 Effect – Breaks Shields, Cuts Auras - Gains damage equal to the total amount inflicted upon Syn this turn. This effect cannot add more than half of this attack’s original damage. Cool Down – None
Severance C-Attack Dark Element Charging forward, Syn and his scythe are shrouded by a dark aura. Nearing his foe, the Reaper strikes with his weapon, as the aura fades away. Damage – 175 225 Effect – Breaks Shields, Undodgeable - Gains 10 damage for every 50 points of HP Syn currently has, to a max of +50. Cool Down – None
~~~~~~
Syn HP - 461/975 Status - Fine
Total Damage - 538
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Post by Kman on Apr 20, 2011 19:23:10 GMT -8
As the flames moved closer to him, Energeist dissipated into raw energy before reappearing a short distance away. His cold gaze watched his foe as the other came forward, slashing with the weapon in hand, which the plasma phantom merely watched, the attacks hitting him causing damage, but he did not show it.
"Pathetic. Your strikes are like the touch of a fly!" the creature roared as a torrent of plasma energy surrounded him before he extended a hand, bolts of raw energy seeking out their target.
Prebattle Phase: None
Defensive Phase:
Dark Blaze - Nat Dodge
Destruction: Taken for 218
Severance: Taken for 225
Support Phase:
HP: 402 Regen: 45 HP: 447
Attack Phase:
Name: Riot Buster Type: Shot Element: Plasma Description: Gathering a scintillating sphere of energy, Energeist blasts the sphere forward, releasing a wave of energy at his target. Effects: 250 375 Damage, undodgeable. Can be Charged for 1 turn to increase damage by 1.5x Optional Charge: 1 turn
Name: Energy Wave Type: Shot Element: Plasma Description: Releasing excess energy, Energeist simply presses a wave of force forward, towards an opponent. Effects: 260 390 Damage. If used directly after a Charged Riot Buster, gains Undodgeable. If charged, deals 1.5x damage. Optional Charge: 1 turn
Name: Pulsar Blast Type: Shot Element: Plasma Description: Focusing on a small, dense particle of plasma energy, Energeist lets its power grow to uncontrollable levels before releasing it at his target. Effects: 250 Damage, Breaks Shields. Can be Charged for 1 turn to increase damage by 1.5x Optional Charge: 1 turn
Clone's Attack: Name: Slicing Wave Type: Shot Element: Plasma Description: Snapping his arm in a whip-like motion, Energeist sends out a wave of energy towards an opponent. Effects: 250 125 Damage, Cuts Auras, Undodgable.
Auto Charging Scathing Detonation
Conclusion Phase: 1140 Damage @ Syn
HP: 447 Status: Fine Panels: Normal Cooldowns: Shimmerstrike Plasma Syphon
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Post by Shinn the Failedge on Apr 20, 2011 20:23:17 GMT -8
All the attacks hit dead on, and Syn hangs, hunched over. "Really now...?"[/color] He remarks, a slight smile to his face, before black flames envelop his position, and erupt upwards. The black flames expand and spread outwards on the ground, covering the whole area in the almost obsidian embers.
"Then fade into the maw of the inferno."[/color] The Reaper shoots forward, intent on ending all of this.
~~~~~~~~~~~~~~~~~~~
The Reaper Incarnate[/color] ’The Reaper, unyielding to destruction, knowing no bounds’ Black flames spiral around Syn’s form, before a surge of black data erupts from his position, a resounding howl of gale echoing through the area. The flames erupt forward, covering his body with specks of ashened fires. Dark Soul - Activates upon reaching 0 HP, revives Syn with 1 HP. - Syn takes no damage from attacks without Omni-aimers. - +1 Action Slot Lasts 2 turns[/color]
Reaper’s Field: Forgotten Plains of the Blackened Flames Speed, Custom Stage Type Description: The Reaper will not lose his battleground. Spinning his scythe, he holds it vertically before slamming the bottom onto the ground. From the scythe, a field of black flames expands outwards, covering the ground itself in the embers while a wall of the dark fires surrounds the area. Effect: 20% of the damage dealt by Dark-Element attacks is recovered in HP (allowed to surpass max). All attacks gain 75 damage. Lasts two turns. Uses: 1
[146 regen. 147 HP]
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[4 AS]
Devastation S-Attack Dark Element Syn’s scythe adopts a strange black outline, before he twirls it around. Gripping his weapon, he spins it, firing forth a massive black shockwave, reaching far and wide as it tears through those in its path, and rending them more vulnerable. Damage – 145 220 Effect – Breaks Shields, Cuts Auras - All attacks this turn gain +50 damage. Cool Down – 1 Turn
Dark Blaze C-Attack Fire Element Black flames envelop Syn’s scythe, as he sweeps with the weapon, sending the blaze forward, and charges ahead, continuing to strike with the dark fires. Damage – 80 173 Effect – Burns, Breaks Shields, Cuts Auras, Auto Attacks - Permanently gains damage equal to 10% of HP recovered per turn, to a max of +50. Cool Down – None
Dying Embers S-Attack Fire Element Spinning his scythe, black flames erupt from the tip of the weapon. With a flick, the flames surround his for and consume them in its heat. Damage – 125 250 Effects - Breaks Shields, Cuts Auras, Burns - One attack following this gains +50 damage. - Attack cannot be used more than once per turn. - This attack can strike without taking an Action Slot. However, this attack gains a Cool Down of 1 Turn upon using this effect. Cool Down – None 1 Turn[/color]
Destruction C-Attack Dark Element Utilizing his opponent’s strength against them, Syn bolsters his attack to tear them asunder. Damage – 145 393 Effect – Breaks Shields, Cuts Auras - Gains damage equal to the total amount inflicted upon Syn this turn. This effect cannot add more than half of this attack’s original damage. (+73) Cool Down – None
Ravaging Tempest C-Attack Dark Element Holding his scythe horizontally, the weapon flashes in Syn's hands for a brief second, before he rushes forward. Nearing an enemy, he lets loose a flurry of slashes as he moves around the foe, encircling them as his attacks tears through. Damage – 155 477 Effect – Breaks Shields, Undodgeable - Gains damage equal to half of the damage of the previous attack. (+197) Cool Down – 3 Turns
Fire’s Mirage C-Attack Fire Element Rushing forward, one of Syn’s hands is enveloped by dark flames. As he nears the foes, he strikes with the fire, the heat ‘reversing’ time and repeating one of his already used attacks. Damage – 155 280 Effects – Cuts Auras, Undodgeable - One attack used this turn auto-attacks for two turns at the damage it had when this effect is used. If the attack has a Cool Down, that Cool Down begins after the auto-attacking ends. Cool Down – 3 Turns
['Ravaging Tempest[/color]' chosen]
~~~~~~~~~~
Syn HP - 147/975 Status - DS [1/2]
Total Damage - 1,573
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Post by Kman on Apr 20, 2011 20:36:14 GMT -8
The advent of the Reaper was too much for Energeist, as the plasma phantom was scattered to the winds.
Syn: +60/500 Geist: 20/200
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