|
Post by Cobalt on May 16, 2010 16:40:37 GMT -8
[dice=100][rand=2934393104441429529625996372055874001634694080270060516256320716912442]
|
|
|
Post by Wackoguy on May 16, 2010 16:43:20 GMT -8
[dice=100][rand=7460860627618229809123913481162072290910870265188976666019528541]
|
|
|
Post by Wackoguy on May 16, 2010 16:49:47 GMT -8
Breakshot S-atk Break element Glassman fires a gray beam across the field with intense force. 100 dmg unavoidable 1-turn (un-negateable) Cooldown
Radiant Crusher S-atk Laser Glassman forms an orb in his hands and leaps upward,throwing the orb toward those below,resulting in a wide explosion of red energy. Undodgeable,cuts auras 100 dmg
HP: 1100/1100
|
|
|
Post by Cobalt on May 16, 2010 16:56:03 GMT -8
Ocean Panels Set (Aqua lv 4)
Ocean Panels Element: Aqua Attrabutes: S-Attacks deal -100 DMG to aqua Navis, elec attacks +25% damage, non-aqua Navis have all dodging speed moves cost 2 uses per single use while Ocean Panels are in play, Fire-based Navis take 100 unavoidable damage per turn while Ocean Panels are in play.
Fluid Tides Shield Defense Move Description: The water around Jasit writhes suddenly and moves to intercept any attack coming his way. Effect: Block 1 attack. This Shield gains a 50 damage counter if Ocean Panels are in play. 2 uses. (Blocks Radiant)
Continuum Drowning S Attack Aqua Element Description: Jasit throws a single dagger into the center of the battlefield where a geyser immediately gushes forth and strikes at the target constantly. 35 damage, cuts auras, undodgeable, auto attacks, Soaks, if Ocean Panels are in play and this attack hits the opponent they lose 10 armor next turn.
Streaming Ascension S Attack Aqua Element Description: Stabbing an azure dagger into the ground, Jasit forces waters to shoot into the sky at various points in front of his opponents. 60 damage, undodgeable, cuts auras, hits all, blinds and soaks if Ocean Panels are in play. 1 turn cooldown
Azure Flash C-Attack Aqua Element Description: Crouching suddenly, Jasit grasps with his left a suddenly materialized scabbard and with his right the nodachi's handle. In an instant Jasit cuts past his opponent, the blade disappearing and a single azure scar on the target's body for only moments. 90 damage, breaks shields, undodgeable.
Jasit: HP: 1000/1100 Status: Fine Cooldowns:
Streaming Ascension (0/1)
|
|
|
Post by Wackoguy on May 16, 2010 17:10:35 GMT -8
Takes all
HP: 915/1100 [blinded][soaked]
Laser - May add "Cannot be Countered" to an attack once every 5 turns
Rage of the Forest S-atk Wood A ray of green light engulfs Glassman and he sends bladed-roots up from the ground to strike his target.
100 0 dmg -1 atk slot towards victim -ignores armor 1-turn Cooldown
Blindspot strike C-atk Break Glassman walks toward his target and then accelerates suddenly,reappearing behind his enemy and delivering a powerful kick. undodgeable,[cannot be countered]
180 90 dmg 3-turn Cooldown
|
|
|
Post by Cobalt on May 16, 2010 17:17:01 GMT -8
Natural Dodge Rage of the Forest
Fluid Barrier Barrier Skill Description: An aquatic barrier that forms around Jasit at a moment's notice. It fends off attacks and grows stronger within the water. Effects: Create a 150 HP Barrier upon use. The Barrier is considered to be Aqua element and gains its Strengths and Weaknesses. If Fluid Barrier is destroyed while Ocean Panels are in play then Fluid Barrier regenerates on Jasit's next defensive phase. Regeneration only works once a battle. 1 use.
FB takes blindspot
Offensive:
Continuum Drowning S Attack Aqua Element Description: Jasit throws a single dagger into the center of the battlefield where a geyser immediately gushes forth and strikes at the target constantly. 35 damage, cuts auras, undodgeable, auto attacks, Soaks, if Ocean Panels are in play and this attack hits the opponent they lose 10 armor next turn.
Aquatic Arrows S-Attack Aqua Element Description: Arrows shoot from the waters around Jasit's target, leaving them surrounded by attacks on all sides and perhaps full of holes.
90 120 damage, breaks shields, cuts auras, gains 30 damage while Ocean panels are in play.
Aquatic Arrows S-Attack Aqua Element Description: Arrows shoot from the waters around Jasit's target, leaving them surrounded by attacks on all sides and perhaps full of holes.
90 120 damage, breaks shields, cuts auras, gains 30 damage while Ocean panels are in play.
Jasit: HP: 1000/1100 Status: Fine, 60 HP barrier Cooldowns:
Natural Dodge: (0/3)
Streaming Ascension (1/1)
|
|
|
Post by Wackoguy on May 16, 2010 17:27:24 GMT -8
Continuum Drowning = taken;35 dmg
Aquatic Arrows = taken; 240 dmg in total
HP: 640/1100 [soaked] [blinded]
-------------
Geyser Uppercut C-atk Aqua Glassman is enveloped in a sphere of water and he shoots himself at the enemy,uppercutting them once close enough.
100 50 dmg cuts auras,undodgeable
Speed-Knuckle C-atk Normal Glassman rushes forward like a blur and punches an enemy. Breaks shields
110 55 dmg
HP: 640/1100
|
|
|
Post by Cobalt on May 16, 2010 17:35:52 GMT -8
Take first attack through barrier, barrier breaks on second. Barrier is set to revive next turn.
Continuum Drowning S Attack Aqua Element Description: Jasit throws a single dagger into the center of the battlefield where a geyser immediately gushes forth and strikes at the target constantly. 35 damage, cuts auras, undodgeable, auto attacks, Soaks, if Ocean Panels are in play and this attack hits the opponent they lose 10 armor next turn.
Disabling Daggers C Attack Aqua Element Description: Cutting into his opponent, Jasit leaves marring scars upon their body that temporarily disabling fighting capability. 100 damage, Undodgeable, Breaks shields, Opponent cannot use C Attacks next turn unless they only have C-Attacks. 2 Turn Cooldown
Torrential Lord S Attack Aqua Element Description: Breaking his natural limits, Jasit calls forth a massive torrent of water to crash into the opponent with amazing force. 80 damage, undodgeable, cuts auras, soaks, if Ocean Panels are in play, and this attack connects, -30 damage to the opponent for 2 turns. 2 turn cooldown
Jasit: HP: 950/1100 Status: Fine Cooldowns:
Natural Dodge: (1/3)
Disabling Daggers: (0/2) Torrential Lord: (0/2)
|
|
|
Post by Wackoguy on May 16, 2010 17:49:22 GMT -8
Continuum Drowning = taken; 35 dmg
Disabling Daggers = taken;
Torrential Lord = Antiforce shield
AntiForce shield Shield-type Block a single attack. 3 uses
HP: 605/1100 -------- [2 atk slots]
Breakshot S-atk Break element Glassman fires a gray beam across the field with intense force. 100 dmg unavoidable 1-turn (un-negateable) Cooldown
-sacrifices an atk slot-
Power-Eater Recovery type Sacrifice an action/attack slot to recover 260 HP. 1 uses
HP: 865/1100
|
|
|
Post by Cobalt on May 16, 2010 17:58:09 GMT -8
Fluid Barrier regenerates
Take 100 damage
Offense:
Continuum Drowning S Attack Aqua Element Description: Jasit throws a single dagger into the center of the battlefield where a geyser immediately gushes forth and strikes at the target constantly. 35 damage, cuts auras, undodgeable, auto attacks, Soaks, if Ocean Panels are in play and this attack hits the opponent they lose 10 armor next turn.
Azure Flash C-Attack Aqua Element Description: Crouching suddenly, Jasit grasps with his left a suddenly materialized scabbard and with his right the nodachi's handle. In an instant Jasit cuts past his opponent, the blade disappearing and a single azure scar on the target's body for only moments. 90 damage, breaks shields, undodgeable.
Azure Flash C-Attack Aqua Element Description: Crouching suddenly, Jasit grasps with his left a suddenly materialized scabbard and with his right the nodachi's handle. In an instant Jasit cuts past his opponent, the blade disappearing and a single azure scar on the target's body for only moments. 90 damage, breaks shields, undodgeable.
Jasit: HP: 850/1100 Status: Fine, 50 HP barrier Cooldowns:
Natural Dodge: (2/3)
Disabling Daggers: (1/2) Torrential Lord: (1/2)
|
|
|
Post by Wackoguy on May 16, 2010 18:04:24 GMT -8
Continuum Drowning = taken; 35 dmg
Azure Flash = 90 dmg taken
Azure Flash = 90 dmg taken
HP: 650/1100
---------------- [2 atk slots]
Energy Vulcan S-atk Laser Glassman's hands are both replaced by vulcans and he fires a barrage of shots at his enemies. -can target up to 2 enemies at once breaks shields, must be dodged separately 11 dmg, 6 hits
Detector Spark S-atk Elec Glassman crackles with electricity and unleashes a wave of electricity. 80 dmg breaks shields,undodgeable -strikes any enemies who have used at least one C-atk on their last offensive turn,aside from the main target
HP: 650/1100
|
|
|
Post by Cobalt on May 16, 2010 18:10:14 GMT -8
115 damage taken
Offense:
Continuum Drowning S Attack Aqua Element Description: Jasit throws a single dagger into the center of the battlefield where a geyser immediately gushes forth and strikes at the target constantly. 35 damage, cuts auras, undodgeable, auto attacks, Soaks, if Ocean Panels are in play and this attack hits the opponent they lose 10 armor next turn.
Disabling Palm C Attack Aqua Element Description: A forceful thrust of palm into the opponent's body to release a shock wave of disabling force through their body. 80 damage, undodgeable, breaks shields, Opponent loses one breaker on their attacks next turn (chosen upon this attack's use) -Choose Breaks Shields-. 1 turn cooldown
Azure Flash C-Attack Aqua Element Description: Crouching suddenly, Jasit grasps with his left a suddenly materialized scabbard and with his right the nodachi's handle. In an instant Jasit cuts past his opponent, the blade disappearing and a single azure scar on the target's body for only moments. 90 damage, breaks shields, undodgeable.
Jasit: HP: 735/1100 Status: Fine
Cooldowns:
Natural Dodge: (3/3)
Disabling Daggers: (2/2) Torrential Lord: (2/2) Disabling Palm: (0/1)
|
|
|
Post by Wackoguy on May 16, 2010 18:15:52 GMT -8
Continuum Drowning = Antiforce Shield
AntiForce shield Shield-type Block a single attack. 3 uses
Disabling Palm = taken; 80 dmg
Azure Flash = 90 dmg taken
HP: 480/1100
------------- Breakshot S-atk Break element Glassman fires a gray beam across the field with intense force. 100 dmg unavoidable 1-turn (un-negateable) Cooldown
Detector Spark S-atk Elec Glassman crackles with electricity and unleashes a wave of electricity. 80 dmg
breaks shields,undodgeable -strikes any enemies who have used at least one C-atk on their last offensive turn,aside from the main target
HP: 480/1100
|
|
|
Post by Cobalt on May 16, 2010 18:21:09 GMT -8
Fluid Tides Shield Defense Move Description: The water around Jasit writhes suddenly and moves to intercept any attack coming his way. Effect: Block 1 attack. This Shield gains a 50 damage counter if Ocean Panels are in play. 2 uses.
On detector spark
100 damage taken
Offensive:
The Immortal Ocean Stage Change Skill Description: At home within the waters, the Azure Assassin calls forth the tide to wash over the field and grant him the advantage. Effects: Change the panels to Ocean Panels for 2 turns. 1 use
Continuum Drowning S Attack Aqua Element Description: Jasit throws a single dagger into the center of the battlefield where a geyser immediately gushes forth and strikes at the target constantly. 35 damage, cuts auras, undodgeable, auto attacks, Soaks, if Ocean Panels are in play and this attack hits the opponent they lose 10 armor next turn.
Disabling Daggers C Attack Aqua Element Description: Cutting into his opponent, Jasit leaves marring scars upon their body that temporarily disabling fighting capability. 100 damage, Undodgeable, Breaks shields, Opponent cannot use C Attacks next turn unless they only have C-Attacks. 2 Turn Cooldown
Streaming Ascension S Attack Aqua Element Description: Stabbing an azure dagger into the ground, Jasit forces waters to shoot into the sky at various points in front of his opponents. 60 damage, undodgeable, cuts auras, hits all, blinds and soaks if Ocean Panels are in play. 1 turn cooldown
Jasit: HP: 635/1100 Status: Fine
Cooldowns:
Disabling Daggers: (0/2) Disabling Palm: (1/1) Streaming Ascension: (0/1)
|
|
|
Post by Wackoguy on May 16, 2010 18:30:24 GMT -8
-takes all damage-
HP: 285/1100 [blinded] [soaked]
---------------
[2 atk slots]
Rage of the Forest S-atk Wood A ray of green light engulfs Glassman and he sends bladed-roots up from the ground to strike his target.
100 dmg -1 atk slot towards victim -ignores armor 1-turn Cooldown
Speed-Knuckle C-atk Normal Glassman rushes forward like a blur and punches an enemy. Breaks shields
110 55 dmg
HP: 285/1100
|
|