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Post by Deleted on Dec 22, 2012 11:30:35 GMT -8
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To Finishing!! (NOTE: Feint's v9 Exp gives you extra winnings, btw. And it will be her first loss ;_;)
[dice=100]
EDIT: To death with these dice.
[rand=0685118958353996324385194410569966573110006283968740258795162662864]
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Post by Xypher on Dec 22, 2012 12:07:33 GMT -8
[dice=100]
[EDIT:]ARE YOU ******** SERIOUS?![rand=04990451537207185627931564325631912382708853479219613617200470591806]
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Post by Deleted on Dec 22, 2012 12:28:15 GMT -8
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This day will forever go down in history of how incredibly awesome Feint's luck is xD
I'll post my Turn soon
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Post by Deleted on Dec 22, 2012 12:37:31 GMT -8
[bgcolor=232323] --Net Strengths: Break(2), Sand(3), Light, Metal, Sniper(2), Fire, Wood --Net Weaknesses: Dark, Laser, Elec, Plasma, Toxic, Ice, Blade, Sonic, Bug Support [ Geddon 3] Used (0/1 Left) ------------------------------------------------------------------------------- Geddon 3:
Toxic Element All navis have -1 attack slot and take 100 Toxic Element damage/turn. Lasts 3 turns.
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· Feint takes 100 130 Unavoidable Toxic Damage · Feint Regens 300 HP · Feint has -3 Attack Slots this Turn HP: 1,770 / 1,600 Offense 2 Attack Slots [Pass]End Turn [/u] HP: 1,770 Status: Normal Stage: Poison [1/3] COOLDOWNS--N/ATotal Damage: 0
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Post by Xypher on Dec 22, 2012 14:32:07 GMT -8
100 poson damage taken
M Hp 3200/3300
Healer and Defender Summoned
Helper D (Active in Navi battles, not active in Virus battles) Passive program While the virus holding this program is active, its owner recovers 100 HP/turn .This program does not stack with itself regardless of how many virii are owned.
Family trait Acquired at tier 0 Iron Wall Passive Family trait *Kite's very presence empowers those around it* --- One being of choice on the field has +300 current/max HP while Kite is on the field. This effect cannot stack with itself if multiple Kite are on the field. Kite has -1 program slot and -20 DMG.
Healer Choosen.
M Hp 3200/3300 H Hp 2500/2500 D Hp 900/900 [armor 20]
Merrill recovers 840 Hp
M Hp 4040/3300 [armor 145] H Hp 2500/2500 D Hp 900/900 [Armor 20]
Merrll has 0 AS this turn Healer has 3 and Defender has 1
Merrill
Rain Cloud S-attack Aqua 130 dmg (50 + 10x V) gains Breakers of the next attack, (Cuts auras, breaks shields. Auto Attack
Meteor Blade S-attack Blade Element Merrill's MZKeyZoth attacks the opponent on its own. 46 DMG, Undodgable, Cuts auras, May optionally auto attack at 50% damage, if hits, the opponent loses 4 AS for 1 turn CD:1
Healer
Breath S-attack Fire element *Healer shoots a stream of pure energy from its mouth!* 250 damage. This attack gains 'Burn' if Fire element, 'Undodgeable' if Shadow, and/or 'if hits, target loses 20 armor for 1 turn.'if dark.
Breath S-attack Fire element *Healer shoots a stream of pure energy from its mouth!* 250 damage. This attack gains 'Burn' if Fire element, 'Undodgeable' if Shadow, and/or 'if hits, target loses 20 armor for 1 turn.'if dark.
Defender
Family Attack Heather S-attack Metal element *Kite drops a shield on the field to help protect itself!* 60 damage, breaks shields, cuts auras. If avoided, creates a (100+(20xlvl)) HP object that can be used for the sake of avoidance. Only one “Heather” is allowed to be on the field at a time. [2 turn cooldown] [Cooldown cannot be dropped by any way, objects created in this way cannot be augmented save via “Great Shield”]
Total damage: 736 M Hp 4040/3300 [armor 145] H Hp 2500/2500 D Hp 900/900 [Armor 20]
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Post by Deleted on Dec 22, 2012 14:46:18 GMT -8
[bgcolor=232323] (Viruses take Stage Damage too! xD ) Defense All Taken (736 + 130 Stage + 50 Burn) Regen: 300 HP: 1,154 Offense [/u] 1 Attack Slot [ Power] -- Charged End Turn HP: 1,154 Status: Burn [1/3] Stage: Poison [2/3]
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Post by Xypher on Dec 22, 2012 14:54:31 GMT -8
[lol, I totally forgot.
100 stage damage for all, applied stage damage from last tur too.
M Hp 3940/3300 [Armor 145] H Hp 2300/2500 D Hp 700/900 [Armor 20]
Merrill recovers 840 Hp
M Hp 4125/3300 [Armor 145] [Peak Hp] H Hp 2300/2500 D Hp 700/900 [Armor 20]
Merrill has 6 AS. Healer has 2 Defender has 1
Rain Cloud S-attack Aqua 130 dmg (50 + 10x V) gains Breakers of the next attack, (Cuts auras, breaks shields. Auto Attack
Aquadic Slash S-attack aqua Element Merrill uses his power over water to cover an MZKeyZoth with water as it darts at the opponent and attacks. 39 DMG, Undodgable breaks shields, soaks, May optionally auto attack at 50% damage, if hits, the opponent loses 30 dmg next turn to all attacks CD:1 Via Feint Card
Sakurekuzen C-attack Blade Element Merrill grabs the MZKeyZoth’s out of the air and then attacks the opponent with a quick 1,2 Slash! 260 dmg, undodgeable, breaks shields,
Spear-Staff-Draw Blade C-attack Merrill quickly draws the Spear-Staff, and Slashes the blade end in a wide arc 260 damage, Undodgeable, breaks shields, gains 25 damage if target is soaked
Draw Blade C-attack Merrill draws the blade out of the sheath, rotating his body for a quick slash at his opponent 260 damage, Undodgeable, Cuts Auras
Draw Blade C-attack Merrill draws the blade out of the sheath, rotating his body for a quick slash at his opponent 260 damage, Undodgeable, Cuts Auras
Draw Blade C-attack Merrill draws the blade out of the sheath, rotating his body for a quick slash at his opponent 260 damage, Undodgeable, Cuts Auras
Energy Circlet Blade C-attack Merrill, using handsigns, summons up an energy circle around him, enabling him to prepare for a more powerful attack in the near future, as well as detects attacks that the enemy throws at him. 0, +290 damage next turn to one attack CD:1
Healer
Breath S-attack Fire element *Healer shoots a stream of pure energy from its mouth!* 250 damage. This attack gains 'Burn' if Fire element, 'Undodgeable' if Shadow, and/or 'if hits, target loses 20 armor for 1 turn.'if dark.
Breath S-attack Fire element *Healer shoots a stream of pure energy from its mouth!* 250 damage. This attack gains 'Burn' if Fire element, 'Undodgeable' if Shadow, and/or 'if hits, target loses 20 armor for 1 turn.'if dark.
Defender
Family Attack Heather S-attack Metal element *Kite drops a shield on the field to help protect itself!* 60 damage, breaks shields, cuts auras. If avoided, creates a (100+(20xlvl)) HP object that can be used for the sake of avoidance. Only one “Heather” is allowed to be on the field at a time. [2 turn cooldown] [Cooldown cannot be dropped by any way, objects created in this way cannot be augmented save via “Great Shield”]
Total dmg: 2286 M Hp 4125/3300 [Armor 145] [Peak Hp] H Hp 2300/2500 D Hp 700/900 [Armor 20]
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Post by Deleted on Dec 22, 2012 15:05:11 GMT -8
[bgcolor=232323] All Taken -- Feint is shut down! Rewards MerrillExp: 50 (Base) + 10 (Version Difference) + 40 (Version Boost) = 100 Exp Zenny: 500 (Base) + 100 (Version Difference) = 600 Zenny HealerExp: 50 (Base) + 90 (Version Difference) + 20 (Version Boost) * 0.5 (Growth) = 80 Exp DefenderExp: 50 (Base) + 170 (Version Difference) + 5 (Version Boost) * 1.5 (Growth) = 337 Exp --- ----- --- FeintExp: 20 (Base) - 10 (Version Difference) = 10 Exp Zenny: 200 (Base) - 100 (Version Difference) = 100 Zenny
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Post by Xypher on Dec 22, 2012 15:22:27 GMT -8
I wants To fight again. =D. To fight again will Tier up, Defender. =D. Interested?
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Post by Deleted on Dec 22, 2012 15:41:44 GMT -8
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Defender's only Lv1, so it would Level Up. You don't Tier up until reaching Lv3 xD
And yeah, we can do it again -- but it'll have to wait until tomorrow because of the 1 fight per day with the same person rule.
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