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Post by Team Active Star on Apr 29, 2010 9:40:25 GMT -8
Anyone that wishes a Battle~
[dice=100] [rand=0236601721095475170557580241568664855151355202073267705844210378769]
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Post by Kman on Apr 29, 2010 16:20:06 GMT -8
I'll take you on... [dice=100][rand=2858100496232509626177341863512993769907142035663148691550828516483]
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Post by Kman on Apr 29, 2010 16:38:05 GMT -8
K-414 growled low under his breath as he approached his target. His claws extended slowly, and he placed a paw upon the ground, placing most of his weight onto it before he darted forward, a flurry of claws and fangs as a creature of similar size and shape tore itself from K-414's hide, allowing him to attack in tandem.
Pre-Combat Step:
Regeneration: 178 HP: 1567+178 = 1745
Name: Wolf Pack Type: Clone Creation Description: By causing the data that comprises his body to replicate rapidly, (generally used a resistance to a change in his data,) K-414 can create temporary clones of himself that take some of the heat from him. Effects: Clones have but 1 hit point, and can use any Combat attack that have no cooldown. Clones have 1 attack slot per turn
Attack Step:
Clone Attack: Name: Shield Ripper Range: Combat Element: Normal Description: Extending his claws, K-414 attacks viciously, the attack easily penetrating any basic shield and hitting the target. Effects: 165 Damage (175 Base, -10 from effect,) Breaks Shields
Attack 1: Name: Feint Range: Combat Element: Normal Description: A quick thrust of the claws, this attack is purposely aimed at an enemy’s side in order to make them dodge away from it in the proper direction, setting them up for the real strike. Effects: 125 Damage (175 Base, -50 from effects), Cannot be Countered, If Avoided: Crush Claw auto-strikes next turn Cooldown: 1 turns
Attack 2: Name: Rending Slash Range: Combat Element: Normal Description: K-414 allows his claws to rip apart his foes at close range, often putting those who aren’t prepared in a lot of pain. Effects: Dodge/Block Separately, 70x2 damage (175 base, -35 from effects), if the first two attacks are both successful, the opponent takes 70 additional damage. Cooldown: 1 turn
Attack 3: Name: Grab ‘n Toss Range: Combat Element: Normal Description: Rushing forward through his opponent’s guard, K-414 grabs ahold of his opponent with his powerful jaws and throws them through the air, forcing them to try to recover before they can attack. Effects: 195 damage (175 base, +20 from effects), opponent gets –1 attack slot on the following turn Cooldown: 2 turn
Conclusion:
165 (Shield Ripper, Clone) 125 (Feint) 70x2 (Rending Slash) 70 (If both Rend attacks hit) 195 (Grab 'n Toss)
695: Total Damage
HP: 1745
Cooldowns: Feint: 1 turn Rending Slash: 1 Turn Grab 'n Toss: 2 Turns45
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Post by Team Active Star on Apr 29, 2010 21:12:48 GMT -8
Rikaru frowned as the wolf like navi dashed towards him, though he just seemed to stand there, though sand was forming around him...Just as the first attack struck, what had been hit was not Rikaru at all, but a mere clone of him made of sand. The real Rikaru stood somewhat behind the clone, which slowly started to mend its wound by filling it in with sand, as the navi lashed out at his side, striking true, cutting into him slightly, followed up by two more swift slashes at him, that he also allowed to strike him. But the last attack he deftly jumped and flipped over K-414, landing behind him, his clone at his side now, as his wounds also seem to mend with sand.
"Hmph...not bad." Rikaru said as he merely lashed out with his spear, cutting into the clone of the navi that followed him...
HP:1300/1300 Armor:70 Regen:(65 HP per turn ) (49 for Clone)
Sand Clone Custom Clone Speed Skill Rikaru creates a perfect clone of him self out of sand, which imitates his abilities. Creates a clone with 250 HP Clone has the same Armor, and regenerates 75% of the HP Rikaru Regenerates(the # not %) Clone can Natural Dodge once period, and has no access to skills or chips. Has 1 attack slot period. Clone can not attack on turn created Costs 1 Attack slot on turn created 1 Use a battle
Clone Attack:Name: Shield Ripper: Clone takes hit: Clone takes 95 DMG
Attack 1:Name: Feint: Takes attack, 55 DMG taken
Attack 2: Name: Rending Slash: Armor causes both hits to deal 0 DMG (assuming the 70 still hits through armor though since they DID land) 70 DMG taken
Attack 3: Name: Grab ‘n Toss: Natural Dodges
Sand Restoration Custom Restore HP Support Skill Rikaru uses his ability with sand to restore his wounds If Clone is in play effects the clone as well Restores 180 HP 2 Uses a battle (support type +1 use)
(Used once)
HP:1420/1300 Clone HP: 335/250 Armor:70 Regen:(65 HP per turn ) (49 for Clone)
Slow Sand element Special Ability Able to inflict an Unavoidable -1 Attack slot for 1 turn Can only use once per battle
2 Attack slot base: -1 from Card on starting turn, -1 from clone skill
Basic Attack: Spear Strike C-Attack Sand Element A basic swift strike with his spear 55 DMG Cuts Auras/Barriers Auto strikes once each turn If armor would make this attack Deal 0 DMG, Inflicts Blind and Berserk (Aimed at Clone)
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Post by Kman on Apr 29, 2010 23:17:37 GMT -8
K-414 growled low as his strikes seemed to meet with nothing but soft sand, cushioning the impact of his blows. And even then, the strikes that did get through were merely replaced by sand, the armor of his opponent not even beginning to look scratched. He hissed as he saw his clone deleted, turned to nothing but data, his body tensing as two more clones pulled themselves from his body, growling and lashing out like he was.
"Come...show me what lies beneath that Sand!" he roared, however, he aimed his attacks at the man's clone. He knew how dangerous his clones could be, and thus he felt that eliminating the opponent's clone would be the most effect means of defeat.
Lashing forward, he merely slashed wildly, his attacks slicing coming far too powerful to be blocked. However, the sand disrupted his movements, and he missed the opportunity for a third attack, though he did his best.
Pre-Combat Step:
Regeneration: 178 HP: 1745 + 178 = 1923
Name: Wolf Pack (Used Twice) Type: Clone Creation Description: By causing the data that comprises his body to replicate rapidly, (generally used a resistance to a change in his data,) K-414 can create temporary clones of himself that take some of the heat from him. Effects: Clones have but 1 hit point, and can use any Combat attack that have no cooldown. Clones have 1 attack slot per turn
Combat Step:
Clone 1 Attack: Name: Shield Ripper Range: Combat Element: Normal Description: Extending his claws, K-414 attacks viciously, the attack easily penetrating any basic shield and hitting the target. Effects: 165 Damage (175 Base, -10 from effect,) Breaks Shields
Clone 2 Attack: Name: Shield Ripper Range: Combat Element: Normal Description: Extending his claws, K-414 attacks viciously, the attack easily penetrating any basic shield and hitting the target. Effects: 165 Damage (175 Base, -10 from effect,) Breaks Shields
Attack 1: Name: Shield Ripper Range: Combat Element: Normal Description: Extending his claws, K-414 attacks viciously, the attack easily penetrating any basic shield and hitting the target. Effects: 165 Damage (175 Base, -10 from effect,) Breaks Shields
Attack 2: Name: Shield Ripper Range: Combat Element: Normal Description: Extending his claws, K-414 attacks viciously, the attack easily penetrating any basic shield and hitting the target. Effects: 165 Damage (175 Base, -10 from effect,) Breaks Shields
Auto Attack: Name: Serrated Body Range: Combat Element: Normal Description: K-414's body is a walking weapon, and each part of his body is designed for combat. Such that, when attacking, he often does additional damage to his targets just from contact alone. Effects: 90 Damage, Auto-attack, only used when K-414 has used at least one Combat attack that round
Conclusion Step:
K-414's HP: 1923
165 (Shield Breaker, Clone 1) 165 (Shield Breaker, Clone 2) 165 (Shield Breaker) 165 (Shield Breaker) 90 (Serrated Body)
750 Damage towards Clone 0 Damage towards Rikaru45
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Post by Team Active Star on Apr 30, 2010 0:03:16 GMT -8
"Very well then..." The clone moved away from the reach of the first strike, the following strikes tore into the clone though, almost rendering it nothing but a pile of sand...though it slowly reformed back to its normal state. Then both Rikaru and the clone charged at the Navi, striking out at it.
clone Natural dodges first attack, rest hit Attacks 2-4 deal 95 DMG each Last attack deals 20 DMG 305 total Damage taken
Regen Effects take place
Sand Restoration Custom Restore HP Support Skill Rikaru uses his ability with sand to restore his wounds If Clone is in play effects the clone as well Restores 180 HP 2 Uses a battle (support type +1 use)
HP:1665/1300 Clone HP: 259/250 Armor:70 Regen:(65 HP per turn ) (49 for Clone)
Basic Attack: Spear Strike C-Attack Sand Element A basic swift strike with his spear 55 DMG Cuts Auras/Barriers Auto strikes once each turn If armor would make this attack Deal 0 DMG, Inflicts Blind and Berserk (Aimed at Clone A)
Swift Strike C-Attack Sand Element Rikaru dashes up to the enemy and quickly strikes the enemy as he passes 168 DMG Cuts auras, Undodgable If hits, Next turn Rikaru can attack an additional time Effect can not stack with its self 2 Turn Cooldown (Aimed at Clone B)
Glass Blades C-Attack Sand Element Rikaru creates two blades out of sand, then using friction heats them up to turn the blades to glass before striking out with them in a X fashion. 158 DMG Cuts Auras, Undodgable If avoided can strike again next turn for free (this effect won't happen on free strike) 2 turn cooldown
Clone uses
Whirling Sands C-Attack Sand Element Rikaru causes the ground beneath his enemy to turn to sand, and slowly become a vortex, slowing his enemy 148 DMG Cuts Auras, Breaks Shields Regardless of Success: Enemy has half as many attack slots as usual (Rounded down) to a minimum of 1 3 turn Cooldown
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Post by Kman on Apr 30, 2010 9:30:58 GMT -8
K-414 watched as the attacks were met with the same resistance as the main body, rendering his strikes mostly useless, much to his chagrin. However, he did manage to slice through a great deal of the clone's body...before the sand flowed over it once more, fixing the wounds that had been made, and making it complete once more.
In a flash, K-414 saw his two clones deleted as well, turned to nothing but data before the two glass blades flew at him. They came too quickly to dodge and he merely braced himself for the attack, taking it full on. Then, the sands beneath his feet began to shift, and he felt himself being pulled under.
His body shimmered, seemingly breaking down into the data that it was comprised of before replicating it somewhere else, successfully avoiding the sand trap, before diving full-force at the clone, ready to tear it apart.
Pre-Combat Step:
Glass Blades: Taken Whirling Sands: Natural Dodge + Antiviral Program
Name: Antiviral Program Type: Status Prevention (Passive) Description: Tapping into the innate systems that his body was programmed with which rapidly replicates his current data in a pulse-like pattern, K-414 can shrug off a status effect as if it had never occurred. Effects: Any status effects added to attacks have no effect on K-414 on Even Turns (2,4,6, etc) (Note this is not against Status Damages)
Total Damage Taken: 158
Regeneration: 178
HP: 1923 - 158 + 178 = 1943
Attack Step:
Name: Shield Ripper Range: Combat Element: Normal Description: Extending his claws, K-414 attacks viciously, the attack easily penetrating any basic shield and hitting the target. Effects: 165 Damage (175 Base, -10 from effect,) Breaks Shields
Name: Shield Ripper Range: Combat Element: Normal Description: Extending his claws, K-414 attacks viciously, the attack easily penetrating any basic shield and hitting the target. Effects: 165 Damage (175 Base, -10 from effect,) Breaks Shields
Name: Shield Ripper Range: Combat Element: Normal Description: Extending his claws, K-414 attacks viciously, the attack easily penetrating any basic shield and hitting the target. Effects: 165 Damage (175 Base, -10 from effect,) Breaks Shields
Name: Serrated Body Range: Combat Element: Normal Description: K-414's body is a walking weapon, and each part of his body is designed for combat. Such that, when attacking, he often does additional damage to his targets just from contact alone. Effects: 90 Damage, Auto-attack, only used when K-414 has used at least one Combat attack that round
Conclusion Step:
K-414's HP: 1943
165 (Shield Breaker) 165 (Shield Breaker) 165 (Shield Breaker) 90 (Serrated Body)
585 damage directed to Clone 0 damage directed to Rikaru45
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Post by Team Active Star on Apr 30, 2010 11:55:57 GMT -8
Rikaru lept in front of his clone, taking the vicious attacks, leaving several cuts on his body, but he managed to shrug it off as he struck back, now that there were no clones he figured he had a chance to deal some effective damage this time around...
(Shield Breaker) 95 DMG after Armor: Hits Rikaru (Shield Breaker) 95 DMG after Armor: Hits Rikaru (Shield Breaker) 95 DMG after Armor: Hits Rikaru (Serrated Body) 20 DMG after Armor: Hits Rikaru
Regen Effects take place
HP:1425/1300 Clone HP: 308/250 Armor:70 Regen:(65 HP per turn ) (49 for Clone)
Swift Strike hit last turn: +1 Attack slot
Basic Attack: Spear Strike C-Attack Sand Element A basic swift strike with his spear 55 DMG Cuts Auras/Barriers Auto strikes once each turn If armor would make this attack Deal 0 DMG, Inflicts Blind and Berserk
Piercing Divide C-Attack Sand Element Rikaru jumps into the air and lands on the enemy's shoulders, thrusting his spear down into the enemy's skull 168 DMG Breaks Shields, Undodgable Ignores Armor 1 Turn Cooldown
Sand Wave S-Attack Sand Element With a swing of his spear, Rikaru sends a wave of sand crashing at his foe 178 DMG Breaks Shields, Undodgable
~Charge~
Clone uses
Pierce C-Attack Sand Element Rikaru quickly lances his enemy in the chest 178 DMG Breaks Shields, Cuts auras
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Post by Kman on Apr 30, 2010 12:34:27 GMT -8
K-414 growled as the master took the hit for the clone, causing his strategy to become nulled. However, he couldn't really do much of anything now but to fight back. Growling, he launched himself forward, moving through the attacks as fi they didn't affect him; it was time to pull out the big guns.
Pre-Attack Step:
K-414 takes all attacks: 579 Damage Total
Regeneration step:
HP: 1943 - 579 + 178 = 1542
Attack Step:
Name: Siege Claw Range: Shot Element: Normal Description: K-414 gathers energy in his palm, letting the power gather there for a second before slamming his palm into the ground, sending out a huge shockwave that damages everything in a visible radius. Effects: 85 Damage (115 Base, -30 from effect), Hits All, Ignores Armor Cooldown: 1 turn
Name: Armor Shredder Range: Combat Element: Normal Description: K-414 was designed for taking down any virus, including those with armor that most would deem impregnable. Thus he was given this unique attack, which makes even the most well-armored opponent like a tortoise without its shell. Effects: 165 Damage( 175 Base, -10 from effects), The target’s armor is reduced by 30 for 2 turns. Cooldown: 3 turns
Name: Feint Range: Combat Element: Normal Description: A quick thrust of the claws, this attack is purposely aimed at an enemy’s side in order to make them dodge away from it in the proper direction, setting them up for the real strike. Effects: 125 Damage (175 Base, -50 from effects), Cannot be Countered, If Avoided: Crush Claw auto-strikes next turn Cooldown: 1 turns
Name: Serrated Body Range: Combat Element: Normal Description: K-414's body is a walking weapon, and each part of his body is designed for combat. Such that, when attacking, he often does additional damage to his targets just from contact alone. Effects: 90 Damage, Auto-attack, only used when K-414 has used at least one Combat attack that round
Conclusion Step:
K-414's HP: 1542
85 Damage (Siege Claw, hits all, ignores armor) 165 Damage (Armor Shredder, armor reduced by 30) 125 Damage (Feint) 90 Damage (Serrated Body)
465 Damage aimed at Clone 85 Damage aimed at Rikaru45
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Post by Team Active Star on Apr 30, 2010 14:27:28 GMT -8
All attacks hit home, Clone is destroyed
HP:1405/1300 Armor:70 Regen:(65 HP per turn )
Basic Attack: Spear Strike C-Attack Sand Element A basic swift strike with his spear 55 DMG Cuts Auras/Barriers Auto strikes once each turn If armor would make this attack Deal 0 DMG, Inflicts Blind and Berserk
Sand Spire C-Attack Sand Element Rikaru charges energy to cause a spire of sand to strike the enemy from below. 278 DMG Breaks Shields, Cuts Auras Requires 1 turn Charge
Sand Wave S-Attack Sand Element With a swing of his spear, Rikaru sends a wave of sand crashing at his foe 178 DMG Breaks Shields, Undodgable
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Post by Kman on Apr 30, 2010 14:55:23 GMT -8
Pre-Combat: All attacks hit. Added Regeneration: 1542 - 511 + 178 = 1209
Combat:
Name: Grab ‘n Toss Range: Combat Element: Normal Description: Rushing forward through his opponent’s guard, K-414 grabs ahold of his opponent with his powerful jaws and throws them through the air, forcing them to try to recover before they can attack. Effects: 195 damage (175 base, +20 from effects), opponent gets –1 attack slot on the following turn Cooldown: 2 turn
Name: Feint Range: Combat Element: Normal Description: A quick thrust of the claws, this attack is purposely aimed at an enemy’s side in order to make them dodge away from it in the proper direction, setting them up for the real strike. Effects: 125 Damage (175 Base, -50 from effects), Cannot be Countered, If Avoided: Crush Claw auto-strikes next turn Cooldown: 1 turns
Name: Shield Ripper Range: Combat Element: Normal Description: Extending his claws, K-414 attacks viciously, the attack easily penetrating any basic shield and hitting the target. Effects: 165 Damage (175 Base, -10 from effect,) Breaks Shields
Name: Serrated Body Range: Combat Element: Normal Description: K-414's body is a walking weapon, and each part of his body is designed for combat. Such that, when attacking, he often does additional damage to his targets just from contact alone. Effects: 90 Damage, Auto-attack, only used when K-414 has used at least one Combat attack that round
Conclusion Step:
K-414's HP: 1209
195 (Grab 'n Toss, opponent gets –1 attack slot on the following turn) 125 (Feint) 165 (Shield Ripper) 90 (Serrated Body)
575 Damage aimed at Rikaru45
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Post by Team Active Star on Apr 30, 2010 15:03:32 GMT -8
Knock Back Custom Shield Defense Skill Rikaru uses his Spear to defend him self from an attack, based on the range different effects happen. If attack blocked is a C-Attack: Rikaru can attempt to block the next attack as well.(happens once max per use) If attack Blocked it a S-Attack: Rikaru counters for 30 DMG 2 uses a Battle
Used once to block the first two attacks
95 DMG taken from Shield Ripper 20 DMg taken from Serrated Body
HP:1355/1300 Armor:70 Regen:(65 HP per turn )
Basic Attack: Spear Strike C-Attack Sand Element A basic swift strike with his spear 55 DMG Cuts Auras/Barriers Auto strikes once each turn If armor would make this attack Deal 0 DMG, Inflicts Blind and Berserk
Sand Wave S-Attack Sand Element With a swing of his spear, Rikaru sends a wave of sand crashing at his foe 178 DMG Breaks Shields, Undodgable
Sand Blast S-Attack Sand Element A sudden gust of wind causes a small sand storm to strike the enemy 178 DMG Cuts Auras, Undodgable
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Post by Kman on Apr 30, 2010 15:10:45 GMT -8
Pre-Combat:
All hits taken + Regenerative effects: 1209 - 411 + 178 = 976
Combat:
Name: Shield Ripper Range: Combat Element: Normal Description: Extending his claws, K-414 attacks viciously, the attack easily penetrating any basic shield and hitting the target. Effects: 165 Damage (175 Base, -10 from effect,) Breaks Shields
Name: Shield Ripper Range: Combat Element: Normal Description: Extending his claws, K-414 attacks viciously, the attack easily penetrating any basic shield and hitting the target. Effects: 165 Damage (175 Base, -10 from effect,) Breaks Shields
Name: Shield Ripper Range: Combat Element: Normal Description: Extending his claws, K-414 attacks viciously, the attack easily penetrating any basic shield and hitting the target. Effects: 165 Damage (175 Base, -10 from effect,) Breaks Shields
Name: Crush Claw Range: Combat Element: Normal Description: Often used as a follow-up to Feint, K-414 brings his opposite hand around and tears through the defenses like a hot knife through butter. Effects: 155 Damage (175 Base, -20 from effects), Undodgable, Crush Claw does an additional +10% damage if linked from Feint
Name: Serrated Body Range: Combat Element: Normal Description: K-414's body is a walking weapon, and each part of his body is designed for combat. Such that, when attacking, he often does additional damage to his targets just from contact alone. Effects: 90 Damage, Auto-attack, only used when K-414 has used at least one Combat attack that round
Conclusion Step: 165 (Shield Ripper) 165 (Shield Ripper) 165 (Shield Ripper) 180 (Crush Claw; Linked from Feint) 90 (Serrated Body)
765 Damage aimed at Rikaru45
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Post by Team Active Star on Apr 30, 2010 15:55:24 GMT -8
Attacks all hit Regen effect
HP:1005/1300 Armor:70 Regen:(65 HP per turn )
Basic Attack: Spear Strike C-Attack Sand Element A basic swift strike with his spear 55 DMG Cuts Auras/Barriers Auto strikes once each turn If armor would make this attack Deal 0 DMG, Inflicts Blind and Berserk
Swift Strike C-Attack Sand Element Rikaru dashes up to the enemy and quickly strikes the enemy as he passes 168 DMG Cuts auras, Undodgable If hits, Next turn Rikaru can attack an additional time Effect can not stack with its self 2 Turn Cooldown
Glass Blades C-Attack Sand Element Rikaru creates two blades out of sand, then using friction heats them up to turn the blades to glass before striking out with them in a X fashion. 158 DMG Cuts Auras, Undodgable If avoided can strike again next turn for free (this effect won't happen on free strike) 2 turn cooldown
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Post by Kman on Apr 30, 2010 16:34:51 GMT -8
Precombat Step:
HP: 976 - 381 + 178 = 773
Combat Step:
Name: Shield Ripper Range: Combat Element: Normal Description: Extending his claws, K-414 attacks viciously, the attack easily penetrating any basic shield and hitting the target. Effects: 165 Damage (175 Base, -10 from effect,) Breaks Shields
Name: Shield Ripper Range: Combat Element: Normal Description: Extending his claws, K-414 attacks viciously, the attack easily penetrating any basic shield and hitting the target. Effects: 165 Damage (175 Base, -10 from effect,) Breaks Shields
Name: Shield Ripper Range: Combat Element: Normal Description: Extending his claws, K-414 attacks viciously, the attack easily penetrating any basic shield and hitting the target. Effects: 165 Damage (175 Base, -10 from effect,) Breaks Shields
Name: Serrated Body Range: Combat Element: Normal Description: K-414's body is a walking weapon, and each part of his body is designed for combat. Such that, when attacking, he often does additional damage to his targets just from contact alone. Effects: 90 Damage, Auto-attack, only used when K-414 has used at least one Combat attack that round
Conclusion Step:
K-414's HP: 773
165 165 165 90
585 Damage to Rikaru 45
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