|Navigator Information|
-Name: Void.EXE
[/color][/b]
-
Achievements:
-
Level: 39
-
Operator: None
-
Faction:
The Revolution--
Rank: Member
-
Zenny: 1,780
-
BugFrags: 11
-
Version: 9
--
Experience: 5,861/6,400
-
Type:
Recon--
Effects:
> +1 use to Dodge skills
> +1 Attack per turn at Version 8
> Natural dodge Cool Down -2
> You may expend 2 Dodge skill uses instead of one to make that use an omni-dodge.
> Once per battle, you may make a single Natural avoid apply to all attacks you are defending against that turn.
-
Karma: 0 |
Neutral--
Effects:
> Maximum Cool Down and maximum Attacks per Version increase by an additional 1 per Version [+9}
> May use 2 DarkChips per battle.
> +40 Damage
> +HM/HA (V6)
> +1 Program Slot (V8)
-Records:
--Appearance: Void is very humanoid in appearance. He has jet black hair which falls around his face in disarray. His eyes are strange; after reverting, his right eye stays a piercing crimson color, but his left changed into a clear azure blue. On his upper body, he wears a now white short-sleeved hooded jacket that has black lines running down the sleeves, which extend to the elbows, as well as across the jacket, and a black shirt underneath. Slim black armor is worn underneath his jacket. A single white, rounded pauldron covers his right shoulder, marked by the insignia of a black wolf head. Black fingerless gloves are fitted onto his hands, with the image of two white swords crossing. He wears a pair of black pants that have a white line running down the sides, with a pair of white and black boots, covered by thin armor.
--Weapons:
---Eternity: A pure black katana, fashioned to be a single-edged straight blade. The blade itself is a jet black color. The hilt is wrapped in a black cloth material, coming to a stop a few inches past the bottom. The guard is in the shape of hexagon, longer on the sides coming into the diagonal, and two crescent moons on each side. The sheathe is the same color as the sword. This is held in the right hand.
---Endless: A pristine white katana, designed as a single-edged straight blade. Pure white is the hue for the blade. The hilt is wrapped around lightly by a white ribbon, which falls past the bottom only an inch. The guard is shaped in a four-pointed star, with a line on each point. This is held in the left hand.
--Background: Void.EXE was a Navi designed to excel in swordsmanship with a certain emphasis on his speed. He was able to win many battles with just that, and grew confident in his abilities. However, one day, he was beaten by a Navi who was able to overwhelm him in every aspect. Disgusted at his weakness and ashamed, he sought more power. Everyday was battling for him, and searching for shortcuts for any increase in strength. He heard a rumor on the Net about an artifact that would granted incredible power to the one who found it. Still lusting for power, he foolishly sought it. He found it, but in the process, killed everyone in his path. Broken and desperate, he grabbed the artifact. It boosted his power, but his left arm was the price; in it’s place was an arm that was pure black, with cracks at various points. That was the day when Void abandoned his power seeking, let go of his emotions, and became the apathetic Navi that he was. However, with the events of the Eternal Endgame, he has started to change, becoming more expressive and finding some peace within himself, the marred arm now looking similar to a normal appendage in all but color. He refuses to get a license as of the moment, due to what he sees as a restriction of freedom.
--Personality: Void is soft spoken, keeping to himself if he does not know the other person. When speaking with someone he has familiarity with, however, he opens up a bit. He is generally calm, and thinks things through rather than rush ahead. He has become more expressive than before, prone to occasion jokes and grins.
--Role Play Sample: Void gives a sigh, looking over the expanse of land with crimson pools, taking on a thoughtful look as he reminisces on all that has come to pass. It was no more than a few years ago, and yet... it felt as though just yesterday, he had been standing before Eon. Rising up from his sitting position on the grass, he brushes the pauldron on his shoulder, a single black wolf's head on it as a design, before taking a glance up towards the sky. Taking a look around once more, he couldn't help but feel a bit surprised at the quiet. "This place isn't that popular anymore, huh..."
[/color] he says softly, a small amused smile appearing on his face. It was strange. Everything had felt... so different just a few years ago. Earlier, he had so much self-depreciation. Now, he could smile. Now, he could feel emotions a bit easier. In all honesty, he wasn't sure who to account for that change.
Now, Eon's threat had 'disappeared'. Now... Void clenched a fist, before relaxing, sighing once more, however this time in a slight bit of depression. Now, there was a registration system. He couldn't understand why it had to come about. Well, that was a lie, perhaps. A part of him did. Especially with the news of The Criminal on the loose. But still, that didn't mean he had to like it. Nor would he. Taking a moment, he gazes upon the symbol of the back of his gloves; two white swords, crossing in the center of a black circle. He had made his choice. Now he would have to see where it led him. Tugging on the bandages wrapped around his left arm, he draws '
Eternity', gazing at the pure black blade for a moment, before touching his forehead to the flat side of the weapon, closing his eyes for a moment. Yes. There was nothing left to do but to forge forward with the path that he had taken. There would be little place for any regrets. Bringing the sword away from himself, he allows his eyes to linger on it for a second longer, before lowering his arm and turning around. It was time to leave this place, wasn't it?[/spoiler]
|Statistical Information|-
HP: 1,500
--
Modifiers: 1,800(Base) + 700 (Program) - 500(HP -> Damage) - 500 (Card)
-
Armor: 0
--
Modifiers: N/A
-
Natural Dodge CD: 0 [x1/Turn]
--
Modifiers: -3 (‘
Shadow[/color] Element’), -2 (‘Recon’)
-
Regeneration: 0
--
Modifiers: N/A
-
Elements:
Shadow Level 5[/color] |
Blade Level 2--
Effects:
> -3 Nat dodge CD
> +30 Counter Damage
> +2 uses divided as the user chooses between their avoid skills
> +30 Blade Damage
> Natural Avoid counters for 20 damage
--
Modifiers: Elemental Expansionx2 (+2 Levels), Card (+1 Level), Skill (+1 Level)
--
Net Strengths: Wood, Shadow, Toxic, Light, Dark
--
Net Weaknesses: Elec, Sand, Sonic, Aqua, Stone, Bug
|Navigator Skillset|-
Hybrid Skills: 1
Blade SongDefense+Offense, Passive Type
Description: The call of the blade, invoking the skill of swords.
Effect: Calls in one
Blade Song can be exchanged for Calls in another, at a rate of 2 to 1. Any 1 Call is gained for every two instances of damage avoided.
Blade Song – Guardian’s Presence - Gains a Call whenever Void takes damage or recovers HP, to a max of 6.
Call 1: +10 Armor.
Call 2: +20 Armor.
Call 3: +30 Armor.
Call 4: +40 Armor.
Call 5: +55 Armor.
Call 6: +70 Armor.
> At Call 6, an attack may be locked for the battle to add a fourth of its damage to Void’s Armor for the turn, costing 1 Action. This can only be used twice per battle.
Blade Song – Striker’s Reign - Gains a Call whenever the effect of a
Blade Element attack is activated, to a max of 7.
Call 1: +5 Damage.
Call 2: +10 Damage.
Call 3: +20 Damage.
Call 4: +30 Damage
Call 5: +40 Damage
Call 6: +50 Damage.
Call 7: +60 Damage.
Blade Song – Shadow’s Edge - Gains a Call whenever the effect of a
Shadow Element attack is activated, to a max of 7.
Call 1: +5 Damage.
Call 2: +10 Damage
Call 3: +20 Damage.
Call 4: +30 Damage
Call 5: +40 Damage.
Call 6: +50 Damage.
Call 7: +60 Damage.
-
Defense Based Skills: 1
Song's FortificationDefense, Shield Type
Description: With a shifted stance, Void brushes away attacks with his blades.
Effect: Blocks two [three] attacks.
- If a Call from both
Striker's Reign and
Shadow's Edge is sacrificed, then 90 Armor is applied to as many attacks as this Skill blocks.
Uses: 3
-
Speed Based Skills: 2
Song’s WeaveSpeed, Dodge Type
Description: As an attack approaches Void, he suddenly puts on a burst of speed, moving with his natural speed to avoid an incoming strike aimed at him.
Effect: Dodges two [three] attacks.
- A Call of any type can be sacrificed in order to give this Skill the ability to dodge an additional attack.
Uses: 4 [3 Base + 1('
Recon')]
Song's IllusionSpeed, Dodge Type
Description: Swordsmanship which excels in speed, streaming into something that cannot be touched.
Effect: Dodges three [four] attacks.
Uses: 6 [3 Base + 1('
Recon') + 2('
Shadow[/color]')]
Song’s MasterySpeed, Element+ Type
Description: The mastery of one’s focus, pushing it past its limits.
Effect: +1 Element Level.
-
Supporting Skills: 1
Song’s EmbraceSupport, Aura Type
Description: Shadows surge upwards, and cover Void. After spiraling for a few moments, the data fades away, leaving in its place an aura outlined by black.
Effect: Creates an Aura that can defend against one [two] attacks.
- By sacrificing a Call in
Shadow’s Edge, this Skill creates a second Aura that can defend against one [two] attacks. When all avoids have been used, a use of an avoidance Skill can avoid one additional attack this turn or next turn.
Uses: 2
-
Offensive Skills: 2
Song’s DevastationOffense, Passive Counter Type
Description: Void always seeks to be on the offensive, even when he’s defending.
Effect: 140 Counter damage is sent whenever Void avoids damage. Triggers to a max of 4 times per turn.
-
Other Effects:
|Navigator Attack Set|-
Total Attacks: 19/30
--
Modifiers:
-
Base Damage:
‘
Shadow[/color]’: C – 407 | S – 297
‘
Blade’: C – 440 | S – 341
--
Modifiers: +40 Damage (Karma), +30 Damage (Gold Cross Emblem), +50(HP -> Damage), +40 (Card), +20 (Navi Crest), +30 Blade Damage (‘
Blade’ Element Level 1), +30 C-Attack (Card), -20 (Card), -60 S-Attack (Card), +10% (Monitor's Icon)
-
Attacks per Turn: 5, 6 on First Turn.
--
Modifiers: +1 (
Recon V8), +1 (Card), +1 on First Turn (Card)
-
Total Cooldown/Charge: 21/24
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~Blade~Sword FlurryC-Attack
Blade Element
As Void strikes, the speed of his attacks invokes even more pain.
Damage – 200
Effects – Breaks Shields, Cuts Auras, Auto Attacks
- +30 damage to C-Attack following this.
Cool Down – 1 Turn
Dancing FlashC-Attack
Blade Element
A winding dance of blade strikes.
Damage – 350
Effects – Undodgeable, Cuts Auras
- The next attack to follow this may gain a second hit at 50% damage, reducing the damage of that attack by 50.
- Effect cannot be used more than once per turn.
Cool Down –
1 Turn x1/Turn [Aqua Cross]
Ravaging FangC-Attack
Blade Element
Strikes meant to tear the opponent asunder.
Damage – 360
Effects – Undodgeable, Breaks Shields
- If used after two C-Attacks, gains +50 damage for the turn.
- If both attacks were ‘
Blade Element, gains an additional +25 damage for the turn.
- Neither attack can be
’Ravaging Fang’.
Cool Down – None
Quick StrikeC-Attack
Blade Element
A simple and quick strike with swords.
Damage – 420
Effect – Undodgeable, Breaks Shields
Cool Down – None
Mirage of SwordsC-Attack
Blade Element
Strikes done within the same instance, each converging upon the foe at the same time with little chance of escape.
Damage – 75x4
Effect – Undodgeable, Cuts Auras, Block/Dodge Separately, Ignores Armor, Cannot Be Countered
- Gains 20 damage per hit if two sets of
Blade Song are maxed while this is used.
- If all sets of
Blade Song are maxed while this is used, dodging this attack requires two uses.
- Each hit can be aimed at a separate target
Cool Down – 2 Turns
Blade’s Dance: First StepC-Attack
The first motion in a whirlwind of strikes.
Damage – 370
Effect – Cuts Auras, Breaks Shields
- Gains +50 damage if more than 3 Calls are held in any
Blade Song.
Cool Down –
1 Turn x1/Turn [Aqua Cross]
Blade’s Dance: Second StepC-Attack
The second step meant to tear the foe.
Damage – 350
Effect – Undodgeable, Cuts Auras
- Gains +50 damage if used after
’First Step’.
- If
’First Step’ or
’Second Step’ have connected, one Call 1 effect of a
Blade Song applies upon the existing Call. If both have connected, then one Call 2 effect is applied. The stacking effect only applies for a turn. This effect can only take place every other turn.
Cool Down –
1 Turn x1/Turn [Aqua Cross]
Blade’s Dance: Third Step – Ascension of the RealmC-Attack
The final blitz, carving forward through everything as it severs the hopes of the opposition.
Damage – 330
Effect – Ignores Armor
- Gains two breakers upon use.
- Can only be used after ‘
First Step’ with
’Second Step’ following it have been used, and this attack must follow
’Second Step’.
Striker’s Reign must be at Call 5 or higher.
- Gains +10 damage for every Call.
- Bonuses from
Striker’s Reign and
Shadow’s Edge apply x2 to this attack.
Cool Down –
3 2 Turns [Aqua Cross]
Crushing StrikeC-Attack
Blade Element
A simple attack, aimed to do harm.
Damage – 420
Effect – Cuts Auras, Breaks Shields
Cool Down – None
Sword’s WindS-Attack
Blade Element
With a swift stab into the ground as his sword glow with power, gales explode outward, consuming all.
Damage – 111
Effects – Breaks Shields, Undodgeable, Hits All, Destroys Clones/Barrier/Aura/Obstacles
Cool Down – 1 Turn
Sword’s EdgeS-Attack
Blade Element
Dispelling force from the swords, allowing for strikes at long range.
Damage – 321
Effect – Cuts Auras, Breaks Shields.
Cool Down – None
~Shadow~[/color]
Soul Destroyer
S-Attack
Shadow Element
A wave of shadows surges forward, intent on tearing through to the foe.
Damage – 277
Effect – Breaks Shields, Undodgeable
Cool Down – NoneShadow’s Dance: Sonic Blow
C-Attack
Shadow Element
Strikes of shadows, seamlessly woven into a single attack.
Damage – 367
Effects – Cuts Auras, Breaks Shields
- Takes up no Action Slot if an attack was avoided this turn, and Void has atleast Call 2 in Shadow’s Edge, but deals half damage.
Cool Down – 1 x1/Turn [Aqua Cross]
Shadow’s Dance: Cross Impact
C-Attack
Shadow Element
A continuing surge of slashes, fueled by the dark.
Damage – 277
Effects – Undodgeable, Cuts Auras
- Gains +50 damage if used after ’Sonic Blow’.
- If both ’Sonic Blow’ and ’Cross Impact’ have connected, then he gains +1 Action next turn.
Cool Down – 2Shadow’s Dance: Cross Slasher
C-Attack
Shadow Element
An endless onslaught of shades and slashes, unrelenting.
Damage – 287
Effects – Ignores Armor, Cannot Be Countered, Undodgeable, Breaks Shields
- Gains +50 damage for every Action Void has, to a max of double original damage.
- If used after ’Sonic Blow’ and ’Cross Impact’, in that order, then this attack strikes an additional time for every Action Void has gained since the beginning of the battle, to a max of 3, at the cost of 75 damage for each added strike.
- Can only be used if Shadow’s Edge is at Call 5 or higher.
Cool Down – 3 2 Turns [Aqua Cross]
GrimtoothS-Attack
Shadow Element
A swift motion beckons forth spires of shadows to erupt upwards and dig into the foe.
Damage – 207
Effects - Breaks Shields, Undodgeable, Blind
- If this attack connects, the opponent loses 50 damage for the turn.
Cool Down – 1[/color]
Searing BreakC-Attack
Shadow Element
A swipe with his swords, and an arc of shadows erupt, aiming to devour.
Damage – 387
Effects – Cuts Auras, Breaks Shields.
Cool Down – None[/color]
Moon’s DivideC-Attack
Shadow Element
A blow feeding off of the shadows.
Damage – 347
Effects – Undodgeable, Cuts Aura
- If used after a ‘
Shadow’ C-Attack, gains +50 damage. Effect does not activate if previous attack was ‘
Moon’s Divide’
Cool Down – None[/color]
Reverse ImpulseC-Attack
Shadow Element
Shadows enveloped Void’s swords, before he bears them to strike, rending the opponent’s systems haywire.
Damage – 267
Effects – Undodgeable, Breaks Shields, Blinds
- If this attack connects, any regeneration/recovery the opponent is negated. Cool Down starts after the end of the effect.
Cool Down –
3 2 Turns[/color] [Aqua Cross]
|Navigator Hyper Repertoire|True Blade’The form of focused swordsmanship; a weaving whirlwind of steps and strikes, leaving nothing’The pinnacle of swordsmanship, brought to its highest form. Nothing has changed; the only visible difference is a glowing of power within Void’s eyes.
+ Attacks output damage as if the opponent(s) had a weakness to them.
+
Blade Song provides double the bonuses while this Hyper Mode is active.
+ One Skill gains 1 use.
- Requires one
Blade Song to have been maxed before use.
Lasts
1 2 Turns [Aqua Cross]
Sword DancerHoned agility and reflexes; for Void, the best defense is to never get hit.’Passive Hyper Enhancer Skill
A focused and trained way of fighting, to allow nothing to touch as long as it is possible.
Effect – All avoidance Skills can avoid an additional attack when used.
|Navigator Programs|-
Program Slots: [6/7]
--
Modifiers: +1 (Crest), +1 (Karma)
-
Defensive Type:
Undershirt ChiActivated Program
User survives a fatal turn of damage with [1] HP and may add all damage they took in the Defense phase and add it to one attack this turn (Damage+ can't exceed the user's Max HP). Can't be used with other Undershirt programs.
EndureActivated Program
Fatal attack leaves user with 1 HP like Undershirt, user gains +1 attack slot/+50 DMG for the rest of the battle once this program is activated.
-
Offensive Type:
-
Supportive Type:
Life-Force OmegaPassive Program
User has +700 HP
Elemental Expansion [x2]Passive Program
User can increase 1 element by 1 level. Can be equipped twice.
'
Shadow ' chosen.
-
Restorative Type:
FirewallActivated Program
Heals one status damage on the user.
[2/2]
-
Card Type:
Expansion [x2]Passive Program
+10 MB. This program doesn't take up a program slot, and can be equipped twice.
|Navigator Cards|Void [70MB]
+: Master of SwordsLV4: +1 Skill.+: True BladeLV3: +1 Element Level.-: Uncaring VitalityLV6: -600 HPFlare, The Lightning [30 MB]
+Force of Nature [LV3]: +1 Attack slot/turn-Short Lived [LV3]: -300 HPSwordy [10MB]
+: C-Attacks +30 DMG
-: S-Attacks –
30 60 DMG [U.F.O Card]
Puffy [15MB]
+: When the user is at 40% HP or lower, gain +1 attack slot/turn. Remains active even if the user recovers.
-: HP -200
-: DMG-20
U.F.O. [20MB]
+: User is allowed to negate one card - effect (Max of a LV3 effect, cannot negate this card's effects)
-:One - effect on a card currently equipped has it's effects doubled (Effect must be LV3 or lower, cannot be applied on this card)
Satelite [25MB]
+: One omni-aimer of choice is allowed to be added to one attack of choice once per battle. Counts as if an "aiming speed move" was used. Aimer/attack may be chosen mid-battle.
+: Aimed attack deals an additional 50 DMG (to final total).
-: Aimed attack takes two attack slots to use.
-: Aimed attack costs 200 HP to use.
Volgear[/color] [25 MB]
+: HP+400
+: DMG+40
+: +1 attack on starting turn
-: -1 program slot. [U.F.O effect]
Quaker [10MB]
+: C-Attacks +30 DMG
-: HP-200
-: S-Attacks -10 DMG
Canodumb [10 MB]
+: Damage+10
-: HP-100
Mettaur[/color] [10 MB]
+: HP+100
-: Damage-10
Gunner [10MB]
+: +10 DMG
+: + 100 HP
-: -1 attack on starting turn.[/s]
-
Memory: 195/200
--
Modifiers: +20 (Program)
|Navigator Equipment|AccesoriesAqua Cross of PeaceA shining cross forged of aquamarine, emanates a powerful force.
Accessory. Cooldown time -1 on all attacks, +1 turn on one hyper mode of choice. If 1-turn cooldown is the current status, attack becomes 1x use per turn.
NPC Value: 10,000zOnyx Star of StrengthA shining star forged of onyx, sparkles with an otherworldly power.
Accessory. Allows the user to take 60% damage from one attack each turn.
NPC Value: 10,000zCrestsChampion's Proof[/i]
The ultimate proof that the holder has helped to defeat a Titan in battle.Effects: Grants +1 program slot and +1 accessory slot; one of the two added slots is allowed a second instance of a currently existing program/accessory (chosen in-stats)
(Champion's Proof is a Crest and does not take up an accessory slot. Accessory Chosen.)
Monitor's IconA crest granted to those who have helped to begin a new era.+1 level to the user's personal card (No - side required),
base damage OR base HP +10% (Added to stats)
Effect chosen (Damage Chosen). MUST be stated when this mark is equipped, applies to all future version up bonuses and must be stated below the mark in stats.
Gold Cross EmblemCrest
The golden cross of the offensive fighter; enhances offensive capability.DMG+30.
Navi Crest
+20 Damage.
|Navigator Tamed Viruses|ItemsFree Item Voucher [NotM]
___________________________________________
-Name: Noctis
-Species: Shadow
-Level: 3
-Tier: 1
--Bonuses:
+20 Damage (Tier 1)
+200 HP (Tier 1)
+1 Skill (Tier 1)
-Experience: 1,784/2,100
-Growth: Normal (100% EXP)
-Ability Points/Tier: 2
-Element: Blade LV1
--Properties:
> +20 Blade Damage
--Net Strengths: Laser, Wood, Shadow, Toxic, Blade
--Net Weakness: Elec, Break, Sonic, Sand, Bug
-HP: 1,000|Family Trait|Incorporeal
Passive Family Trait
Noctis' form is just that of other virii of his kind; a shadow-like ghost, making being hit much harder than normal.
Effect: Noctis is immune to all non-Blade Element attacks for the two turns of battle, every turn after that, it receives 20% less damage from all sources.|Skill Set|[/b][/color]
Transmogrify
Activated Support Skill
Noctis stills for a second, as the backs of Void’s hands seemingly glow. Now there are two symbols, similar in appearance to swords.
Effect: +30 damage or +30 armor, lasts for 2 turns, effect can't stack and can only be used once per turn.
Uses: 2Shared Bond
Custom Passive Offensive Skill
Just as Void strengthens while Noctis is around, so is the opposite true.
Effect: Active while Transmogrify is active. As long as Void has one Blade Song active, Noctis has +1 Action/Turn, and gains half the damage Void does from Skills.|Attack Set|
-Total Attacks: 1/1
-Charge/Cool Downs: 0/5
Base Damage: 100
-Attack Slots/Turn: 2Shadow Strike
Family Attack
C-Attack
Blade Element
Noctis transforms into a sword, and strikes at an opponent.
Damage: 160
Effect: Adopts a basic aimer at will__________________________________________
|Navigator Chip Data|SE: Breaker Cross
Range: Close
Element: Dark
Void's sword flares with a dark fire as he slashes at his opponent twice, powerfully in an attempt to break his or her weapons.
2 hits, Dodge/Block Separately.
First Hit: 30, Undodgeable, Breaks Shields, -50 damage to enemies C-attacks for 2 turns if this strike hits.
Second Hit: 30, Undodgeable, Cuts Auras, -50 damage to enemies S-attacks for 2 turns if this strike hits.|Navigator Items|[/center]